mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-05 10:49:41 +01:00
58df371c3e
I also left a note for the in-game credits list to change the "ss" to an eszett when the Unicode font is implemented.
7442 lines
205 KiB
C++
7442 lines
205 KiB
C++
#include "Enums.h"
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#include "Game.h"
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#include "Graphics.h"
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#include "Entity.h"
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#include "Map.h"
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#include "Script.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sstream>
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#include "FileSystemUtils.h"
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#include "tinyxml.h"
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#include "Network.h"
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#include "MakeAndPlay.h"
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// lol, Win32 -flibit
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#ifdef _WIN32
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#define strcasecmp stricmp
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#endif
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//TODO: Non Urgent code cleanup
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const char* BoolToString(bool _b)
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{
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if(_b)
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{
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return "1";
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}
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else
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{
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return "0";
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}
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}
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bool GetButtonFromString(const char *pText, SDL_GameControllerButton *button)
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{
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if (*pText == '0' ||
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*pText == 'a' ||
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*pText == 'A')
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{
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*button = SDL_CONTROLLER_BUTTON_A;
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return true;
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}
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if (strcmp(pText, "1") == 0 ||
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*pText == 'b' ||
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*pText == 'B')
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{
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*button = SDL_CONTROLLER_BUTTON_B;
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return true;
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}
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if (*pText == '2' ||
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*pText == 'x' ||
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*pText == 'X')
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{
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*button = SDL_CONTROLLER_BUTTON_X;
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return true;
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}
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if (*pText == '3' ||
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*pText == 'y' ||
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*pText == 'Y')
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{
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*button = SDL_CONTROLLER_BUTTON_Y;
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return true;
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}
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if (*pText == '4' ||
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strcasecmp(pText, "BACK") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_BACK;
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return true;
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}
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if (*pText == '5' ||
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strcasecmp(pText, "GUIDE") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_GUIDE;
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return true;
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}
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if (*pText == '6' ||
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strcasecmp(pText, "START") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_START;
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return true;
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}
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if (*pText == '7' ||
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strcasecmp(pText, "LS") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_LEFTSTICK;
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return true;
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}
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if (*pText == '8' ||
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strcasecmp(pText, "RS") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
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return true;
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}
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if (*pText == '9' ||
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strcasecmp(pText, "LB") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
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return true;
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}
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if (strcmp(pText, "10") == 0 ||
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strcasecmp(pText, "RB") == 0)
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{
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*button = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
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return true;
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}
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return false;
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}
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void Game::init(void)
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{
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mutebutton = 0;
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infocus = true;
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muted = false;
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musicmuted = false;
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musicmutebutton = 0;
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glitchrunkludge = false;
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hascontrol = true;
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jumpheld = false;
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advancetext = false;
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jumppressed = 0;
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gravitycontrol = 0;
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teleport = false;
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edteleportent = 0; //Added in the port!
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companion = 0;
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roomchange = false;
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teleportscript = "";
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savemystats = false;
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quickrestartkludge = false;
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tapleft = 0;
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tapright = 0;
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press_right = 0;
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press_left = 0;
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advancetext = false;
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pausescript = false;
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completestop = false;
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activeactivity = -1;
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act_fade = 0;
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backgroundtext = false;
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startscript = false;
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newscript = "";
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inintermission = false;
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alarmon = false;
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alarmdelay = 0;
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blackout = false;
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creditposx = 0;
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creditposy = 0;
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creditposdelay = 0;
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useteleporter = false;
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teleport_to_teleporter = 0;
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activetele = false;
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readytotele = 0;
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activity_lastprompt = "";
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activity_r = 0;
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activity_g = 0;
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activity_b = 0;
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creditposition = 0;
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bestgamedeaths = -1;
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fullScreenEffect_badSignal = false;
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//Accessibility Options
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colourblindmode = false;
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noflashingmode = false;
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slowdown = 30;
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gameframerate=34;
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fullscreen = false;// true; //Assumed true at first unless overwritten at some point!
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stretchMode = 0;
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useLinearFilter = false;
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advanced_mode = false;
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fullScreenEffect_badSignal = false;
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// 0..5
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controllerSensitivity = 2;
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nodeathmode = false;
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nocutscenes = false;
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for(int i=0; i<50; i++)
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{
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customscript[i]="";
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}
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customcol=0;
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crewstats.resize(6);
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tele_crewstats.resize(6);
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quick_crewstats.resize(6);
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besttimes.resize(6, -1);
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besttrinkets.resize(6, -1);
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bestlives.resize(6, -1);
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bestrank.resize(6, -1);
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crewstats[0] = true;
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lastsaved = 0;
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tele_gametime = "00:00";
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tele_trinkets = 0;
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tele_currentarea = "Error! Error!";
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quick_gametime = "00:00";
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quick_trinkets = 0;
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quick_currentarea = "Error! Error!";
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//Menu stuff initiliased here:
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unlock.resize(25);
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unlocknotify.resize(25);
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currentmenuoption = 0;
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current_credits_list_index = 0;
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menuxoff = 0;
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menuyoff = 0;
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menucountdown = 0;
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levelpage=0;
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playcustomlevel=0;
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customleveltitle="";
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createmenu(Menu::mainmenu);
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deathcounts = 0;
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gameoverdelay = 0;
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frames = 0;
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seconds = 0;
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minutes = 0;
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hours = 0;
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gamesaved = false;
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savetime = "00:00";
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savearea = "nowhere";
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savetrinkets = 0;
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intimetrial = false;
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timetrialcountdown = 0;
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timetrialshinytarget = 0;
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timetrialparlost = false;
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timetrialpar = 0;
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timetrialresulttime = 0;
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totalflips = 0;
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hardestroom = "Welcome Aboard";
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hardestroomdeaths = 0;
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currentroomdeaths=0;
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inertia = 1.1f;
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swnmode = false;
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swntimer = 0;
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swngame = 0;//Not playing sine wave ninja!
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swnstate = 0;
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swnstate2 = 0;
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swnstate3 = 0;
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swnstate4 = 0;
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swndelay = 0;
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swndeaths = 0;
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supercrewmate = false;
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scmhurt = false;
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scmprogress = 0;
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scmmoveme = false;
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swncolstate = 0;
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swncoldelay = 0;
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swnrecord = 0;
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swnbestrank = 0;
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swnrank = 0;
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swnmessage = 0;
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clearcustomlevelstats();
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saveFilePath = FILESYSTEM_getUserSaveDirectory();
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TiXmlDocument doc;
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if (!FILESYSTEM_loadTiXmlDocument("saves/qsave.vvv", &doc))
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{
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quicksummary = "";
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printf("Quick Save Not Found\n");
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}
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else
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{
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TiXmlHandle hDoc(&doc);
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TiXmlElement* pElem;
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TiXmlHandle hRoot(0);
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pElem=hDoc.FirstChildElement().Element();
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if (!pElem)
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{
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printf("Quick Save Appears Corrupted: No XML Root\n");
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}
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// save this for later
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hRoot=TiXmlHandle(pElem);
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for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
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{
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std::string pKey(pElem->Value());
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const char* pText = pElem->GetText() ;
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if (pKey == "summary")
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{
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quicksummary = pText;
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}
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}
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}
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TiXmlDocument docTele;
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if (!FILESYSTEM_loadTiXmlDocument("saves/tsave.vvv", &docTele))
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{
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telesummary = "";
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printf("Teleporter Save Not Found\n");
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}
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else
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{
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TiXmlHandle hDoc(&docTele);
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TiXmlElement* pElem;
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TiXmlHandle hRoot(0);
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{
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pElem=hDoc.FirstChildElement().Element();
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// should always have a valid root but handle gracefully if it does
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if (!pElem)
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{
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printf("Teleporter Save Appears Corrupted: No XML Root\n");
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}
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// save this for later
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hRoot=TiXmlHandle(pElem);
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}
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for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
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{
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std::string pKey(pElem->Value());
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const char* pText = pElem->GetText() ;
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if (pKey == "summary")
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{
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telesummary = pText;
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}
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}
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}
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screenshake = flashlight = 0 ;
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stat_trinkets = 0;
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state = 1;
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statedelay = 0;
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//updatestate();
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skipfakeload = false;
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cliplaytest = false;
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playx = 0;
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playy = 0;
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playrx = 0;
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playry = 0;
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playgc = 0;
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fadetomenu = false;
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fadetomenudelay = 0;
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fadetolab = false;
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fadetolabdelay = 0;
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#if !defined(NO_CUSTOM_LEVELS)
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shouldreturntoeditor = false;
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#endif
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/* Terry's Patrons... */
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const char* superpatrons_arr[] = {
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"Anders Ekermo",
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"Andreas K|mper",
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"Anthony Burch",
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"Bennett Foddy",
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"Brendan O'Sullivan",
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"Christopher Armstrong",
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"Daniel Benmergui",
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"David Pittman",
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"Ian Bogost",
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"Ian Poma",
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"Jaz McDougall",
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"John Faulkenbury",
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"Jonathan Whiting",
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"Kyle Pulver",
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"Markus Persson",
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"Nathan Ostgard",
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"Nick Easler",
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"Stephen Lavelle",
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};
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superpatrons.insert(superpatrons.end(), superpatrons_arr, superpatrons_arr + sizeof(superpatrons_arr)/sizeof(superpatrons_arr[0]));
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const char* patrons_arr[] = {
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"Adam Wendt",
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"Andreas J{rgensen",
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"}ngel Louzao Penalva",
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"Ashley Burton",
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"Aubrey Hesselgren",
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"Bradley Rose",
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"Brendan Urquhart",
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"Chris Ayotte",
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"Christopher Zamanillo",
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"Daniel Schuller",
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"Hybrid Mind Studios",
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"Emilie McGinley",
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"Francisco Solares",
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"Hal Helms",
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"Hayden Scott-Baron",
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"Hermit Games",
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"Ido Yehieli",
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"Jade Vault Games",
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"James Andrews",
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"James Riley",
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"James Hsieh",
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"Jasper Byrne",
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"Jedediah Baker",
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"Jens Bergensten",
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"Jeremy J. Penner",
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"Jeremy Peterson",
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"Jim McGinley",
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"Jonathan Cartwright",
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"John Nesky",
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"Jos Yule",
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"Jose Flores",
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"Josh Bizeau",
