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VVVVVV/desktop_version/src/WarpClass.h
Misa 5126c4dbc4 Refactor WarpClass.cpp to not use strings for tilemaps
They now use a constant int array instead.
2020-05-17 22:03:29 -04:00

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C++

#ifndef WARPCLASS_H
#define WARPCLASS_H
#include "Game.h"
#include "Entity.h"
#include <string>
#include <vector>
class warpclass
{
public:
std::vector<int> loadlevel(int rx, int ry);
std::string roomname;
int coin, rcol;
bool warpx, warpy;
};
#endif /* WARPCLASS_H */