mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-05 02:39:41 +01:00
98cb415675
This removes the magic numbers previously used for controlling the fade mode, which are really not readable at all unless you already know what they mean. 0: FADE_NONE 1: FADE_FULLY_BLACK 2: FADE_START_FADEOUT 3: FADE_FADING_OUT 4: FADE_START_FADEIN 5: FADE_FADING_IN There is also the macro FADEMODE_IS_FADING, which indicates when the intention is to only check if the game is fading right now, which wasn't clearly conveyed previously. I also took the opportunity to clean up the style of any lines I touched. This included rewriting if-else chains into case-switches, turning one-liner if-then statements into proper blocks, fixing up comments, and even commenting the `fademode == FADE_NONE` on the tower spike checks (which, it was previously undocumented why that check was there, but I think I know why it's there). As for type safety, we already get some by transforming the variable types into the enum. Assignment is prohibited without a cast. But, apparently, comparison is perfectly legal and won't even give so much as a warning. To work around this and make absolutely sure I made all existing comparisons now use the enum, I temporarily changed it to be an `enum class`, which is a C++11 feature that makes it so all comparisons are illegal. Unfortunately, it scopes them in a namespace with the same name as a class, so I had to temporarily define macros to make sure my existing code worked. I also had to temporarily up the standard in CMakeLists.txt to get it to compile. But after all that was done, I found the rest of the places where a comparison to an integer was used, and fixed them.
4325 lines
143 KiB
C++
4325 lines
143 KiB
C++
#if !defined(NO_CUSTOM_LEVELS) && !defined(NO_EDITOR)
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#define ED_DEFINITION
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#include "Editor.h"
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#include <string>
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#include <utf8/unchecked.h>
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#include "CustomLevels.h"
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#include "DeferCallbacks.h"
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#include "Entity.h"
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#include "Enums.h"
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#include "Game.h"
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#include "Graphics.h"
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#include "GraphicsUtil.h"
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#include "KeyPoll.h"
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#include "Map.h"
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#include "Music.h"
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#include "Screen.h"
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#include "Script.h"
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#include "UtilityClass.h"
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editorclass::editorclass(void)
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{
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reset();
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}
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void editorclass::reset(void)
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{
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roomnamehide=0;
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zmod=false;
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xmod=false;
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cmod=false;
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vmod=false;
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hmod=false;
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bmod=false;
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spacemod=false;
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spacemenu=0;
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shiftmenu=false;
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shiftkey=false;
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saveandquit=false;
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note="";
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notedelay=0;
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oldnotedelay=0;
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deletekeyheld=false;
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textmod = TEXT_NONE;
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titlemod=false;
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creatormod=false;
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desc1mod=false;
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desc2mod=false;
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desc3mod=false;
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websitemod=false;
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settingsmod=false;
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warpmod=false; //Two step process
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warpent=-1;
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boundarymod=0;
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boundarytype=0;
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boundx1=0;
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boundx2=0;
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boundy1=0;
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boundy2=0;
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textent=0;
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scripttexttype=0;
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drawmode=0;
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dmtile=0;
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dmtileeditor=0;
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entcol=0;
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tilex=0;
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tiley=0;
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levx=0;
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levy=0;
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keydelay=0;
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lclickdelay=0;
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savekey=false;
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loadkey=false;
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updatetiles=true;
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changeroom=true;
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entframe=0;
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entframedelay=0;
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SDL_zeroa(kludgewarpdir);
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hooklist.clear();
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sb.clear();
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clearscriptbuffer();
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sbx=0;
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sby=0;
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pagey=0;
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scripteditmod=false;
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sbscript="null";
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scripthelppage=0;
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scripthelppagedelay=0;
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hookmenupage=0;
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hookmenu=0;
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returneditoralpha = 0;
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oldreturneditoralpha = 0;
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ghosts.clear();
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currentghosts = 0;
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loaded_filepath = "";
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}
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void editorclass::gethooks(void)
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{
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//Scan through the script and create a hooks list based on it
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hooklist.clear();
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for (size_t i = 0; i < script.customscripts.size(); i++)
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{
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Script& script_ = script.customscripts[i];
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hooklist.push_back(script_.name);
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}
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}
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void editorclass::loadhookineditor(const std::string& t)
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{
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//Find hook t in the scriptclass, then load it into the editor
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clearscriptbuffer();
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for(size_t i = 0; i < script.customscripts.size(); i++)
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{
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Script& script_ = script.customscripts[i];
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if(script_.name == t)
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{
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sb = script_.contents;
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break;
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}
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}
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if(sb.empty())
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{
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//Always have one line or we'll have problems
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sb.resize(1);
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}
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}
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void editorclass::addhooktoscript(const std::string& t)
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{
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//Adds hook+the scriptbuffer to the end of the scriptclass
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removehookfromscript(t);
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Script script_;
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script_.name = t;
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script_.contents = sb;
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script.customscripts.push_back(script_);
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}
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void editorclass::removehookfromscript(const std::string& t)
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{
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/* Find hook t in the scriptclass, then removes it (and any other code with it)
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* When this loop reaches the end, it wraps to SIZE_MAX; SIZE_MAX + 1 is 0 */
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size_t i;
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for (i = script.customscripts.size() - 1; i + 1 > 0; --i)
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{
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if (script.customscripts[i].name == t)
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{
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script.customscripts.erase(script.customscripts.begin() + i);
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}
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}
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}
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void editorclass::removehook(const std::string& t)
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{
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//Check the hooklist for the hook t. If it's there, remove it from here and the script
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size_t i;
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removehookfromscript(t);
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/* When this loop reaches the end, it wraps to SIZE_MAX; SIZE_MAX + 1 is 0 */
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for (i = hooklist.size() - 1; i + 1 > 0; --i)
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{
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if (hooklist[i] == t)
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{
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hooklist.erase(hooklist.begin() + i);
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}
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}
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}
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void editorclass::addhook(const std::string& t)
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{
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//Add an empty function to the list in both editor and script
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removehook(t);
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hooklist.push_back(t);
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addhooktoscript(t);
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}
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bool editorclass::checkhook(const std::string& t)
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{
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//returns true if hook t already is in the list
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for(size_t i=0; i<hooklist.size(); i++)
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{
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if(hooklist[i]==t) return true;
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}
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return false;
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}
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void editorclass::clearscriptbuffer(void)
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{
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sb.clear();
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}
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void editorclass::removeline(int t)
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{
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//Remove line t from the script
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if((int)sb.size()>1)
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{
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sb.erase(sb.begin() + t);
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}
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}
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void editorclass::insertline(int t)
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{
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//insert a blank line into script at line t
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sb.insert(sb.begin() + t, "");
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}
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void editorclass::getlin(const enum textmode mode, const std::string& prompt, std::string* ptr)
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{
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textmod = mode;
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textptr = ptr;
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textdesc = prompt;
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key.enabletextentry();
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if (ptr)
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{
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key.keybuffer = *ptr;
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}
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else
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{
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key.keybuffer = "";
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textptr = &(key.keybuffer);
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}
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oldenttext = key.keybuffer;
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}
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static void addedentity( int xp, int yp, int tp, int p1 = 0, int p2 = 0, int p3 = 0, int p4 = 0, int p5 = 320, int p6 = 240)
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{
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CustomEntity entity;
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entity.x=xp;
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entity.y=yp;
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entity.t=tp;
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entity.p1=p1;
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entity.p2=p2;
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entity.p3=p3;
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entity.p4=p4;
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entity.p5=p5;
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entity.p6=p6;
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entity.scriptname="";
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customentities.push_back(entity);
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}
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static void removeedentity( int t )
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{
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customentities.erase(customentities.begin() + t);
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}
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static int edentat( int xp, int yp )
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{
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for(size_t i=0; i<customentities.size(); i++)
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{
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if(customentities[i].x==xp && customentities[i].y==yp) return i;
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}
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return -1;
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}
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static void fillbox( int x, int y, int x2, int y2, int c )
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{
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FillRect(graphics.backBuffer, x, y, x2-x, 1, c);
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FillRect(graphics.backBuffer, x, y2-1, x2-x, 1, c);
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FillRect(graphics.backBuffer, x, y, 1, y2-y, c);
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FillRect(graphics.backBuffer, x2-1, y, 1, y2-y, c);
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}
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static void fillboxabs( int x, int y, int x2, int y2, int c )
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{
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FillRect(graphics.backBuffer, x, y, x2, 1, c);
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FillRect(graphics.backBuffer, x, y+y2-1, x2, 1, c);
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FillRect(graphics.backBuffer, x, y, 1, y2, c);
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FillRect(graphics.backBuffer, x+x2-1, y, 1, y2, c);
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}
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static void editormenurender(int tr, int tg, int tb)
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{
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extern editorclass ed;
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switch (game.currentmenuname)
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{
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case Menu::ed_settings:
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graphics.bigprint( -1, 75, "Map Settings", tr, tg, tb, true);
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if (game.currentmenuoption == 3)
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{
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if (!game.ghostsenabled)
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graphics.Print(2, 230, "Editor ghost trail is OFF", tr/2, tg/2, tb/2);
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else
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graphics.Print(2, 230, "Editor ghost trail is ON", tr, tg, tb);
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}
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break;
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case Menu::ed_desc:
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if(ed.titlemod)
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{
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if(ed.entframe<2)
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{
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graphics.bigprint( -1, 35, key.keybuffer+"_", tr, tg, tb, true);
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}
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else
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{
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graphics.bigprint( -1, 35, key.keybuffer+" ", tr, tg, tb, true);
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}
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}
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else
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{
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graphics.bigprint( -1, 35, cl.title, tr, tg, tb, true);
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}
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if(ed.creatormod)
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{
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if(ed.entframe<2)
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{
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graphics.Print( -1, 60, "by " + key.keybuffer+ "_", tr, tg, tb, true);
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}
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else
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{
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graphics.Print( -1, 60, "by " + key.keybuffer+ " ", tr, tg, tb, true);
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}
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}
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else
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{
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graphics.Print( -1, 60, "by " + cl.creator, tr, tg, tb, true);
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}
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if(ed.websitemod)
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{
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if(ed.entframe<2)
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{
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graphics.Print( -1, 70, key.keybuffer+"_", tr, tg, tb, true);
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}
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else
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{
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graphics.Print( -1, 70, key.keybuffer+" ", tr, tg, tb, true);
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}
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}
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else
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{
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graphics.Print( -1, 70, cl.website, tr, tg, tb, true);
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}
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if(ed.desc1mod)
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{
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if(ed.entframe<2)
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{
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graphics.Print( -1, 90, key.keybuffer+"_", tr, tg, tb, true);
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}
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else
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{
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graphics.Print( -1, 90, key.keybuffer+" ", tr, tg, tb, true);
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}
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}
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else
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{
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graphics.Print( -1, 90, cl.Desc1, tr, tg, tb, true);
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}
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if(ed.desc2mod)
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{
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if(ed.entframe<2)
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{
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graphics.Print( -1, 100, key.keybuffer+"_", tr, tg, tb, true);
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}
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else
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{
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graphics.Print( -1, 100, key.keybuffer+" ", tr, tg, tb, true);
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}
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}
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else
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{
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graphics.Print( -1, 100, cl.Desc2, tr, tg, tb, true);
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}
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if(ed.desc3mod)
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{
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if(ed.entframe<2)
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{
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graphics.Print( -1, 110, key.keybuffer+"_", tr, tg, tb, true);
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}
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else
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{
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graphics.Print( -1, 110, key.keybuffer+" ", tr, tg, tb, true);
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}
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}
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else
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{
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graphics.Print( -1, 110, cl.Desc3, tr, tg, tb, true);
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}
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break;
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case Menu::ed_music:
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{
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graphics.bigprint( -1, 65, "Map Music", tr, tg, tb, true);
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graphics.Print( -1, 85, "Current map music:", tr, tg, tb, true);
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std::string songname;
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switch(cl.levmusic)
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{
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case 0:
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songname = "No background music";
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break;
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case 1:
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songname = "1: Pushing Onwards";
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break;
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case 2:
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songname = "2: Positive Force";
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break;
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case 3:
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songname = "3: Potential for Anything";
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break;
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case 4:
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songname = "4: Passion for Exploring";
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break;
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case 5:
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songname = "N/A: Pause";
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break;
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case 6:
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songname = "5: Presenting VVVVVV";
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break;
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case 7:
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songname = "N/A: Plenary";
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break;
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case 8:
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songname = "6: Predestined Fate";
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break;
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case 9:
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songname = "N/A: ecroF evitisoP";
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break;
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case 10:
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songname = "7: Popular Potpourri";
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break;
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case 11:
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songname = "8: Pipe Dream";
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break;
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case 12:
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songname = "9: Pressure Cooker";
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break;
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case 13:
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songname = "10: Paced Energy";
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break;
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case 14:
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songname = "11: Piercing the Sky";
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break;
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case 15:
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songname = "N/A: Predestined Fate Remix";
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break;
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default:
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songname = "?: something else";
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break;
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}
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graphics.Print( -1, 120, songname, tr, tg, tb, true);
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break;
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}
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case Menu::ed_quit:
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graphics.bigprint( -1, 90, "Save before", tr, tg, tb, true);
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graphics.bigprint( -1, 110, "quitting?", tr, tg, tb, true);
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break;
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default:
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break;
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}
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}
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void editorrender(void)
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{
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extern editorclass ed;
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const RoomProperty* const room = cl.getroomprop(ed.levx, ed.levy);
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//Draw grid
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ClearSurface(graphics.backBuffer);
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for(int j=0; j<30; j++)
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{
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for(int i=0; i<40; i++)
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{
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fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(8,8,8)); //a simple grid
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if(i%4==0) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(16,16,16));
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if(j%4==0) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(16,16,16));
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//Minor guides
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if(i==9) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(24,24,24));
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if(i==30) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(24,24,24));
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if(j==6 || j==7) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(24,24,24));
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if(j==21 || j==22) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(24,24,24));
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//Major guides
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if(i==20 || i==19) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(32,32,32));
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if(j==14) fillbox(i*8, j*8, (i*8)+7, (j*8)+7, graphics.getRGB(32,32,32));
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}
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}
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//Or draw background
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if(!ed.settingsmod)
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{
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switch(room->warpdir)
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{
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case 1:
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graphics.rcol=cl.getwarpbackground(ed.levx, ed.levy);
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graphics.drawbackground(3);
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break;
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case 2:
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graphics.rcol=cl.getwarpbackground(ed.levx, ed.levy);
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graphics.drawbackground(4);
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break;
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case 3:
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graphics.rcol=cl.getwarpbackground(ed.levx, ed.levy);
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graphics.drawbackground(5);
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break;
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default:
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break;
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}
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}
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//Draw map, in function
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|
int temp;
|
|
if(room->tileset==0 || room->tileset==10)
|
|
{
|
|
for (int j = 0; j < 30; j++)
|
|
{
|
|
for (int i = 0; i < 40; i++)
|
|
{
|
|
temp=cl.gettile(ed.levx, ed.levy, i, j);
|
|
if(temp>0) graphics.drawtile(i*8,j*8,temp);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int j = 0; j < 30; j++)
|
|
{
|
|
for (int i = 0; i < 40; i++)
|
|
{
|
|
temp=cl.gettile(ed.levx, ed.levy, i, j);
|
|
if(temp>0) graphics.drawtile2(i*8,j*8,temp);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Edge tile fix
|
|
|
|
//Buffer the sides of the new room with tiles from other rooms, to ensure no gap problems.