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"Joshua Buergel",
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"Joshua Hochner",
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"Kurt Ostfeld",
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"Magnus P~lsson",
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"Mark Neschadimenko",
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"Matt Antonellis",
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"Matthew Reppert",
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"Michael Falkensteiner",
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"Michael Vendittelli",
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"Mike Kasprzak",
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"Mitchel Stein",
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"Sean Murray",
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"Simon Michael",
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"Simon Schmid",
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"Stephen Maxwell",
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"Swing Swing Submarine",
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"Tam Toucan",
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"Terry Dooher",
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"Tim W.",
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"Timothy Bragan",
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};
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patrons.insert(patrons.end(), patrons_arr, patrons_arr + sizeof(patrons_arr)/sizeof(patrons_arr[0]));
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/* CONTRIBUTORS.txt, again listed alphabetically (according to `sort`) by last name */
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const char* githubfriends_arr[] = {
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"Matt \"Fussmatte\" Aaldenberg", // TODO: Change to "Fußmatte" if/when UTF-8 support is added
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"AlexApps99",
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"Christoph B{hmwalder",
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"Charlie Bruce",
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"Brian Callahan",
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"Dav999",
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"Allison Fleischer",
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"Daniel Lee",
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"Fredrik Ljungdahl",
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"Matt Penny",
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"Elliott Saltar",
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"Marvin Scholz",
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"Keith Stellyes",
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"Elijah Stone",
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"Thomas S|nger",
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"Info Teddy",
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"Alexandra Tildea",
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"leo60228",
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"Emmanuel Vadot",
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"Remi Verschelde", // TODO: Change to "Rémi" if/when UTF-8 support is added
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"viri",
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"Wouter",
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};
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githubfriends.insert(githubfriends.end(), githubfriends_arr, githubfriends_arr + sizeof(githubfriends_arr)/sizeof(githubfriends_arr[0]));
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/* Calculate credits length, finally. */
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creditmaxposition = 1050 + (10 * (
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superpatrons.size() + patrons.size() + githubfriends.size()
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));
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}
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Game::~Game(void)
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{
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}
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void Game::lifesequence()
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{
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if (lifeseq > 0)
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{
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int i = obj.getplayer();
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obj.entities[i].invis = false;
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if (lifeseq == 2) obj.entities[i].invis = true;
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if (lifeseq == 6) obj.entities[i].invis = true;
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if (lifeseq >= 8) obj.entities[i].invis = true;
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if (lifeseq > 5) gravitycontrol = savegc;
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lifeseq--;
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if (lifeseq <= 0)
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{
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obj.entities[i].invis = false;
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}
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}
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}
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void Game::clearcustomlevelstats()
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{
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//just clearing the arrays
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for(int i=0; i<200; i++)
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{
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customlevelstats[i]="";
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customlevelscore[i]=0;
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}
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numcustomlevelstats=0;
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customlevelstatsloaded=false; //To ensure we don't load it where it isn't needed
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}
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void Game::updatecustomlevelstats(std::string clevel, int cscore)
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{
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if (clevel.find("levels/") != std::string::npos)
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{
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clevel = clevel.substr(7);
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}
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int tvar=-1;
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for(int j=0; j<numcustomlevelstats; j++)
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{
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if(clevel==customlevelstats[j])
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{
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tvar=j;
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j=numcustomlevelstats+1;
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}
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}
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if(tvar>=0 && cscore > customlevelscore[tvar])
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{
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//update existing entry
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customlevelscore[tvar]=cscore;
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}
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else
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{
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//add a new entry
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if(numcustomlevelstats<200)
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{
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customlevelstats[numcustomlevelstats]=clevel;
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customlevelscore[numcustomlevelstats]=cscore;
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numcustomlevelstats++;
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}
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}
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savecustomlevelstats();
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}
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void Game::loadcustomlevelstats()
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{
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//testing
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if(!customlevelstatsloaded)
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{
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TiXmlDocument doc;
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if (!FILESYSTEM_loadTiXmlDocument("saves/levelstats.vvv", &doc))
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{
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//No levelstats file exists; start new
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numcustomlevelstats=0;
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savecustomlevelstats();
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}
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else
|
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{
|
|
TiXmlHandle hDoc(&doc);
|
|
TiXmlElement* pElem;
|
|
TiXmlHandle hRoot(0);
|
|
|
|
{
|
|
pElem=hDoc.FirstChildElement().Element();
|
|
// should always have a valid root but handle gracefully if it does
|
|
if (!pElem)
|
|
{
|
|
printf("Error: Levelstats file corrupted\n");
|
|
}
|
|
|
|
// save this for later
|
|
hRoot=TiXmlHandle(pElem);
|
|
}
|
|
|
|
|
|
for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(pElem->Value());
|
|
const char* pText = pElem->GetText() ;
|
|
if(pText == NULL)
|
|
{
|
|
pText = "";
|
|
}
|
|
|
|
if (pKey == "numcustomlevelstats")
|
|
{
|
|
numcustomlevelstats = atoi(pText);
|
|
if(numcustomlevelstats>=200) numcustomlevelstats=199;
|
|
}
|
|
|
|
if (pKey == "customlevelscore")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
if(i<200) customlevelscore[i]=(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "customlevelstats")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,'|');
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
if(i<200) customlevelstats[i]=values[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Game::savecustomlevelstats()
|
|
{
|
|
TiXmlDocument doc;
|
|
TiXmlElement* msg;
|
|
TiXmlDeclaration* decl = new TiXmlDeclaration( "1.0", "", "" );
|
|
doc.LinkEndChild( decl );
|
|
|
|
TiXmlElement * root = new TiXmlElement( "Levelstats" );
|
|
doc.LinkEndChild( root );
|
|
|
|
TiXmlComment * comment = new TiXmlComment();
|
|
comment->SetValue(" Levelstats Save file " );
|
|
root->LinkEndChild( comment );
|
|
|
|
TiXmlElement * msgs = new TiXmlElement( "Data" );
|
|
root->LinkEndChild( msgs );
|
|
|
|
if(numcustomlevelstats>=200)numcustomlevelstats=199;
|
|
msg = new TiXmlElement( "numcustomlevelstats" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(numcustomlevelstats).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string customlevelscorestr;
|
|
for(int i = 0; i < numcustomlevelstats; i++ )
|
|
{
|
|
customlevelscorestr += help.String(customlevelscore[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "customlevelscore" );
|
|
msg->LinkEndChild( new TiXmlText( customlevelscorestr.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string customlevelstatsstr;
|
|
for(int i = 0; i < numcustomlevelstats; i++ )
|
|
{
|
|
customlevelstatsstr += customlevelstats[i] + "|";
|
|
}
|
|
msg = new TiXmlElement( "customlevelstats" );
|
|
msg->LinkEndChild( new TiXmlText( customlevelstatsstr.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
if(FILESYSTEM_saveTiXmlDocument("saves/levelstats.vvv", &doc))
|
|
{
|
|
printf("Level stats saved\n");
|
|
}
|
|
else
|
|
{
|
|
printf("Could Not Save level stats!\n");
|
|
printf("Failed: %s%s\n", saveFilePath.c_str(), "levelstats.vvv");
|
|
}
|
|
}
|
|
|
|
void Game::updatestate()
|
|
{
|
|
int i;
|
|
statedelay--;
|
|
if(statedelay<=0){
|
|
statedelay=0;
|
|
glitchrunkludge=false;
|
|
}
|
|
if (statedelay <= 0)
|
|
{
|
|
switch(state)
|
|
{
|
|
case 0:
|
|
//Do nothing here! Standard game state
|
|
break;
|
|
case 1:
|
|
//Game initilisation
|
|
state = 0;
|
|
break;
|
|
case 2:
|
|
//Opening cutscene
|
|
advancetext = true;
|
|
hascontrol = false;
|
|
state = 3;
|
|
graphics.createtextbox("To do: write quick", 50, 80, 164, 164, 255);
|
|
graphics.addline("intro to story!");
|
|
//Oh no! what happen to rest of crew etc crash into dimension
|
|
break;
|
|
case 4:
|
|
//End of opening cutscene for now
|
|
graphics.createtextbox(" Press arrow keys or WASD to move ", -1, 195, 174, 174, 174);
|
|
graphics.textboxtimer(60);
|
|
state = 0;
|
|
break;
|
|
case 5:
|
|
//Demo over
|
|
advancetext = true;
|
|
hascontrol = false;
|
|
/*graphics.createtextbox(" Prototype Complete ", 50, 80, 164, 164, 255);
|
|
graphics.addline("Congrats! More Info Soon!");
|
|
graphics.textboxcenter();
|
|
*/
|
|
|
|
startscript = true;
|
|
newscript="returntohub";
|
|
obj.removetrigger(5);
|
|
state = 6;
|
|
break;
|
|
case 7:
|
|
//End of opening cutscene for now
|
|
graphics.textboxremove();
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
state = 0;
|
|
break;
|
|
case 8:
|
|
//Enter dialogue
|
|
obj.removetrigger(8);
|
|
if (!obj.flags[13])
|
|
{
|
|
obj.flags[13] = true;
|
|
graphics.createtextbox(" Press ENTER to view map ", -1, 155, 174, 174, 174);
|
|
graphics.addline(" and quicksave");
|
|
graphics.textboxtimer(60);
|
|
}
|
|
state = 0;
|
|
break;
|
|
|
|
case 9:
|
|
//Start SWN Minigame Mode B
|
|
obj.removetrigger(9);
|
|
|
|
swnmode = true;
|
|
swngame = 6;
|
|
swndelay = 150;
|
|
swntimer = 60 * 30;
|
|
|
|
//set the checkpoint in the middle of the screen
|
|
savepoint = 0;
|
|
savex = 148;
|
|
savey = 100;
|
|
savegc = 0;
|
|
saverx = roomx;
|
|
savery = roomy;
|
|
savedir = 0;
|
|
|
|
state = 0;
|
|
break;
|
|
|
|
case 10:
|
|
//Start SWN Minigame Mode A
|
|
obj.removetrigger(10);
|
|
|
|
swnmode = true;
|
|
swngame = 4;
|
|
swndelay = 150;
|
|
swntimer = 60 * 30;
|
|
|
|
//set the checkpoint in the middle of the screen
|
|
savepoint = 0;
|
|
savex = 148;
|
|
savey = 100;
|
|
savegc = 0;
|
|
saverx = roomx;
|
|
savery = roomy;
|
|
savedir = 0;
|
|
|
|
state = 0;
|
|
break;
|
|
|
|
case 11:
|
|
//Intermission 1 instructional textbox, depends on last saved
|
|
graphics.textboxremovefast();
|
|
graphics.createtextbox(" When you're NOT standing on ", -1, 3, 174, 174, 174);
|
|
if (graphics.flipmode)
|
|
{
|
|
if (lastsaved == 2)
|
|
{
|
|
graphics.addline(" the ceiling, Vitellary will");
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
graphics.addline(" the ceiling, Vermilion will");
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
graphics.addline(" the ceiling, Verdigris will");
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
graphics.addline(" the ceiling, Victoria will");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (lastsaved == 2)
|
|
{
|
|
graphics.addline(" the floor, Vitellary will");
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
graphics.addline(" the floor, Vermilion will");
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
graphics.addline(" the floor, Verdigris will");
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
graphics.addline(" the floor, Victoria will");
|
|
}
|
|
}
|
|
|
|
graphics.addline(" stop and wait for you.");
|
|
graphics.textboxtimer(180);
|
|
state = 0;
|
|
break;
|
|
case 12:
|
|
//Intermission 1 instructional textbox, depends on last saved
|
|
obj.removetrigger(12);
|
|
if (!obj.flags[61])
|
|
{
|
|
obj.flags[61] = true;
|
|
graphics.textboxremovefast();
|
|
graphics.createtextbox(" You can't continue to the next ", -1, 8, 174, 174, 174);
|
|
if (lastsaved == 5)
|
|
{
|
|
graphics.addline(" room until she is safely across. ");
|
|
}
|
|
else
|
|
{
|
|
graphics.addline(" room until he is safely across. ");
|
|
}
|
|
graphics.textboxtimer(120);
|
|
}
|
|
state = 0;
|
|
break;
|
|
case 13:
|
|
//textbox removal
|
|
obj.removetrigger(13);
|
|
graphics.textboxremovefast();
|
|
state = 0;
|
|
break;
|
|
case 14:
|
|
//Intermission 1 instructional textbox, depends on last saved
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" When you're standing on the ceiling, ", -1, 3, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" When you're standing on the floor, ", -1, 3, 174, 174, 174);
|
|
}
|
|
if (lastsaved == 2)
|
|
{
|
|
graphics.addline(" Vitellary will try to walk to you. ");
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
graphics.addline(" Vermilion will try to walk to you. ");
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
graphics.addline(" Verdigris will try to walk to you. ");
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
graphics.addline(" Victoria will try to walk to you. ");
|
|
}
|
|
graphics.textboxtimer(280);
|
|
|
|
state = 0;
|
|
break;
|
|
|
|
case 15:
|
|
//leaving the naughty corner
|
|
obj.entities[obj.getplayer()].tile = 0;
|
|
state = 0;
|
|
break;
|
|
case 16:
|
|
//entering the naughty corner
|
|
if(obj.entities[obj.getplayer()].tile == 0)
|
|
{
|
|
obj.entities[obj.getplayer()].tile = 144;
|
|
music.playef(2);
|
|
}
|
|
state = 0;
|
|
break;
|
|
|
|
case 17:
|
|
//Arrow key tutorial
|
|
obj.removetrigger(17);
|
|
graphics.createtextbox(" If you prefer, you can press UP or ", -1, 195, 174, 174, 174);
|
|
graphics.addline(" DOWN instead of ACTION to flip.");
|
|
graphics.textboxtimer(100);
|
|
state = 0;
|
|
break;
|
|
|
|
case 20:
|
|
if (!obj.flags[1])
|
|
{
|
|
obj.flags[1] = true;
|
|
state = 0;
|
|
graphics.textboxremove();
|
|
}
|
|
obj.removetrigger(20);
|
|
break;
|
|
case 21:
|
|
if (!obj.flags[2])
|
|
{
|
|
obj.flags[2] = true;
|
|
state = 0;
|
|
graphics.textboxremove();
|
|
}
|
|
obj.removetrigger(21);
|
|
break;
|
|
case 22:
|
|
if (!obj.flags[3])
|
|
{
|
|
graphics.textboxremovefast();
|
|
obj.flags[3] = true;
|
|
state = 0;
|
|
graphics.createtextbox(" Press ACTION to flip ", -1, 25, 174, 174, 174);
|
|
graphics.textboxtimer(60);
|
|
}
|
|
obj.removetrigger(22);
|
|
break;
|
|
|
|
case 30:
|
|
//Generic "run script"
|
|
if (!obj.flags[4])
|
|
{
|
|
obj.flags[4] = true;
|
|
startscript = true;
|
|
newscript="firststeps";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(30);
|
|
state = 0;
|
|
break;
|
|
case 31:
|
|
//state = 55; statedelay = 50;
|
|
state = 0;
|
|
statedelay = 0;
|
|
if (!obj.flags[6])
|
|
{
|
|
obj.flags[6] = true;
|
|
|
|
obj.flags[5] = true;
|
|
startscript = true;
|
|
newscript="communicationstation";
|
|
state = 0;
|
|
statedelay = 0;
|
|
}
|
|
obj.removetrigger(31);
|
|
break;
|
|
case 32:
|
|
//Generic "run script"
|
|
if (!obj.flags[7])
|
|
{
|
|
obj.flags[7] = true;
|
|
startscript = true;
|
|
newscript="teleporterback";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(32);
|
|
state = 0;
|
|
break;
|
|
case 33:
|
|
//Generic "run script"
|
|
if (!obj.flags[9])
|
|
{
|
|
obj.flags[9] = true;
|
|
startscript = true;
|
|
newscript="rescueblue";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(33);
|
|
state = 0;
|
|
break;
|
|
case 34:
|
|
//Generic "run script"
|
|
if (!obj.flags[10])
|
|
{
|
|
obj.flags[10] = true;
|
|
startscript = true;
|
|
newscript="rescueyellow";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(34);
|
|
state = 0;
|
|
break;
|
|
case 35:
|
|
//Generic "run script"
|
|
if (!obj.flags[11])
|
|
{
|
|
obj.flags[11] = true;
|
|
startscript = true;
|
|
newscript="rescuegreen";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(35);
|
|
state = 0;
|
|
break;
|
|
case 36:
|
|
//Generic "run script"
|
|
if (!obj.flags[8])
|
|
{
|
|
obj.flags[8] = true;
|
|
startscript = true;
|
|
newscript="rescuered";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(36);
|
|
state = 0;
|
|
break;
|
|
|
|
case 37:
|
|
//Generic "run script"
|
|
if (companion == 0)
|
|
{
|
|
startscript = true;
|
|
newscript="int2_yellow";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(37);
|
|
state = 0;
|
|
break;
|
|
case 38:
|
|
//Generic "run script"
|
|
if (companion == 0)
|
|
{
|
|
startscript = true;
|
|
newscript="int2_red";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(38);
|
|
state = 0;
|
|
break;
|
|
case 39:
|
|
//Generic "run script"
|
|
if (companion == 0)
|
|
{
|
|
startscript = true;
|
|
newscript="int2_green";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(39);
|
|
state = 0;
|
|
break;
|
|
case 40:
|
|
//Generic "run script"
|
|
if (companion == 0)
|
|
{
|
|
startscript = true;
|
|
newscript="int2_blue";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(40);
|
|
state = 0;
|
|
break;
|
|
|
|
case 41:
|
|
//Generic "run script"
|
|
if (!obj.flags[60])
|
|
{
|
|
obj.flags[60] = true;
|
|
startscript = true;
|
|
if (lastsaved == 2)
|
|
{
|
|
newscript = "int1yellow_2";
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
newscript = "int1red_2";
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
newscript = "int1green_2";
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
newscript = "int1blue_2";
|
|
}
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(41);
|
|
state = 0;
|
|
break;
|
|
case 42:
|
|
//Generic "run script"
|
|
if (!obj.flags[62])
|
|
{
|
|
obj.flags[62] = true;
|
|
startscript = true;
|
|
if (lastsaved == 2)
|
|
{
|
|
newscript = "int1yellow_3";
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
newscript = "int1red_3";
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
newscript = "int1green_3";
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
newscript = "int1blue_3";
|
|
}
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(42);
|
|
state = 0;
|
|
break;
|
|
case 43:
|
|
//Generic "run script"
|
|
if (!obj.flags[63])
|
|
{
|
|
obj.flags[63] = true;
|
|
startscript = true;
|
|
if (lastsaved == 2)
|
|
{
|
|
newscript = "int1yellow_4";
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
newscript = "int1red_4";
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
newscript = "int1green_4";
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
newscript = "int1blue_4";
|
|
}
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(43);
|
|
state = 0;
|
|
break;
|
|
case 44:
|
|
//Generic "run script"
|
|
if (!obj.flags[64])
|
|
{
|
|
obj.flags[64] = true;
|
|
startscript = true;
|
|
if (lastsaved == 2)
|
|
{
|
|
newscript = "int1yellow_5";
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
newscript = "int1red_5";
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
newscript = "int1green_5";
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
newscript = "int1blue_5";
|
|
}
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(44);
|
|
state = 0;
|
|
break;
|
|
case 45:
|
|
//Generic "run script"
|
|
if (!obj.flags[65])
|
|
{
|
|
obj.flags[65] = true;
|
|
startscript = true;
|
|
if (lastsaved == 2)
|
|
{
|
|
newscript = "int1yellow_6";
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
newscript = "int1red_6";
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
newscript = "int1green_6";
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
newscript = "int1blue_6";
|
|
}
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(45);
|
|
state = 0;
|
|
break;
|
|
case 46:
|
|
//Generic "run script"
|
|
if (!obj.flags[66])
|
|
{
|
|
obj.flags[66] = true;
|
|
startscript = true;
|
|
if (lastsaved == 2)
|
|
{
|
|
newscript = "int1yellow_7";
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
newscript = "int1red_7";
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
newscript = "int1green_7";
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
newscript = "int1blue_7";
|
|
}
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(46);
|
|
state = 0;
|
|
break;
|
|
|
|
case 47:
|
|
//Generic "run script"
|
|
if (!obj.flags[69])
|
|
{
|
|
obj.flags[69] = true;
|
|
startscript = true;
|
|
newscript="trenchwarfare";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(47);
|
|
state = 0;
|
|
break;
|
|
case 48:
|
|
//Generic "run script"
|
|
if (!obj.flags[70])
|
|
{
|
|
obj.flags[70] = true;
|
|
startscript = true;
|
|
newscript="trinketcollector";
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(48);
|
|
state = 0;
|
|
break;
|
|
case 49:
|
|
//Start final level music
|
|
if (!obj.flags[71])
|
|
{
|
|
obj.flags[71] = true;
|
|
music.niceplay(15); //Final level remix
|
|
state = 0;
|
|
}
|
|
obj.removetrigger(49);
|
|
state = 0;
|
|
break;
|
|
|
|
case 50:
|
|
music.playef(15);
|
|
graphics.createtextbox("Help! Can anyone hear", 35, 15, 255, 134, 255);
|
|
graphics.addline("this message?");
|
|
graphics.textboxtimer(60);
|
|
state++;
|
|
statedelay = 100;
|
|
break;
|
|
case 51:
|
|
music.playef(15);
|
|
graphics.createtextbox("Verdigris? Are you out", 30, 12, 255, 134, 255);
|
|
graphics.addline("there? Are you ok?");
|
|
graphics.textboxtimer(60);
|
|
state++;
|
|
statedelay = 100;
|
|
break;
|
|
case 52:
|
|
music.playef(15);
|
|
graphics.createtextbox("Please help us! We've crashed", 5, 22, 255, 134, 255);
|
|
graphics.addline("and need assistance!");
|
|
graphics.textboxtimer(60);
|
|
state++;
|
|
statedelay = 100;
|
|
break;
|
|
case 53:
|
|
music.playef(15);
|
|
graphics.createtextbox("Hello? Anyone out there?", 40, 15, 255, 134, 255);
|
|
graphics.textboxtimer(60);
|
|
state++;
|
|
statedelay = 100;
|
|
break;
|
|
case 54:
|
|
music.playef(15);
|
|
graphics.createtextbox("This is Doctor Violet from the", 5, 8, 255, 134, 255);
|
|
graphics.addline("D.S.S. Souleye! Please respond!");
|
|
graphics.textboxtimer(60);
|
|
state++;
|
|
statedelay = 100;
|
|
break;
|
|
case 55:
|
|
music.playef(15);
|
|
graphics.createtextbox("Please... Anyone...", 45, 14, 255, 134, 255);
|
|
graphics.textboxtimer(60);
|
|
state++;
|
|
statedelay = 100;
|
|
break;
|
|
case 56:
|
|
music.playef(15);
|
|
graphics.createtextbox("Please be alright, everyone...", 25, 18, 255, 134, 255);
|
|
graphics.textboxtimer(60);
|
|
state=50;
|
|
statedelay = 100;
|
|
break;
|
|
|
|
|
|
case 80:
|
|
//Used to return to menu from the game
|
|
if(graphics.fademode == 1) state++;
|
|
break;
|
|
case 81:
|
|
quittomenu();
|
|
state = 0;
|
|
break;
|
|
|
|
case 82:
|
|
//Time Trial Complete!
