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Dav999-v 78c3696651 CI: Cache build folder on Windows
Since the initial `cmake -G "Visual Studio 17 2022" ..` seems to be a
real bottleneck on the Windows CI (sometimes taking multiple minutes
for seemingly no reason), cache the build folder based on the hash
of CMakeLists.txt. It should be possible to reuse the build folder if
CMakeLists hasn't changed, and if it does change (because someone adds
a source file or library or something), we'll just do that initial
cmake with -G once, and cache that version as well.

https://docs.github.com/en/actions/using-workflows/caching-dependencies-to-speed-up-workflows
2023-03-24 16:56:26 -07:00
.github CI: Cache build folder on Windows 2023-03-24 16:56:26 -07:00
desktop_version Fix missing leftbutton check 2023-03-24 11:13:16 -07:00
mobile_version Update mobile version to mobile v2.2.1 2022-12-02 18:19:58 +01:00
third_party Update c-hashmap submodule [2023-03-05] 2023-03-05 13:21:43 -08:00
tools Adding original mapping tools for the sake of completeness 2020-01-12 19:49:24 +01:00
.gitattributes fix actionscript misclassified as angelscript 2020-01-12 15:18:45 -05:00
.gitmodules Remove utfcpp submodule 2023-02-27 23:00:41 -08:00
LICENSE.md Updated link to Make and Play edition 2020-01-13 19:37:50 +01:00
License exceptions.md Update license exceptions last updated date 2021-08-24 09:10:23 -07:00
README.md Update README.md 2020-01-10 17:45:29 +01:00

README.md

This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!

License

VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.

In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!

Authors

Versions

There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).