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VVVVVV/desktop_version/src/Spacestation2.h
Misa 9dcda17978 Turn map.contents into a plain array
map.contents always has 1200 tiles in it, there's no reason it should be
a vector.

This is a big commit because it requires changing all the level classes
to return a pointer to an array instead of returning a vector. Which
took a while for me to figure out, but eventually I did it. I tested to
make sure and there's no problems.
2020-07-06 11:19:24 -04:00

17 lines
237 B
C++

#ifndef SPACESTATION2_H
#define SPACESTATION2_H
#include "Game.h"
#include "Entity.h"
#include <string>
class spacestation2class
{
public:
const int* loadlevel(int rx, int ry);
std::string roomname;
};
#endif /* SPACESTATION2_H */