|
|
obj.removetrigger(82);
|
|
hascontrol = false;
|
|
timetrialresulttime = seconds + (minutes * 60);
|
|
timetrialrank = 0;
|
|
if (timetrialresulttime <= timetrialpar) timetrialrank++;
|
|
if (trinkets() >= timetrialshinytarget) timetrialrank++;
|
|
if (deathcounts == 0) timetrialrank++;
|
|
|
|
if (timetrialresulttime < besttimes[timetriallevel] || besttimes[timetriallevel]==-1)
|
|
{
|
|
besttimes[timetriallevel] = timetrialresulttime;
|
|
}
|
|
if (trinkets() > besttrinkets[timetriallevel] || besttrinkets[timetriallevel]==-1)
|
|
{
|
|
besttrinkets[timetriallevel] = trinkets();
|
|
}
|
|
if (deathcounts < bestlives[timetriallevel] || bestlives[timetriallevel]==-1)
|
|
{
|
|
bestlives[timetriallevel] = deathcounts;
|
|
}
|
|
if (timetrialrank > bestrank[timetriallevel] || bestrank[timetriallevel]==-1)
|
|
{
|
|
bestrank[timetriallevel] = timetrialrank;
|
|
if(timetrialrank>=3){
|
|
if(timetriallevel==0) NETWORK_unlockAchievement("vvvvvvtimetrial_station1_fixed");
|
|
if(timetriallevel==1) NETWORK_unlockAchievement("vvvvvvtimetrial_lab_fixed");
|
|
if(timetriallevel==2) NETWORK_unlockAchievement("vvvvvvtimetrial_tower_fixed");
|
|
if(timetriallevel==3) NETWORK_unlockAchievement("vvvvvvtimetrial_station2_fixed");
|
|
if(timetriallevel==4) NETWORK_unlockAchievement("vvvvvvtimetrial_warp_fixed");
|
|
if(timetriallevel==5) NETWORK_unlockAchievement("vvvvvvtimetrial_final_fixed");
|
|
}
|
|
}
|
|
|
|
savestats();
|
|
|
|
graphics.fademode = 2;
|
|
music.fadeout();
|
|
state++;
|
|
break;
|
|
case 83:
|
|
frames--;
|
|
if(graphics.fademode == 1) state++;
|
|
break;
|
|
case 84:
|
|
graphics.flipmode = false;
|
|
gamestate = TITLEMODE;
|
|
graphics.fademode = 4;
|
|
graphics.backgrounddrawn = true;
|
|
map.tdrawback = true;
|
|
createmenu(Menu::timetrialcomplete);
|
|
state = 0;
|
|
break;
|
|
|
|
|
|
case 85:
|
|
//Cutscene skip version of final level change
|
|
obj.removetrigger(85);
|
|
//Init final stretch
|
|
state++;
|
|
music.playef(9);
|
|
music.play(2);
|
|
obj.flags[72] = true;
|
|
|
|
screenshake = 10;
|
|
flashlight = 5;
|
|
map.finalstretch = true;
|
|
map.warpx = false;
|
|
map.warpy = false;
|
|
map.background = 6;
|
|
|
|
map.final_colormode = true;
|
|
map.final_colorframe = 1;
|
|
|
|
state = 0;
|
|
break;
|
|
|
|
//From 90-100 are run scripts for the eurogamer expo only, remove later
|
|
case 90:
|
|
//Generic "run script"
|
|
startscript = true;
|
|
newscript="startexpolevel_station1";
|
|
obj.removetrigger(90);
|
|
state = 0;
|
|
break;
|
|
case 91:
|
|
//Generic "run script"
|
|
startscript = true;
|
|
newscript="startexpolevel_lab";
|
|
obj.removetrigger(91);
|
|
state = 0;
|
|
break;
|
|
case 92:
|
|
//Generic "run script"
|
|
startscript = true;
|
|
newscript="startexpolevel_warp";
|
|
obj.removetrigger(92);
|
|
state = 0;
|
|
break;
|
|
case 93:
|
|
//Generic "run script"
|
|
startscript = true;
|
|
newscript="startexpolevel_tower";
|
|
obj.removetrigger(93);
|
|
state = 0;
|
|
break;
|
|
case 94:
|
|
//Generic "run script"
|
|
startscript = true;
|
|
newscript="startexpolevel_station2";
|
|
obj.removetrigger(94);
|
|
state = 0;
|
|
break;
|
|
case 95:
|
|
//Generic "run script"
|
|
startscript = true;
|
|
newscript="startexpolevel_final";
|
|
obj.removetrigger(95);
|
|
state = 0;
|
|
break;
|
|
|
|
case 96:
|
|
//Used to return to gravitron to game
|
|
if(graphics.fademode == 1) state++;
|
|
break;
|
|
case 97:
|
|
returntolab();
|
|
state = 0;
|
|
break;
|
|
|
|
case 100:
|
|
//
|
|
// Meeting crewmate in the warpzone
|
|
//
|
|
obj.removetrigger(100);
|
|
if (!obj.flags[4])
|
|
{
|
|
obj.flags[4] = true;
|
|
state++;
|
|
}
|
|
break;
|
|
case 101:
|
|
{
|
|
|
|
|
|
i = obj.getplayer();
|
|
hascontrol = false;
|
|
if (obj.entities[i].onroof > 0 && gravitycontrol == 1)
|
|
{
|
|
gravitycontrol = 0;
|
|
music.playef(1);
|
|
}
|
|
if (obj.entities[i].onground > 0)
|
|
{
|
|
state++;
|
|
}
|
|
}
|
|
break;
|
|
case 102:
|
|
{
|
|
|
|
|
|
companion = 6;
|
|
i = obj.getcompanion();
|
|
obj.entities[i].tile = 0;
|
|
obj.entities[i].state = 1;
|
|
|
|
advancetext = true;
|
|
hascontrol = false;
|
|
|
|
graphics.createtextbox("Captain! I've been so worried!", 60, 90, 164, 255, 164);
|
|
state++;
|
|
music.playef(12);
|
|
}
|
|
break;
|
|
case 104:
|
|
graphics.createtextbox("I'm glad you're ok!", 135, 152, 164, 164, 255);
|
|
state++;
|
|
music.playef(11);
|
|
graphics.textboxactive();
|
|
break;
|
|
case 106:
|
|
{
|
|
graphics.createtextbox("I've been trying to find a", 74, 70, 164, 255, 164);
|
|
graphics.addline("way out, but I keep going");
|
|
graphics.addline("around in circles...");
|
|
state++;
|
|
music.playef(2);
|
|
graphics.textboxactive();
|
|
i = obj.getcompanion();
|
|
obj.entities[i].tile = 54;
|
|
obj.entities[i].state = 0;
|
|
}
|
|
break;
|
|
case 108:
|
|
graphics.createtextbox("Don't worry! I have a", 125, 152, 164, 164, 255);
|
|
graphics.addline("teleporter key!");
|
|
state++;
|
|
music.playef(11);
|
|
graphics.textboxactive();
|
|
break;
|
|
case 110:
|
|
{
|
|
|
|
i = obj.getcompanion();
|
|
obj.entities[i].tile = 0;
|
|
obj.entities[i].state = 1;
|
|
graphics.createtextbox("Follow me!", 185, 154, 164, 164, 255);
|
|
state++;
|
|
music.playef(11);
|
|
graphics.textboxactive();
|
|
|
|
}
|
|
break;
|
|
case 112:
|
|
graphics.textboxremove();
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
|
|
state = 0;
|
|
break;
|
|
|
|
case 115:
|
|
//
|
|
// Test script for space station, totally delete me!
|
|
//
|
|
{
|
|
i = obj.getplayer();
|
|
hascontrol = false;
|
|
state++;
|
|
}
|
|
break;
|
|
case 116:
|
|
advancetext = true;
|
|
hascontrol = false;
|
|
|
|
graphics.createtextbox("Sorry Eurogamers! Teleporting around", 60 - 20, 200, 255, 64, 64);
|
|
graphics.addline("the map doesn't work in this version!");
|
|
graphics.textboxcenterx();
|
|
state++;
|
|
break;
|
|
case 118:
|
|
graphics.textboxremove();
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
|
|
state = 0;
|
|
break;
|
|
|
|
case 120:
|
|
//
|
|
// Meeting crewmate in the space station
|
|
//
|
|
obj.removetrigger(120);
|
|
if (!obj.flags[5])
|
|
{
|
|
obj.flags[5] = true;
|
|
state++;
|
|
}
|
|
break;
|
|
case 121:
|
|
{
|
|
|
|
i = obj.getplayer();
|
|
hascontrol = false;
|
|
if (obj.entities[i].onground > 0 && gravitycontrol == 0)
|
|
{
|
|
gravitycontrol = 1;
|
|
music.playef(1);
|
|
}
|
|
if (obj.entities[i].onroof > 0)
|
|
{
|
|
state++;
|
|
}
|
|
|
|
}
|
|
break;
|
|
case 122:
|
|
companion = 7;
|
|
i = obj.getcompanion();
|
|
obj.entities[i].tile = 6;
|
|
obj.entities[i].state = 1;
|
|
|
|
advancetext = true;
|
|
hascontrol = false;
|
|
|
|
graphics.createtextbox("Captain! You're ok!", 60-10, 90-40, 255, 255, 134);
|
|
state++;
|
|
music.playef(14);
|
|
break;
|
|
case 124:
|
|
graphics.createtextbox("I've found a teleporter, but", 60-20, 90 - 40, 255, 255, 134);
|
|
graphics.addline("I can't get it to go anywhere...");
|
|
state++;
|
|
music.playef(2);
|
|
graphics.textboxactive();
|
|
i = obj.getcompanion(); //obj.entities[i].tile = 66; obj.entities[i].state = 0;
|
|
break;
|
|
case 126:
|
|
graphics.createtextbox("I can help with that!", 125, 152-40, 164, 164, 255);
|
|
state++;
|
|
music.playef(11);
|
|
graphics.textboxactive();
|
|
break;
|
|
case 128:
|
|
graphics.createtextbox("I have the teleporter", 130, 152-35, 164, 164, 255);
|
|
graphics.addline("codex for our ship!");
|
|
state++;
|
|
music.playef(11);
|
|
graphics.textboxactive();
|
|
break;
|
|
|
|
case 130:
|
|
graphics.createtextbox("Yey! Let's go home!", 60-30, 90-35, 255, 255, 134);
|
|
state++;
|
|
music.playef(14);
|
|
graphics.textboxactive();
|
|
i = obj.getcompanion();
|
|
obj.entities[i].tile = 6;
|
|
obj.entities[i].state = 1;
|
|
break;
|
|
case 132:
|
|
graphics.textboxremove();
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
|
|
state = 0;
|
|
break;
|
|
|
|
case 200:
|
|
//Init final stretch
|
|
state++;
|
|
music.playef(9);
|
|
//music.play(2);
|
|
obj.flags[72] = true;
|
|
|
|
screenshake = 10;
|
|
flashlight = 5;
|
|
map.finalstretch = true;
|
|
map.warpx = false;
|
|
map.warpy = false;
|
|
map.background = 6;
|
|
|
|
map.final_colormode = true;
|
|
map.final_colorframe = 1;
|
|
|
|
startscript = true;
|
|
newscript="finalterminal_finish";
|
|
state = 0;
|
|
break;
|
|
|
|
|
|
case 300:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[0];
|
|
obj.removetrigger(300);
|
|
state = 0;
|
|
break;
|
|
case 301:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[1];
|
|
obj.removetrigger(301);
|
|
state = 0;
|
|
break;
|
|
case 302:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[2];
|
|
obj.removetrigger(302);
|
|
state = 0;
|
|
break;
|
|
case 303:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[3];
|
|
obj.removetrigger(303);
|
|
state = 0;
|
|
break;
|
|
case 304:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[4];
|
|
obj.removetrigger(304);
|
|
state = 0;
|
|
break;
|
|
case 305:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[5];
|
|
obj.removetrigger(305);
|
|
state = 0;
|
|
break;
|
|
case 306:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[6];
|
|
obj.removetrigger(306);
|
|
state = 0;
|
|
break;
|
|
case 307:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[7];
|
|
obj.removetrigger(307);
|
|
state = 0;
|
|
break;
|
|
case 308:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[8];
|
|
obj.removetrigger(308);
|
|
state = 0;
|
|
break;
|
|
case 309:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[9];
|
|
obj.removetrigger(309);
|
|
state = 0;
|
|
break;
|
|
case 310:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[10];
|
|
obj.removetrigger(310);
|
|
state = 0;
|
|
break;
|
|
case 311:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[11];
|
|
obj.removetrigger(311);
|
|
state = 0;
|
|
break;
|
|
case 312:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[12];
|
|
obj.removetrigger(312);
|
|
state = 0;
|
|
break;
|
|
case 313:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[13];
|
|
obj.removetrigger(313);
|
|
state = 0;
|
|
break;
|
|
case 314:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[14];
|
|
obj.removetrigger(314);
|
|
state = 0;
|
|
break;
|
|
case 315:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[15];
|
|
obj.removetrigger(315);
|
|
state = 0;
|
|
break;
|
|
case 316:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[16];
|
|
obj.removetrigger(316);
|
|
state = 0;
|
|
break;
|
|
case 317:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[17];
|
|
obj.removetrigger(317);
|
|
state = 0;
|
|
break;
|
|
case 318:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[18];
|
|
obj.removetrigger(318);
|
|
state = 0;
|
|
break;
|
|
case 319:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[19];
|
|
obj.removetrigger(319);
|
|
state = 0;
|
|
break;
|
|
case 320:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[20];
|
|
obj.removetrigger(320);
|
|
state = 0;
|
|
break;
|
|
case 321:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[21];
|
|
obj.removetrigger(321);
|
|
state = 0;
|
|
break;
|
|
case 322:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[22];
|
|
obj.removetrigger(322);
|
|
state = 0;
|
|
break;
|
|
case 323:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[23];
|
|
obj.removetrigger(323);
|
|
state = 0;
|
|
break;
|
|
case 324:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[24];
|
|
obj.removetrigger(324);
|
|
state = 0;
|
|
break;
|
|
case 325:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[25];
|
|
obj.removetrigger(325);
|
|
state = 0;
|
|
break;
|
|
case 326:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[26];
|
|
obj.removetrigger(326);
|
|
state = 0;
|
|
break;
|
|
case 327:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[27];
|
|
obj.removetrigger(327);
|
|
state = 0;
|
|
break;
|
|
case 328:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[28];
|
|
obj.removetrigger(328);
|
|
state = 0;
|
|
break;
|
|
case 329:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[29];
|
|
obj.removetrigger(329);
|
|
state = 0;
|
|
break;
|
|
case 330:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[30];
|
|
obj.removetrigger(330);
|
|
state = 0;
|
|
break;
|
|
case 331:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[31];
|
|
obj.removetrigger(331);
|
|
state = 0;
|
|
break;
|
|
case 332:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[32];
|
|
obj.removetrigger(332);
|
|
state = 0;
|
|
break;
|
|
case 333:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[33];
|
|
obj.removetrigger(333);
|
|
state = 0;
|
|
break;
|
|
case 334:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[34];
|
|
obj.removetrigger(334);
|
|
state = 0;
|
|
break;
|
|
case 335:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[35];
|
|
obj.removetrigger(335);
|
|
state = 0;
|
|
break;
|
|
case 336:
|
|
startscript = true;
|
|
newscript="custom_"+customscript[36];
|
|
obj.removetrigger(336);
|
|
state = 0;
|
|
break;
|
|
|
|
case 1000:
|
|
graphics.showcutscenebars = true;
|
|
hascontrol = false;
|
|
completestop = true;
|
|
state++;
|
|
statedelay = 15;
|
|
break;
|
|
case 1001:
|
|
//Found a trinket!
|
|
advancetext = true;
|
|
state++;
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Congratulations! ", 50, 105, 174, 174, 174);
|
|
graphics.addline("");
|
|
graphics.addline("You have found a shiny trinket!");
|
|
graphics.textboxcenterx();
|
|
|
|
#if !defined(NO_CUSTOM_LEVELS)
|
|
if(map.custommode)
|
|
{
|
|
graphics.createtextbox(" " + help.number(trinkets()) + " out of " + help.number(ed.numtrinkets())+ " ", 50, 65, 174, 174, 174);
|
|
graphics.textboxcenterx();
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
graphics.createtextbox(" " + help.number(trinkets()) + " out of Twenty ", 50, 65, 174, 174, 174);
|
|
graphics.textboxcenterx();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Congratulations! ", 50, 85, 174, 174, 174);
|
|
graphics.addline("");
|
|
graphics.addline("You have found a shiny trinket!");
|
|
graphics.textboxcenterx();
|
|
|
|
#if !defined(NO_CUSTOM_LEVELS)
|
|
if(map.custommode)
|
|
{
|
|
graphics.createtextbox(" " + help.number(trinkets()) + " out of " + help.number(ed.numtrinkets())+ " ", 50, 135, 174, 174, 174);
|
|
graphics.textboxcenterx();
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
graphics.createtextbox(" " + help.number(trinkets()) + " out of Twenty ", 50, 135, 174, 174, 174);
|
|
graphics.textboxcenterx();
|
|
}
|
|
}
|
|
break;
|
|
case 1003:
|
|
graphics.textboxremove();
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
completestop = false;
|
|
state = 0;
|
|
//music.play(music.resumesong);
|
|
if(!muted && music.currentsong>-1) music.fadeMusicVolumeIn(3000);
|
|
graphics.showcutscenebars = false;
|
|
break;
|
|
|
|
case 1010:
|
|
graphics.showcutscenebars = true;
|
|
hascontrol = false;
|
|
completestop = true;
|
|
state++;
|
|
statedelay = 15;
|
|
break;
|
|
#if !defined(NO_CUSTOM_LEVELS)
|
|
case 1011:
|
|
//Found a crewmate!
