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VVVVVV/.github/workflows/ci.yml
Misa 054c24a7c2 Add official, M&P, no custom levels, and no editor builds to CI
CI builds were added to this repository on the first day it was
released, and haven't really been touched since then. And since then,
2.3 has added NO_CUSTOM_LEVELS, NO_EDITOR, and OFFICIAL_BUILD builds to
the CMake file.

On top of the MAKEANDPLAY define already existing, this means CI
coverage is a bit sparse - covering compile failures for changes made to
most of the codebase, except for Steam and GOG, and not covering compile
failures if certain parts of the code get stripped out. And people do
forget to check for those configurations as well.

These mess of configurations is kind of a wake-up call to refactor and
generalize the code a bit, because we would probably be able to get rid
of at least two of these (Make & Play, and no-custom-levels) by making
it so custom levels behave indistinguishably from the main game. But,
that's something to do in 2.4. At the very least, we should cover these
in CI right now.

On a small note, I had to add a MAKEANDPLAY configure option to the
CMake file to be able to easily configure a Make & Play build from the
CI runner. This option shouldn't really be used otherwise, so I added a
note to it telling people to consider modifying MakeAndPlay.h instead.
2020-12-27 11:18:54 -05:00

131 lines
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YAML

name: CI
# Trigger this workflow on push or pull request
on: [push, pull_request]
env:
SRC_DIR_PATH: desktop_version
jobs:
build:
name: Build
runs-on: ${{ matrix.os }}
env:
CXXFLAGS: -I/usr/local/include/SDL2
LDFLAGS: -L/usr/local/lib
strategy:
matrix:
os: [ubuntu-18.04, macos-latest]
steps:
- uses: actions/checkout@v1
- name: Install dependencies (Linux)
if: startsWith(matrix.os, 'ubuntu')
run: |
sudo apt-get update
sudo apt-get install -y ninja-build libsdl2-dev libsdl2-mixer-dev
- name: Install dependencies (macOS)
if: startsWith(matrix.os, 'macos')
run: brew install ninja sdl2 sdl2_mixer
- name: CMake configure (default version)
run: |
mkdir ${SRC_DIR_PATH}/build && cd ${SRC_DIR_PATH}/build
cmake -GNinja ..
- name: Build (default version)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (official)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DOFFICIAL_BUILD=ON ..
- name: Build (official)
run: |
ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (M&P)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON ..
- name: Build (M&P)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (no custom levels)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DMAKEANDPLAY=OFF -DCUSTOM_LEVEL_SUPPORT=DISABLED ..
- name: Build (no custom levels)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (no editor)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DCUSTOM_LEVEL_SUPPORT=NO_EDITOR ..
- name: Build (no editor)
run: ninja -C ${SRC_DIR_PATH}/build
build-win:
name: Build (windows-latest)
runs-on: windows-latest
steps:
- uses: actions/checkout@v1
- name: Install dependencies (Windows)
run: |
vcpkg install sdl2 sdl2-mixer
- name: CMake configure (default version)
run: |
cd $env:SRC_DIR_PATH
$env:LDFLAGS = "/LIBPATH:$env:VCPKG_INSTALLATION_ROOT\installed\x86-windows\lib "
$env:LDFLAGS += "/LIBPATH:$env:VCPKG_INSTALLATION_ROOT\installed\x86-windows\lib\manual-link"
cmake -G "Visual Studio 16 2019" -A Win32 `
-DSDL2_INCLUDE_DIRS="$env:VCPKG_INSTALLATION_ROOT\installed\x86-windows\include\SDL2" `
-DSDL2_LIBRARIES="SDL2;SDL2main;SDL2_mixer" .
- name: Build (default version)
run: |
cd $env:SRC_DIR_PATH
cmake --build .
- name: CMake configure (official)
run: |
cd $env:SRC_DIR_PATH
cmake -DOFFICIAL_BUILD=ON .
- name: Build (official)
run: |
cd $env:SRC_DIR_PATH
cmake --build .
- name: CMake configure (M&P)
run: |
cd $env:SRC_DIR_PATH
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON .
- name: Build (M&P)
run: |
cd $env:SRC_DIR_PATH
cmake --build .
- name: CMake configure (no custom levels)
run: |
cd $env:SRC_DIR_PATH
cmake -DMAKEANDPLAY=OFF -DCUSTOM_LEVEL_SUPPORT=DISABLED .
- name: Build (no custom levels)
run: |
cd $env:SRC_DIR_PATH
cmake --build .
- name: CMake configure (no editor)
run: |
cd $env:SRC_DIR_PATH
cmake -DCUSTOM_LEVEL_SUPPORT=NO_EDITOR .
- name: Build (no editor)
run: |
cd $env:SRC_DIR_PATH
cmake --build .