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
//left edge
|
|
if(ed.freewrap((ed.levx*40)-1,j+(ed.levy*30))==1)
|
|
{
|
|
FillRect(graphics.backBuffer, 0,j*8, 2,8, graphics.getRGB(255 - help.glow, 255, 255));
|
|
}
|
|
//right edge
|
|
if(ed.freewrap((ed.levx*40)+40,j+(ed.levy*30))==1)
|
|
{
|
|
FillRect(graphics.backBuffer, 318,j*8, 2,8, graphics.getRGB(255 - help.glow, 255, 255));
|
|
}
|
|
}
|
|
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
if(ed.freewrap((ed.levx*40)+i,(ed.levy*30)-1)==1)
|
|
{
|
|
FillRect(graphics.backBuffer, i*8,0, 8,2, graphics.getRGB(255 - help.glow, 255, 255));
|
|
}
|
|
|
|
if(ed.freewrap((ed.levx*40)+i,30+(ed.levy*30))==1)
|
|
{
|
|
FillRect(graphics.backBuffer, i*8,238, 8,2, graphics.getRGB(255 - help.glow, 255, 255));
|
|
}
|
|
}
|
|
|
|
//Draw entities
|
|
obj.customplatformtile=game.customcol*12;
|
|
|
|
int temp2=edentat(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30));
|
|
|
|
// Special case for drawing gray entities
|
|
bool custom_gray = room->tileset == 3 && room->tilecol == 6;
|
|
colourTransform gray_ct;
|
|
gray_ct.colour = 0xFFFFFFFF;
|
|
|
|
// Draw entities backward to remain accurate with ingame
|
|
for (int i = customentities.size() - 1; i >= 0; i--)
|
|
{
|
|
point tpoint;
|
|
SDL_Rect drawRect;
|
|
|
|
//if() on screen
|
|
if(customentities[i].x / 40 == ed.levx && customentities[i].y / 30 == ed.levy)
|
|
{
|
|
switch(customentities[i].t)
|
|
{
|
|
case 1: //Entities
|
|
if (custom_gray) {
|
|
graphics.setcol(18);
|
|
ed.entcolreal = graphics.ct.colour;
|
|
}
|
|
graphics.drawsprite((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),ed.getenemyframe(room->enemytype),ed.entcolreal);
|
|
if(customentities[i].p1==0) graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+4,(customentities[i].y*8)- (ed.levy*30*8)+4, "V", 255, 255, 255 - help.glow, false);
|
|
if(customentities[i].p1==1) graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+4,(customentities[i].y*8)- (ed.levy*30*8)+4, "^", 255, 255, 255 - help.glow, false);
|
|
if(customentities[i].p1==2) graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+4,(customentities[i].y*8)- (ed.levy*30*8)+4, "<", 255, 255, 255 - help.glow, false);
|
|
if(customentities[i].p1==3) graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+4,(customentities[i].y*8)- (ed.levy*30*8)+4, ">", 255, 255, 255 - help.glow, false);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),16,16,graphics.getRGB(255,164,255));
|
|
break;
|
|
case 2: //Threadmills & platforms
|
|
if (!INBOUNDS_VEC(obj.customplatformtile, graphics.entcolours))
|
|
{
|
|
continue;
|
|
}
|
|
tpoint.x = (customentities[i].x*8)- (ed.levx*40*8);
|
|
tpoint.y = (customentities[i].y*8)- (ed.levy*30*8);
|
|
drawRect = graphics.tiles_rect;
|
|
drawRect.x += tpoint.x;
|
|
drawRect.y += tpoint.y;
|
|
for (int j = 0; j < 4; j++) {
|
|
if (custom_gray) BlitSurfaceTinted(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect, gray_ct);
|
|
else BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
}
|
|
|
|
if(customentities[i].p1<=4)
|
|
{
|
|
if(customentities[i].p1==0) graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+12,(customentities[i].y*8)- (ed.levy*30*8), "V", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
if(customentities[i].p1==1) graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+12,(customentities[i].y*8)- (ed.levy*30*8), "^", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
if(customentities[i].p1==2) graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+12,(customentities[i].y*8)- (ed.levy*30*8), "<", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
if(customentities[i].p1==3) graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+12,(customentities[i].y*8)- (ed.levy*30*8), ">", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),32,8,graphics.getRGB(255,255,255));
|
|
}
|
|
|
|
if(customentities[i].p1==5)
|
|
{
|
|
graphics.Print((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8), ">>>>", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),32,8,graphics.getRGB(255,255,255));
|
|
}
|
|
else if(customentities[i].p1==6)
|
|
{
|
|
graphics.Print((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8), "<<<<", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),32,8,graphics.getRGB(255,255,255));
|
|
}
|
|
|
|
if(customentities[i].p1>=7)
|
|
{
|
|
tpoint.x = (customentities[i].x*8)- (ed.levx*40*8)+32;
|
|
tpoint.y = (customentities[i].y*8)- (ed.levy*30*8);
|
|
drawRect = graphics.tiles_rect;
|
|
drawRect.x += tpoint.x;
|
|
drawRect.y += tpoint.y;
|
|
for (int j = 0; j < 4; j++) {
|
|
if (custom_gray) BlitSurfaceTinted(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect, gray_ct);
|
|
else BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
}
|
|
}
|
|
|
|
if(customentities[i].p1==7)
|
|
{
|
|
graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+4,(customentities[i].y*8)- (ed.levy*30*8), "> > > > ", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),64,8,graphics.getRGB(255,255,255));
|
|
}
|
|
else if(customentities[i].p1==8)
|
|
{
|
|
graphics.Print((customentities[i].x*8)- (ed.levx*40*8)+4,(customentities[i].y*8)- (ed.levy*30*8), "< < < < ", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),64,8,graphics.getRGB(255,255,255));
|
|
}
|
|
break;
|
|
case 3: //Disappearing Platform
|
|
if (!INBOUNDS_VEC(obj.customplatformtile, graphics.entcolours))
|
|
{
|
|
continue;
|
|
}
|
|
tpoint.x = (customentities[i].x*8)- (ed.levx*40*8);
|
|
tpoint.y = (customentities[i].y*8)- (ed.levy*30*8);
|
|
drawRect = graphics.tiles_rect;
|
|
drawRect.x += tpoint.x;
|
|
drawRect.y += tpoint.y;
|
|
for (int j = 0; j < 4; j++) {
|
|
if (custom_gray) BlitSurfaceTinted(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect, gray_ct);
|
|
else BlitSurfaceStandard(graphics.entcolours[obj.customplatformtile],NULL, graphics.backBuffer, &drawRect);
|
|
drawRect.x += 8;
|
|
}
|
|
|
|
graphics.Print((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8), "////", 255 - help.glow, 255 - help.glow, 255 - help.glow, false);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),32,8,graphics.getRGB(255,255,255));
|
|
break;
|
|
case 9: //Shiny Trinket
|
|
graphics.drawsprite((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),22,196,196,196);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),16,16,graphics.getRGB(255, 164, 164));
|
|
break;
|
|
case 10: //Checkpoints
|
|
graphics.drawsprite((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),20 + customentities[i].p1,196,196,196);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),16,16,graphics.getRGB(255, 164, 164));
|
|
break;
|
|
case 11: //Gravity lines
|
|
if(customentities[i].p1==0) //Horizontal
|
|
{
|
|
int tx = customentities[i].p2;
|
|
int tx2 = tx + customentities[i].p3/8;
|
|
int ty = customentities[i].y % 30;
|
|
FillRect(graphics.backBuffer, (tx*8),(ty*8)+4, (tx2-tx)*8,1, graphics.getRGB(194,194,194));
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(164,255,164));
|
|
}
|
|
else //Vertical
|
|
{
|
|
int tx = customentities[i].x % 40;
|
|
int ty = customentities[i].p2;
|
|
int ty2 = ty + customentities[i].p3/8;
|
|
FillRect(graphics.backBuffer, (tx*8)+3,(ty*8), 1,(ty2-ty)*8, graphics.getRGB(194,194,194));
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(164,255,164));
|
|
}
|
|
break;
|
|
case 13://Warp tokens
|
|
graphics.drawsprite((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),18+(ed.entframe%2),196,196,196);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),16,16,graphics.getRGB(255, 164, 164));
|
|
if(temp2==i)
|
|
{
|
|
graphics.bprint((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8)-8,
|
|
"("+help.String(customentities[i].p1/40 + 1)+","+help.String(customentities[i].p2/30 + 1)+")",210,210,255);
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8)-8,help.String(cl.findwarptoken(i)),210,210,255);
|
|
}
|
|
break;
|
|
case 15: //Crewmates
|
|
graphics.drawsprite((customentities[i].x*8)- (ed.levx*40*8)-4,(customentities[i].y*8)- (ed.levy*30*8),144,graphics.crewcolourreal(customentities[i].p1));
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),16,24,graphics.getRGB(164,164,164));
|
|
break;
|
|
case 16: //Start
|
|
if(customentities[i].p1==0) //Left
|
|
{
|
|
graphics.drawsprite((customentities[i].x*8)- (ed.levx*40*8)-4,(customentities[i].y*8)- (ed.levy*30*8),0,graphics.col_crewcyan);
|
|
}
|
|
else if(customentities[i].p1==1)
|
|
{
|
|
graphics.drawsprite((customentities[i].x*8)- (ed.levx*40*8)-4,(customentities[i].y*8)- (ed.levy*30*8),3,graphics.col_crewcyan);
|
|
}
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),16,24,graphics.getRGB(255, 255, 164));
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.bprint((customentities[i].x*8)- (ed.levx*40*8)-12,(customentities[i].y*8)- (ed.levy*30*8)-8,"START",255,255,255);
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint((customentities[i].x*8)- (ed.levx*40*8)-12,(customentities[i].y*8)- (ed.levy*30*8)-8,"START",196,196,196);
|
|
}
|
|
break;
|
|
case 17: //Roomtext
|
|
if(customentities[i].scriptname.length()<1)
|
|
{
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(96,96,96));
|
|
}
|
|
else
|
|
{
|
|
int length = utf8::unchecked::distance(customentities[i].scriptname.begin(), customentities[i].scriptname.end());
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),length*8,8,graphics.getRGB(96,96,96));
|
|
}
|
|
graphics.Print((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8), customentities[i].scriptname, 196, 196, 255 - help.glow);
|
|
break;
|
|
case 18: //Terminals
|
|
{
|
|
int usethistile = customentities[i].p1;
|
|
int usethisy = (customentities[i].y % 30) * 8;
|
|
// Not a boolean: just swapping 0 and 1, leaving the rest alone
|
|
if (usethistile == 0)
|
|
{
|
|
usethistile = 1; // Unflipped
|
|
}
|
|
else if (usethistile == 1)
|
|
{
|
|
usethistile = 0; // Flipped;
|
|
usethisy -= 8;
|
|
}
|
|
graphics.drawsprite((customentities[i].x*8)- (ed.levx*40*8), usethisy + 8, usethistile + 16, 96,96,96);
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),16,24,graphics.getRGB(164,164,164));
|
|
if(temp2==i)
|
|
{
|
|
graphics.bprint((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8)-8,customentities[i].scriptname,210,210,255);
|
|
}
|
|
break;
|
|
}
|
|
case 19: //Script Triggers
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),customentities[i].p1*8,customentities[i].p2*8,graphics.getRGB(255,164,255));
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(255,255,255));
|
|
if(temp2==i)
|
|
{
|
|
graphics.bprint((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8)-8,customentities[i].scriptname,210,210,255);
|
|
}
|
|
break;
|
|
case 50: //Warp lines
|
|
if(customentities[i].p1>=2) //Horizontal
|
|
{
|
|
int tx=customentities[i].x-(ed.levx*40);
|
|
int tx2=customentities[i].x-(ed.levx*40);
|
|
int ty=customentities[i].y-(ed.levy*30);
|
|
if (customentities[i].p4 != 1)
|
|
{
|
|
// Unlocked
|
|
while(ed.free(tx,ty)==0) tx--;
|
|
while(ed.free(tx2,ty)==0) tx2++;
|
|
tx++;
|
|
customentities[i].p2=tx;
|
|
customentities[i].p3=(tx2-tx)*8;
|
|
}
|
|
else
|
|
{
|
|
// Locked
|
|
tx = customentities[i].p2;
|
|
tx2 = tx + customentities[i].p3/8;
|
|
}
|
|
fillboxabs((tx*8),(ty*8)+1, (tx2-tx)*8,6, graphics.getRGB(194, 255, 255));
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(164, 255, 255));
|
|
}
|
|
else //Vertical
|
|
{
|
|
int tx=customentities[i].x-(ed.levx*40);
|
|
int ty=customentities[i].y-(ed.levy*30);
|
|
int ty2=customentities[i].y-(ed.levy*30);
|
|
if (customentities[i].p4 != 1)
|
|
{
|
|
// Unlocked
|
|
while(ed.free(tx,ty)==0) ty--;
|
|
while(ed.free(tx,ty2)==0) ty2++;
|
|
ty++;
|
|
customentities[i].p2=ty;
|
|
customentities[i].p3=(ty2-ty)*8;
|
|
}
|
|
else
|
|
{
|
|
// Locked
|
|
ty = customentities[i].p2;
|
|
ty2 = ty + customentities[i].p3/8;
|
|
}
|
|
fillboxabs((tx*8)+1,(ty*8), 6,(ty2-ty)*8, graphics.getRGB(194, 255, 255));
|
|
fillboxabs((customentities[i].x*8)- (ed.levx*40*8),(customentities[i].y*8)- (ed.levy*30*8),8,8,graphics.getRGB(164, 255, 255));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Need to also check warp point destinations
|
|
if(customentities[i].t==13 && ed.warpent!=i)
|
|
{
|
|
if (customentities[i].p1 / 40 == ed.levx && customentities[i].p2 / 30 == ed.levy)
|
|
{
|
|
graphics.drawsprite((customentities[i].p1*8)- (ed.levx*40*8),(customentities[i].p2*8)- (ed.levy*30*8),18+(ed.entframe%2),64,64,64);
|
|
fillboxabs((customentities[i].p1*8)- (ed.levx*40*8),(customentities[i].p2*8)- (ed.levy*30*8),16,16,graphics.getRGB(96, 64, 64));
|
|
if(ed.tilex+(ed.levx*40)==customentities[i].p1 && ed.tiley+(ed.levy*30)==customentities[i].p2)
|
|
{
|
|
graphics.bprint((customentities[i].p1*8)- (ed.levx*40*8),(customentities[i].p2*8)- (ed.levy*30*8)-8,
|
|
"("+help.String(customentities[i].x/40 + 1)+","+help.String(customentities[i].y/30 + 1)+")",190,190,225);
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint((customentities[i].p1*8)- (ed.levx*40*8),(customentities[i].p2*8)- (ed.levy*30*8)-8,help.String(cl.findwarptoken(i)),190,190,225);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(ed.boundarymod>0)
|
|
{
|
|
if(ed.boundarymod==1)
|
|
{
|
|
fillboxabs(ed.tilex*8, ed.tiley*8, 8,8,graphics.getRGB(210 + help.glow/2, 191 + help.glow, 255 - help.glow/2));
|
|
fillboxabs((ed.tilex*8)+2, (ed.tiley*8)+2, 4,4,graphics.getRGB(105 + help.glow/4, 100 + help.glow/2, 128 - help.glow/4));
|
|
}
|
|
else if(ed.boundarymod==2)
|
|
{
|
|
if((ed.tilex*8)+8<=ed.boundx1 || (ed.tiley*8)+8<=ed.boundy1)
|
|
{
|
|
fillboxabs(ed.boundx1, ed.boundy1, 8, 8,graphics.getRGB(210 + help.glow/2, 191 + help.glow, 255 - help.glow/2));
|
|
fillboxabs(ed.boundx1+2, ed.boundy1+2, 4, 4,graphics.getRGB(105 + help.glow/4, 100 + help.glow/2, 128 - help.glow/4));
|
|
}
|
|
else
|
|
{
|
|
fillboxabs(ed.boundx1, ed.boundy1, (ed.tilex*8)+8-ed.boundx1,(ed.tiley*8)+8-ed.boundy1,graphics.getRGB(210 + help.glow/2, 191 + help.glow, 255 - help.glow/2));
|
|
fillboxabs(ed.boundx1+2, ed.boundy1+2, (ed.tilex*8)+8-ed.boundx1-4,(ed.tiley*8)+8-ed.boundy1-4,graphics.getRGB(105 + help.glow/4, 100 + help.glow/2, 128 - help.glow/4));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//Draw boundaries
|
|
if(room->enemyx1!=0 || room->enemyy1!=0
|
|
|| room->enemyx2!=320 || room->enemyy2!=240)
|
|
{
|
|
fillboxabs( room->enemyx1, room->enemyy1,
|
|
room->enemyx2-room->enemyx1,
|
|
room->enemyy2-room->enemyy1,
|
|
graphics.getRGB(255-(help.glow/2),64,64));
|
|
}
|
|
|
|
if(room->platx1!=0 || room->platy1!=0
|
|
|| room->platx2!=320 || room->platy2!=240)
|
|
{
|
|
fillboxabs( room->platx1, room->platy1,
|
|
room->platx2-room->platx1,
|
|
room->platy2-room->platy1,
|
|
graphics.getRGB(64,64,255-(help.glow/2)));
|
|
}
|
|
}
|
|
|
|
//Draw ghosts (spooky!)