|
|
advancetext = true;
|
|
state++;
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Congratulations! ", 50, 105, 174, 174, 174);
|
|
graphics.addline("");
|
|
graphics.addline("You have found a lost crewmate!");
|
|
graphics.textboxcenterx();
|
|
|
|
if(ed.numcrewmates()-crewmates()==0)
|
|
{
|
|
graphics.createtextbox(" All crewmates rescued! ", 50, 65, 174, 174, 174);
|
|
}
|
|
else if(ed.numcrewmates()-crewmates()==1)
|
|
{
|
|
graphics.createtextbox(" " + help.number(ed.numcrewmates()-crewmates())+ " remains ", 50, 65, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" " + help.number(ed.numcrewmates()-crewmates())+ " remain ", 50, 65, 174, 174, 174);
|
|
}
|
|
graphics.textboxcenterx();
|
|
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Congratulations! ", 50, 85, 174, 174, 174);
|
|
graphics.addline("");
|
|
graphics.addline("You have found a lost crewmate!");
|
|
graphics.textboxcenterx();
|
|
|
|
if(ed.numcrewmates()-crewmates()==0)
|
|
{
|
|
graphics.createtextbox(" All crewmates rescued! ", 50, 135, 174, 174, 174);
|
|
}
|
|
else if(ed.numcrewmates()-crewmates()==1)
|
|
{
|
|
graphics.createtextbox(" " + help.number(ed.numcrewmates()-crewmates())+ " remains ", 50, 135, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" " + help.number(ed.numcrewmates()-crewmates())+ " remain ", 50, 135, 174, 174, 174);
|
|
}
|
|
graphics.textboxcenterx();
|
|
}
|
|
break;
|
|
case 1013:
|
|
graphics.textboxremove();
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
completestop = false;
|
|
state = 0;
|
|
|
|
if(ed.numcrewmates()-crewmates()==0)
|
|
{
|
|
if(map.custommodeforreal)
|
|
{
|
|
graphics.fademode = 2;
|
|
if(!muted && ed.levmusic>0) music.fadeMusicVolumeIn(3000);
|
|
if(ed.levmusic>0) music.fadeout();
|
|
state=1014;
|
|
}
|
|
else
|
|
{
|
|
gamestate = EDITORMODE;
|
|
graphics.backgrounddrawn=false;
|
|
if(!muted && ed.levmusic>0) music.fadeMusicVolumeIn(3000);
|
|
if(ed.levmusic>0) music.fadeout();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(!muted && ed.levmusic>0) music.fadeMusicVolumeIn(3000);
|
|
}
|
|
graphics.showcutscenebars = false;
|
|
returntomenu(Menu::levellist);
|
|
break;
|
|
#endif
|
|
case 1014:
|
|
frames--;
|
|
if(graphics.fademode == 1) state++;
|
|
break;
|
|
case 1015:
|
|
graphics.flipmode = false;
|
|
gamestate = TITLEMODE;
|
|
graphics.fademode = 4;
|
|
music.play(6);
|
|
graphics.backgrounddrawn = true;
|
|
map.tdrawback = true;
|
|
#if !defined(NO_CUSTOM_LEVELS)
|
|
//Update level stats
|
|
if(ed.numcrewmates()-crewmates()==0)
|
|
{
|
|
//Finished level
|
|
if(ed.numtrinkets()-trinkets()==0)
|
|
{
|
|
//and got all the trinkets!
|
|
updatecustomlevelstats(customlevelfilename, 3);
|
|
}
|
|
else
|
|
{
|
|
updatecustomlevelstats(customlevelfilename, 1);
|
|
}
|
|
}
|
|
#endif
|
|
state = 0;
|
|
break;
|
|
|
|
|
|
case 2000:
|
|
//Game Saved!
|
|
if (intimetrial || nodeathmode || inintermission)
|
|
{
|
|
state = 0;
|
|
}
|
|
else
|
|
{
|
|
savetele();
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Game Saved ", -1, 202, 174, 174, 174);
|
|
graphics.textboxtimer(25);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Game Saved ", -1, 12, 174, 174, 174);
|
|
graphics.textboxtimer(25);
|
|
}
|
|
state = 0;
|
|
}
|
|
break;
|
|
|
|
case 2500:
|
|
|
|
music.play(5);
|
|
//Activating a teleporter (appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 2501:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
//we're done here!
|
|
music.playef(10);
|
|
break;
|
|
case 2502:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
|
|
obj.entities[i].xp = obj.entities[obj.getteleporter()].xp+44;
|
|
obj.entities[i].yp = obj.entities[obj.getteleporter()].yp+44;
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = 6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = 6;
|
|
|
|
i = obj.getteleporter();
|
|
obj.entities[i].tile = 1;
|
|
obj.entities[i].colour = 101;
|
|
break;
|
|
case 2503:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 2504:
|
|
state++;
|
|
i = obj.getplayer();
|
|
//obj.entities[i].xp += 10;
|
|
break;
|
|
case 2505:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 8;
|
|
break;
|
|
case 2506:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 6;
|
|
break;
|
|
case 2507:
|
|
state++;
|
|
i = obj.getplayer();
|
|
//obj.entities[i].xp += 4;
|
|
break;
|
|
case 2508:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 2;
|
|
break;
|
|
case 2509:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 1;
|
|
break;
|
|
case 2510:
|
|
advancetext = true;
|
|
hascontrol = false;
|
|
graphics.createtextbox("Hello?", 125+24, 152-20, 164, 164, 255);
|
|
state++;
|
|
music.playef(11);
|
|
graphics.textboxactive();
|
|
break;
|
|
case 2512:
|
|
advancetext = true;
|
|
hascontrol = false;
|
|
graphics.createtextbox("Is anyone there?", 125+8, 152-24, 164, 164, 255);
|
|
state++;
|
|
music.playef(11);
|
|
graphics.textboxactive();
|
|
break;
|
|
case 2514:
|
|
graphics.textboxremove();
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
|
|
state = 0;
|
|
music.play(3);
|
|
break;
|
|
|
|
|
|
case 3000:
|
|
//Activating a teleporter (long version for level complete)
|
|
state++;
|
|
statedelay = 30;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 3001:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
music.playef(9);
|
|
break;
|
|
case 3002:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
music.playef(9);
|
|
break;
|
|
case 3003:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
music.playef(9);
|
|
break;
|
|
case 3004:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
//we're done here!
|
|
music.playef(10);
|
|
break;
|
|
case 3005:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 50;
|
|
//testing!
|
|
//state = 3006; //Warp Zone
|
|
//state = 3020; //Space Station
|
|
switch(companion)
|
|
{
|
|
case 6:
|
|
state = 3006;
|
|
break; //Warp Zone
|
|
case 7:
|
|
state = 3020;
|
|
break; //Space Station
|
|
case 8:
|
|
state = 3040;
|
|
break; //Lab
|
|
case 9:
|
|
state = 3060;
|
|
break; //Tower
|
|
case 10:
|
|
state = 3080;
|
|
break; //Intermission 2
|
|
case 11:
|
|
state = 3085;
|
|
break; //Intermission 1
|
|
}
|
|
|
|
i = obj.getplayer();
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = true;
|
|
|
|
i = obj.getcompanion();
|
|
if(i>-1)
|
|
{
|
|
obj.removeentity(i);
|
|
}
|
|
|
|
i = obj.getteleporter();
|
|
obj.entities[i].tile = 1;
|
|
obj.entities[i].colour = 100;
|
|
break;
|
|
|
|
case 3006:
|
|
//Level complete! (warp zone)
|
|
unlocknum(4);
|
|
lastsaved = 4;
|
|
music.play(0);
|
|
state++;
|
|
statedelay = 75;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 180, 165, 165, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 12, 165, 165, 255);
|
|
}
|
|
//graphics.addline(" Level Complete! ");
|
|
graphics.addline(" ");
|
|
graphics.addline("");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
|
|
/* advancetext = true;
|
|
hascontrol = false;
|
|
state = 3;
|
|
graphics.createtextbox("To do: write quick", 50, 80, 164, 164, 255);
|
|
graphics.addline("intro to story!");*/
|
|
break;
|
|
case 3007:
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 104, 175,174,174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 64+8+16, 175,174,174);
|
|
}
|
|
graphics.addline(" You have rescued ");
|
|
graphics.addline(" a crew member! ");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3008:
|
|
{
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
int temp = 6 - crewrescued();
|
|
if (temp == 1)
|
|
{
|
|
std::string tempstring = " One remains ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else if (temp > 0)
|
|
{
|
|
std::string tempstring = " " + help.number(temp) + " remain ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
}
|
|
case 3009:
|
|
state++;
|
|
statedelay = 0;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 20, 164, 164, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 196, 164, 164, 255);
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3010:
|
|
if (jumppressed)
|
|
{
|
|
state++;
|
|
statedelay = 30;
|
|
graphics.textboxremove();
|
|
}
|
|
break;
|
|
case 3011:
|
|
state = 3070;
|
|
statedelay = 0;
|
|
break;
|
|
|
|
case 3020:
|
|
//Level complete! (Space Station 2)
|
|
unlocknum(3);
|
|
lastsaved = 2;
|
|
music.play(0);
|
|
state++;
|
|
statedelay = 75;
|
|
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 180, 165, 165, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 12, 165, 165, 255);
|
|
}
|
|
//graphics.addline(" Level Complete! ");
|
|
graphics.addline(" ");
|
|
graphics.addline("");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
|
|
/* advancetext = true;
|
|
hascontrol = false;
|
|
state = 3;
|
|
graphics.createtextbox("To do: write quick", 50, 80, 164, 164, 255);
|
|
graphics.addline("intro to story!");*/
|
|
break;
|
|
case 3021:
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 104, 174,175,174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 64+8+16, 174,175,174);
|
|
}
|
|
graphics.addline(" You have rescued ");
|
|
graphics.addline(" a crew member! ");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3022:
|
|
{
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
int temp = 6 - crewrescued();
|
|
if (temp == 1)
|
|
{
|
|
std::string tempstring = " One remains ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else if (temp > 0)
|
|
{
|
|
std::string tempstring = " " + help.number(temp) + " remain ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
}
|
|
case 3023:
|
|
state++;
|
|
statedelay = 0;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 20, 164, 164, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 196, 164, 164, 255);
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3024:
|
|
if (jumppressed)
|
|
{
|
|
state++;
|
|
statedelay = 30;
|
|
graphics.textboxremove();
|
|
}
|
|
break;
|
|
case 3025:
|
|
state = 3070;
|
|
statedelay = 0;
|
|
break;
|
|
|
|
case 3040:
|
|
//Level complete! (Lab)
|
|
unlocknum(1);
|
|
lastsaved = 5;
|
|
music.play(0);
|
|
state++;
|
|
statedelay = 75;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 180, 165, 165, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 12, 165, 165, 255);
|
|
}
|
|
//graphics.addline(" Level Complete! ");
|
|
graphics.addline(" ");
|
|
graphics.addline("");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
|
|
/* advancetext = true;
|
|
hascontrol = false;
|
|
state = 3;
|
|
graphics.createtextbox("To do: write quick", 50, 80, 164, 164, 255);
|
|
graphics.addline("intro to story!");*/
|
|
break;
|
|
case 3041:
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 104, 174,174,175);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 64+8+16, 174,174,175);
|
|
}
|
|
graphics.addline(" You have rescued ");
|
|
graphics.addline(" a crew member! ");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3042:
|
|
{
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
int temp = 6 - crewrescued();
|
|
if (temp == 1)
|
|
{
|
|
std::string tempstring = " One remains ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else if (temp > 0)
|
|
{
|
|
std::string tempstring = " " + help.number(temp) + " remain ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
}
|
|
case 3043:
|
|
state++;
|
|
statedelay = 0;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 20, 164, 164, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 196, 164, 164, 255);
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3044:
|
|
if (jumppressed)
|
|
{
|
|
state++;
|
|
statedelay = 30;
|
|
graphics.textboxremove();
|
|
}
|
|
break;
|
|
case 3045:
|
|
state = 3070;
|
|
statedelay = 0;
|
|
break;
|
|
|
|
case 3050:
|
|
//Level complete! (Space Station 1)
|
|
unlocknum(0);
|
|
lastsaved = 1;
|
|
music.play(0);
|
|
state++;
|
|
statedelay = 75;
|
|
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 180, 165, 165, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 12, 165, 165, 255);
|
|
}
|
|
//graphics.addline(" Level Complete! ");
|
|
graphics.addline(" ");
|
|
graphics.addline("");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
|
|
/* advancetext = true;
|
|
hascontrol = false;
|
|
state = 3;
|
|
graphics.createtextbox("To do: write quick", 50, 80, 164, 164, 255);
|
|
graphics.addline("intro to story!");*/
|
|
break;
|
|
case 3051:
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 104, 175,175,174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 64+8+16, 175,175,174);
|
|
}
|
|
graphics.addline(" You have rescued ");
|
|
graphics.addline(" a crew member! ");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3052:
|
|
{
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
int temp = 6 - crewrescued();
|
|
if (temp == 1)
|
|
{
|
|
std::string tempstring = " One remains ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else if (temp > 0)
|
|
{
|
|
std::string tempstring = " " + help.number(temp) + " remain ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
}
|
|
case 3053:
|
|
state++;
|
|
statedelay = 0;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 20, 164, 164, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 196, 164, 164, 255);
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3054:
|
|
if (jumppressed)
|
|
{
|
|
state++;
|
|
statedelay = 30;
|
|
graphics.textboxremove();
|
|
crewstats[1] = 0; //Set violet's rescue script to 0 to make the next bit easier
|
|
teleportscript = "";
|
|
}
|
|
break;
|
|
case 3055:
|
|
graphics.fademode = 2;
|
|
state++;
|
|
statedelay = 10;
|
|
break;
|
|
case 3056:
|
|
if(graphics.fademode==1)
|
|
{
|
|
startscript = true;
|
|
if (nocutscenes)
|
|
{
|
|
newscript="bigopenworldskip";
|
|
}
|
|
else
|
|
{
|
|
newscript = "bigopenworld";
|
|
}
|
|
state = 0;
|
|
}
|
|
break;
|
|
|
|
|
|
case 3060:
|
|
//Level complete! (Tower)
|
|
unlocknum(2);
|
|
lastsaved = 3;
|
|
music.play(0);
|
|
state++;
|
|
statedelay = 75;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 180, 165, 165, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 12, 165, 165, 255);
|
|
}
|
|
//graphics.addline(" Level Complete! ");
|
|
graphics.addline(" ");
|
|
graphics.addline("");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
|
|
/* advancetext = true;
|
|
hascontrol = false;
|
|
state = 3;
|
|
graphics.createtextbox("To do: write quick", 50, 80, 164, 164, 255);
|
|
graphics.addline("intro to story!");*/
|
|
break;
|
|
case 3061:
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 104, 175,174,175);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 64+8+16, 175,174,175);
|
|
}
|
|
graphics.addline(" You have rescued ");
|
|
graphics.addline(" a crew member! ");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3062:
|
|
{
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
int temp = 6 - crewrescued();
|
|
if (temp == 1)
|
|
{
|
|
std::string tempstring = " One remains ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else if (temp > 0)
|
|
{
|
|
std::string tempstring = " " + help.number(temp) + " remain ";
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(tempstring, -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 72, 174, 174, 174);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 128+16, 174, 174, 174);
|
|
}
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
}
|
|
case 3063:
|
|
state++;
|
|
statedelay = 0;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 20, 164, 164, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 196, 164, 164, 255);
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3064:
|
|
if (jumppressed)
|
|
{
|
|
state++;
|
|
statedelay = 30;
|
|
graphics.textboxremove();
|
|
}
|
|
break;
|
|
case 3065:
|
|
state = 3070;
|
|
statedelay = 0;
|
|
break;
|
|
|
|
|
|
case 3070:
|
|
graphics.fademode = 2;
|
|
state++;
|
|
break;
|
|
case 3071:
|
|
if (graphics.fademode == 1) state++;
|
|
break;
|
|
case 3072:
|
|
//Ok, we need to adjust some flags based on who've we've rescued. Some of there conversation options
|
|
//change depending on when they get back to the ship.
|
|
if (lastsaved == 2)
|
|
{
|
|
if (crewstats[3]) obj.flags[25] = true;
|
|
if (crewstats[4]) obj.flags[26] = true;
|
|
if (crewstats[5]) obj.flags[24] = true;
|
|
}
|
|
else if (lastsaved == 3)
|
|
{
|
|
if (crewstats[2]) obj.flags[50] = true;
|
|
if (crewstats[4]) obj.flags[49] = true;
|
|
if (crewstats[5]) obj.flags[48] = true;
|
|
}
|
|
else if (lastsaved == 4)
|
|
{
|
|
if (crewstats[2]) obj.flags[54] = true;
|
|
if (crewstats[3]) obj.flags[55] = true;
|
|
if (crewstats[5]) obj.flags[56] = true;
|
|
}
|
|
else if (lastsaved == 5)
|
|
{
|
|
if (crewstats[2]) obj.flags[37] = true;
|
|
if (crewstats[3]) obj.flags[38] = true;
|
|
if (crewstats[4]) obj.flags[39] = true;
|
|
}
|
|
//We're pitch black now, make a decision
|
|
companion = 0;
|
|
if (crewrescued() == 6)
|
|
{
|
|
startscript = true;
|
|
newscript="startlevel_final";
|
|
state = 0;
|
|
}
|
|
else if (crewrescued() == 4)
|
|
{
|
|
companion = 11;
|
|
supercrewmate = true;
|
|
scmprogress = 0;
|
|
|
|
startscript = true;
|
|
newscript = "intermission_1";
|
|
obj.flags[19] = true;
|
|
if (lastsaved == 2) obj.flags[32] = true;
|
|
if (lastsaved == 3) obj.flags[35] = true;
|
|
if (lastsaved == 4) obj.flags[34] = true;
|
|
if (lastsaved == 5) obj.flags[33] = true;
|
|
state = 0;
|
|
}
|
|
else if (crewrescued() == 5)
|
|
{
|
|
startscript = true;
|
|
newscript = "intermission_2";
|
|
obj.flags[20] = true;
|
|
if (lastsaved == 2) obj.flags[32] = true;
|
|
if (lastsaved == 3) obj.flags[35] = true;
|
|
if (lastsaved == 4) obj.flags[34] = true;
|
|
if (lastsaved == 5) obj.flags[33] = true;
|
|
state = 0;
|
|
}
|
|
else
|
|
{
|
|
startscript = true;
|
|
newscript="regularreturn";
|
|
state = 0;
|
|
}
|
|
break;
|
|
|
|
case 3080:
|
|
//returning from an intermission, very like 3070
|
|
if (inintermission)
|
|
{
|
|
graphics.fademode = 2;
|
|
companion = 0;
|
|
returnmenu();
|
|
state=3100;
|
|
}
|
|
else
|
|
{
|
|
unlocknum(7);
|
|
graphics.fademode = 2;
|
|
companion = 0;
|
|
state++;
|
|
}
|
|
break;
|
|
case 3081:
|
|
if (graphics.fademode == 1) state++;
|
|
break;
|
|
case 3082:
|
|
map.finalmode = false;
|
|
startscript = true;
|
|
newscript="regularreturn";
|
|
state = 0;
|
|
break;
|
|
|
|
case 3085:
|
|
//returning from an intermission, very like 3070
|
|
//return to menu from here
|
|
if (inintermission)
|
|
{
|
|
companion = 0;
|
|
supercrewmate = false;
|
|
state++;
|
|
graphics.fademode = 2;
|
|
music.fadeout();
|
|
returnmenu();
|
|
state=3100;
|
|
}
|
|
else
|
|
{
|
|
unlocknum(6);
|
|
graphics.fademode = 2;
|
|
companion = 0;
|
|
supercrewmate = false;
|
|
state++;
|
|
}
|
|
break;
|
|
case 3086:
|
|
if (graphics.fademode == 1) state++;
|
|
break;
|
|
case 3087:
|
|
map.finalmode = false;
|
|
startscript = true;
|
|
newscript="regularreturn";
|
|
state = 0;
|
|
break;
|
|
|
|
case 3100:
|
|
if(graphics.fademode == 1) state++;
|
|
break;
|
|
case 3101:
|
|
graphics.flipmode = false;
|
|
gamestate = TITLEMODE;
|
|
graphics.fademode = 4;
|
|
graphics.backgrounddrawn = true;
|
|
map.tdrawback = true;
|
|
music.play(6);
|
|
state = 0;
|
|
break;
|
|
|
|
//startscript = true; newscript="returntohub";
|
|
//state = 0;
|
|
|
|
/*case 3025:
|
|
if (recording == 1) {
|
|
//if recording the input, output it to debug here
|
|
trace(recordstring);
|
|
help.toclipboard(recordstring);
|
|
}
|
|
test = true; teststring = recordstring;
|
|
graphics.createtextbox(" Congratulations! ", 50, 80, 164, 164, 255);
|
|
graphics.addline("");
|
|
graphics.addline("Your play of this level has");
|
|
graphics.addline("been copied to the clipboard.");
|
|
graphics.addline("");
|
|
graphics.addline("Please consider pasting and");
|
|
graphics.addline("sending it to me! Even if you");
|
|
graphics.addline("made a lot of mistakes - knowing");
|
|
graphics.addline("exactly where people are having");
|
|
graphics.addline("trouble is extremely useful!");
|
|
graphics.textboxcenter();
|
|
state = 0;
|
|
break;*/
|
|
|
|
case 3500:
|
|
music.fadeout();
|
|
state++;
|
|
statedelay = 120;
|
|
//state = 3511; //testing
|
|
break;
|
|
case 3501:
|
|
//Game complete!
