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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-07-05 19:03:26 +02:00
VVVVVV/tools/editors/World Mapping Editor/maps/other/x106y110.txt

36 lines
3.7 KiB
Plaintext

case rn(106,110):
tmap = new Array();
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,658,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,578,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,578,540,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,578,540,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("699,699,699,699,699,699,699,699,699,699,699,699,699,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,658,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,698,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,698,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,698,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,698,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,578,579,579,579,579,579,579,579,579,579");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
obj.createentity(game, 152, 128, 10, 0, 111060); // (savepoint)
break;