|
|
if (game.ghostsenabled) {
|
|
ClearSurface(graphics.ghostbuffer);
|
|
for (int i = 0; i < (int)ed.ghosts.size(); i++) {
|
|
if (i <= ed.currentghosts) { // We don't want all of them to show up at once :)
|
|
if (ed.ghosts[i].rx != ed.levx || ed.ghosts[i].ry != ed.levy
|
|
|| !INBOUNDS_VEC(ed.ghosts[i].frame, graphics.sprites))
|
|
continue;
|
|
point tpoint;
|
|
tpoint.x = ed.ghosts[i].x;
|
|
tpoint.y = ed.ghosts[i].y;
|
|
graphics.setcolreal(ed.ghosts[i].realcol);
|
|
Uint32 alpha = graphics.ct.colour & graphics.backBuffer->format->Amask;
|
|
Uint32 therest = graphics.ct.colour & 0x00FFFFFF;
|
|
alpha = (3 * (alpha >> 24) / 4) << 24;
|
|
graphics.ct.colour = therest | alpha;
|
|
SDL_Rect drawRect = graphics.sprites_rect;
|
|
drawRect.x += tpoint.x;
|
|
drawRect.y += tpoint.y;
|
|
BlitSurfaceColoured(graphics.sprites[ed.ghosts[i].frame],NULL, graphics.ghostbuffer, &drawRect, graphics.ct);
|
|
}
|
|
}
|
|
SDL_BlitSurface(graphics.ghostbuffer, NULL, graphics.backBuffer, NULL);
|
|
}
|
|
|
|
//Draw Cursor
|
|
switch(ed.drawmode)
|
|
{
|
|
case 0:
|
|
case 1:
|
|
case 2:
|
|
case 9:
|
|
case 10:
|
|
case 12: //Single point
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),8,8, graphics.getRGB(32, 32, 200));
|
|
break;
|
|
case 3:
|
|
case 4:
|
|
case 8:
|
|
case 13://2x2
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),16,16, graphics.getRGB(32, 32, 200));
|
|
break;
|
|
case 5:
|
|
case 6:
|
|
case 7://Platform
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),32,8, graphics.getRGB(32, 32, 200));
|
|
break;
|
|
case 14: //X if not on edge
|
|
if(ed.tilex==0 || ed.tilex==39 || ed.tiley==0 || ed.tiley==29)
|
|
{
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),8,8, graphics.getRGB(32, 32, 200));
|
|
}
|
|
else
|
|
{
|
|
graphics.Print((ed.tilex*8),(ed.tiley*8),"X",255,0,0);
|
|
}
|
|
break;
|
|
case 11:
|
|
case 15:
|
|
case 16: //2x3
|
|
fillboxabs((ed.tilex*8),(ed.tiley*8),16,24, graphics.getRGB(32, 32, 200));
|
|
break;
|
|
}
|
|
|
|
if(ed.drawmode<3)
|
|
{
|
|
if(ed.bmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8),0,8,240,graphics.getRGB(32, 32, 200));
|
|
}
|
|
else if(ed.hmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs(0,(ed.tiley*8),320,8,graphics.getRGB(32, 32, 200));
|
|
}
|
|
else if(ed.vmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8)-32,(ed.tiley*8)-32,24+48,24+48, graphics.getRGB(32, 32, 200));
|
|
}
|
|
else if(ed.cmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8)-24,(ed.tiley*8)-24,24+32,24+32, graphics.getRGB(32, 32, 200));
|
|
}
|
|
else if(ed.xmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8)-16,(ed.tiley*8)-16,24+16,24+16, graphics.getRGB(32, 32, 200));
|
|
}
|
|
else if(ed.zmod && ed.drawmode<2)
|
|
{
|
|
fillboxabs((ed.tilex*8)-8,(ed.tiley*8)-8,24,24, graphics.getRGB(32, 32, 200));
|
|
}
|
|
|
|
|
|
}
|
|
|
|
//If in directmode, show current directmode tile
|
|
if(room->directmode==1)
|
|
{
|
|
//Tile box for direct mode
|
|
int t2=0;
|
|
if(ed.dmtileeditor>0)
|
|
{
|
|
if(ed.dmtileeditor<=4)
|
|
{
|
|
t2=graphics.lerp((4-ed.dmtileeditor+1)*12, (4-ed.dmtileeditor)*12);
|
|
}
|
|
|
|
//Draw five lines of the editor
|
|
temp=ed.dmtile-(ed.dmtile%40);
|
|
temp-=80;
|
|
FillRect(graphics.backBuffer, 0,-t2,320,40, graphics.getRGB(0,0,0));
|
|
FillRect(graphics.backBuffer, 0,-t2+40,320,2, graphics.getRGB(255,255,255));
|
|
if(room->tileset==0)
|
|
{
|
|
const int numtiles = (((int) graphics.tiles.size()) / 40) * 40;
|
|
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
graphics.drawtile(i*8,0-t2,(temp+numtiles+i)%numtiles);
|
|
graphics.drawtile(i*8,8-t2,(temp+numtiles+40+i)%numtiles);
|
|
graphics.drawtile(i*8,16-t2,(temp+numtiles+80+i)%numtiles);
|
|
graphics.drawtile(i*8,24-t2,(temp+numtiles+120+i)%numtiles);
|
|
graphics.drawtile(i*8,32-t2,(temp+numtiles+160+i)%numtiles);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const int numtiles = (((int) graphics.tiles2.size()) / 40) * 40;
|
|
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
graphics.drawtile2(i*8,0-t2,(temp+numtiles+i)%numtiles);
|
|
graphics.drawtile2(i*8,8-t2,(temp+numtiles+40+i)%numtiles);
|
|
graphics.drawtile2(i*8,16-t2,(temp+numtiles+80+i)%numtiles);
|
|
graphics.drawtile2(i*8,24-t2,(temp+numtiles+120+i)%numtiles);
|
|
graphics.drawtile2(i*8,32-t2,(temp+numtiles+160+i)%numtiles);
|
|
}
|
|
}
|
|
//Highlight our little block
|
|
fillboxabs(((ed.dmtile%40)*8)-2,16-t2-2,12,12,graphics.getRGB(255 - help.glow, 196, 196));
|
|
fillboxabs(((ed.dmtile%40)*8)-1,16-t2-1,10,10,graphics.getRGB(0,0,0));
|
|
}
|
|
|
|
if(ed.dmtileeditor>0 && t2<=30)
|
|
{
|
|
graphics.bprint(2, 45-t2, "Tile:", 196, 196, 255 - help.glow, false);
|
|
graphics.bprint(58, 45-t2, help.String(ed.dmtile), 196, 196, 255 - help.glow, false);
|
|
FillRect(graphics.backBuffer, 44,44-t2,10,10, graphics.getRGB(255 - help.glow, 196, 196));
|
|
FillRect(graphics.backBuffer, 45,45-t2,8,8, graphics.getRGB(0,0,0));
|
|
|
|
if(room->tileset==0)
|
|
{
|
|
graphics.drawtile(45,45-t2,ed.dmtile);
|
|
}
|
|
else
|
|
{
|
|
graphics.drawtile2(45,45-t2,ed.dmtile);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint(2, 12, "Tile:", 196, 196, 255 - help.glow, false);
|
|
graphics.bprint(58, 12, help.String(ed.dmtile), 196, 196, 255 - help.glow, false);
|
|
FillRect(graphics.backBuffer, 44,11,10,10, graphics.getRGB(255 - help.glow, 196, 196));
|
|
FillRect(graphics.backBuffer, 45,12,8,8, graphics.getRGB(0,0,0));
|
|
|
|
if(room->tileset==0)
|
|
{
|
|
graphics.drawtile(45,12,ed.dmtile);
|
|
}
|
|
else
|
|
{
|
|
graphics.drawtile2(45,12,ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
//Draw GUI
|
|
if(ed.boundarymod>0)
|
|
{
|
|
if(ed.boundarymod==1)
|
|
{
|
|
FillRect(graphics.backBuffer, 0,230,320,240, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,231,320,240, graphics.getRGB(0,0,0));
|
|
switch(ed.boundarytype)
|
|
{
|
|
case 0:
|
|
graphics.Print(4, 232, "SCRIPT BOX: Click on top left", 255,255,255, false);
|
|
break;
|
|
case 1:
|
|
graphics.Print(4, 232, "ENEMY BOUNDS: Click on top left", 255,255,255, false);
|
|
break;
|
|
case 2:
|
|
graphics.Print(4, 232, "PLATFORM BOUNDS: Click on top left", 255,255,255, false);
|
|
break;
|
|
case 3:
|
|
graphics.Print(4, 232, "COPY TILES: Click on top left", 255,255,255, false);
|
|
break;
|
|
default:
|
|
graphics.Print(4, 232, "Click on top left", 255,255,255, false);
|
|
break;
|
|
}
|
|
}
|
|
else if(ed.boundarymod==2)
|
|
{
|
|
FillRect(graphics.backBuffer, 0,230,320,240, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,231,320,240, graphics.getRGB(0,0,0));
|
|
switch(ed.boundarytype)
|
|
{
|
|
case 0:
|
|
graphics.Print(4, 232, "SCRIPT BOX: Click on bottom right", 255,255,255, false);
|
|
break;
|
|
case 1:
|
|
graphics.Print(4, 232, "ENEMY BOUNDS: Click on bottom right", 255,255,255, false);
|
|
break;
|
|
case 2:
|
|
graphics.Print(4, 232, "PLATFORM BOUNDS: Click on bottom right", 255,255,255, false);
|
|
break;
|
|
case 3:
|
|
graphics.Print(4, 232, "COPY TILES: Click on bottom right", 255,255,255, false);
|
|
break;
|
|
default:
|
|
graphics.Print(4, 232, "Click on bottom right", 255,255,255, false);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if(ed.scripteditmod)
|
|
{
|
|
//Elaborate C64 BASIC menu goes here!
|
|
FillRect(graphics.backBuffer, 0,0,320,240, graphics.getRGB(123, 111, 218));
|
|
FillRect(graphics.backBuffer, 14,16,292,208, graphics.getRGB(61, 48, 162));
|
|
switch(ed.scripthelppage)
|
|
{
|
|
case 0:
|
|
graphics.Print(16,28,"**** VVVVVV SCRIPT EDITOR ****", 123, 111, 218, true);
|
|
graphics.Print(16,44,"PRESS ESC TO RETURN TO MENU", 123, 111, 218, true);
|
|
|
|
if(!ed.hooklist.empty())
|
|
{
|
|
for(int i=0; i<9; i++)
|
|
{
|
|
if(ed.hookmenupage+i<(int)ed.hooklist.size())
|
|
{
|
|
if(ed.hookmenupage+i==ed.hookmenu)
|
|
{
|
|
std::string tstring="> " + ed.hooklist[(ed.hooklist.size()-1)-(ed.hookmenupage+i)] + " <";
|
|
for (size_t ii = 0; ii < tstring.length(); ii++)
|
|
{
|
|
tstring[ii] = SDL_toupper(tstring[ii]);
|
|
}
|
|
graphics.Print(16,68+(i*16),tstring,123, 111, 218, true);
|
|
}
|
|
else
|
|
{
|
|
graphics.Print(16,68+(i*16),ed.hooklist[(ed.hooklist.size()-1)-(ed.hookmenupage+i)],123, 111, 218, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.Print(16,110,"NO SCRIPT IDS FOUND", 123, 111, 218, true);
|
|
graphics.Print(16,130,"CREATE A SCRIPT WITH EITHER", 123, 111, 218, true);
|
|
graphics.Print(16,140,"THE TERMINAL OR SCRIPT BOX TOOLS", 123, 111, 218, true);
|
|
}
|
|
break;
|
|
case 1:
|
|
//Current scriptname
|
|
FillRect(graphics.backBuffer, 14,226,292,12, graphics.getRGB(61, 48, 162));
|
|
graphics.Print(16,228,"CURRENT SCRIPT: " + ed.sbscript, 123, 111, 218, true);
|
|
//Draw text
|
|
for(int i=0; i<25; i++)
|
|
{
|
|
if(i+ed.pagey<(int)ed.sb.size())
|
|
{
|
|
graphics.Print(16,20+(i*8),ed.sb[i+ed.pagey], 123, 111, 218, false);
|
|
}
|
|
}
|
|
//Draw cursor
|
|
if(ed.entframe<2)
|
|
{
|
|
graphics.Print(16+(ed.sbx*8),20+(ed.sby*8),"_",123, 111, 218, false);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if(ed.settingsmod)
|
|
{
|
|
if(!game.colourblindmode)
|
|
{
|
|
graphics.drawtowerbackground(graphics.titlebg);
|
|
}
|
|
else
|
|
{
|
|
ClearSurface(graphics.backBuffer);
|
|
}
|
|
|
|
int tr = graphics.titlebg.r - (help.glow / 4) - int(fRandom() * 4);
|
|
int tg = graphics.titlebg.g - (help.glow / 4) - int(fRandom() * 4);
|
|
int tb = graphics.titlebg.b - (help.glow / 4) - int(fRandom() * 4);
|
|
if (tr < 0) tr = 0;
|
|
if(tr>255) tr=255;
|
|
if (tg < 0) tg = 0;
|
|
if(tg>255) tg=255;
|
|
if (tb < 0) tb = 0;
|
|
if(tb>255) tb=255;
|
|
editormenurender(tr, tg, tb);
|
|
|
|
graphics.drawmenu(tr, tg, tb);
|
|
}
|
|
else if (ed.textmod)
|
|
{
|
|
FillRect(graphics.backBuffer, 0, 221, 320, 240, graphics.getRGB(32, 32, 32));
|
|
FillRect(graphics.backBuffer, 0, 222, 320, 240, graphics.getRGB(0, 0, 0));
|
|
graphics.Print(4, 224, ed.textdesc, 255, 255, 255, false);
|
|
std::string input = key.keybuffer;
|
|
if (ed.entframe < 2)
|
|
{
|
|
input += "_";
|
|
}
|
|
else
|
|
{
|
|
input += " ";
|
|
}
|
|
graphics.Print(4, 232, input, 196, 196, 255 - help.glow, true);
|
|
}
|
|
else if(ed.warpmod)
|
|
{
|
|
//placing warp token
|
|
FillRect(graphics.backBuffer, 0,221,320,240, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,222,320,240, graphics.getRGB(0,0,0));
|
|
graphics.Print(4, 224, "Left click to place warp destination", 196, 196, 255 - help.glow, false);
|
|
graphics.Print(4, 232, "Right click to cancel", 196, 196, 255 - help.glow, false);
|
|
}
|
|
else
|
|
{
|
|
if(ed.spacemod)
|
|
{
|
|
FillRect(graphics.backBuffer, 0,208,320,240, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,209,320,240, graphics.getRGB(0,0,0));
|
|
|
|
//Draw little icons for each thingy
|
|
int tx=6, ty=211, tg=32;
|
|
|
|
if(ed.spacemenu==0)
|
|
{
|
|
for(int i=0; i<10; i++)
|
|
{
|
|
FillRect(graphics.backBuffer, 4+(i*tg), 209,20,20,graphics.getRGB(32,32,32));
|
|
}
|
|
FillRect(graphics.backBuffer, 4+(ed.drawmode*tg), 209,20,20,graphics.getRGB(64,64,64));
|
|
//0:
|
|
graphics.drawtile(tx,ty,83);
|
|
graphics.drawtile(tx+8,ty,83);
|
|
graphics.drawtile(tx,ty+8,83);
|
|
graphics.drawtile(tx+8,ty+8,83);
|
|
//1:
|
|
tx+=tg;
|
|
graphics.drawtile(tx,ty,680);
|
|
graphics.drawtile(tx+8,ty,680);
|
|
graphics.drawtile(tx,ty+8,680);
|
|
graphics.drawtile(tx+8,ty+8,680);
|
|
//2:
|
|
tx+=tg;
|
|
graphics.drawtile(tx+4,ty+4,8);
|
|
//3:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,22,196,196,196);
|
|
//4:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,21,196,196,196);
|
|
//5:
|
|
tx+=tg;
|
|
graphics.drawtile(tx,ty+4,3);
|
|
graphics.drawtile(tx+8,ty+4,4);
|
|
//6:
|
|
tx+=tg;
|
|
graphics.drawtile(tx,ty+4,24);
|
|
graphics.drawtile(tx+8,ty+4,24);
|
|
//7:
|
|
tx+=tg;
|
|
graphics.drawtile(tx,ty+4,1);
|
|
graphics.drawtile(tx+8,ty+4,1);
|
|
//8:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,78+ed.entframe,196,196,196);
|
|
//9:
|
|
tx+=tg;
|
|
FillRect(graphics.backBuffer, tx+2,ty+8,12,1,graphics.getRGB(255,255,255));
|
|
|
|
for (int i = 0; i < 10; i++)
|
|
{
|
|
fillboxabs(4+(i*tg), 209,20,20,graphics.getRGB(96,96,96));
|
|
const int col = i == ed.drawmode ? 255 : 164;
|
|
const std::string glyph = i == 9 ? "0" : help.String(i + 1);
|
|
graphics.Print(22 + i*tg - 4, 225 - 4, glyph, col, col, col, false);
|
|
}
|
|
|
|
fillboxabs(4+(ed.drawmode*tg), 209,20,20,graphics.getRGB(200,200,200));
|
|
|
|
graphics.Print(4, 232, "1/2", 196, 196, 255 - help.glow, false);
|
|
}
|
|
else
|
|
{
|
|
for(int i=0; i<7; i++)
|
|
{
|
|
FillRect(graphics.backBuffer, 4+(i*tg), 209,20,20,graphics.getRGB(32,32,32));
|
|
}
|
|
FillRect(graphics.backBuffer, 4+((ed.drawmode-10)*tg), 209,20,20,graphics.getRGB(64,64,64));
|
|
//10:
|
|
graphics.Print(tx,ty,"A",196, 196, 255 - help.glow, false);
|
|
graphics.Print(tx+8,ty,"B",196, 196, 255 - help.glow, false);
|
|
graphics.Print(tx,ty+8,"C",196, 196, 255 - help.glow, false);
|
|
graphics.Print(tx+8,ty+8,"D",196, 196, 255 - help.glow, false);
|