|
|
NETWORK_unlockAchievement("vvvvvvgamecomplete");
|
|
unlocknum(5);
|
|
crewstats[0] = true;
|
|
state++;
|
|
statedelay = 75;
|
|
music.play(7);
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("", -1, 180, 164, 165, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("", -1, 12, 164, 165, 255);
|
|
}
|
|
graphics.addline(" ");
|
|
graphics.addline("");
|
|
graphics.addline("");
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3502:
|
|
state++;
|
|
statedelay = 45+15;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 175-24, 0, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" All Crew Members Rescued! ", -1, 64, 0, 0, 0);
|
|
}
|
|
savetime = timestring();
|
|
break;
|
|
case 3503:
|
|
{
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
std::string tempstring = help.number(trinkets());
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("Trinkets Found:", 48, 155-24, 0,0,0);
|
|
graphics.createtextbox(tempstring, 180, 155-24, 0, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("Trinkets Found:", 48, 84, 0,0,0);
|
|
graphics.createtextbox(tempstring, 180, 84, 0, 0, 0);
|
|
}
|
|
break;
|
|
}
|
|
case 3504:
|
|
{
|
|
state++;
|
|
statedelay = 45+15;
|
|
|
|
std::string tempstring = savetime;
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Game Time:", 64, 143-24, 0,0,0);
|
|
graphics.createtextbox(tempstring, 180, 143-24, 0, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Game Time:", 64, 96, 0,0,0);
|
|
graphics.createtextbox(tempstring, 180, 96, 0, 0, 0);
|
|
}
|
|
break;
|
|
}
|
|
case 3505:
|
|
state++;
|
|
statedelay = 45;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Total Flips:", 64, 116-24, 0,0,0);
|
|
graphics.createtextbox(help.String(totalflips), 180, 116-24, 0, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Total Flips:", 64, 123, 0,0,0);
|
|
graphics.createtextbox(help.String(totalflips), 180, 123, 0, 0, 0);
|
|
}
|
|
break;
|
|
case 3506:
|
|
state++;
|
|
statedelay = 45+15;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox("Total Deaths:", 64, 104-24, 0,0,0);
|
|
graphics.createtextbox(help.String(deathcounts), 180, 104-24, 0, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox("Total Deaths:", 64, 135, 0,0,0);
|
|
graphics.createtextbox(help.String(deathcounts), 180, 135, 0, 0, 0);
|
|
}
|
|
break;
|
|
case 3507:
|
|
{
|
|
state++;
|
|
statedelay = 45+15;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
std::string tempstring = "Hardest Room (with " + help.String(hardestroomdeaths) + " deaths)";
|
|
graphics.createtextbox(tempstring, -1, 81-24, 0,0,0);
|
|
graphics.createtextbox(hardestroom, -1, 69-24, 0, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
std::string tempstring = "Hardest Room (with " + help.String(hardestroomdeaths) + " deaths)";
|
|
graphics.createtextbox(tempstring, -1, 158, 0,0,0);
|
|
graphics.createtextbox(hardestroom, -1, 170, 0, 0, 0);
|
|
}
|
|
break;
|
|
}
|
|
case 3508:
|
|
state++;
|
|
statedelay = 0;
|
|
|
|
if (graphics.flipmode)
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 20, 164, 164, 255);
|
|
}
|
|
else
|
|
{
|
|
graphics.createtextbox(" Press ACTION to continue ", -1, 196, 164, 164, 255);
|
|
}
|
|
graphics.textboxcenterx();
|
|
break;
|
|
case 3509:
|
|
if (jumppressed)
|
|
{
|
|
state++;
|
|
statedelay = 30;
|
|
graphics.textboxremove();
|
|
}
|
|
break;
|
|
case 3510:
|
|
//Save stats and stuff here
|
|
if (!obj.flags[73])
|
|
{
|
|
//flip mode complete
|
|
NETWORK_unlockAchievement("vvvvvvgamecompleteflip");
|
|
unlock[19] = true;
|
|
}
|
|
|
|
if (bestgamedeaths == -1)
|
|
{
|
|
bestgamedeaths = deathcounts;
|
|
}
|
|
else
|
|
{
|
|
if (deathcounts < bestgamedeaths)
|
|
{
|
|
bestgamedeaths = deathcounts;
|
|
}
|
|
}
|
|
|
|
if (bestgamedeaths > -1) {
|
|
if (bestgamedeaths <= 500) {
|
|
NETWORK_unlockAchievement("vvvvvvcomplete500");
|
|
}
|
|
if (bestgamedeaths <= 250) {
|
|
NETWORK_unlockAchievement("vvvvvvcomplete250");
|
|
}
|
|
if (bestgamedeaths <= 100) {
|
|
NETWORK_unlockAchievement("vvvvvvcomplete100");
|
|
}
|
|
if (bestgamedeaths <= 50) {
|
|
NETWORK_unlockAchievement("vvvvvvcomplete50");
|
|
}
|
|
}
|
|
|
|
|
|
savestats();
|
|
if (nodeathmode)
|
|
{
|
|
NETWORK_unlockAchievement("vvvvvvmaster"); //bloody hell
|
|
unlock[20] = true;
|
|
state = 3520;
|
|
statedelay = 0;
|
|
}
|
|
else
|
|
{
|
|
statedelay = 120;
|
|
state++;
|
|
}
|
|
break;
|
|
case 3511:
|
|
//Activating a teleporter (long version for level complete)
|
|
i = obj.getplayer();
|
|
obj.entities[i].colour = 102;
|
|
|
|
state++;
|
|
statedelay = 30;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 3512:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
music.playef(9);
|
|
break;
|
|
case 3513:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
music.playef(9);
|
|
break;
|
|
case 3514:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
music.playef(9);
|
|
break;
|
|
case 3515:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
|
|
i = obj.getplayer();
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = true;
|
|
|
|
//we're done here!
|
|
music.playef(10);
|
|
statedelay = 60;
|
|
break;
|
|
case 3516:
|
|
graphics.fademode = 2;
|
|
state++;
|
|
break;
|
|
case 3517:
|
|
if (graphics.fademode == 1)
|
|
{
|
|
state++;
|
|
statedelay = 30;
|
|
}
|
|
break;
|
|
case 3518:
|
|
graphics.fademode = 4;
|
|
state = 0;
|
|
statedelay = 30;
|
|
//music.play(5);
|
|
//music.play(10);
|
|
|
|
map.finalmode = false;
|
|
map.final_colormode = false;
|
|
map.final_mapcol = 0;
|
|
map.final_colorframe = 0;
|
|
map.finalstretch = false;
|
|
map.finalx = 100;
|
|
map.finaly = 100;
|
|
|
|
graphics.cutscenebarspos = 320;
|
|
|
|
teleport_to_new_area = true;
|
|
teleportscript = "gamecomplete";
|
|
break;
|
|
|
|
case 3520:
|
|
//NO DEATH MODE COMPLETE JESUS
|
|
hascontrol = false;
|
|
crewstats[0] = true;
|
|
|
|
graphics.fademode = 2;
|
|
state++;
|
|
break;
|
|
case 3521:
|
|
if(graphics.fademode == 1) state++;
|
|
break;
|
|
case 3522:
|
|
graphics.flipmode = false;
|
|
gamestate = TITLEMODE;
|
|
graphics.fademode = 4;
|
|
graphics.backgrounddrawn = true;
|
|
map.tdrawback = true;
|
|
createmenu(Menu::nodeathmodecomplete);
|
|
state = 0;
|
|
break;
|
|
|
|
case 4000:
|
|
//Activating a teleporter (short version)
|
|
state++;
|
|
statedelay = 10;
|
|
flashlight = 5;
|
|
screenshake = 10;
|
|
music.playef(9);
|
|
break;
|
|
case 4001:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
//we're done here!
|
|
music.playef(10);
|
|
break;
|
|
case 4002:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 10;
|
|
//testing!
|
|
//state = 3006; //Warp Zone
|
|
//state = 3020; //Space Station
|
|
//state = 3040; //Lab
|
|
|
|
i = obj.getplayer();
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = true;
|
|
|
|
i = obj.getteleporter();
|
|
if(i>-1)
|
|
{
|
|
obj.entities[i].tile = 1;
|
|
obj.entities[i].colour = 100;
|
|
}
|
|
break;
|
|
case 4003:
|
|
state = 0;
|
|
statedelay = 0;
|
|
teleport_to_new_area = true;
|
|
break;
|
|
|
|
case 4010:
|
|
//Activating a teleporter (default appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4011:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4012:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 1;
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = 6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = 6;
|
|
break;
|
|
case 4013:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4014:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4015:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 8;
|
|
break;
|
|
case 4016:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 6;
|
|
break;
|
|
case 4017:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 3;
|
|
break;
|
|
case 4018:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 1;
|
|
break;
|
|
case 4019:
|
|
if (intimetrial || nodeathmode || inintermission)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
savetele();
|
|
}
|
|
i = obj.getteleporter();
|
|
activetele = true;
|
|
teleblock.x = obj.entities[i].xp - 32;
|
|
teleblock.y = obj.entities[i].yp - 32;
|
|
teleblock.w = 160;
|
|
teleblock.h = 160;
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
state = 0;
|
|
break;
|
|
|
|
case 4020:
|
|
//Activating a teleporter (default appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4021:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4022:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 1;
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = 6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = 6;
|
|
break;
|
|
case 4023:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 12;
|
|
break;
|
|
case 4024:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 12;
|
|
break;
|
|
case 4025:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4026:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 8;
|
|
break;
|
|
case 4027:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 5;
|
|
break;
|
|
case 4028:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 2;
|
|
break;
|
|
case 4029:
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
state = 0;
|
|
break;
|
|
|
|
case 4030:
|
|
//Activating a teleporter (default appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4031:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4032:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 0;
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = -6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = -6;
|
|
break;
|
|
case 4033:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 12;
|
|
break;
|
|
case 4034:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 12;
|
|
break;
|
|
case 4035:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 10;
|
|
break;
|
|
case 4036:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 8;
|
|
break;
|
|
case 4037:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 5;
|
|
break;
|
|
case 4038:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 2;
|
|
break;
|
|
case 4039:
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
state = 0;
|
|
break;
|
|
|
|
case 4040:
|
|
//Activating a teleporter (default appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4041:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4042:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 1;
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = 6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = 6;
|
|
break;
|
|
case 4043:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 12;
|
|
obj.entities[i].yp -= 15;
|
|
break;
|
|
case 4044:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 12;
|
|
obj.entities[i].yp -= 10;
|
|
break;
|
|
case 4045:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 12;
|
|
obj.entities[i].yp -= 10;
|
|
break;
|
|
case 4046:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 8;
|
|
obj.entities[i].yp -= 8;
|
|
break;
|
|
case 4047:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 6;
|
|
obj.entities[i].yp -= 8;
|
|
break;
|
|
case 4048:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 3;
|
|
break;
|
|
case 4049:
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
state = 0;
|
|
break;
|
|
|
|
case 4050:
|
|
//Activating a teleporter (default appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4051:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4052:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 1;
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = 6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = 6;
|
|
break;
|
|
case 4053:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 4;
|
|
obj.entities[i].yp -= 15;
|
|
break;
|
|
case 4054:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 4;
|
|
obj.entities[i].yp -= 10;
|
|
break;
|
|
case 4055:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 4;
|
|
obj.entities[i].yp -= 10;
|
|
break;
|
|
case 4056:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 4;
|
|
obj.entities[i].yp -= 8;
|
|
break;
|
|
case 4057:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 2;
|
|
obj.entities[i].yp -= 8;
|
|
break;
|
|
case 4058:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 1;
|
|
break;
|
|
case 4059:
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
state = 0;
|
|
break;
|
|
|
|
case 4060:
|
|
//Activating a teleporter (default appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4061:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4062:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 0;
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = -6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = -6;
|
|
break;
|
|
case 4063:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 28;
|
|
obj.entities[i].yp -= 8;
|
|
break;
|
|
case 4064:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 28;
|
|
obj.entities[i].yp -= 8;
|
|
break;
|
|
case 4065:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 25;
|
|
break;
|
|
case 4066:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 25;
|
|
break;
|
|
case 4067:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 20;
|
|
break;
|
|
case 4068:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp -= 16;
|
|
break;
|
|
case 4069:
|
|
hascontrol = true;
|
|
advancetext = false;
|
|
state = 0;
|
|
break;
|
|
|
|
|
|
case 4070:
|
|
//Activating a teleporter (special for final script, player has colour changed to match rescued crewmate)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4071:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4072:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 1;
|
|
obj.entities[i].colour = obj.crewcolour(lastsaved);
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = 6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = 6;
|
|
break;
|
|
case 4073:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4074:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4075:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 8;
|
|
break;
|
|
case 4076:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 6;
|
|
break;
|
|
case 4077:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 3;
|
|
break;
|
|
case 4078:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 1;
|
|
break;
|
|
case 4079:
|
|
state = 0;
|
|
startscript = true;
|
|
newscript = "finallevel_teleporter";
|
|
break;
|
|
|
|
case 4080:
|
|
//Activating a teleporter (default appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4081:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4082:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 1;
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = 6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = 6;
|
|
break;
|
|
case 4083:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4084:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4085:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 8;
|
|
break;
|
|
case 4086:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 6;
|
|
break;
|
|
case 4087:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 3;
|
|
break;
|
|
case 4088:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 1;
|
|
break;
|
|
case 4089:
|
|
startscript = true;
|
|
newscript = "gamecomplete_ending";
|
|
state = 0;
|
|
break;
|
|
|
|
case 4090:
|
|
//Activating a teleporter (default appear)
|
|
state++;
|
|
statedelay = 15;
|
|
flashlight = 5;
|
|
screenshake = 90;
|
|
music.playef(9);
|
|
break;
|
|
case 4091:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 0;
|
|
flashlight = 5;
|
|
screenshake = 0;
|
|
music.playef(10);
|
|
break;
|
|
case 4092:
|
|
//Activating a teleporter 2
|
|
state++;
|
|
statedelay = 5;
|
|
|
|
i = obj.getplayer();
|
|
j = obj.getteleporter();
|
|
if (j != -1)
|
|
{
|
|
obj.entities[i].xp = obj.entities[j].xp+44;
|
|
obj.entities[i].yp = obj.entities[j].yp+44;
|
|
obj.entities[j].tile = 2;
|
|
obj.entities[j].colour = 101;
|
|
}
|
|
obj.entities[i].colour = 0;
|
|
obj.entities[i].invis = false;
|
|
obj.entities[i].dir = 1;
|
|
|
|
obj.entities[i].ay = -6;
|
|
obj.entities[i].ax = 6;
|
|
obj.entities[i].vy = -6;
|
|
obj.entities[i].vx = 6;
|
|
break;
|
|
case 4093:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4094:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 10;
|
|
break;
|
|
case 4095:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 8;
|
|
break;
|
|
case 4096:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 6;
|
|
break;
|
|
case 4097:
|
|
state++;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 3;
|
|
break;
|
|
case 4098:
|
|
state++;
|
|
statedelay = 15;
|
|
i = obj.getplayer();
|
|
obj.entities[i].xp += 1;
|
|
break;
|
|
case 4099:
|
|
if (nocutscenes)
|
|
{
|
|
startscript = true;
|
|
newscript = "levelonecompleteskip";
|
|
}
|
|
else
|
|
{
|
|
startscript = true;
|
|
newscript = "levelonecomplete_ending";
|
|
}
|
|
state = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Game::gethardestroom()
|
|
{
|
|
if (currentroomdeaths > hardestroomdeaths)
|
|
{
|
|
hardestroomdeaths = currentroomdeaths;
|
|
hardestroom = map.roomname;
|
|
if (map.roomname == "glitch")
|
|
{
|
|
if (roomx == 42 && roomy == 51)
|
|
{
|
|
hardestroom = "Rear Vindow";
|
|
}
|
|
else if (roomx == 48 && roomy == 51)
|
|
{
|
|
hardestroom = "On the Vaterfront";
|
|
}
|
|
else if (roomx == 49 && roomy == 51)
|
|
{
|
|
hardestroom = "The Untouchavles";
|
|
}
|
|
}
|
|
else if (map.roomname == "change")
|
|
{
|
|
if (roomx == 45 && roomy == 51) hardestroom =map.specialnames[3];
|
|
if (roomx == 46 && roomy == 51) hardestroom =map.specialnames[4];
|
|
if (roomx == 47 && roomy == 51) hardestroom =map.specialnames[5];
|
|
if (roomx == 50 && roomy == 53) hardestroom =map.specialnames[6];
|
|
if (roomx == 50 && roomy == 54) hardestroom = map.specialnames[7];
|
|
}
|
|
else if (map.roomname == "")
|
|
{
|
|
hardestroom = "Dimension VVVVVV";
|
|
}
|
|
}
|
|
}
|
|
|
|
void Game::deletestats()
|
|
{
|
|
if (!FILESYSTEM_delete("saves/unlock.vvv"))
|
|
{
|
|
puts("Error deleting saves/unlock.vvv");
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < 25; i++)
|
|
{
|
|
unlock[i] = false;
|
|
unlocknotify[i] = false;
|
|
}
|
|
for (int i = 0; i < 6; i++)
|
|
{
|
|
besttimes[i] = -1;
|
|
besttrinkets[i] = -1;
|
|
bestlives[i] = -1;
|
|
bestrank[i] = -1;
|
|
}
|
|
graphics.setflipmode = false;
|
|
stat_trinkets = 0;
|
|
}
|
|
}
|
|
|
|
void Game::unlocknum( int t )
|
|
{
|
|
if (map.custommode)
|
|
{
|
|
//Don't let custom levels unlock things!
