mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-08-21 18:46:28 +02:00
36 lines
4.0 KiB
Plaintext
36 lines
4.0 KiB
Plaintext
case rn(105,107):
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tmap = new Array();
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650,650");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("570,570,570,570,570,570,570,570,570,570,570,570,570,570,571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,611,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,530,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570,570");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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obj.createentity(game, 40, 136, 10, 1, 108050); // (savepoint)
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break;
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