|
//11:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,17,196,196,196);
|
|
//12:
|
|
tx+=tg;
|
|
fillboxabs(tx+4,ty+4,8,8,graphics.getRGB(96,96,96));
|
|
//13:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,18+(ed.entframe%2),196,196,196);
|
|
//14:
|
|
tx+=tg;
|
|
FillRect(graphics.backBuffer, tx+6,ty+2,4,12,graphics.getRGB(255,255,255));
|
|
//15:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,186,graphics.col_crewblue);
|
|
//16:
|
|
tx+=tg;
|
|
graphics.drawsprite(tx,ty,184,graphics.col_crewcyan);
|
|
|
|
for (int i = 0; i < 7; i++)
|
|
{
|
|
fillboxabs(4 + i*tg, 209, 20, 20, graphics.getRGB(96, 96, 96));
|
|
const int col = i + 10 == ed.drawmode ? 255 : 164;
|
|
static const char glyphs[] = "RTYUIOP";
|
|
graphics.Print(22 + i*tg - 4, 225 - 4, std::string(1, glyphs[i]), col, col, col, false);
|
|
}
|
|
|
|
fillboxabs(4 + (ed.drawmode - 10) * tg, 209, 20, 20, graphics.getRGB(200, 200, 200));
|
|
|
|
graphics.Print(4, 232, "2/2", 196, 196, 255 - help.glow, false);
|
|
}
|
|
|
|
graphics.Print(128, 232, "< and > keys change tool", 196, 196, 255 - help.glow, false);
|
|
|
|
FillRect(graphics.backBuffer, 0,198,120,10, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 0,199,119,9, graphics.getRGB(0,0,0));
|
|
switch(ed.drawmode)
|
|
{
|
|
case 0:
|
|
graphics.bprint(2,199, "1: Walls",196, 196, 255 - help.glow);
|
|
break;
|
|
case 1:
|
|
graphics.bprint(2,199, "2: Backing",196, 196, 255 - help.glow);
|
|
break;
|
|
case 2:
|
|
graphics.bprint(2,199, "3: Spikes",196, 196, 255 - help.glow);
|
|
break;
|
|
case 3:
|
|
graphics.bprint(2,199, "4: Trinkets",196, 196, 255 - help.glow);
|
|
break;
|
|
case 4:
|
|
graphics.bprint(2,199, "5: Checkpoint",196, 196, 255 - help.glow);
|
|
break;
|
|
case 5:
|
|
graphics.bprint(2,199, "6: Disappear",196, 196, 255 - help.glow);
|
|
break;
|
|
case 6:
|
|
graphics.bprint(2,199, "7: Conveyors",196, 196, 255 - help.glow);
|
|
break;
|
|
case 7:
|
|
graphics.bprint(2,199, "8: Moving",196, 196, 255 - help.glow);
|
|
break;
|
|
case 8:
|
|
graphics.bprint(2,199, "9: Enemies",196, 196, 255 - help.glow);
|
|
break;
|
|
case 9:
|
|
graphics.bprint(2,199, "0: Grav Line",196, 196, 255 - help.glow);
|
|
break;
|
|
case 10:
|
|
graphics.bprint(2,199, "R: Roomtext",196, 196, 255 - help.glow);
|
|
break;
|
|
case 11:
|
|
graphics.bprint(2,199, "T: Terminal",196, 196, 255 - help.glow);
|
|
break;
|
|
case 12:
|
|
graphics.bprint(2,199, "Y: Script Box",196, 196, 255 - help.glow);
|
|
break;
|
|
case 13:
|
|
graphics.bprint(2,199, "U: Warp Token",196, 196, 255 - help.glow);
|
|
break;
|
|
case 14:
|
|
graphics.bprint(2,199, "I: Warp Lines",196, 196, 255 - help.glow);
|
|
break;
|
|
case 15:
|
|
graphics.bprint(2,199, "O: Crewmate",196, 196, 255 - help.glow);
|
|
break;
|
|
case 16:
|
|
graphics.bprint(2,199, "P: Start Point",196, 196, 255 - help.glow);
|
|
break;
|
|
}
|
|
|
|
FillRect(graphics.backBuffer, 260,198,80,10, graphics.getRGB(32,32,32));
|
|
FillRect(graphics.backBuffer, 261,199,80,9, graphics.getRGB(0,0,0));
|
|
graphics.bprint(268,199, "("+help.String(ed.levx+1)+","+help.String(ed.levy+1)+")",196, 196, 255 - help.glow, false);
|
|
|
|
}
|
|
else
|
|
{
|
|
//FillRect(graphics.backBuffer, 0,230,72,240, graphics.RGB(32,32,32));
|
|
//FillRect(graphics.backBuffer, 0,231,71,240, graphics.RGB(0,0,0));
|
|
if(room->roomname!="")
|
|
{
|
|
if (graphics.translucentroomname)
|
|
{
|
|
graphics.footerrect.y = 230+ed.roomnamehide;
|
|
SDL_BlitSurface(graphics.footerbuffer, NULL, graphics.backBuffer, &graphics.footerrect);
|
|
}
|
|
else
|
|
{
|
|
FillRect(graphics.backBuffer, 0,230+ed.roomnamehide,320,10, graphics.getRGB(0,0,0));
|
|
}
|
|
graphics.bprint(5,231+ed.roomnamehide,room->roomname, 196, 196, 255 - help.glow, true);
|
|
graphics.bprint(4, 222, "SPACE ^ SHIFT ^", 196, 196, 255 - help.glow, false);
|
|
graphics.bprint(268,222, "("+help.String(ed.levx+1)+","+help.String(ed.levy+1)+")",196, 196, 255 - help.glow, false);
|
|
}
|
|
else
|
|
{
|
|
graphics.bprint(4, 232, "SPACE ^ SHIFT ^", 196, 196, 255 - help.glow, false);
|
|
graphics.bprint(268,232, "("+help.String(ed.levx+1)+","+help.String(ed.levy+1)+")",196, 196, 255 - help.glow, false);
|
|
}
|
|
}
|
|
|
|
if(ed.shiftmenu)
|
|
{
|
|
fillboxabs(0, 117,171+8,140,graphics.getRGB(64,64,64));
|
|
FillRect(graphics.backBuffer, 0,118,170+8,140, graphics.getRGB(0,0,0));
|
|
graphics.Print(4, 120, "F1: Change Tileset",164,164,164,false);
|
|
graphics.Print(4, 130, "F2: Change Colour",164,164,164,false);
|
|
graphics.Print(4, 140, "F3: Change Enemies",164,164,164,false);
|
|
graphics.Print(4, 150, "F4: Enemy Bounds",164,164,164,false);
|
|
graphics.Print(4, 160, "F5: Platform Bounds",164,164,164,false);
|
|
|
|
graphics.Print(4, 180, "F9: Reload Resources",164,164,164,false);
|
|
graphics.Print(4, 190, "F10: Direct Mode",164,164,164,false);
|
|
|
|
graphics.Print(4, 210, "W: Change Warp Dir",164,164,164,false);
|
|
graphics.Print(4, 220, "E: Change Roomname",164,164,164,false);
|
|
|
|
fillboxabs(220, 207,100,60,graphics.getRGB(64,64,64));
|
|
FillRect(graphics.backBuffer, 221,208,160,60, graphics.getRGB(0,0,0));
|
|
graphics.Print(224, 210, "S: Save Map",164,164,164,false);
|
|
graphics.Print(224, 220, "L: Load Map",164,164,164,false);
|
|
}
|
|
}
|
|
|
|
|
|
if(!ed.settingsmod && !ed.scripteditmod)
|
|
{
|
|
//Same as above, without borders
|
|
switch(ed.drawmode)
|
|
{
|
|
case 0:
|
|
graphics.bprint(2,2, "1: Walls",196, 196, 255 - help.glow);
|
|
break;
|
|
case 1:
|
|
graphics.bprint(2,2, "2: Backing",196, 196, 255 - help.glow);
|
|
break;
|
|
case 2:
|
|
graphics.bprint(2,2, "3: Spikes",196, 196, 255 - help.glow);
|
|
break;
|
|
case 3:
|
|
graphics.bprint(2,2, "4: Trinkets",196, 196, 255 - help.glow);
|
|
break;
|
|
case 4:
|
|
graphics.bprint(2,2, "5: Checkpoint",196, 196, 255 - help.glow);
|
|
break;
|
|
case 5:
|
|
graphics.bprint(2,2, "6: Disappear",196, 196, 255 - help.glow);
|
|
break;
|
|
case 6:
|
|
graphics.bprint(2,2, "7: Conveyors",196, 196, 255 - help.glow);
|
|
break;
|
|
case 7:
|
|
graphics.bprint(2,2, "8: Moving",196, 196, 255 - help.glow);
|
|
break;
|
|
case 8:
|
|
graphics.bprint(2,2, "9: Enemies",196, 196, 255 - help.glow);
|
|
break;
|
|
case 9:
|
|
graphics.bprint(2,2, "0: Grav Line",196, 196, 255 - help.glow);
|
|
break;
|
|
case 10:
|
|
graphics.bprint(2,2, "R: Roomtext",196, 196, 255 - help.glow);
|
|
break;
|
|
case 11:
|
|
graphics.bprint(2,2, "T: Terminal",196, 196, 255 - help.glow);
|
|
break;
|
|
case 12:
|
|
graphics.bprint(2,2, "Y: Script Box",196, 196, 255 - help.glow);
|
|
break;
|
|
case 13:
|
|
graphics.bprint(2,2, "U: Warp Token",196, 196, 255 - help.glow);
|
|
break;
|
|
case 14:
|
|
graphics.bprint(2,2, "I: Warp Lines",196, 196, 255 - help.glow);
|
|
break;
|
|
case 15:
|
|
graphics.bprint(2,2, "O: Crewmate",196, 196, 255 - help.glow);
|
|
break;
|
|
case 16:
|
|
graphics.bprint(2,2, "P: Start Point",196, 196, 255 - help.glow);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(ed.notedelay>0 || ed.oldnotedelay>0)
|
|
{
|
|
float alpha = graphics.lerp(ed.oldnotedelay, ed.notedelay);
|
|
FillRect(graphics.backBuffer, 0,115,320,18, graphics.getRGB(92,92,92));
|
|
FillRect(graphics.backBuffer, 0,116,320,16, graphics.getRGB(0,0,0));
|
|
graphics.Print(0,121, ed.note,196-((45.0f-alpha)*4), 196-((45.0f-alpha)*4), 196-((45.0f-alpha)*4), true);
|
|
}
|
|
|
|
graphics.drawfade();
|
|
|
|
graphics.render();
|
|
}
|
|
|
|
void editorrenderfixed(void)
|
|
{
|
|
extern editorclass ed;
|
|
const RoomProperty* const room = cl.getroomprop(ed.levx, ed.levy);
|
|
graphics.updatetitlecolours();
|
|
|
|
game.customcol=cl.getlevelcol(room->tileset, room->tilecol)+1;
|
|
ed.entcol=cl.getenemycol(game.customcol);
|
|
|
|
graphics.setcol(ed.entcol);
|
|
ed.entcolreal = graphics.ct.colour;
|
|
|
|
if (game.ghostsenabled)
|
|
{
|
|
for (size_t i = 0; i < ed.ghosts.size(); i++)
|
|
{
|
|
GhostInfo& ghost = ed.ghosts[i];
|
|
|
|
if ((int) i > ed.currentghosts || ghost.rx != ed.levx || ghost.ry != ed.levy)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
graphics.setcol(ghost.col);
|
|
ghost.realcol = graphics.ct.colour;
|
|
}
|
|
|
|
if (ed.currentghosts + 1 < (int)ed.ghosts.size()) {
|
|
ed.currentghosts++;
|
|
if (ed.zmod) ed.currentghosts++;
|
|
} else {
|
|
ed.currentghosts = (int)ed.ghosts.size() - 1;
|
|
}
|
|
}
|
|
|
|
if (!ed.settingsmod)
|
|
{
|
|
switch(room->warpdir)
|
|
{
|
|
case 1:
|
|
graphics.rcol=cl.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.updatebackground(3);
|
|
break;
|
|
case 2:
|
|
graphics.rcol=cl.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.updatebackground(4);
|
|
break;
|
|
case 3:
|
|
graphics.rcol=cl.getwarpbackground(ed.levx, ed.levy);
|
|
graphics.updatebackground(5);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else if (!game.colourblindmode)
|
|
{
|
|
graphics.updatetowerbackground(graphics.titlebg);
|
|
}
|
|
|
|
/* Correct gravity lines */
|
|
for (size_t i = 0; i < customentities.size(); ++i)
|
|
{
|
|
if (customentities[i].x / 40 != ed.levx
|
|
|| customentities[i].y / 30 != ed.levy
|
|
|| customentities[i].t != 11
|
|
/* Is the gravity line locked? */
|
|
|| customentities[i].p4 == 1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (customentities[i].p1 == 0)
|
|
{
|
|
/* Horizontal */
|
|
int tx = customentities[i].x % 40;
|
|
int tx2 = tx;
|
|
int ty = customentities[i].y % 30;
|
|
while (!ed.spikefree(tx, ty))
|
|
{
|
|
--tx;
|
|
}
|
|
while (!ed.spikefree(tx2, ty))
|
|
{
|
|
++tx2;
|
|
}
|
|
++tx;
|
|
customentities[i].p2 = tx;
|
|
customentities[i].p3 = (tx2 - tx) * 8;
|
|
}
|
|
else
|
|
{
|
|
/* Vertical */
|
|
int tx = customentities[i].x % 40;
|
|
int ty = customentities[i].y % 30;
|
|
int ty2 = ty;
|
|
/* Unlocked */
|
|
while (!ed.spikefree(tx, ty))
|
|
{
|
|
--ty;
|
|
}
|
|
while (!ed.spikefree(tx, ty2))
|
|
{
|
|
++ty2;
|
|
}
|
|
++ty;
|
|
customentities[i].p2 = ty;
|
|
customentities[i].p3 = (ty2 - ty) * 8;
|
|
}
|
|
}
|
|
|
|
if (cl.getroomprop(ed.levx, ed.levy)->directmode == 1)
|
|
{
|
|
if (ed.dmtileeditor > 0)
|
|
{
|
|
ed.dmtileeditor--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.dmtileeditor = 0;
|
|
}
|
|
|
|
if (cl.getroomprop(ed.levx, ed.levy)->roomname != "")
|
|
{
|
|
if (ed.tiley < 28)
|
|
{
|
|
if (ed.roomnamehide > 0)
|
|
{
|
|
ed.roomnamehide--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (ed.roomnamehide < 12)
|
|
{
|
|
ed.roomnamehide++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (ed.tiley < 28)
|
|
{
|
|
ed.roomnamehide = 0;
|
|
}
|
|
else
|
|
{
|
|
ed.roomnamehide = 12;
|
|
}
|
|
}
|
|
}
|
|
|
|
void editorlogic(void)
|
|
{
|
|
extern editorclass ed;
|
|
//Misc
|
|
help.updateglow();
|
|
|
|
graphics.titlebg.bypos -= 2;
|
|
graphics.titlebg.bscroll = -2;
|
|
|
|
ed.entframedelay--;
|
|
if(ed.entframedelay<=0)
|
|
{
|
|
ed.entframe=(ed.entframe+1)%4;
|
|
ed.entframedelay=8;
|
|
}
|
|
|
|
ed.oldnotedelay = ed.notedelay;
|
|
if(ed.notedelay>0)
|
|
{
|
|
ed.notedelay--;
|
|
}
|
|
|
|
if (graphics.fademode == FADE_FULLY_BLACK)
|
|
{
|
|
//Return to game
|
|
graphics.titlebg.colstate = 10;
|
|
map.nexttowercolour();
|
|
game.quittomenu();
|
|
music.play(6); //should be before game.quittomenu()
|
|
ed.settingsmod=false;
|
|
}
|
|
}
|
|
|
|
static void creategameoptions(void)
|
|
{
|
|
game.createmenu(Menu::options);
|
|
}
|
|
|
|
static void nextbgcolor(void)
|
|
{
|
|
map.nexttowercolour();
|
|
}
|
|
|
|
static void editormenuactionpress(void)
|
|
{
|
|
extern editorclass ed;
|
|
switch (game.currentmenuname)
|
|
{
|
|
case Menu::ed_desc:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
ed.titlemod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=cl.title;
|
|
break;
|
|
case 1:
|
|
ed.creatormod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=cl.creator;
|
|
break;
|
|
case 2:
|
|
ed.desc1mod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=cl.Desc1;
|
|
break;
|
|
case 3:
|
|
ed.websitemod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=cl.website;
|
|
break;
|
|
case 4:
|
|
game.returnmenu();
|
|
map.nexttowercolour();
|
|
break;
|
|
}
|
|
music.playef(11);
|
|
break;
|
|
case Menu::ed_settings:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
//Change level description stuff
|
|
music.playef(11);
|
|
game.createmenu(Menu::ed_desc);
|
|
map.nexttowercolour();
|
|
break;
|
|
case 1:
|
|
//Enter script editormode
|
|
music.playef(11);
|
|
ed.scripteditmod=true;
|
|
ed.clearscriptbuffer();
|
|
key.keybuffer="";
|
|
ed.hookmenupage=0;
|
|
ed.hookmenu=0;
|
|
ed.scripthelppage=0;
|
|
ed.scripthelppagedelay=0;
|
|
ed.sby=0;
|
|
ed.sbx=0, ed.pagey=0;
|
|
break;
|
|
case 2:
|
|
music.playef(11);
|
|
game.createmenu(Menu::ed_music);
|
|
map.nexttowercolour();
|
|
if(cl.levmusic>0) music.play(cl.levmusic);
|
|
break;
|
|
case 3:
|
|
music.playef(11);
|
|
game.ghostsenabled = !game.ghostsenabled;
|
|
break;
|
|
case 4:
|
|
//Load level
|
|
ed.settingsmod=false;
|
|
graphics.backgrounddrawn=false;
|
|
map.nexttowercolour();
|
|
