mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-10-01 02:37:23 +02:00
6a3a1fe147
Apparently in C, if you have `void test();`, it's completely okay to do `test(2);`. The function will take in the argument, but just discard it and throw it away. It's like a trash can, and a rude one at that. If you declare it like `void test(void);`, this is prevented. This is not a problem in C++ - doing `void test();` and `test(2);` is guaranteed to result in a compile error (this also means that right now, at least in all `.cpp` files, nobody is ever calling a void parameter function with arguments and having their arguments be thrown away). However, we may not be using C++ in the future, so I just want to lay down the precedent that if a function takes in no arguments, you must explicitly declare it as such. I would've added `-Wstrict-prototypes`, but it produces an annoying warning message saying it doesn't work in C++ mode if you're compiling in C++ mode. So it can be added later.
67 lines
1.2 KiB
C++
67 lines
1.2 KiB
C++
#ifndef MUSIC_H
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#define MUSIC_H
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#include <vector>
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#include "BinaryBlob.h"
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#include "SoundSystem.h"
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#define musicroom(rx, ry) ((rx) + ((ry) * 20))
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class musicclass
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{
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public:
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musicclass(void);
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void init(void);
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void destroy(void);
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void play(int t, const double position_sec = 0.0, const int fadein_ms = 3000);
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void resume(const int fadein_ms = 0);
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void haltdasmusik(void);
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void silencedasmusik(void);
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void fadeMusicVolumeIn(int ms);
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void fadeout(const bool quick_fade_ = true);
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void fadein(void);
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void processmusicfadein(void);
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void processmusic(void);
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void niceplay(int t);
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void changemusicarea(int x, int y);
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int currentsong;
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int resumesong;
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void playef(int t);
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std::vector<SoundTrack> soundTracks;
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std::vector<MusicTrack> musicTracks;
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SoundSystem soundSystem;
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bool safeToProcessMusic;
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int nicechange; // -1 if no song queued
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bool nicefade;
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bool m_doFadeInVol;
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int FadeVolAmountPerFrame;
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int musicVolume;
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bool quick_fade;
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// MMMMMM mod settings
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bool mmmmmm;
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bool usingmmmmmm;
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binaryBlob pppppp_blob;
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binaryBlob mmmmmm_blob;
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int num_pppppp_tracks;
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int num_mmmmmm_tracks;
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Uint64 songStart;
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Uint64 songEnd;
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};
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#ifndef MUSIC_DEFINITION
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extern musicclass music;
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#endif
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#endif /* MUSIC_H */
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