mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-08-19 17:46:29 +02:00
36 lines
4.0 KiB
Plaintext
36 lines
4.0 KiB
Plaintext
case rn(119,104):
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tmap = new Array();
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,484,644,644,644,644,644,485,483,483,483,483,483,483,484,644,644,644,644,644,485,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,605,7,7,7,7,7,603,483,483,483,483,483,483,605,7,7,7,7,7,603,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,605,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("644,644,644,644,644,644,644,645,0,0,0,0,0,643,644,644,644,644,644,644,645,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,643,644,644,644,644,644,644,644,644,644,644,644,644,644");
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tmap.push("0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,684,684,685,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,684,685,684,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,563,564,564,564,565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,643,644,644,644,645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,683,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,564,564,564,564,565,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,643,644,644,644,644,645,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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obj.createentity(game, 192, 176, 10, 1, 105190); // (savepoint)
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break;
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