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_LOAD, "Enter map filename to load:", &(ed.filename));
|
|
game.mapheld=true;
|
|
graphics.backgrounddrawn=false;
|
|
break;
|
|
case 5:
|
|
//Save level
|
|
ed.settingsmod=false;
|
|
map.nexttowercolour();
|
|
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_SAVE, "Enter map filename to save as:", &(ed.filename));
|
|
game.mapheld=true;
|
|
graphics.backgrounddrawn=false;
|
|
break;
|
|
case 6:
|
|
/* Game options */
|
|
music.playef(11);
|
|
game.gamestate = TITLEMODE;
|
|
game.ingame_titlemode = true;
|
|
game.ingame_editormode = true;
|
|
|
|
DEFER_CALLBACK(creategameoptions);
|
|
DEFER_CALLBACK(nextbgcolor);
|
|
break;
|
|
default:
|
|
music.playef(11);
|
|
game.createmenu(Menu::ed_quit);
|
|
map.nexttowercolour();
|
|
break;
|
|
}
|
|
break;
|
|
case Menu::ed_music:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
case 1:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
cl.levmusic++;
|
|
break;
|
|
case 1:
|
|
cl.levmusic--;
|
|
break;
|
|
}
|
|
cl.levmusic = (cl.levmusic % 16 + 16) % 16;
|
|
if(cl.levmusic>0)
|
|
{
|
|
music.play(cl.levmusic);
|
|
}
|
|
else
|
|
{
|
|
music.haltdasmusik();
|
|
}
|
|
music.playef(11);
|
|
break;
|
|
case 2:
|
|
music.playef(11);
|
|
music.fadeout();
|
|
game.returnmenu();
|
|
map.nexttowercolour();
|
|
break;
|
|
}
|
|
break;
|
|
case Menu::ed_quit:
|
|
switch (game.currentmenuoption)
|
|
{
|
|
case 0:
|
|
//Saving and quit
|
|
ed.saveandquit=true;
|
|
|
|
ed.settingsmod=false;
|
|
map.nexttowercolour();
|
|
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_SAVE, "Enter map filename to save as:", &(ed.filename));
|
|
game.mapheld=true;
|
|
graphics.backgrounddrawn=false;
|
|
break;
|
|
case 1:
|
|
//Quit without saving
|
|
music.playef(11);
|
|
music.fadeout();
|
|
graphics.fademode = FADE_START_FADEOUT;
|
|
break;
|
|
case 2:
|
|
//Go back to editor
|
|
music.playef(11);
|
|
game.returnmenu();
|
|
map.nexttowercolour();
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void editorinput(void)
|
|
{
|
|
extern editorclass ed;
|
|
if (graphics.fademode == FADE_FADING_OUT)
|
|
{
|
|
return;
|
|
}
|
|
game.mx = (float) key.mx;
|
|
game.my = (float) key.my;
|
|
ed.tilex=(game.mx - (game.mx%8))/8;
|
|
ed.tiley=(game.my - (game.my%8))/8;
|
|
if (gameScreen.scalingMode == SCALING_STRETCH) {
|
|
// In this mode specifically, we have to fix the mouse coordinates
|
|
int winwidth, winheight;
|
|
gameScreen.GetWindowSize(&winwidth, &winheight);
|
|
ed.tilex = ed.tilex * 320 / winwidth;
|
|
ed.tiley = ed.tiley * 240 / winheight;
|
|
}
|
|
|
|
bool up_pressed = key.isDown(SDLK_UP) || key.isDown(SDL_CONTROLLER_BUTTON_DPAD_UP);
|
|
bool down_pressed = key.isDown(SDLK_DOWN) || key.isDown(SDL_CONTROLLER_BUTTON_DPAD_DOWN);
|
|
bool left_pressed = key.isDown(SDLK_LEFT) || key.isDown(SDL_CONTROLLER_BUTTON_DPAD_LEFT);
|
|
bool right_pressed = key.isDown(SDLK_RIGHT) || key.isDown(SDL_CONTROLLER_BUTTON_DPAD_RIGHT);
|
|
|
|
game.press_left = false;
|
|
game.press_right = false;
|
|
game.press_action = false;
|
|
game.press_map = false;
|
|
game.press_interact = false;
|
|
|
|
if (key.isDown(KEYBOARD_LEFT) || key.isDown(KEYBOARD_a) || key.controllerWantsLeft(false))
|
|
{
|
|
game.press_left = true;
|
|
}
|
|
if (key.isDown(KEYBOARD_RIGHT) || key.isDown(KEYBOARD_d) || key.controllerWantsRight(false))
|
|
{
|
|
game.press_right = true;
|
|
}
|
|
if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v) || key.isDown(game.controllerButton_flip))
|
|
{
|
|
game.press_action = true;
|
|
};
|
|
|
|
if (key.keymap[SDLK_F9] && (ed.keydelay==0)) {
|
|
ed.keydelay = 30;
|
|
ed.note="Reloaded resources";
|
|
ed.notedelay=45;
|
|
graphics.reloadresources();
|
|
}
|
|
|
|
if (key.isDown(KEYBOARD_ENTER)) game.press_map = true;
|
|
if (key.isDown(27) && !ed.settingskey)
|
|
{
|
|
ed.settingskey=true;
|
|
if (ed.textmod)
|
|
{
|
|
key.disabletextentry();
|
|
if (ed.textmod >= FIRST_ENTTEXT && ed.textmod <= LAST_ENTTEXT)
|
|
{
|
|
*ed.textptr = ed.oldenttext;
|
|
if (ed.oldenttext == "")
|
|
{
|
|
removeedentity(ed.textent);
|
|
}
|
|
}
|
|
|
|
ed.textmod = TEXT_NONE;
|
|
|
|
ed.shiftmenu = false;
|
|
ed.shiftkey = false;
|
|
}
|
|
else if (key.textentry())
|
|
{
|
|
key.disabletextentry();
|
|
ed.titlemod=false;
|
|
ed.desc1mod=false;
|
|
ed.desc2mod=false;
|
|
ed.desc3mod=false;
|
|
ed.websitemod=false;
|
|
ed.creatormod=false;
|
|
music.playef(11);
|
|
|
|
ed.shiftmenu=false;
|
|
ed.shiftkey=false;
|
|
}
|
|
else if(ed.boundarymod>0)
|
|
{
|
|
ed.boundarymod=0;
|
|
}
|
|
else
|
|
{
|
|
|
|
music.playef(11);
|
|
if (ed.settingsmod)
|
|
{
|
|
if (ed.scripteditmod)
|
|
{
|
|
ed.scripteditmod = false;
|
|
}
|
|
else if (ed.settingsmod)
|
|
{
|
|
if (game.currentmenuname == Menu::ed_settings)
|
|
{
|
|
ed.settingsmod = false;
|
|
}
|
|
else
|
|
{
|
|
game.returnmenu();
|
|
map.nexttowercolour();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.settingsmod = true;
|
|
}
|
|
graphics.backgrounddrawn=false;
|
|
|
|
if (ed.settingsmod)
|
|
{
|
|
bool edsettings_in_stack = game.currentmenuname == Menu::ed_settings;
|
|
if (!edsettings_in_stack)
|
|
{
|
|
size_t i;
|
|
for (i = 0; i < game.menustack.size(); ++i)
|
|
{
|
|
if (game.menustack[i].name == Menu::ed_settings)
|
|
{
|
|
edsettings_in_stack = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (edsettings_in_stack)
|
|
{
|
|
game.returntomenu(Menu::ed_settings);
|
|
}
|
|
else
|
|
{
|
|
game.createmenu(Menu::ed_settings);
|
|
}
|
|
map.nexttowercolour();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!key.isDown(27))
|
|
{
|
|
ed.settingskey=false;
|
|
}
|
|
|
|
if(key.keymap[SDLK_LCTRL] || key.keymap[SDLK_RCTRL])
|
|
{
|
|
if(key.leftbutton) key.rightbutton=true;
|
|
}
|
|
|
|
if(ed.scripteditmod)
|
|
{
|
|
if(ed.scripthelppage==0)
|
|
{
|
|
//hook select menu
|
|
if(ed.keydelay>0) ed.keydelay--;
|
|
|
|
if(up_pressed && ed.keydelay<=0)
|
|
{
|
|
ed.keydelay=6;
|
|
ed.hookmenu--;
|
|
}
|
|
|
|
if(down_pressed && ed.keydelay<=0)
|
|
{
|
|
ed.keydelay=6;
|
|
ed.hookmenu++;
|
|
}
|
|
|
|
if(ed.hookmenu>=(int)ed.hooklist.size())
|
|
{
|
|
ed.hookmenu=ed.hooklist.size()-1;
|
|
}
|
|
if(ed.hookmenu<0) ed.hookmenu=0;
|
|
|
|
if(ed.hookmenu<ed.hookmenupage)
|
|
{
|
|
ed.hookmenupage=ed.hookmenu;
|
|
}
|
|
|
|
if(ed.hookmenu>=ed.hookmenupage+9)
|
|
{
|
|
ed.hookmenupage=ed.hookmenu+8;
|
|
}
|
|
|
|
if(!key.keymap[SDLK_BACKSPACE]) ed.deletekeyheld=0;
|
|
|
|
if(key.keymap[SDLK_BACKSPACE] && ed.deletekeyheld==0 && !ed.hooklist.empty())
|
|
{
|
|
ed.deletekeyheld=1;
|
|
music.playef(2);
|
|
ed.removehook(ed.hooklist[(ed.hooklist.size()-1)-ed.hookmenu]);
|
|
}
|
|
|
|
if (!game.press_action && !game.press_left && !game.press_right
|
|
&& !up_pressed && !down_pressed && !key.isDown(27)) game.jumpheld = false;
|
|
if (!game.jumpheld)
|
|
{
|
|
if (game.press_action || game.press_left || game.press_right || game.press_map
|
|
|| up_pressed || down_pressed || key.isDown(27))
|
|
{
|
|
game.jumpheld = true;
|
|
}
|
|
if ((game.press_action || game.press_map) && !ed.hooklist.empty())
|
|
{
|
|
game.mapheld=true;
|
|
ed.scripthelppage=1;
|
|
key.enabletextentry();
|
|
key.keybuffer="";
|
|
ed.sbscript=ed.hooklist[(ed.hooklist.size()-1)-ed.hookmenu];
|
|
ed.loadhookineditor(ed.sbscript);
|
|
|
|
ed.sby=ed.sb.size()-1;
|
|
ed.pagey=0;
|
|
while(ed.sby>=20)
|
|
{
|
|
ed.pagey++;
|
|
ed.sby--;
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
ed.sbx = utf8::unchecked::distance(ed.sb[ed.pagey+ed.sby].begin(), ed.sb[ed.pagey+ed.sby].end());
|
|
music.playef(11);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.scripthelppage==1)
|
|
{
|
|
//Script editor!
|
|
if (key.isDown(27))
|
|
{
|
|
ed.scripthelppage=0;
|
|
game.jumpheld = true;
|
|
//save the script for use again!
|
|
ed.addhook(ed.sbscript);
|
|
}
|
|
|
|
if(ed.keydelay>0) ed.keydelay--;
|
|
|
|
if(up_pressed && ed.keydelay<=0)
|
|
{
|
|
ed.keydelay=6;
|
|
ed.sby--;
|
|
if(ed.sby<=5)
|
|
{
|
|
if(ed.pagey>0)
|
|
{
|
|
ed.pagey--;
|
|
ed.sby++;
|
|
}
|
|
else
|
|
{
|
|
if(ed.sby<0) ed.sby=0;
|
|
}
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
}
|
|
|
|
if(down_pressed && ed.keydelay<=0)
|
|
{
|
|
ed.keydelay=6;
|
|
if(ed.sby+ed.pagey<(int)ed.sb.size()-1)
|
|
{
|
|
ed.sby++;
|
|
if(ed.sby>=20)
|
|
{
|
|
ed.pagey++;
|
|
ed.sby--;
|
|
}
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
}
|
|
|
|
if(key.linealreadyemptykludge)
|
|
{
|
|
ed.keydelay=6;
|
|
key.linealreadyemptykludge=false;
|
|
}
|
|
|
|
if(key.pressedbackspace && ed.sb[ed.pagey+ed.sby]=="" && ed.keydelay<=0)
|
|
{
|
|
//Remove this line completely
|
|
ed.removeline(ed.pagey+ed.sby);
|
|
ed.sby--;
|
|
if(ed.sby<=5)
|
|
{
|
|
if(ed.pagey>0)
|
|
{
|
|
ed.pagey--;
|
|
ed.sby++;
|
|
}
|
|
else
|
|
{
|
|
if(ed.sby<0) ed.sby=0;
|
|
}
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
ed.keydelay=6;
|
|
}
|
|
|
|
/* Remove all pipes, they are the line separator in the XML
|
|
* When this loop reaches the end, it wraps to SIZE_MAX; SIZE_MAX + 1 is 0 */
|
|
{size_t i; for (i = key.keybuffer.length() - 1; i + 1 > 0; --i)
|
|
{
|
|
if (key.keybuffer[i] == '|')
|
|
{
|
|
key.keybuffer.erase(key.keybuffer.begin() + i);
|
|
}
|
|
}}
|
|
|
|
ed.sb[ed.pagey+ed.sby]=key.keybuffer;
|
|
ed.sbx = utf8::unchecked::distance(ed.sb[ed.pagey+ed.sby].begin(), ed.sb[ed.pagey+ed.sby].end());
|
|
|
|
if(!game.press_map && !key.isDown(27)) game.mapheld=false;
|
|
if (!game.mapheld)
|
|
{
|
|
if(game.press_map)
|
|
{
|
|
game.mapheld=true;
|
|
//Continue to next line
|
|
if(ed.sby+ed.pagey>=(int)ed.sb.size()) //we're on the last line
|
|
{
|
|
ed.sby++;
|
|
if(ed.sby>=20)
|
|
{
|
|
ed.pagey++;
|
|
ed.sby--;
|
|
}
|
|
key.keybuffer=ed.sb[ed.pagey+ed.sby];
|
|
ed.sbx = utf8::unchecked::distance(ed.sb[ed.pagey+ed.sby].begin(), ed.sb[ed.pagey+ed.sby].end());
|
|
}
|
|
else
|
|
{
|
|
//We're not, insert a line instead
|
|
ed.sby++;
|
|
if(ed.sby>=20)
|
|
{
|
|
ed.pagey++;
|
|
ed.sby--;
|
|
}
|
|
ed.insertline(ed.sby+ed.pagey);
|
|
key.keybuffer="";
|
|
ed.sbx = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (ed.textmod)
|
|
{
|
|
*ed.textptr = key.keybuffer;
|
|
|
|
if (!game.press_map && !key.isDown(27))
|
|
{
|
|
game.mapheld = false;
|
|
}
|
|
if (!game.mapheld && game.press_map)
|
|
{
|
|
game.mapheld = true;
|
|
key.disabletextentry();
|
|
switch (ed.textmod)
|
|
{
|
|
case TEXT_GOTOROOM:
|
|
{
|
|
char coord_x[16];
|
|
char coord_y[16];
|
|
|
|
const char* comma = SDL_strchr(key.keybuffer.c_str(), ',');
|
|
|
|
bool valid_input = comma != NULL;
|
|
|
|
if (valid_input)
|
|
{
|
|
SDL_strlcpy(
|
|
coord_x,
|
|
key.keybuffer.c_str(),
|
|
SDL_min((size_t) (comma - key.keybuffer.c_str() + 1), sizeof(coord_x))
|
|
);
|
|
SDL_strlcpy(coord_y, &comma[1], sizeof(coord_y));
|
|
|
|
valid_input = is_number(coord_x) && is_number(coord_y);
|
|
}
|
|
|
|
if (!valid_input)
|
|
{
|
|
ed.note = "[ ERROR: Invalid format ]";
|
|
ed.notedelay = 45;
|
|
break;
|
|
}
|
|
|
|
ed.levx = SDL_clamp(help.Int(coord_x) - 1, 0, cl.mapwidth - 1);
|
|
ed.levy = SDL_clamp(help.Int(coord_y) - 1, 0, cl.mapheight - 1);
|
|
graphics.backgrounddrawn = false;
|
|
break;
|
|
}
|
|
case TEXT_LOAD:
|
|
{
|
|
std::string loadstring = ed.filename + ".vvvvvv";
|
|
if (cl.load(loadstring))
|
|
{
|
|
// don't use filename, it has the full path
|
|
char buffer[64];
|
|
SDL_snprintf(buffer, sizeof(buffer), "[ Loaded map: %s.vvvvvv ]", ed.filename.c_str());
|
|
ed.note = buffer;
|
|
}
|
|
else
|
|
{
|
|
ed.note = "[ ERROR: Could not load level ]";
|
|
}
|
|
ed.notedelay = 45;
|
|
break;
|
|
}
|
|
case TEXT_SAVE:
|
|
{
|
|
std::string savestring = ed.filename + ".vvvvvv";
|
|
if (cl.save(savestring))
|
|
{
|
|
char buffer[64];
|
|
SDL_snprintf(buffer, sizeof(buffer), "[ Saved map: %s.vvvvvv ]", ed.filename.c_str());
|
|
ed.note = buffer;
|
|
}
|
|
else
|
|
{
|
|
ed.note = "[ ERROR: Could not save level! ]";
|
|
ed.saveandquit = false;
|
|
}
|
|
ed.notedelay = 45;
|
|
|
|
if (ed.saveandquit)
|
|
{
|
|
graphics.fademode = FADE_START_FADEOUT; /* quit editor */
|
|
}
|
|
break;
|
|
}
|
|
case TEXT_SCRIPT:
|
|
ed.clearscriptbuffer();
|
|
if (!ed.checkhook(key.keybuffer))
|
|
{
|
|
ed.addhook(key.keybuffer);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
ed.shiftmenu = false;
|
|
ed.shiftkey = false;
|
|
ed.textmod = TEXT_NONE;
|
|
}
|
|
}
|
|
else if (key.textentry())
|
|
{
|
|
if(ed.titlemod)
|
|
{
|
|
cl.title=key.keybuffer;
|
|
}
|
|
else if(ed.creatormod)
|
|
{
|
|
cl.creator=key.keybuffer;
|
|
}
|
|
else if(ed.websitemod)
|
|
{
|
|
cl.website=key.keybuffer;
|
|
}
|
|
else if(ed.desc1mod)
|
|
{
|
|
cl.Desc1=key.keybuffer;
|
|
}
|
|
else if(ed.desc2mod)
|
|
{
|
|
cl.Desc2=key.keybuffer;
|
|
}
|
|
else if(ed.desc3mod)
|
|
{
|
|
cl.Desc3=key.keybuffer;
|
|
}
|
|
|
|
if(!game.press_map && !key.isDown(27)) game.mapheld=false;
|
|
if (!game.mapheld)
|
|
{
|
|
if(game.press_map)
|
|
{
|
|
game.mapheld=true;
|
|
if(ed.titlemod)
|
|
{
|
|
cl.title=key.keybuffer;
|
|
ed.titlemod=false;
|
|
}
|
|
else if(ed.creatormod)
|
|
{
|
|