|
|
return;
|
|
}
|
|
|
|
unlock[t] = true;
|
|
savestats();
|
|
}
|
|
|
|
void Game::loadstats()
|
|
{
|
|
TiXmlDocument doc;
|
|
if (!FILESYSTEM_loadTiXmlDocument("saves/unlock.vvv", &doc))
|
|
{
|
|
savestats();
|
|
printf("No Stats found. Assuming a new player\n");
|
|
}
|
|
|
|
TiXmlHandle hDoc(&doc);
|
|
TiXmlElement* pElem;
|
|
TiXmlHandle hRoot(0);
|
|
|
|
|
|
{
|
|
pElem=hDoc.FirstChildElement().Element();
|
|
// should always have a valid root but handle gracefully if it does
|
|
if (!pElem)
|
|
{
|
|
|
|
}
|
|
;
|
|
|
|
// save this for later
|
|
hRoot=TiXmlHandle(pElem);
|
|
}
|
|
|
|
// WINDOW DIMS, ADDED AT PATCH 22
|
|
int width = 320;
|
|
int height = 240;
|
|
|
|
for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(pElem->Value());
|
|
const char* pText = pElem->GetText() ;
|
|
|
|
if (pKey == "unlock")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
unlock.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
unlock.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "unlocknotify")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
unlocknotify.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
unlocknotify.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "besttimes")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
besttimes.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
besttimes.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "besttrinkets")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
besttrinkets.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
besttrinkets.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (pKey == "bestlives")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
bestlives.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
bestlives.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (pKey == "bestrank")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
bestrank.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
bestrank.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
if (pKey == "bestgamedeaths")
|
|
{
|
|
bestgamedeaths = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "stat_trinkets")
|
|
{
|
|
stat_trinkets = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "fullscreen")
|
|
{
|
|
fullscreen = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "stretch")
|
|
{
|
|
stretchMode = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "useLinearFilter")
|
|
{
|
|
useLinearFilter = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "window_width")
|
|
{
|
|
width = atoi(pText);
|
|
}
|
|
if (pKey == "window_height")
|
|
{
|
|
height = atoi(pText);
|
|
}
|
|
|
|
|
|
if (pKey == "noflashingmode")
|
|
{
|
|
noflashingmode = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "colourblindmode")
|
|
{
|
|
colourblindmode = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "setflipmode")
|
|
{
|
|
graphics.setflipmode = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "invincibility")
|
|
{
|
|
map.invincibility = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "slowdown")
|
|
{
|
|
slowdown = atoi(pText);
|
|
switch(slowdown)
|
|
{
|
|
case 30:
|
|
gameframerate=34;
|
|
break;
|
|
case 24:
|
|
gameframerate=41;
|
|
break;
|
|
case 18:
|
|
gameframerate=55;
|
|
break;
|
|
case 12:
|
|
gameframerate=83;
|
|
break;
|
|
default:
|
|
gameframerate=34;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
if (pKey == "swnbestrank")
|
|
{
|
|
swnbestrank = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "swnrecord")
|
|
{
|
|
swnrecord = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "advanced_mode")
|
|
{
|
|
advanced_mode = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "advanced_smoothing")
|
|
{
|
|
fullScreenEffect_badSignal = atoi(pText);
|
|
graphics.screenbuffer->badSignalEffect = fullScreenEffect_badSignal;
|
|
}
|
|
|
|
if (pKey == "usingmmmmmm")
|
|
{
|
|
if(atoi(pText)>0){
|
|
usingmmmmmm = 1;
|
|
}else{
|
|
usingmmmmmm = 0;
|
|
}
|
|
}
|
|
|
|
if (pKey == "skipfakeload")
|
|
{
|
|
skipfakeload = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "notextoutline")
|
|
{
|
|
graphics.notextoutline = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "translucentroomname")
|
|
{
|
|
graphics.translucentroomname = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "showmousecursor")
|
|
{
|
|
graphics.showmousecursor = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "flipButton")
|
|
{
|
|
SDL_GameControllerButton newButton;
|
|
if (GetButtonFromString(pText, &newButton))
|
|
{
|
|
controllerButton_flip.push_back(newButton);
|
|
}
|
|
}
|
|
|
|
if (pKey == "enterButton")
|
|
{
|
|
SDL_GameControllerButton newButton;
|
|
if (GetButtonFromString(pText, &newButton))
|
|
{
|
|
controllerButton_map.push_back(newButton);
|
|
}
|
|
}
|
|
|
|
if (pKey == "escButton")
|
|
{
|
|
SDL_GameControllerButton newButton;
|
|
if (GetButtonFromString(pText, &newButton))
|
|
{
|
|
controllerButton_esc.push_back(newButton);
|
|
}
|
|
}
|
|
|
|
if (pKey == "controllerSensitivity")
|
|
{
|
|
controllerSensitivity = atoi(pText);
|
|
}
|
|
|
|
}
|
|
|
|
if(fullscreen)
|
|
{
|
|
graphics.screenbuffer->toggleFullScreen();
|
|
}
|
|
for (int i = 0; i < stretchMode; i += 1)
|
|
{
|
|
graphics.screenbuffer->toggleStretchMode();
|
|
}
|
|
if (useLinearFilter)
|
|
{
|
|
graphics.screenbuffer->toggleLinearFilter();
|
|
}
|
|
graphics.screenbuffer->ResizeScreen(width, height);
|
|
|
|
if (graphics.showmousecursor == true)
|
|
{
|
|
SDL_ShowCursor(SDL_ENABLE);
|
|
}
|
|
else {
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
}
|
|
|
|
if (controllerButton_flip.size() < 1)
|
|
{
|
|
controllerButton_flip.push_back(SDL_CONTROLLER_BUTTON_A);
|
|
}
|
|
if (controllerButton_map.size() < 1)
|
|
{
|
|
controllerButton_map.push_back(SDL_CONTROLLER_BUTTON_Y);
|
|
}
|
|
if (controllerButton_esc.size() < 1)
|
|
{
|
|
controllerButton_esc.push_back(SDL_CONTROLLER_BUTTON_B);
|
|
}
|
|
}
|
|
|
|
void Game::savestats()
|
|
{
|
|
TiXmlDocument doc;
|
|
TiXmlElement* msg;
|
|
TiXmlDeclaration* decl = new TiXmlDeclaration( "1.0", "", "" );
|
|
doc.LinkEndChild( decl );
|
|
|
|
TiXmlElement * root = new TiXmlElement( "Save" );
|
|
doc.LinkEndChild( root );
|
|
|
|
TiXmlComment * comment = new TiXmlComment();
|
|
comment->SetValue(" Save file " );
|
|
root->LinkEndChild( comment );
|
|
|
|
TiXmlElement * dataNode = new TiXmlElement( "Data" );
|
|
root->LinkEndChild( dataNode );
|
|
|
|
std::string s_unlock;
|
|
for(size_t i = 0; i < unlock.size(); i++ )
|
|
{
|
|
s_unlock += help.String(unlock[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "unlock" );
|
|
msg->LinkEndChild( new TiXmlText( s_unlock.c_str() ));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
std::string s_unlocknotify;
|
|
for(size_t i = 0; i < unlocknotify.size(); i++ )
|
|
{
|
|
s_unlocknotify += help.String(unlocknotify[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "unlocknotify" );
|
|
msg->LinkEndChild( new TiXmlText( s_unlocknotify.c_str() ));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
std::string s_besttimes;
|
|
for(size_t i = 0; i < besttrinkets.size(); i++ )
|
|
{
|
|
s_besttimes += help.String(besttimes[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "besttimes" );
|
|
msg->LinkEndChild( new TiXmlText( s_besttimes.c_str() ));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
std::string s_besttrinkets;
|
|
for(size_t i = 0; i < besttrinkets.size(); i++ )
|
|
{
|
|
s_besttrinkets += help.String(besttrinkets[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "besttrinkets" );
|
|
msg->LinkEndChild( new TiXmlText( s_besttrinkets.c_str() ));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
std::string s_bestlives;
|
|
for(size_t i = 0; i < bestlives.size(); i++ )
|
|
{
|
|
s_bestlives += help.String(bestlives[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "bestlives" );
|
|
msg->LinkEndChild( new TiXmlText( s_bestlives.c_str() ));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
std::string s_bestrank;
|
|
for(size_t i = 0; i < bestrank.size(); i++ )
|
|
{
|
|
s_bestrank += help.String(bestrank[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "bestrank" );
|
|
msg->LinkEndChild( new TiXmlText( s_bestrank.c_str() ));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "bestgamedeaths" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(bestgamedeaths).c_str() ));
|
|
dataNode->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "stat_trinkets" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(stat_trinkets).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "fullscreen" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(fullscreen).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "stretch" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(stretchMode).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "useLinearFilter" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(useLinearFilter).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
int width, height;
|
|
graphics.screenbuffer->GetWindowSize(&width, &height);
|
|
msg = new TiXmlElement( "window_width" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(width).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "window_height" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(height).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "noflashingmode" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(noflashingmode).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "colourblindmode" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(colourblindmode).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "setflipmode" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(graphics.setflipmode).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "invincibility" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(map.invincibility).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "slowdown" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(slowdown).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "swnbestrank" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(swnbestrank).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "swnrecord" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(swnrecord).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
|
|
msg = new TiXmlElement( "advanced_mode" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(advanced_mode).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "advanced_smoothing" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(fullScreenEffect_badSignal).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
|
|
msg = new TiXmlElement( "usingmmmmmm" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(usingmmmmmm).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement("skipfakeload");
|
|
msg->LinkEndChild(new TiXmlText(help.String((int) skipfakeload).c_str()));
|
|
dataNode->LinkEndChild(msg);
|
|
|
|
msg = new TiXmlElement("notextoutline");
|
|
msg->LinkEndChild(new TiXmlText(help.String((int) graphics.notextoutline).c_str()));
|
|
dataNode->LinkEndChild(msg);
|
|
|
|
msg = new TiXmlElement("translucentroomname");
|
|
msg->LinkEndChild(new TiXmlText(help.String((int) graphics.translucentroomname).c_str()));
|
|
dataNode->LinkEndChild(msg);
|
|
|
|
msg = new TiXmlElement("showmousecursor");
|
|
msg->LinkEndChild(new TiXmlText(help.String((int)graphics.showmousecursor).c_str()));
|
|
dataNode->LinkEndChild(msg);
|
|
|
|
for (size_t i = 0; i < controllerButton_flip.size(); i += 1)
|
|
{
|
|
msg = new TiXmlElement("flipButton");
|
|
msg->LinkEndChild(new TiXmlText(help.String((int) controllerButton_flip[i]).c_str()));
|
|
dataNode->LinkEndChild(msg);
|
|
}
|
|
for (size_t i = 0; i < controllerButton_map.size(); i += 1)
|
|
{
|
|
msg = new TiXmlElement("enterButton");
|
|
msg->LinkEndChild(new TiXmlText(help.String((int) controllerButton_map[i]).c_str()));
|
|
dataNode->LinkEndChild(msg);
|
|
}
|
|
for (size_t i = 0; i < controllerButton_esc.size(); i += 1)
|
|
{
|
|
msg = new TiXmlElement("escButton");
|
|
msg->LinkEndChild(new TiXmlText(help.String((int) controllerButton_esc[i]).c_str()));
|
|
dataNode->LinkEndChild(msg);
|
|
}
|
|
|
|
msg = new TiXmlElement( "controllerSensitivity" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(controllerSensitivity).c_str()));
|
|
dataNode->LinkEndChild( msg );
|
|
|
|
FILESYSTEM_saveTiXmlDocument("saves/unlock.vvv", &doc);
|
|
}
|
|
|
|
void Game::customstart()
|
|
{
|
|
jumpheld = true;
|
|
|
|
savex = edsavex;
|
|
savey = edsavey;
|
|
saverx = edsaverx;
|
|
savery = edsavery;
|
|
|
|
savegc = edsavegc;
|
|
savedir = edsavedir; //Worldmap Start
|
|
//savex = 6 * 8; savey = 15 * 8; saverx = 46; savery = 54; savegc = 0; savedir = 1; //Final Level Current
|
|
savepoint = 0;
|
|
gravitycontrol = savegc;
|
|
|
|
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
|
|
state = 0;
|
|
deathseq = -1;
|
|
lifeseq = 0;
|
|
|
|
//let's teleport in!
|
|
//state = 2500;
|
|
//if (!nocutscenes) music.play(5);
|
|
}
|
|
|
|
void Game::start()
|
|
{
|
|
jumpheld = true;
|
|
|
|
savex = 232;
|
|
savey = 113;
|
|
saverx = 104;
|
|
savery = 110;
|
|
savegc = 0;
|
|
savedir = 1; //Worldmap Start
|
|
//savex = 6 * 8; savey = 15 * 8; saverx = 46; savery = 54; savegc = 0; savedir = 1; //Final Level Current
|
|
savepoint = 0;
|
|
gravitycontrol = savegc;
|
|
|
|
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
|
|
state = 0;
|
|
deathseq = -1;
|
|
lifeseq = 0;
|
|
|
|
//let's teleport in!
