1
0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-25 22:18:30 +02:00
VVVVVV/desktop_version/src/BlockV.cpp
Misa 7703b2c1c2 Ensure that all member attributes are initialized
I ran the game through cppcheck and it spat out a bunch of member
attributes that weren't being initialized. So I initialized them.

In the previous version of this commit, I added constructors to
GraphicsResources, otherlevelclass, labclass, warpclass, and finalclass,
but flibit says this changes the code flow enough that it's risky to
merge before 2.4, so I got rid of those constructors, too.
2020-07-08 19:14:21 -04:00

99 lines
1.0 KiB
C++

#include "BlockV.h"
blockclass::blockclass()
{
type = 0;
trigger = 0;
xp = 0;
yp = 0;
wp = 0;
hp = 0;
rect.x = xp;
rect.y = yp;
rect.w = wp;
rect.h = hp;
prompt = "";
script = "";
r = 0;
g = 0;
b = 0;
x = 0.0f;
y = 0.0f;
}
void blockclass::rectset(const int xi, const int yi, const int wi, const int hi)
{
rect.x = xi;
rect.y = yi;
rect.w = wi;
rect.h = hi;
}
void blockclass::setblockcolour( std::string col )
{
if (col == "cyan")
{
r = 164;
g = 164;
b = 255;
}
else if (col == "red")
{
r = 255;
g = 60;
b = 60;
}
else if (col == "green")
{
r = 144;
g = 255;
b = 144;
}
else if (col == "yellow")
{
r = 255;
g = 255;
b = 134;
}
else if (col == "blue")
{
r = 95;
g = 95;
b = 255;
}
else if (col == "purple")
{
r = 255;
g = 134;
b = 255;
}
else if (col == "white")
{
r = 244;
g = 244;
b = 244;
}
else if (col == "gray")
{
r = 174;
g = 174;
b = 174;
}
else if (col == "orange")
{
r = 255;
g = 130;
b = 20;
}
else
{
//use a gray
r = 174;
g = 174;
b = 174;
}
}