cl.creator=key.keybuffer;
|
|
ed.creatormod=false;
|
|
}
|
|
else if(ed.websitemod)
|
|
{
|
|
cl.website=key.keybuffer;
|
|
ed.websitemod=false;
|
|
}
|
|
else if(ed.desc1mod)
|
|
{
|
|
cl.Desc1=key.keybuffer;
|
|
}
|
|
else if(ed.desc2mod)
|
|
{
|
|
cl.Desc2=key.keybuffer;
|
|
}
|
|
else if(ed.desc3mod)
|
|
{
|
|
cl.Desc3=key.keybuffer;
|
|
ed.desc3mod=false;
|
|
}
|
|
key.disabletextentry();
|
|
|
|
if(ed.desc1mod)
|
|
{
|
|
ed.desc1mod=false;
|
|
|
|
ed.desc2mod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=cl.Desc2;
|
|
}
|
|
else if(ed.desc2mod)
|
|
{
|
|
ed.desc2mod=false;
|
|
|
|
ed.desc3mod=true;
|
|
key.enabletextentry();
|
|
key.keybuffer=cl.Desc3;
|
|
}
|
|
music.playef(11);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ed.settingsmod)
|
|
{
|
|
if (!game.press_action && !game.press_left && !game.press_right
|
|
&& !up_pressed && !down_pressed) game.jumpheld = false;
|
|
if (!game.jumpheld)
|
|
{
|
|
if (game.press_action || game.press_left || game.press_right || game.press_map
|
|
|| up_pressed || down_pressed)
|
|
{
|
|
game.jumpheld = true;
|
|
}
|
|
|
|
if(game.menustart)
|
|
{
|
|
if (game.press_left || up_pressed)
|
|
{
|
|
game.currentmenuoption--;
|
|
}
|
|
else if (game.press_right || down_pressed)
|
|
{
|
|
game.currentmenuoption++;
|
|
}
|
|
}
|
|
|
|
if (game.currentmenuoption < 0) game.currentmenuoption = game.menuoptions.size()-1;
|
|
if (game.currentmenuoption >= (int) game.menuoptions.size() ) game.currentmenuoption = 0;
|
|
|
|
if (game.press_action)
|
|
{
|
|
editormenuactionpress();
|
|
}
|
|
}
|
|
}
|
|
else if (ed.keydelay > 0)
|
|
{
|
|
ed.keydelay--;
|
|
}
|
|
else if (key.keymap[SDLK_LCTRL] || key.keymap[SDLK_RCTRL])
|
|
{
|
|
// Ctrl modifiers
|
|
int numtiles;
|
|
if (cl.getroomprop(ed.levx, ed.levy)->tileset == 0)
|
|
{
|
|
numtiles = (((int) graphics.tiles.size()) / 40) * 40;
|
|
}
|
|
else
|
|
{
|
|
numtiles = (((int) graphics.tiles2.size()) / 40) * 40;
|
|
}
|
|
ed.dmtileeditor=10;
|
|
if(left_pressed)
|
|
{
|
|
ed.dmtile--;
|
|
ed.keydelay=3;
|
|
if(ed.dmtile<0) ed.dmtile+=numtiles;
|
|
}
|
|
else if(right_pressed)
|
|
{
|
|
ed.dmtile++;
|
|
ed.keydelay=3;
|
|
|
|
if(ed.dmtile>=numtiles) ed.dmtile-=numtiles;
|
|
}
|
|
if(up_pressed)
|
|
{
|
|
ed.dmtile-=40;
|
|
ed.keydelay=3;
|
|
if(ed.dmtile<0) ed.dmtile+=numtiles;
|
|
}
|
|
else if(down_pressed)
|
|
{
|
|
ed.dmtile+=40;
|
|
ed.keydelay=3;
|
|
|
|
if(ed.dmtile>=numtiles) ed.dmtile-=numtiles;
|
|
}
|
|
}
|
|
else if (key.keymap[SDLK_LSHIFT] || key.keymap[SDLK_RSHIFT])
|
|
{
|
|
// Shift modifiers
|
|
if (key.keymap[SDLK_F1])
|
|
{
|
|
ed.switch_tileset(true);
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if (key.keymap[SDLK_F2])
|
|
{
|
|
ed.switch_tilecol(true);
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if (key.keymap[SDLK_F3])
|
|
{
|
|
ed.switch_enemy(true);
|
|
ed.keydelay=6;
|
|
}
|
|
if (key.keymap[SDLK_w])
|
|
{
|
|
ed.switch_warpdir(true);
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
|
|
if (up_pressed || down_pressed || left_pressed || right_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
if(up_pressed)
|
|
{
|
|
cl.mapheight--;
|
|
}
|
|
else if(down_pressed)
|
|
{
|
|
cl.mapheight++;
|
|
}
|
|
else if(left_pressed)
|
|
{
|
|
cl.mapwidth--;
|
|
}
|
|
else if(right_pressed)
|
|
{
|
|
cl.mapwidth++;
|
|
}
|
|
|
|
if(cl.mapwidth<1) cl.mapwidth=1;
|
|
if(cl.mapheight<1) cl.mapheight=1;
|
|
if(cl.mapwidth>=cl.maxwidth) cl.mapwidth=cl.maxwidth;
|
|
if(cl.mapheight>=cl.maxheight) cl.mapheight=cl.maxheight;
|
|
ed.note = "Mapsize is now [" + help.String(cl.mapwidth) + "," + help.String(cl.mapheight) + "]";
|
|
ed.notedelay=45;
|
|
}
|
|
|
|
if(!ed.shiftkey)
|
|
{
|
|
if(ed.shiftmenu)
|
|
{
|
|
ed.shiftmenu=false;
|
|
}
|
|
else
|
|
{
|
|
ed.shiftmenu=true;
|
|
}
|
|
}
|
|
ed.shiftkey=true;
|
|
}
|
|
else
|
|
{
|
|
// No modifiers
|
|
ed.shiftkey=false;
|
|
if(key.keymap[SDLK_F1])
|
|
{
|
|
ed.switch_tileset(false);
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if(key.keymap[SDLK_F2])
|
|
{
|
|
ed.switch_tilecol(false);
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if(key.keymap[SDLK_F3])
|
|
{
|
|
ed.switch_enemy(false);
|
|
ed.keydelay=6;
|
|
}
|
|
if(key.keymap[SDLK_F4])
|
|
{
|
|
ed.keydelay=6;
|
|
ed.boundarytype=1;
|
|
ed.boundarymod=1;
|
|
}
|
|
if(key.keymap[SDLK_F5])
|
|
{
|
|
ed.keydelay=6;
|
|
ed.boundarytype=2;
|
|
ed.boundarymod=1;
|
|
}
|
|
if(key.keymap[SDLK_F10])
|
|
{
|
|
if(cl.getroomprop(ed.levx, ed.levy)->directmode==1)
|
|
{
|
|
cl.setroomdirectmode(ed.levx, ed.levy, 0);
|
|
ed.note="Direct Mode Disabled";
|
|
/* Kludge fix for rainbow BG here... */
|
|
if (cl.getroomprop(ed.levx, ed.levy)->tileset == 2
|
|
&& cl.getroomprop(ed.levx, ed.levy)->tilecol == 6)
|
|
{
|
|
cl.setroomtilecol(ed.levx, ed.levy, 0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cl.setroomdirectmode(ed.levx, ed.levy, 1);
|
|
ed.note="Direct Mode Enabled";
|
|
}
|
|
graphics.backgrounddrawn=false;
|
|
|
|
ed.notedelay=45;
|
|
ed.updatetiles=true;
|
|
ed.keydelay=6;
|
|
}
|
|
if(key.keymap[SDLK_1]) ed.drawmode=0;
|
|
if(key.keymap[SDLK_2]) ed.drawmode=1;
|
|
if(key.keymap[SDLK_3]) ed.drawmode=2;
|
|
if(key.keymap[SDLK_4]) ed.drawmode=3;
|
|
if(key.keymap[SDLK_5]) ed.drawmode=4;
|
|
if(key.keymap[SDLK_6]) ed.drawmode=5;
|
|
if(key.keymap[SDLK_7]) ed.drawmode=6;
|
|
if(key.keymap[SDLK_8]) ed.drawmode=7;
|
|
if(key.keymap[SDLK_9]) ed.drawmode=8;
|
|
if(key.keymap[SDLK_0]) ed.drawmode=9;
|
|
if(key.keymap[SDLK_r]) ed.drawmode=10;
|
|
if(key.keymap[SDLK_t]) ed.drawmode=11;
|
|
if(key.keymap[SDLK_y]) ed.drawmode=12;
|
|
if(key.keymap[SDLK_u]) ed.drawmode=13;
|
|
if(key.keymap[SDLK_i]) ed.drawmode=14;
|
|
if(key.keymap[SDLK_o]) ed.drawmode=15;
|
|
if(key.keymap[SDLK_p]) ed.drawmode=16;
|
|
|
|
if(key.keymap[SDLK_w])
|
|
{
|
|
ed.switch_warpdir(false);
|
|
graphics.backgrounddrawn = false;
|
|
ed.keydelay = 6;
|
|
}
|
|
if(key.keymap[SDLK_e])
|
|
{
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_ROOMNAME, "Enter new room name:", const_cast<std::string*>(&(cl.getroomprop(ed.levx, ed.levy)->roomname)));
|
|
game.mapheld=true;
|
|
}
|
|
if (key.keymap[SDLK_g])
|
|
{
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_GOTOROOM, "Enter room coordinates x,y:", NULL);
|
|
game.mapheld=true;
|
|
}
|
|
|
|
//Save and load
|
|
if(key.keymap[SDLK_s])
|
|
{
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_SAVE, "Enter map filename to save map as:", &(ed.filename));
|
|
game.mapheld=true;
|
|
}
|
|
|
|
if(key.keymap[SDLK_l])
|
|
{
|
|
ed.keydelay = 6;
|
|
ed.getlin(TEXT_LOAD, "Enter map filename to load:", &(ed.filename));
|
|
game.mapheld=true;
|
|
}
|
|
|
|
if(!game.press_map) game.mapheld=false;
|
|
if (!game.mapheld)
|
|
{
|
|
if(game.press_map)
|
|
{
|
|
game.mapheld=true;
|
|
|
|
//Ok! Scan the room for the closest checkpoint
|
|
int testeditor=-1;
|
|
int startpoint=0;
|
|
//First up; is there a start point on this screen?
|
|
for(size_t i=0; i<customentities.size(); i++)
|
|
{
|
|
//if() on screen
|
|
if(customentities[i].t==16 && testeditor==-1)
|
|
{
|
|
int tx=customentities[i].x/40;
|
|
int ty=customentities[i].y/30;
|
|
if(tx==ed.levx && ty==ed.levy)
|
|
{
|
|
testeditor=i;
|
|
startpoint=1;
|
|
}
|
|
}
|
|
}
|
|
if(testeditor==-1)
|
|
{
|
|
//Ok, settle for a check point
|
|
for(size_t i=0; i<customentities.size(); i++)
|
|
{
|
|
//if() on screen
|
|
if(customentities[i].t==10 && testeditor==-1)
|
|
{
|
|
int tx=customentities[i].x/40;
|
|
int ty=customentities[i].y/30;
|
|
if(tx==ed.levx && ty==ed.levy)
|
|
{
|
|
testeditor=i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(testeditor==-1)
|
|
{
|
|
ed.note="ERROR: No checkpoint to spawn at";
|
|
ed.notedelay=45;
|
|
}
|
|
else
|
|
{
|
|
ed.currentghosts = 0;
|
|
if(startpoint==0)
|
|
{
|
|
//Checkpoint spawn
|
|
int tx=customentities[testeditor].x/40;
|
|
int ty=customentities[testeditor].y/30;
|
|
game.edsavex = (customentities[testeditor].x%40)*8 - 4;
|
|
game.edsavey = (customentities[testeditor].y%30)*8;
|
|
game.edsaverx = 100+tx;
|
|
game.edsavery = 100+ty;
|
|
if (customentities[testeditor].p1 == 0) // NOT a bool check!
|
|
{
|
|
game.edsavegc = 1;
|
|
game.edsavey -= 2;
|
|
}
|
|
else
|
|
{
|
|
game.edsavegc = 0;
|
|
game.edsavey -= 7;
|
|
}
|
|
game.edsavedir = 0;
|
|
}
|
|
else
|
|
{
|
|
//Start point spawn
|
|
int tx=customentities[testeditor].x/40;
|
|
int ty=customentities[testeditor].y/30;
|
|
game.edsavex = (customentities[testeditor].x%40)*8 - 4;
|
|
game.edsavey = (customentities[testeditor].y%30)*8;
|
|
game.edsaverx = 100+tx;
|
|
game.edsavery = 100+ty;
|
|
game.edsavegc = 0;
|
|
game.edsavey++;
|
|
game.edsavedir=1-customentities[testeditor].p1;
|
|
}
|
|
|
|
music.haltdasmusik();
|
|
graphics.backgrounddrawn=false;
|
|
ed.returneditoralpha = 1000; // Let's start it higher than 255 since it gets clamped
|
|
ed.oldreturneditoralpha = 1000;
|
|
script.startgamemode(21);
|
|
}
|
|
}
|
|
}
|
|
|
|
ed.hmod = key.keymap[SDLK_h];
|
|
ed.vmod = key.keymap[SDLK_v];
|
|
ed.bmod = key.keymap[SDLK_b];
|
|
ed.cmod = key.keymap[SDLK_c];
|
|
ed.xmod = key.keymap[SDLK_x];
|
|
ed.zmod = key.keymap[SDLK_z];
|
|
|
|
if(key.keymap[SDLK_COMMA])
|
|
{
|
|
ed.drawmode--;
|
|
ed.keydelay=6;
|
|
}
|
|
else if(key.keymap[SDLK_PERIOD])
|
|
{
|
|
ed.drawmode++;
|
|
ed.keydelay=6;
|
|
}
|
|
|
|
if(ed.drawmode<0)
|
|
{
|
|
ed.drawmode=16;
|
|
if(ed.spacemod) ed.spacemenu=0;
|
|
}
|
|
if(ed.drawmode>16) ed.drawmode=0;
|
|
if(ed.drawmode>9)
|
|
{
|
|
if(ed.spacemod) ed.spacemenu=1;
|
|
}
|
|
else
|
|
{
|
|
if(ed.spacemod) ed.spacemenu=0;
|
|
}
|
|
|
|
if(up_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
graphics.backgrounddrawn=false;
|
|
ed.levy--;
|
|
ed.updatetiles=true;
|
|
ed.changeroom=true;
|
|
}
|
|
else if(down_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
graphics.backgrounddrawn=false;
|
|
ed.levy++;
|
|
ed.updatetiles=true;
|
|
ed.changeroom=true;
|
|
}
|
|
else if(left_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
graphics.backgrounddrawn=false;
|
|
ed.levx--;
|
|
ed.updatetiles=true;
|
|
ed.changeroom=true;
|
|
}
|
|
else if(right_pressed)
|
|
{
|
|
ed.keydelay=6;
|
|
graphics.backgrounddrawn=false;
|
|
ed.levx++;
|
|
ed.updatetiles=true;
|
|
ed.changeroom=true;
|
|
}
|
|
|
|
if(ed.levx<0) ed.levx+=cl.mapwidth;
|
|
if(ed.levx>= cl.mapwidth) ed.levx-=cl.mapwidth;
|
|
if(ed.levy<0) ed.levy+=cl.mapheight;
|
|
if(ed.levy>=cl.mapheight) ed.levy-=cl.mapheight;
|
|
if(key.keymap[SDLK_SPACE])
|
|
{
|
|
ed.spacemod = !ed.spacemod;
|
|
ed.keydelay=6;
|
|
}
|
|
}
|
|
|
|
if(!ed.settingsmod)
|
|
{
|
|
if(ed.boundarymod>0)
|
|
{
|
|
if(key.leftbutton)
|
|
{
|
|
if(ed.lclickdelay==0)
|
|
{
|
|
if(ed.boundarymod==1)
|
|
{
|
|
ed.lclickdelay=1;
|
|
ed.boundx1=(ed.tilex*8);
|
|
ed.boundy1=(ed.tiley*8);
|
|
ed.boundarymod=2;
|
|
}
|
|
else if(ed.boundarymod==2)
|
|
{
|
|
if((ed.tilex*8)+8>=ed.boundx1 && (ed.tiley*8)+8>=ed.boundy1)
|
|
{
|
|
ed.boundx2=(ed.tilex*8)+8;
|
|
ed.boundy2=(ed.tiley*8)+8;
|
|
}
|
|
else
|
|
{
|
|
ed.boundx2=ed.boundx1+8;
|
|
ed.boundy2=ed.boundy1+8;
|
|
}
|
|
if(ed.boundarytype==0)
|
|
{
|
|
//Script trigger
|
|
ed.lclickdelay=1;
|
|
ed.textent=customentities.size();
|
|
addedentity((ed.boundx1/8)+(ed.levx*40),(ed.boundy1/8)+ (ed.levy*30),19,
|
|
(ed.boundx2-ed.boundx1)/8, (ed.boundy2-ed.boundy1)/8);
|
|
ed.getlin(TEXT_SCRIPT, "Enter script name:", &(customentities[ed.textent].scriptname));
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.boundarytype==1)
|
|
{
|
|
//Enemy bounds
|
|
cl.setroomenemyx1(ed.levx, ed.levy, ed.boundx1);
|
|
cl.setroomenemyy1(ed.levx, ed.levy, ed.boundy1);
|
|
cl.setroomenemyx2(ed.levx, ed.levy, ed.boundx2);
|
|
cl.setroomenemyy2(ed.levx, ed.levy, ed.boundy2);
|
|
}
|
|
else if(ed.boundarytype==2)
|
|
{
|
|
//Platform bounds
|
|
cl.setroomplatx1(ed.levx, ed.levy, ed.boundx1);
|
|
cl.setroomplaty1(ed.levx, ed.levy, ed.boundy1);
|
|
cl.setroomplatx2(ed.levx, ed.levy, ed.boundx2);
|
|
cl.setroomplaty2(ed.levx, ed.levy, ed.boundy2);
|
|
}
|
|
else if(ed.boundarytype==3)
|
|
{
|
|
//Copy
|
|
}
|
|
ed.boundarymod=0;
|
|
ed.lclickdelay=1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.lclickdelay=0;
|
|
}
|
|
if(key.rightbutton)
|
|
{
|
|
ed.boundarymod=0;
|
|
}
|
|
}
|
|
else if(ed.warpmod)
|
|
{
|
|
//Placing warp token
|
|
if(key.leftbutton)
|
|
{
|
|
if(ed.lclickdelay==0)
|
|
{
|
|
if(ed.free(ed.tilex, ed.tiley)==0)
|
|
{
|
|
customentities[ed.warpent].p1=ed.tilex+(ed.levx*40);
|
|
customentities[ed.warpent].p2=ed.tiley+(ed.levy*30);
|
|
ed.warpmod=false;
|
|
ed.warpent=-1;
|
|
ed.lclickdelay=1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.lclickdelay=0;
|
|
}
|
|
if(key.rightbutton)
|
|
{
|
|
removeedentity(ed.warpent);
|
|
ed.warpmod=false;
|
|
ed.warpent=-1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//Mouse input
|
|
if(key.leftbutton)
|
|
{
|
|
if(ed.lclickdelay==0)
|
|
{
|
|
//Depending on current mode, place something
|
|
if(ed.drawmode==0)
|
|
{
|
|
//place tiles
|
|
//Are we in direct mode?