|
|
//state = 2500;
|
|
if (!nocutscenes) music.play(5);
|
|
}
|
|
|
|
void Game::deathsequence()
|
|
{
|
|
int i;
|
|
if (supercrewmate && scmhurt)
|
|
{
|
|
i = obj.getscm();
|
|
}
|
|
else
|
|
{
|
|
i = obj.getplayer();
|
|
}
|
|
obj.entities[i].colour = 1;
|
|
|
|
obj.entities[i].invis = false;
|
|
if (deathseq == 30)
|
|
{
|
|
if (nodeathmode)
|
|
{
|
|
music.fadeout();
|
|
gameoverdelay = 60;
|
|
}
|
|
deathcounts++;
|
|
music.playef(2);
|
|
obj.entities[i].invis = true;
|
|
if (map.finalmode)
|
|
{
|
|
if (roomx - 41 >= 0 && roomx - 41 < 20 && roomy - 48 >= 0 && roomy - 48 < 20)
|
|
{
|
|
map.roomdeathsfinal[roomx - 41 + (20 * (roomy - 48))]++;
|
|
currentroomdeaths = map.roomdeathsfinal[roomx - 41 + (20 * (roomy - 48))];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (roomx - 100 >= 0 && roomx - 100 < 20 && roomy - 100 >= 0 && roomy - 100 < 20)
|
|
{
|
|
map.roomdeaths[roomx - 100 + (20*(roomy - 100))]++;
|
|
currentroomdeaths = map.roomdeaths[roomx - 100 + (20 * (roomy - 100))];
|
|
}
|
|
}
|
|
}
|
|
if (deathseq == 25) obj.entities[i].invis = true;
|
|
if (deathseq == 20) obj.entities[i].invis = true;
|
|
if (deathseq == 16) obj.entities[i].invis = true;
|
|
if (deathseq == 14) obj.entities[i].invis = true;
|
|
if (deathseq == 12) obj.entities[i].invis = true;
|
|
if (deathseq < 10) obj.entities[i].invis = true;
|
|
if (!nodeathmode)
|
|
{
|
|
if (deathseq <= 1) obj.entities[i].invis = false;
|
|
}
|
|
else
|
|
{
|
|
gameoverdelay--;
|
|
}
|
|
}
|
|
|
|
void Game::startspecial( int t )
|
|
{
|
|
jumpheld = true;
|
|
|
|
switch(t)
|
|
{
|
|
case 0: //Secret Lab
|
|
savex = 104;
|
|
savey = 169;
|
|
saverx = 118;
|
|
savery = 106;
|
|
savegc = 0;
|
|
savedir = 1;
|
|
break;
|
|
case 1: //Intermission 1 (any)
|
|
savex = 80;
|
|
savey = 57;
|
|
saverx = 41;
|
|
savery = 56;
|
|
savegc = 0;
|
|
savedir = 0;
|
|
break;
|
|
default:
|
|
savex = 232;
|
|
savey = 113;
|
|
saverx = 104;
|
|
savery = 110;
|
|
savegc = 0;
|
|
savedir = 1; //Worldmap Start
|
|
break;
|
|
}
|
|
|
|
savepoint = 0;
|
|
gravitycontrol = savegc;
|
|
state = 0;
|
|
deathseq = -1;
|
|
lifeseq = 0;
|
|
}
|
|
|
|
void Game::starttrial( int t )
|
|
{
|
|
jumpheld = true;
|
|
|
|
switch(t)
|
|
{
|
|
case 0: //Space Station 1
|
|
savex = 200;
|
|
savey = 161;
|
|
saverx = 113;
|
|
savery = 105;
|
|
savegc = 0;
|
|
savedir = 1;
|
|
break;
|
|
case 1: //Lab
|
|
savex = 191;
|
|
savey = 33;
|
|
saverx = 102;
|
|
savery = 116;
|
|
savegc = 0;
|
|
savedir = 1;
|
|
break;
|
|
case 2: //Tower
|
|
savex = 84;
|
|
savey = 193, saverx = 108;
|
|
savery = 109;
|
|
savegc = 0;
|
|
savedir = 1;
|
|
break;
|
|
case 3: //Space Station 2
|
|
savex = 148;
|
|
savey = 38;
|
|
saverx = 112;
|
|
savery = 114;
|
|
savegc = 1;
|
|
savedir = 0;
|
|
break;
|
|
case 4: //Warp
|
|
savex = 52;
|
|
savey = 73;
|
|
saverx = 114;
|
|
savery = 101;
|
|
savegc = 0;
|
|
savedir = 1;
|
|
break;
|
|
case 5: //Final
|
|
savex = 101;
|
|
savey = 113;
|
|
saverx = 46;
|
|
savery = 54;
|
|
savegc = 0;
|
|
savedir = 1;
|
|
break;
|
|
default:
|
|
savex = 232;
|
|
savey = 113;
|
|
saverx = 104;
|
|
savery = 110;
|
|
savegc = 0;
|
|
savedir = 1; //Worldmap Start
|
|
break;
|
|
}
|
|
|
|
savepoint = 0;
|
|
gravitycontrol = savegc;
|
|
|
|
//state = 2; deathseq = -1; lifeseq = 10; //Not dead, in game initilisation state
|
|
state = 0;
|
|
deathseq = -1;
|
|
lifeseq = 0;
|
|
}
|
|
|
|
void Game::loadquick()
|
|
{
|
|
TiXmlDocument doc;
|
|
if (!FILESYSTEM_loadTiXmlDocument("saves/qsave.vvv", &doc)) return;
|
|
|
|
TiXmlHandle hDoc(&doc);
|
|
TiXmlElement* pElem;
|
|
TiXmlHandle hRoot(0);
|
|
|
|
|
|
{
|
|
pElem=hDoc.FirstChildElement().Element();
|
|
// should always have a valid root but handle gracefully if it does
|
|
if (!pElem)
|
|
{
|
|
printf("Save Not Found\n");
|
|
}
|
|
|
|
// save this for later
|
|
hRoot=TiXmlHandle(pElem);
|
|
}
|
|
|
|
for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(pElem->Value());
|
|
const char* pText = pElem->GetText() ;
|
|
if(pText == NULL)
|
|
{
|
|
pText = "";
|
|
}
|
|
|
|
if (pKey == "worldmap")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length()>1)
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
map.explored.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
map.explored.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "flags")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
obj.flags.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
obj.flags.push_back((bool) atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "crewstats")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
crewstats.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
crewstats.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "collect")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
obj.collect.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
obj.collect.push_back((bool) atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "finalmode")
|
|
{
|
|
map.finalmode = atoi(pText);
|
|
}
|
|
if (pKey == "finalstretch")
|
|
{
|
|
map.finalstretch = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "finalx")
|
|
{
|
|
map.finalx = atoi(pText);
|
|
}
|
|
else if (pKey == "finaly")
|
|
{
|
|
map.finaly = atoi(pText);
|
|
}
|
|
else if (pKey == "savex")
|
|
{
|
|
savex = atoi(pText);
|
|
}
|
|
else if (pKey == "savey")
|
|
{
|
|
savey = atoi(pText);
|
|
}
|
|
else if (pKey == "saverx")
|
|
{
|
|
saverx = atoi(pText);
|
|
}
|
|
else if (pKey == "savery")
|
|
{
|
|
savery = atoi(pText);
|
|
}
|
|
else if (pKey == "savegc")
|
|
{
|
|
savegc = atoi(pText);
|
|
}
|
|
else if (pKey == "savedir")
|
|
{
|
|
savedir= atoi(pText);
|
|
}
|
|
else if (pKey == "savepoint")
|
|
{
|
|
savepoint = atoi(pText);
|
|
}
|
|
else if (pKey == "companion")
|
|
{
|
|
companion = atoi(pText);
|
|
}
|
|
else if (pKey == "lastsaved")
|
|
{
|
|
lastsaved = atoi(pText);
|
|
}
|
|
else if (pKey == "teleportscript")
|
|
{
|
|
teleportscript = pText;
|
|
}
|
|
else if (pKey == "supercrewmate")
|
|
{
|
|
supercrewmate = atoi(pText);
|
|
}
|
|
else if (pKey == "scmprogress")
|
|
{
|
|
scmprogress = atoi(pText);
|
|
}
|
|
else if (pKey == "scmmoveme")
|
|
{
|
|
scmmoveme = atoi(pText);
|
|
}
|
|
else if (pKey == "frames")
|
|
{
|
|
frames = atoi(pText);
|
|
frames = 0;
|
|
}
|
|
else if (pKey == "seconds")
|
|
{
|
|
seconds = atoi(pText);
|
|
}
|
|
else if (pKey == "minutes")
|
|
{
|
|
minutes = atoi(pText);
|
|
}
|
|
else if (pKey == "hours")
|
|
{
|
|
hours = atoi(pText);
|
|
}
|
|
else if (pKey == "deathcounts")
|
|
{
|
|
deathcounts = atoi(pText);
|
|
}
|
|
else if (pKey == "totalflips")
|
|
{
|
|
totalflips = atoi(pText);
|
|
}
|
|
else if (pKey == "hardestroom")
|
|
{
|
|
hardestroom = pText;
|
|
}
|
|
else if (pKey == "hardestroomdeaths")
|
|
{
|
|
hardestroomdeaths = atoi(pText);
|
|
}
|
|
else if (pKey == "currentsong")
|
|
{
|
|
music.play(atoi(pText));
|
|
}
|
|
|
|
}
|
|
|
|
if (map.finalmode)
|
|
{
|
|
map.final_colormode = false;
|
|
map.final_mapcol = 0;
|
|
map.final_colorframe = 0;
|
|
}
|
|
if (map.finalstretch)
|
|
{
|
|
map.finalstretch = true;
|
|
map.final_colormode = true;
|
|
map.final_mapcol = 0;
|
|
map.final_colorframe = 1;
|
|
}
|
|
|
|
map.showteleporters = true;
|
|
if(obj.flags[12]) map.showtargets = true;
|
|
if (obj.flags[42]) map.showtrinkets = true;
|
|
|
|
|
|
}
|
|
|
|
void Game::customloadquick(std::string savfile)
|
|
{
|
|
if (cliplaytest) {
|
|
savex = playx;
|
|
savey = playy;
|
|
saverx = playrx;
|
|
savery = playry;
|
|
savegc = playgc;
|
|
return;
|
|
}
|
|
|
|
std::string levelfile = savfile.substr(7);
|
|
TiXmlDocument doc;
|
|
if (!FILESYSTEM_loadTiXmlDocument(("saves/"+levelfile+".vvv").c_str(), &doc)) return;
|
|
|
|
TiXmlHandle hDoc(&doc);
|
|
TiXmlElement* pElem;
|
|
TiXmlHandle hRoot(0);
|
|
|
|
|
|
{
|
|
pElem=hDoc.FirstChildElement().Element();
|
|
// should always have a valid root but handle gracefully if it does
|
|
if (!pElem)
|
|
{
|
|
printf("Save Not Found\n");
|
|
}
|
|
|
|
// save this for later
|
|
hRoot=TiXmlHandle(pElem);
|
|
}
|
|
|
|
for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(pElem->Value());
|
|
const char* pText = pElem->GetText() ;
|
|
if(pText == NULL)
|
|
{
|
|
pText = "";
|
|
}
|
|
|
|
if (pKey == "worldmap")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length()>1)
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
map.explored.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
map.explored.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "flags")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
obj.flags.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
obj.flags.push_back((bool) atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "moods")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
for(size_t i = 0; i < 6; i++)
|
|
{
|
|
obj.customcrewmoods[i]=atoi(values[i].c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "crewstats")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
crewstats.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
crewstats.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "collect")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
obj.collect.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
obj.collect.push_back((bool) atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "customcollect")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
obj.customcollect.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
obj.customcollect.push_back((bool) atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "finalmode")
|
|
{
|
|
map.finalmode = atoi(pText);
|
|
}
|
|
if (pKey == "finalstretch")
|
|
{
|
|
map.finalstretch = atoi(pText);
|
|
}
|
|
|
|
if (map.finalmode)
|
|
{
|
|
map.final_colormode = false;
|
|
map.final_mapcol = 0;
|
|
map.final_colorframe = 0;
|
|
}
|
|
if (map.finalstretch)
|
|
{
|
|
map.finalstretch = true;
|
|
map.final_colormode = true;
|
|
map.final_mapcol = 0;
|
|
map.final_colorframe = 1;
|
|
}
|
|
|
|
|
|
if (pKey == "finalx")
|
|
{
|
|
map.finalx = atoi(pText);
|
|
}
|
|
else if (pKey == "finaly")
|
|
{
|
|
map.finaly = atoi(pText);
|
|
}
|
|
else if (pKey == "savex")
|
|
{
|
|
savex = atoi(pText);
|
|
}
|
|
else if (pKey == "savey")
|
|
{
|
|
savey = atoi(pText);
|
|
}
|
|
else if (pKey == "saverx")
|
|
{
|
|
saverx = atoi(pText);
|
|
}
|
|
else if (pKey == "savery")
|
|
{
|
|
savery = atoi(pText);
|
|
}
|
|
else if (pKey == "savegc")
|
|
{
|
|
savegc = atoi(pText);
|
|
}
|
|
else if (pKey == "savedir")
|
|
{
|
|
savedir= atoi(pText);
|
|
}
|
|
else if (pKey == "savepoint")
|
|
{
|
|
savepoint = atoi(pText);
|
|
}
|
|
else if (pKey == "companion")
|
|
{
|
|
companion = atoi(pText);
|
|
}
|
|
else if (pKey == "lastsaved")
|
|
{
|
|
lastsaved = atoi(pText);
|
|
}
|
|
else if (pKey == "teleportscript")
|
|
{
|
|
teleportscript = pText;
|
|
}
|
|
else if (pKey == "supercrewmate")
|
|
{
|
|
supercrewmate = atoi(pText);
|
|
}
|
|
else if (pKey == "scmprogress")
|
|
{
|
|
scmprogress = atoi(pText);
|
|
}
|
|
else if (pKey == "scmmoveme")
|
|
{
|
|
scmmoveme = atoi(pText);
|
|
}
|
|
else if (pKey == "frames")
|
|
{
|
|
frames = atoi(pText);
|
|
frames = 0;
|
|
}
|
|
else if (pKey == "seconds")
|
|
{
|
|
seconds = atoi(pText);
|
|
}
|
|
else if (pKey == "minutes")
|
|
{
|
|
minutes = atoi(pText);
|
|
}
|
|
else if (pKey == "hours")
|
|
{
|
|
hours = atoi(pText);
|
|
}
|
|
else if (pKey == "deathcounts")
|
|
{
|
|
deathcounts = atoi(pText);
|
|
}
|
|
else if (pKey == "totalflips")
|
|
{
|
|
totalflips = atoi(pText);
|
|
}
|
|
else if (pKey == "hardestroom")
|
|
{
|
|
hardestroom = pText;
|
|
}
|
|
else if (pKey == "hardestroomdeaths")
|
|
{
|
|
hardestroomdeaths = atoi(pText);
|
|
}
|
|
else if (pKey == "currentsong")
|
|
{
|
|
music.play(atoi(pText));
|
|
}
|
|
else if (pKey == "showminimap")
|
|
{
|
|
map.customshowmm = atoi(pText);
|
|
}
|
|
|
|
}
|
|
|
|
map.showteleporters = true;
|
|
if(obj.flags[12]) map.showtargets = true;
|
|
if (obj.flags[42]) map.showtrinkets = true;
|
|
|
|
}
|
|
|
|
void Game::loadsummary()
|
|
{
|
|
TiXmlDocument docTele;
|
|
if (!FILESYSTEM_loadTiXmlDocument("saves/tsave.vvv", &docTele))
|
|
{
|
|
telesummary = "";
|
|
}
|
|
else
|
|
{
|
|
TiXmlHandle hDoc(&docTele);
|
|
TiXmlElement* pElem;
|
|
TiXmlHandle hRoot(0);
|
|
|
|
|
|
{
|
|
pElem=hDoc.FirstChildElement().Element();
|
|
// should always have a valid root but handle gracefully if it does
|
|
if (!pElem)
|
|
{
|
|
printf("Save Not Found\n");
|
|
}
|
|
|
|
// save this for later
|
|
hRoot=TiXmlHandle(pElem);
|
|
}
|
|
int l_minute, l_second, l_hours;
|
|
l_minute = l_second= l_hours = 0;
|
|
int l_saveX = 0;
|
|
int l_saveY = 0;
|
|
for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(pElem->Value());
|
|
const char* pText = pElem->GetText() ;
|
|
|
|
if (pKey == "summary")
|
|
{
|
|
telesummary = pText;
|
|
}
|
|
|
|
else if (pKey == "seconds")
|
|
{
|
|
l_second = atoi(pText);
|
|
}
|
|
else if (pKey == "minutes")
|
|
{
|
|
l_minute = atoi(pText);
|
|
}
|
|
else if (pKey == "hours")
|
|
{
|
|
l_hours = atoi(pText);
|
|
}
|
|
else if (pKey == "savery")
|
|
{
|
|
l_saveY = atoi(pText);
|
|
}
|
|
else if (pKey == "saverx")
|
|
{
|
|
l_saveX = atoi(pText);
|
|
}
|
|
else if (pKey == "trinkets")
|
|
{
|
|
tele_trinkets = atoi(pText);
|
|
}
|
|
else if (pKey == "finalmode")
|
|
{
|
|
map.finalmode = atoi(pText);
|
|
}
|
|
else if (pKey == "finalstretch")
|
|
{
|
|
map.finalstretch = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "crewstats")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
tele_crewstats.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
tele_crewstats.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
tele_gametime = giventimestring(l_hours,l_minute, l_second);
|
|
tele_currentarea = map.currentarea(map.area(l_saveX, l_saveY));
|
|
}
|
|
|
|
TiXmlDocument doc;
|
|
if (!FILESYSTEM_loadTiXmlDocument("saves/qsave.vvv", &doc))
|
|
{
|
|
quicksummary = "";
|
|
}
|
|
else
|
|
{
|
|
TiXmlHandle hDoc(&doc);
|
|
TiXmlElement* pElem;
|
|
TiXmlHandle hRoot(0);
|
|
|
|
|
|
{
|
|
pElem=hDoc.FirstChildElement().Element();
|
|
// should always have a valid root but handle gracefully if it does
|
|
if (!pElem)
|
|
{
|
|
printf("Save Not Found\n");
|
|
}
|
|
|
|
// save this for later
|
|
hRoot=TiXmlHandle(pElem);
|
|
}
|
|
int l_minute, l_second, l_hours;
|
|
l_minute = l_second= l_hours = 0;
|
|
int l_saveX = 0;
|
|
int l_saveY = 0;
|
|
for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(pElem->Value());
|
|
const char* pText = pElem->GetText() ;
|
|
|
|
if (pKey == "summary")
|
|
{
|
|
quicksummary = pText;
|
|
}
|
|
|
|
else if (pKey == "seconds")
|
|
{
|
|
l_second = atoi(pText);
|
|
}
|
|
else if (pKey == "minutes")
|
|
{
|
|
l_minute = atoi(pText);
|
|
}
|
|
else if (pKey == "hours")
|
|
{
|
|
l_hours = atoi(pText);
|
|
}
|
|
else if (pKey == "savery")
|
|
{
|
|
l_saveY = atoi(pText);
|
|
}
|
|
else if (pKey == "saverx")
|
|
{
|
|
l_saveX = atoi(pText);
|
|
}
|
|
else if (pKey == "trinkets")
|
|
{
|
|
quick_trinkets = atoi(pText);
|
|
}
|
|
else if (pKey == "finalmode")
|
|
{
|
|
map.finalmode = atoi(pText);
|
|
}
|
|
else if (pKey == "finalstretch")
|
|
{
|
|
map.finalstretch = atoi(pText);
|
|
}
|
|
|
|
if (pKey == "crewstats")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
quick_crewstats.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
quick_crewstats.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
quick_gametime = giventimestring(l_hours,l_minute, l_second);
|
|
quick_currentarea = map.currentarea(map.area(l_saveX, l_saveY));
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
void Game::initteleportermode()
|
|
{
|
|
//Set the teleporter variable to the right position!