|
|
if(cl.getroomprop(ed.levx, ed.levy)->directmode>=1)
|
|
{
|
|
if(ed.bmod)
|
|
{
|
|
for(int i=0; i<30; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex, i, ed.dmtile);
|
|
}
|
|
}
|
|
else if(ed.hmod)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
ed.placetilelocal(i, ed.tiley, ed.dmtile);
|
|
}
|
|
}
|
|
else if(ed.vmod)
|
|
{
|
|
for(int j=-4; j<5; j++)
|
|
{
|
|
for(int i=-4; i<5; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.cmod)
|
|
{
|
|
for(int j=-3; j<4; j++)
|
|
{
|
|
for(int i=-3; i<4; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.xmod)
|
|
{
|
|
for(int j=-2; j<3; j++)
|
|
{
|
|
for(int i=-2; i<3; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.zmod)
|
|
{
|
|
for(int j=-1; j<2; j++)
|
|
{
|
|
for(int i=-1; i<2; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, ed.dmtile);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, ed.dmtile);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(ed.bmod)
|
|
{
|
|
for(int i=0; i<30; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex, i, 80);
|
|
}
|
|
}
|
|
else if(ed.hmod)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
ed.placetilelocal(i, ed.tiley, 80);
|
|
}
|
|
}
|
|
else if(ed.vmod)
|
|
{
|
|
for(int j=-4; j<5; j++)
|
|
{
|
|
for(int i=-4; i<5; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 80);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.cmod)
|
|
{
|
|
for(int j=-3; j<4; j++)
|
|
{
|
|
for(int i=-3; i<4; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 80);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.xmod)
|
|
{
|
|
for(int j=-2; j<3; j++)
|
|
{
|
|
for(int i=-2; i<3; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 80);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.zmod)
|
|
{
|
|
for(int j=-1; j<2; j++)
|
|
{
|
|
for(int i=-1; i<2; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 80);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 80);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.drawmode==1)
|
|
{
|
|
//place background tiles
|
|
if(ed.bmod)
|
|
{
|
|
for(int i=0; i<30; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex, i, 2);
|
|
}
|
|
}
|
|
else if(ed.hmod)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
ed.placetilelocal(i, ed.tiley, 2);
|
|
}
|
|
}
|
|
else if(ed.vmod)
|
|
{
|
|
for(int j=-4; j<5; j++)
|
|
{
|
|
for(int i=-4; i<5; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 2);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.cmod)
|
|
{
|
|
for(int j=-3; j<4; j++)
|
|
{
|
|
for(int i=-3; i<4; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 2);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.xmod)
|
|
{
|
|
for(int j=-2; j<3; j++)
|
|
{
|
|
for(int i=-2; i<3; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 2);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.zmod)
|
|
{
|
|
for(int j=-1; j<2; j++)
|
|
{
|
|
for(int i=-1; i<2; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 2);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 2);
|
|
}
|
|
}
|
|
else if(ed.drawmode==2)
|
|
{
|
|
//place spikes
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 8);
|
|
}
|
|
|
|
int tmp=edentat(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30));
|
|
if(tmp==-1)
|
|
{
|
|
//Room text and script triggers can be placed in walls
|
|
if(ed.drawmode==10)
|
|
{
|
|
ed.lclickdelay=1;
|
|
ed.textent=customentities.size();
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),17);
|
|
ed.getlin(TEXT_ROOMTEXT, "Enter roomtext:", &(customentities[ed.textent].scriptname));
|
|
}
|
|
else if(ed.drawmode==12) //Script Trigger
|
|
{
|
|
ed.boundarytype=0;
|
|
ed.boundx1=ed.tilex*8;
|
|
ed.boundy1=ed.tiley*8;
|
|
ed.boundarymod=2;
|
|
ed.lclickdelay=1;
|
|
}
|
|
}
|
|
if(tmp==-1 && ed.free(ed.tilex,ed.tiley)==0)
|
|
{
|
|
if(ed.drawmode==3)
|
|
{
|
|
if(cl.numtrinkets()<100)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),9);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else
|
|
{
|
|
ed.note="ERROR: Max number of trinkets is 100";
|
|
ed.notedelay=45;
|
|
}
|
|
}
|
|
else if(ed.drawmode==4)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),10, 1);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==5)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),3);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==6)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),2,5);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==7)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),2,0);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==8)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),1,0);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==9)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),11,0);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==11)
|
|
{
|
|
ed.lclickdelay=1;
|
|
ed.textent=customentities.size();
|
|
addedentity(ed.tilex+(ed.levx*40),ed.tiley+ (ed.levy*30),18,0);
|
|
ed.getlin(TEXT_SCRIPT, "Enter script name:", &(customentities[ed.textent].scriptname));
|
|
}
|
|
else if(ed.drawmode==13)
|
|
{
|
|
ed.warpmod=true;
|
|
ed.warpent=customentities.size();
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),13);
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==14)
|
|
{
|
|
//Warp lines
|
|
if(ed.tilex==0)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),50,0);
|
|
}
|
|
else if(ed.tilex==39)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),50,1);
|
|
}
|
|
else if(ed.tiley==0)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),50,2);
|
|
}
|
|
else if(ed.tiley==29)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),50,3);
|
|
}
|
|
else
|
|
{
|
|
ed.note="ERROR: Warp lines must be on edges";
|
|
ed.notedelay=45;
|
|
}
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(ed.drawmode==15) //Crewmate
|
|
{
|
|
if(cl.numcrewmates()<100)
|
|
{
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),15,int(fRandom() * 6));
|
|
ed.lclickdelay=1;
|
|
}
|
|
else
|
|
{
|
|
ed.note="ERROR: Max number of crewmates is 100";
|
|
ed.notedelay=45;
|
|
}
|
|
}
|
|
else if(ed.drawmode==16) //Start Point
|
|
{
|
|
//If there is another start point, destroy it
|
|
for(size_t i=0; i<customentities.size(); i++)
|
|
{
|
|
if(customentities[i].t==16)
|
|
{
|
|
removeedentity(i);
|
|
i--;
|
|
}
|
|
}
|
|
addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),16,0);
|
|
ed.lclickdelay=1;
|
|
}
|
|
}
|
|
else if(tmp == -1)
|
|
{
|
|
//Important! Do nothing, or else Undefined Behavior will happen
|
|
}
|
|
else if(customentities[tmp].t==1)
|
|
{
|
|
customentities[tmp].p1=(customentities[tmp].p1+1)%4;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(customentities[tmp].t==2)
|
|
{
|
|
if(customentities[tmp].p1>=5)
|
|
{
|
|
customentities[tmp].p1=(customentities[tmp].p1+1)%9;
|
|
if(customentities[tmp].p1<5) customentities[tmp].p1=5;
|
|
}
|
|
else
|
|
{
|
|
customentities[tmp].p1=(customentities[tmp].p1+1)%4;
|
|
}
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(customentities[tmp].t==10)
|
|
{
|
|
// If it's not textured as a checkpoint, leave it alone
|
|
if (customentities[tmp].p1 == 0 || customentities[tmp].p1 == 1)
|
|
{
|
|
customentities[tmp].p1=(customentities[tmp].p1+1)%2;
|
|
}
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(customentities[tmp].t==11)
|
|
{
|
|
customentities[tmp].p1=(customentities[tmp].p1+1)%2;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(customentities[tmp].t==15)
|
|
{
|
|
customentities[tmp].p1=(customentities[tmp].p1+1)%6;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(customentities[tmp].t==16)
|
|
{
|
|
customentities[tmp].p1=(customentities[tmp].p1+1)%2;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(customentities[tmp].t==17)
|
|
{
|
|
ed.getlin(TEXT_ROOMTEXT, "Enter roomtext:", &(customentities[tmp].scriptname));
|
|
ed.textent=tmp;
|
|
ed.lclickdelay=1;
|
|
}
|
|
else if(customentities[tmp].t==18 || customentities[tmp].t==19)
|
|
{
|
|
ed.lclickdelay=1;
|
|
ed.textent=tmp;
|
|
ed.getlin(TEXT_SCRIPT, "Enter script name:", &(customentities[ed.textent].scriptname));
|
|
if (customentities[tmp].t == 18
|
|
&& (customentities[tmp].p1 == 0 || customentities[tmp].p1 == 1))
|
|
{
|
|
// Flip the terminal, but if it's not textured as a terminal leave it alone
|
|
customentities[tmp].p1 = (customentities[tmp].p1 + 1) % 2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.lclickdelay=0;
|
|
}
|
|
|
|
if(key.rightbutton)
|
|
{
|
|
//place tiles
|
|
if(ed.drawmode < 2) {
|
|
if(ed.bmod)
|
|
{
|
|
for(int i=0; i<30; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex, i, 0);
|
|
}
|
|
}
|
|
else if(ed.hmod)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
ed.placetilelocal(i, ed.tiley, 0);
|
|
}
|
|
}
|
|
else if(ed.vmod)
|
|
{
|
|
for(int j=-4; j<5; j++)
|
|
{
|
|
for(int i=-4; i<5; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.cmod)
|
|
{
|
|
for(int j=-3; j<4; j++)
|
|
{
|
|
for(int i=-3; i<4; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.xmod)
|
|
{
|
|
for(int j=-2; j<3; j++)
|
|
{
|
|
for(int i=-2; i<3; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(ed.zmod)
|
|
{
|
|
for(int j=-1; j<2; j++)
|
|
{
|
|
for(int i=-1; i<2; i++)
|
|
{
|
|
ed.placetilelocal(ed.tilex+i, ed.tiley+j, 0);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ed.placetilelocal(ed.tilex, ed.tiley, 0);
|
|
}
|
|
for(size_t i=0; i<customentities.size(); i++)
|
|
{
|
|
if(customentities[i].x==ed.tilex + (ed.levx*40)&& customentities[i].y==ed.tiley+ (ed.levy*30))
|
|
{
|
|
removeedentity(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(key.middlebutton)
|
|
{
|
|
ed.dmtile=cl.gettile(ed.levx, ed.levy, ed.tilex, ed.tiley);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(ed.updatetiles && cl.getroomprop(ed.levx, ed.levy)->directmode==0)
|
|
{
|
|
ed.updatetiles=false;
|
|
//Correctly set the tiles in the current room
|
|
switch(cl.getroomprop(ed.levx, ed.levy)->tileset)
|
|
{
|
|
case 0: //The Space Station
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=cl.gettile(ed.levx, ed.levy, i, j);
|
|
if(temp>=3 && temp<80)
|
|
{
|
|
//Fix spikes
|
|
cl.settile(ed.levx, ed.levy, i, j, ed.spikedir(i, j));
|
|
}
|
|
else if(temp==2 || temp>=680)
|
|
{
|
|
//Fix background
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.backedgetile(i, j) + ed.backbase(ed.levx, ed.levy)
|
|
);
|
|
}
|
|
else if(temp>0)
|
|
{
|
|
//Fix tiles
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.edgetile(i, j) + ed.base(ed.levx, ed.levy)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 1: //Outside
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=cl.gettile(ed.levx, ed.levy, i, j);
|
|
if(temp>=3 && temp<80)
|
|
{
|
|
//Fix spikes
|
|
cl.settile(ed.levx, ed.levy, i, j, ed.spikedir(i, j));
|
|
}
|
|
else if(temp==2 || temp>=680)
|
|
{
|
|
//Fix background
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.outsideedgetile(i, j) + ed.backbase(ed.levx, ed.levy)
|
|
);
|
|
}
|
|
else if(temp>0)
|
|
{
|
|
//Fix tiles
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.edgetile(i, j) + ed.base(ed.levx, ed.levy)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 2: //Lab
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=cl.gettile(ed.levx, ed.levy, i, j);
|
|
if(temp>=3 && temp<80)
|
|
{
|
|
//Fix spikes
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.labspikedir(
|
|
i,
|
|
j,
|
|
cl.getroomprop(ed.levx, ed.levy)->tilecol
|
|
)
|
|
);
|
|
}
|
|
else if(temp==2 || temp>=680)
|
|
{
|
|
//Fix background
|
|
cl.settile(ed.levx, ed.levy, i, j, 713);
|
|
}
|
|
else if(temp>0)
|
|
{
|
|
//Fix tiles
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.edgetile(i, j) + ed.base(ed.levx, ed.levy)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 3: //Warp Zone/Intermission
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=cl.gettile(ed.levx, ed.levy, i, j);
|
|
if(temp>=3 && temp<80)
|
|
{
|
|
//Fix spikes
|
|
cl.settile(ed.levx, ed.levy, i, j, ed.spikedir(i, j));
|
|
}
|
|
else if(temp==2 || temp>=680)
|
|
{
|
|
//Fix background
|
|
cl.settile(ed.levx, ed.levy, i, j, 713);
|
|
}
|
|
else if(temp>0)
|
|
{
|
|
//Fix tiles
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.edgetile(i, j) + ed.base(ed.levx, ed.levy)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 4: //The ship
|
|
for(int j=0; j<30; j++)
|
|
{
|
|
for(int i=0; i<40; i++)
|
|
{
|
|
int temp=cl.gettile(ed.levx, ed.levy, i, j);
|
|
if(temp>=3 && temp<80)
|
|
{
|
|
//Fix spikes
|
|
cl.settile(ed.levx, ed.levy, i, j, ed.spikedir(i, j));
|
|
}
|
|
else if(temp==2 || temp>=680)
|
|
{
|
|
//Fix background
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.backedgetile(i, j) + ed.backbase(ed.levx, ed.levy)
|
|
);
|
|
}
|
|
else if(temp>0)
|
|
{
|
|
//Fix tiles
|
|
cl.settile(
|
|
ed.levx,
|
|
ed.levy,
|
|
i,
|
|
j,
|
|
ed.edgetile(i, j) + ed.base(ed.levx, ed.levy)
|
|
);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 5: //The Tower
|
|
break;
|
|
case 6: //Custom Set 1
|
|
break;
|
|
case 7: //Custom Set 2
|
|
break;
|
|
case 8: //Custom Set 3
|
|
break;
|
|
case 9: //Custom Set 4
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
int editorclass::getenemyframe(int t)
|
|
{
|
|
switch(t)
|
|
{
|
|
case 0:
|
|
return 78;
|
|
break;
|
|
case 1:
|
|
return 88;
|
|
break;
|
|
case 2:
|
|
return 36;
|
|
break;
|
|
case 3:
|
|
return 164;
|
|
break;
|
|
case 4:
|
|
return 68;
|
|
break;
|
|
case 5:
|
|
return 48;
|
|
break;
|
|
case 6:
|
|
return 176;
|
|
break;
|
|
case 7:
|
|
return 168;
|
|
break;
|
|
case 8:
|
|
return 112;
|
|
break;
|
|
case 9:
|
|
return 114;
|
|
break;
|
|
default:
|
|
return 78;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void editorclass::placetilelocal( int x, int y, int t )
|
|
{
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
cl.settile(levx, levy, x, y, t);
|
|
}
|
|
updatetiles=true;
|
|
}
|
|
|
|
int editorclass::base( int x, int y )
|
|
{
|
|
//Return the base tile for the given tileset and colour
|
|
const RoomProperty* const room = cl.getroomprop(x, y);
|
|
if(room->tileset==0) //Space Station
|
|
{
|
|
if(room->tilecol>=22)
|
|
{
|
|
return 483 + ((room->tilecol-22)*3);
|
|
}
|
|
else if(room->tilecol>=11)
|
|
{
|
|
return 283 + ((room->tilecol-11)*3);
|
|
}
|
|
else
|
|
{
|
|
return 83 + (room->tilecol*3);
|
|
}
|
|
}
|
|
else if(room->tileset==1) //Outside
|
|
{
|
|
return 480 + (room->tilecol*3);
|
|
}
|
|
else if(room->tileset==2) //Lab
|
|
{
|
|
return 280 + (room->tilecol*3);
|
|
}
|
|
else if(room->tileset==3) //Warp Zone/Intermission
|
|
{
|
|
return 80 + (room->tilecol*3);
|
|
}
|
|
else if(room->tileset==4) //SHIP
|
|
{
|
|
return 101 + (room->tilecol*3);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::backbase( int x, int y )
|
|
{
|
|
//Return the base tile for the background of the given tileset and colour
|
|
const RoomProperty* const room = cl.getroomprop(x, y);
|
|
if(room->tileset==0) //Space Station
|
|
{
|
|
//Pick depending on tilecol
|
|
switch(room->tilecol)
|
|
{
|
|
case 0:
|
|
case 5:
|
|
case 26:
|
|
return 680; //Blue
|
|
break;
|
|
case 3:
|
|
case 16:
|
|
case 23:
|
|
return 683; //Yellow
|
|
break;
|
|
case 9:
|
|
case 12:
|
|
case 21:
|
|
return 686; //Greeny Cyan
|
|
break;
|
|
case 4:
|
|
case 8:
|
|
case 24:
|
|
case 28:
|
|
case 30:
|
|
return 689; //Green
|
|
break;
|
|
case 20:
|
|
case 29:
|
|
return 692; //Orange
|
|
break;
|
|
case 2:
|
|
case 6:
|
|
case 11:
|
|
case 22:
|
|
case 27:
|
|
return 695; //Red
|
|
break;
|
|
case 1:
|
|
case 10:
|
|
case 15:
|
|
case 19:
|
|
case 31:
|
|
return 698; //Pink
|
|
break;
|
|
case 14:
|
|
case 18:
|
|
return 701; //Dark Blue
|
|
break;
|
|
case 7:
|
|
case 13:
|
|
case 17:
|
|
case 25:
|
|
return 704; //Cyan
|
|
break;
|
|
default:
|
|
return 680;
|
|
break;
|
|
}
|
|
|
|
}
|
|
else if(room->tileset==1) //outside
|
|
{
|
|
return 680 + (room->tilecol*3);
|
|
}
|
|
else if(room->tileset==2) //Lab
|
|
{
|
|
return 0;
|
|
}
|
|
else if(room->tileset==3) //Warp Zone/Intermission
|
|
{
|
|
return 120 + (room->tilecol*3);
|
|
}
|
|
else if(room->tileset==4) //SHIP
|
|
{
|
|
return 741 + (room->tilecol*3);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::at( int x, int y )
|
|
{
|
|
if(x<0) return at(0,y);
|
|
if(y<0) return at(x,0);
|
|
if(x>=40) return at(39,y);
|
|
if(y>=30) return at(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
return cl.gettile(levx, levy, x, y);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::freewrap( int x, int y )
|
|
{
|
|
if(x<0) return freewrap(x+(cl.mapwidth*40),y);
|
|
if(y<0) return freewrap(x,y+(cl.mapheight*30));
|
|
if(x>=(cl.mapwidth*40)) return freewrap(x-(cl.mapwidth*40),y);
|
|
if(y>=(cl.mapheight*30)) return freewrap(x,y-(cl.mapheight*30));
|
|
|
|
if(x>=0 && y>=0 && x<(cl.mapwidth*40) && y<(cl.mapheight*30))
|
|
{
|
|
if(cl.getabstile(x, y)==0)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
if(cl.getabstile(x, y)>=2 && cl.getabstile(x, y)<80)
|
|
{
|
|
return 0;
|
|
}
|
|
if(cl.getabstile(x, y)>=680)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::backonlyfree( int x, int y )
|
|
{
|
|
//Returns 1 if tile is a background tile, 0 otherwise
|
|
if(x<0) return backonlyfree(0,y);
|
|
if(y<0) return backonlyfree(x,0);
|
|
if(x>=40) return backonlyfree(39,y);
|
|
if(y>=30) return backonlyfree(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
if(cl.gettile(levx, levy, x, y)>=680)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::backfree( int x, int y )
|
|
{
|
|
//Returns 0 if tile is not a block or background tile, 1 otherwise
|
|
if(x<0) return backfree(0,y);
|
|
if(y<0) return backfree(x,0);
|
|
if(x>=40) return backfree(39,y);
|
|
if(y>=30) return backfree(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
if(cl.gettile(levx, levy, x, y)==0)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::spikefree( int x, int y )
|
|
{
|
|
//Returns 0 if tile is not a block or spike, 1 otherwise
|
|
if(x==-1) return free(0,y);
|
|
if(y==-1) return free(x,0);
|
|
if(x==40) return free(39,y);
|
|
if(y==30) return free(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
if(cl.gettile(levx, levy, x, y)==0)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
if(cl.gettile(levx, levy, x, y)>=680)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::free( int x, int y )
|
|
{
|
|
//Returns 0 if tile is not a block, 1 otherwise
|
|
if(x==-1) return free(0,y);
|
|
if(y==-1) return free(x,0);
|
|
if(x==40) return free(39,y);
|
|
if(y==30) return free(x,29);
|
|
|
|
if(x>=0 && y>=0 && x<40 && y<30)
|
|
{
|
|
if(cl.gettile(levx, levy, x, y)==0)
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
if(cl.gettile(levx, levy, x, y)>=2 && cl.gettile(levx, levy, x, y)<80)
|
|
{
|
|
return 0;
|
|
}
|
|
if(cl.gettile(levx, levy, x, y)>=680)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int editorclass::match( int x, int y )
|
|
{
|
|
if(free(x-1,y)==0 && free(x,y-1)==0 && free(x+1,y)==0 && free(x,y+1)==0) return 0;
|
|
|
|
if(free(x-1,y)==0 && free(x,y-1)==0) return 10;
|
|
if(free(x+1,y)==0 && free(x,y-1)==0) return 11;
|
|
if(free(x-1,y)==0 && free(x,y+1)==0) return 12;
|
|
if(free(x+1,y)==0 && free(x,y+1)==0) return 13;
|
|
|
|
if(free(x,y-1)==0) return 1;
|
|
if(free(x-1,y)==0) return 2;
|
|
if(free(x,y+1)==0) return 3;
|
|
if(free(x+1,y)==0) return 4;
|
|
if(free(x-1,y-1)==0) return 5;
|
|
if(free(x+1,y-1)==0) return 6;
|
|
if(free(x-1,y+1)==0) return 7;
|
|
if(free(x+1,y+1)==0) return 8;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::outsidematch( int x, int y )
|
|
{
|
|
|
|
if(backonlyfree(x-1,y)==0 && backonlyfree(x+1,y)==0) return 2;
|
|
if(backonlyfree(x,y-1)==0 && backonlyfree(x,y+1)==0) return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::backmatch( int x, int y )
|
|
{
|
|
//Returns the first position match for a border
|
|
// 5 1 6
|
|
// 2 X 4
|
|
// 7 3 8
|
|
if(backfree(x-1,y)==0 && backfree(x,y-1)==0 && backfree(x+1,y)==0 && backfree(x,y+1)==0) return 0;
|
|
|
|
if(backfree(x-1,y)==0 && backfree(x,y-1)==0) return 10;
|
|
if(backfree(x+1,y)==0 && backfree(x,y-1)==0) return 11;
|
|
if(backfree(x-1,y)==0 && backfree(x,y+1)==0) return 12;
|
|
if(backfree(x+1,y)==0 && backfree(x,y+1)==0) return 13;
|
|
|
|
if(backfree(x,y-1)==0) return 1;
|
|
if(backfree(x-1,y)==0) return 2;
|
|
if(backfree(x,y+1)==0) return 3;
|
|
if(backfree(x+1,y)==0) return 4;
|
|
if(backfree(x-1,y-1)==0) return 5;
|
|
if(backfree(x+1,y-1)==0) return 6;
|
|
if(backfree(x-1,y+1)==0) return 7;
|
|
if(backfree(x+1,y+1)==0) return 8;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int editorclass::edgetile( int x, int y )
|
|
{
|
|
switch(match(x,y))
|
|
{
|
|
case 14:
|
|
return 0;
|
|
break;
|
|
case 10:
|
|
return 80;
|
|
break;
|
|
case 11:
|
|
return 82;
|
|
break;
|
|
case 12:
|
|
return 160;
|
|
break;
|
|
case 13:
|
|
return 162;
|
|
break;
|
|
case 1:
|
|
return 81;
|
|
break;
|
|
case 2:
|
|
return 120;
|
|
break;
|
|
case 3:
|
|
return 161;
|
|
break;
|
|
case 4:
|
|
return 122;
|
|
break;
|
|
case 5:
|
|
return 42;
|
|
break;
|
|
case 6:
|
|
return 41;
|
|
break;
|
|
case 7:
|
|
return 2;
|
|
break;
|
|
case 8:
|
|
return 1;
|
|
break;
|
|
case 0:
|
|
default:
|
|
return 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
int editorclass::outsideedgetile( int x, int y )
|
|
{
|
|
switch(outsidematch(x,y))
|
|
{
|
|
case 2:
|
|
return 0;
|
|
break;
|
|
case 1:
|
|
return 1;
|
|
break;
|
|
case 0:
|
|
default:
|
|
return 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
int editorclass::backedgetile( int x, int y )
|
|
{
|
|
switch(backmatch(x,y))
|
|
{
|
|
case 14:
|
|
return 0;
|
|
break;
|
|
case 10:
|
|
return 80;
|
|
break;
|
|
case 11:
|
|
return 82;
|
|
break;
|
|
case 12:
|
|
return 160;
|
|
break;
|
|
case 13:
|
|
return 162;
|
|
break;
|
|
case 1:
|
|
return 81;
|
|
break;
|
|
case 2:
|
|
return 120;
|
|
break;
|
|
case 3:
|
|
return 161;
|
|
break;
|
|
case 4:
|
|
return 122;
|
|
break;
|
|
case 5:
|
|
return 42;
|
|
break;
|
|
case 6:
|
|
return 41;
|
|
break;
|
|
case 7:
|
|
return 2;
|
|
break;
|
|
case 8:
|
|
return 1;
|
|
break;
|
|
case 0:
|
|
default:
|
|
return 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
int editorclass::labspikedir( int x, int y, int t )
|
|
{
|
|
// a slightly more tricky case
|
|
if(free(x,y+1)==1) return 63 + (t*2);
|
|
if(free(x,y-1)==1) return 64 + (t*2);
|
|
if(free(x-1,y)==1) return 51 + (t*2);
|
|
if(free(x+1,y)==1) return 52 + (t*2);
|
|
return 63 + (t*2);
|
|
}
|
|
|
|
int editorclass::spikedir( int x, int y )
|
|
{
|
|
if(free(x,y+1)==1) return 8;
|
|
if(free(x,y-1)==1) return 9;
|
|
if(free(x-1,y)==1) return 49;
|
|
if(free(x+1,y)==1) return 50;
|
|
return 8;
|
|
}
|
|
|
|
void editorclass::switch_tileset(const bool reversed)
|
|
{
|
|
const char* tilesets[] = {"Space Station", "Outside", "Lab", "Warp Zone", "Ship"};
|
|
|
|
int tiles = cl.getroomprop(levx, levy)->tileset;
|
|
|
|
if (reversed)
|
|
{
|
|
tiles--;
|
|
}
|
|
else
|
|
{
|
|
tiles++;
|
|
}
|
|
|
|
const int modulus = SDL_arraysize(tilesets);
|
|
tiles = POS_MOD(tiles, modulus);
|
|
cl.setroomtileset(levx, levy, tiles);
|
|
|
|
clamp_tilecol(levx, levy, false);
|
|
|
|
char buffer[64];
|
|
SDL_snprintf(buffer, sizeof(buffer), "Now using %s Tileset", tilesets[tiles]);
|
|
|
|
note = buffer;
|
|
notedelay = 45;
|
|
updatetiles = true;
|
|
}
|
|
|
|
void editorclass::switch_tilecol(const bool reversed)
|
|
{
|
|
int tilecol = cl.getroomprop(levx, levy)->tilecol;
|
|
|
|
if (reversed)
|
|
{
|
|
tilecol--;
|
|
}
|
|
else
|
|
{
|
|
tilecol++;
|
|
}
|
|
|
|
cl.setroomtilecol(levx, levy, tilecol);
|
|
|
|
clamp_tilecol(levx, levy, true);
|
|
|
|
notedelay = 45;
|
|
note = "Tileset Colour Changed";
|
|
updatetiles = true;
|
|
}
|
|
|
|
void editorclass::clamp_tilecol(const int rx, const int ry, const bool wrap)
|
|
{
|
|
const RoomProperty* const room = cl.getroomprop(rx, ry);
|
|
const int tileset = room->tileset;
|
|
int tilecol = room->tilecol;
|
|
|
|
int mincol = -1;
|
|
int maxcol = 5;
|
|
|
|
// Only Space Station allows tileset -1
|
|
if (tileset != 0)
|
|
{
|
|
mincol = 0;
|
|
}
|
|
|
|
switch (tileset)
|
|
{
|
|
case 0:
|
|
maxcol = 31;
|
|
break;
|
|
case 1:
|
|
maxcol = 7;
|
|
break;
|
|
case 2:
|
|
if (room->directmode)
|
|
{
|
|
maxcol = 6;
|
|
}
|
|
break;
|
|
case 3:
|
|
maxcol = 6;
|
|
break;
|
|
case 5:
|
|
maxcol = 29;
|
|
break;
|
|
}
|
|
|
|
// If wrap is true, wrap-around, otherwise just cap
|
|
if (tilecol > maxcol)
|
|
{
|
|
tilecol = (wrap ? mincol : maxcol);
|
|
}
|
|
if (tilecol < mincol)
|
|
{
|
|
tilecol = (wrap ? maxcol : mincol);
|
|
}
|
|
|
|
cl.setroomtilecol(rx, ry, tilecol);
|
|
}
|
|
|
|
void editorclass::switch_enemy(const bool reversed)
|
|
{
|
|
const RoomProperty* const room = cl.getroomprop(levx, levy);
|
|
|
|
int enemy = room->enemytype;
|
|
|
|
if (reversed)
|
|
{
|
|
enemy--;
|
|
}
|
|
else
|
|
{
|
|
enemy++;
|
|
}
|
|
|
|
const int modulus = 10;
|
|
enemy = POS_MOD(enemy, modulus);
|
|
cl.setroomenemytype(levx, levy, enemy);
|
|
|
|
note = "Enemy Type Changed";
|
|
notedelay = 45;
|
|
}
|
|
|
|
void editorclass::switch_warpdir(const bool reversed)
|
|
{
|
|
static const int modulus = 4;
|
|
const RoomProperty* const room = cl.getroomprop(levx, levy);
|
|
|
|
int warpdir = room->warpdir;
|
|
|
|
if (reversed)
|
|
{
|
|
--warpdir;
|
|
}
|
|
else
|
|
{
|
|
++warpdir;
|
|
}
|
|
|
|
warpdir = POS_MOD(warpdir, modulus);
|
|
cl.setroomwarpdir(levx, levy, warpdir);
|
|
|
|
switch (warpdir)
|
|
{
|
|
default:
|
|
note = "Room warping disabled";
|
|
break;
|
|
case 1:
|
|
note = "Room warps horizontally";
|
|
break;
|
|
case 2:
|
|
note = "Room warps vertically";
|
|
break;
|
|
case 3:
|
|
note = "Room warps in all directions";
|
|
break;
|
|
}
|
|
|
|
notedelay = 45;
|
|
}
|
|
|
|
#endif /* NO_CUSTOM_LEVELS and NO_EDITOR */
|