|
|
teleport_to_teleporter = 0;
|
|
|
|
for (size_t i = 0; i < map.teleporters.size(); i++)
|
|
{
|
|
if (roomx == map.teleporters[i].x + 100 && roomy == map.teleporters[i].y + 100)
|
|
{
|
|
teleport_to_teleporter = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Game::savetele()
|
|
{
|
|
//TODO make this code a bit cleaner.
|
|
|
|
if (map.custommode)
|
|
{
|
|
//Don't trash save data!
|
|
return;
|
|
}
|
|
|
|
TiXmlDocument doc;
|
|
TiXmlElement* msg;
|
|
TiXmlDeclaration* decl = new TiXmlDeclaration( "1.0", "", "" );
|
|
doc.LinkEndChild( decl );
|
|
|
|
TiXmlElement * root = new TiXmlElement( "Save" );
|
|
doc.LinkEndChild( root );
|
|
|
|
TiXmlComment * comment = new TiXmlComment();
|
|
comment->SetValue(" Save file " );
|
|
root->LinkEndChild( comment );
|
|
|
|
TiXmlElement * msgs = new TiXmlElement( "Data" );
|
|
root->LinkEndChild( msgs );
|
|
|
|
|
|
//Flags, map and stats
|
|
|
|
std::string mapExplored;
|
|
for(size_t i = 0; i < map.explored.size(); i++ )
|
|
{
|
|
mapExplored += help.String(map.explored[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "worldmap" );
|
|
msg->LinkEndChild( new TiXmlText( mapExplored.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string flags;
|
|
for(size_t i = 0; i < obj.flags.size(); i++ )
|
|
{
|
|
flags += help.String((int) obj.flags[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "flags" );
|
|
msg->LinkEndChild( new TiXmlText( flags.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string crewstatsString;
|
|
for(size_t i = 0; i < crewstats.size(); i++ )
|
|
{
|
|
crewstatsString += help.String(crewstats[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "crewstats" );
|
|
msg->LinkEndChild( new TiXmlText( crewstatsString.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string collect;
|
|
for(size_t i = 0; i < obj.collect.size(); i++ )
|
|
{
|
|
collect += help.String((int) obj.collect[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "collect" );
|
|
msg->LinkEndChild( new TiXmlText( collect.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
//Position
|
|
|
|
msg = new TiXmlElement( "finalx" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(map.finalx).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "finaly" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(map.finaly).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savex" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savex).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savey" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savey).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "saverx" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(saverx).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savery" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savery).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savegc" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savegc).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savedir" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savedir).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savepoint" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savepoint).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "trinkets" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(trinkets()).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
|
|
//Special stats
|
|
|
|
if(music.nicefade==1)
|
|
{
|
|
msg = new TiXmlElement( "currentsong" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(music.nicechange).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
}
|
|
else
|
|
{
|
|
msg = new TiXmlElement( "currentsong" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(music.currentsong).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
}
|
|
|
|
msg = new TiXmlElement( "teleportscript" );
|
|
msg->LinkEndChild( new TiXmlText( teleportscript.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "companion" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(companion).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "lastsaved" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(lastsaved).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "supercrewmate" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(supercrewmate) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "scmprogress" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(scmprogress).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "scmmoveme" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(scmmoveme) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
|
|
msg = new TiXmlElement( "frames" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(frames).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "seconds" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(seconds).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "minutes" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(minutes).c_str()) );
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "hours" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(hours).c_str()) );
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "deathcounts" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(deathcounts).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "totalflips" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(totalflips).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "hardestroom" );
|
|
msg->LinkEndChild( new TiXmlText( hardestroom.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "hardestroomdeaths" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(hardestroomdeaths).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "finalmode" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(map.finalmode)));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "finalstretch" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(map.finalstretch) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
|
|
msg = new TiXmlElement( "summary" );
|
|
std::string summary = savearea + ", " + timestring();
|
|
msg->LinkEndChild( new TiXmlText( summary.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
telesummary = summary;
|
|
|
|
if(FILESYSTEM_saveTiXmlDocument("saves/tsave.vvv", &doc))
|
|
{
|
|
printf("Game saved\n");
|
|
}
|
|
else
|
|
{
|
|
printf("Could Not Save game!\n");
|
|
printf("Failed: %s%s\n", saveFilePath.c_str(), "tsave.vvv");
|
|
}
|
|
}
|
|
|
|
|
|
void Game::savequick()
|
|
{
|
|
if (map.custommode)
|
|
{
|
|
//Don't trash save data!
|
|
return;
|
|
}
|
|
|
|
TiXmlDocument doc;
|
|
TiXmlElement* msg;
|
|
TiXmlDeclaration* decl = new TiXmlDeclaration( "1.0", "", "" );
|
|
doc.LinkEndChild( decl );
|
|
|
|
TiXmlElement * root = new TiXmlElement( "Save" );
|
|
doc.LinkEndChild( root );
|
|
|
|
TiXmlComment * comment = new TiXmlComment();
|
|
comment->SetValue(" Save file " );
|
|
root->LinkEndChild( comment );
|
|
|
|
TiXmlElement * msgs = new TiXmlElement( "Data" );
|
|
root->LinkEndChild( msgs );
|
|
|
|
|
|
//Flags, map and stats
|
|
|
|
std::string mapExplored;
|
|
for(size_t i = 0; i < map.explored.size(); i++ )
|
|
{
|
|
mapExplored += help.String(map.explored[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "worldmap" );
|
|
msg->LinkEndChild( new TiXmlText( mapExplored.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string flags;
|
|
for(size_t i = 0; i < obj.flags.size(); i++ )
|
|
{
|
|
flags += help.String((int) obj.flags[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "flags" );
|
|
msg->LinkEndChild( new TiXmlText( flags.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string crewstatsString;
|
|
for(size_t i = 0; i < crewstats.size(); i++ )
|
|
{
|
|
crewstatsString += help.String(crewstats[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "crewstats" );
|
|
msg->LinkEndChild( new TiXmlText( crewstatsString.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string collect;
|
|
for(size_t i = 0; i < obj.collect.size(); i++ )
|
|
{
|
|
collect += help.String((int) obj.collect[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "collect" );
|
|
msg->LinkEndChild( new TiXmlText( collect.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
//Position
|
|
|
|
msg = new TiXmlElement( "finalx" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(map.finalx).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "finaly" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(map.finaly).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savex" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savex).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savey" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savey).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "saverx" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(saverx).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savery" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savery).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savegc" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savegc).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savedir" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savedir).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savepoint" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savepoint).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "trinkets" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(trinkets()).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
|
|
//Special stats
|
|
|
|
if(music.nicefade==1)
|
|
{
|
|
msg = new TiXmlElement( "currentsong" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(music.nicechange).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
}
|
|
else
|
|
{
|
|
msg = new TiXmlElement( "currentsong" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(music.currentsong).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
}
|
|
|
|
msg = new TiXmlElement( "teleportscript" );
|
|
msg->LinkEndChild( new TiXmlText( teleportscript.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "companion" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(companion).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "lastsaved" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(lastsaved).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "supercrewmate" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(supercrewmate) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "scmprogress" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(scmprogress).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "scmmoveme" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(scmmoveme) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
|
|
msg = new TiXmlElement( "finalmode" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(map.finalmode) ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "finalstretch" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(map.finalstretch) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "frames" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(frames).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "seconds" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(seconds).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "minutes" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(minutes).c_str()) );
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "hours" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(hours).c_str()) );
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "deathcounts" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(deathcounts).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "totalflips" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(totalflips).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "hardestroom" );
|
|
msg->LinkEndChild( new TiXmlText( hardestroom.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "hardestroomdeaths" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(hardestroomdeaths).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "summary" );
|
|
std::string summary = savearea + ", " + timestring();
|
|
msg->LinkEndChild( new TiXmlText( summary.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
quicksummary = summary;
|
|
|
|
if(FILESYSTEM_saveTiXmlDocument("saves/qsave.vvv", &doc))
|
|
{
|
|
printf("Game saved\n");
|
|
}
|
|
else
|
|
{
|
|
printf("Could Not Save game!\n");
|
|
printf("Failed: %s%s\n", saveFilePath.c_str(), "qsave.vvv");
|
|
}
|
|
|
|
}
|
|
|
|
void Game::customsavequick(std::string savfile)
|
|
{
|
|
TiXmlDocument doc;
|
|
TiXmlElement* msg;
|
|
TiXmlDeclaration* decl = new TiXmlDeclaration( "1.0", "", "" );
|
|
doc.LinkEndChild( decl );
|
|
|
|
TiXmlElement * root = new TiXmlElement( "Save" );
|
|
doc.LinkEndChild( root );
|
|
|
|
TiXmlComment * comment = new TiXmlComment();
|
|
comment->SetValue(" Save file " );
|
|
root->LinkEndChild( comment );
|
|
|
|
TiXmlElement * msgs = new TiXmlElement( "Data" );
|
|
root->LinkEndChild( msgs );
|
|
|
|
|
|
//Flags, map and stats
|
|
|
|
std::string mapExplored;
|
|
for(size_t i = 0; i < map.explored.size(); i++ )
|
|
{
|
|
mapExplored += help.String(map.explored[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "worldmap" );
|
|
msg->LinkEndChild( new TiXmlText( mapExplored.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string flags;
|
|
for(size_t i = 0; i < obj.flags.size(); i++ )
|
|
{
|
|
flags += help.String((int) obj.flags[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "flags" );
|
|
msg->LinkEndChild( new TiXmlText( flags.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string moods;
|
|
for(int i = 0; i < 6; i++ )
|
|
{
|
|
moods += help.String(obj.customcrewmoods[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "moods" );
|
|
msg->LinkEndChild( new TiXmlText( moods.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string crewstatsString;
|
|
for(size_t i = 0; i < crewstats.size(); i++ )
|
|
{
|
|
crewstatsString += help.String(crewstats[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "crewstats" );
|
|
msg->LinkEndChild( new TiXmlText( crewstatsString.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string collect;
|
|
for(size_t i = 0; i < obj.collect.size(); i++ )
|
|
{
|
|
collect += help.String((int) obj.collect[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "collect" );
|
|
msg->LinkEndChild( new TiXmlText( collect.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
std::string customcollect;
|
|
for(size_t i = 0; i < obj.customcollect.size(); i++ )
|
|
{
|
|
customcollect += help.String((int) obj.customcollect[i]) + ",";
|
|
}
|
|
msg = new TiXmlElement( "customcollect" );
|
|
msg->LinkEndChild( new TiXmlText( customcollect.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
//Position
|
|
|
|
msg = new TiXmlElement( "finalx" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(map.finalx).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "finaly" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(map.finaly).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savex" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savex).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savey" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savey).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "saverx" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(saverx).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savery" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savery).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savegc" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savegc).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savedir" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savedir).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "savepoint" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(savepoint).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "trinkets" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(trinkets()).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "crewmates" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(crewmates()).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
|
|
//Special stats
|
|
|
|
if(music.nicefade==1)
|
|
{
|
|
msg = new TiXmlElement( "currentsong" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(music.nicechange).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
}
|
|
else
|
|
{
|
|
msg = new TiXmlElement( "currentsong" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(music.currentsong).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
}
|
|
|
|
msg = new TiXmlElement( "teleportscript" );
|
|
msg->LinkEndChild( new TiXmlText( teleportscript.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "companion" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(companion).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "lastsaved" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(lastsaved).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "supercrewmate" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(supercrewmate) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "scmprogress" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(scmprogress).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "scmmoveme" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(scmmoveme) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
|
|
msg = new TiXmlElement( "frames" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(frames).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "seconds" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(seconds).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "minutes" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(minutes).c_str()) );
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "hours" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(hours).c_str()) );
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "deathcounts" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(deathcounts).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "totalflips" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(totalflips).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "hardestroom" );
|
|
msg->LinkEndChild( new TiXmlText( hardestroom.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
msg = new TiXmlElement( "hardestroomdeaths" );
|
|
msg->LinkEndChild( new TiXmlText( help.String(hardestroomdeaths).c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "showminimap" );
|
|
msg->LinkEndChild( new TiXmlText( BoolToString(map.customshowmm) ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
msg = new TiXmlElement( "summary" );
|
|
std::string summary = savearea + ", " + timestring();
|
|
msg->LinkEndChild( new TiXmlText( summary.c_str() ));
|
|
msgs->LinkEndChild( msg );
|
|
|
|
customquicksummary = summary;
|
|
|
|
std::string levelfile = savfile.substr(7);
|
|
if(FILESYSTEM_saveTiXmlDocument(("saves/"+levelfile+".vvv").c_str(), &doc))
|
|
{
|
|
printf("Game saved\n");
|
|
}
|
|
else
|
|
{
|
|
printf("Could Not Save game!\n");
|
|
printf("Failed: %s%s%s", saveFilePath.c_str(), levelfile.c_str(), ".vvv");
|
|
}
|
|
}
|
|
|
|
|
|
void Game::loadtele()
|
|
{
|
|
TiXmlDocument doc;
|
|
if (!FILESYSTEM_loadTiXmlDocument("saves/tsave.vvv", &doc)) return;
|
|
|
|
TiXmlHandle hDoc(&doc);
|
|
TiXmlElement* pElem;
|
|
TiXmlHandle hRoot(0);
|
|
|
|
|
|
{
|
|
pElem=hDoc.FirstChildElement().Element();
|
|
// should always have a valid root but handle gracefully if it does
|
|
if (!pElem)
|
|
{
|
|
printf("Save Not Found\n");
|
|
}
|
|
|
|
// save this for later
|
|
hRoot=TiXmlHandle(pElem);
|
|
}
|
|
|
|
|
|
for( pElem = hRoot.FirstChild( "Data" ).FirstChild().Element(); pElem; pElem=pElem->NextSiblingElement())
|
|
{
|
|
std::string pKey(pElem->Value());
|
|
const char* pText = pElem->GetText() ;
|
|
if(pText == NULL)
|
|
{
|
|
pText = "";
|
|
}
|
|
|
|
if (pKey == "worldmap")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
map.explored.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
map.explored.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "flags")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
obj.flags.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
obj.flags.push_back((bool) atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "crewstats")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
crewstats.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
crewstats.push_back(atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "collect")
|
|
{
|
|
std::string TextString = (pText);
|
|
if(TextString.length())
|
|
{
|
|
std::vector<std::string> values = split(TextString,',');
|
|
obj.collect.clear();
|
|
for(size_t i = 0; i < values.size(); i++)
|
|
{
|
|
obj.collect.push_back((bool) atoi(values[i].c_str()));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pKey == "finalmode")
|
|
{
|
|
map.finalmode = atoi(pText);
|
|
}
|
|
if (pKey == "finalstretch")
|
|
{
|
|
map.finalstretch = atoi(pText);
|
|
}
|
|
|
|
if (map.finalmode)
|
|
{
|
|
map.final_colormode = false;
|
|
map.final_mapcol = 0;
|
|
map.final_colorframe = 0;
|
|
}
|
|
if (map.finalstretch)
|
|
{
|
|
map.finalstretch = true;
|
|
map.final_colormode = true;
|
|
map.final_mapcol = 0;
|
|
map.final_colorframe = 1;
|
|
}
|
|
|
|
|
|
if (pKey == "finalx")
|
|
{
|
|
map.finalx = atoi(pText);
|
|
}
|
|
else if (pKey == "finaly")
|
|
{
|
|
map.finaly = atoi(pText);
|
|
}
|
|
else if (pKey == "savex")
|
|
{
|
|
savex = atoi(pText);
|
|
}
|
|
else if (pKey == "savey")
|
|
{
|
|
savey = atoi(pText);
|
|
}
|
|
else if (pKey == "saverx")
|
|
{
|
|
saverx = atoi(pText);
|
|
}
|
|
else if (pKey == "savery")
|
|
{
|
|
savery = atoi(pText);
|
|
}
|
|
else if (pKey == "savegc")
|
|
{
|
|
savegc = atoi(pText);
|
|
}
|
|
else if (pKey == "savedir")
|
|
{
|
|
savedir= atoi(pText);
|
|
}
|
|
else if (pKey == "savepoint")
|
|
{
|
|
savepoint = atoi(pText);
|
|
}
|
|
else if (pKey == "companion")
|
|
{
|
|
companion = atoi(pText);
|
|
}
|
|
else if (pKey == "lastsaved")
|
|
{
|
|
lastsaved = atoi(pText);
|
|
}
|
|
else if (pKey == "teleportscript")
|
|
{
|
|
teleportscript = pText;
|
|
}
|
|
else if (pKey == "supercrewmate")
|
|
{
|
|
supercrewmate = atoi(pText);
|
|
}
|
|
else if (pKey == "scmprogress")
|
|
{
|
|
scmprogress = atoi(pText);
|
|
}
|
|
else if (pKey == "scmmoveme")
|
|
{
|
|
scmmoveme = atoi(pText);
|
|
}
|
|
else if (pKey == "frames")
|
|
{
|
|
frames = atoi(pText);
|
|
frames = 0;
|
|
}
|
|
else if (pKey == "seconds")
|
|
{
|
|
seconds = atoi(pText);
|
|
}
|
|
else if (pKey == "minutes")
|
|
{
|
|
minutes = atoi(pText);
|
|
}
|
|
else if (pKey == "hours")
|
|
{
|
|
hours = atoi(pText);
|
|
}
|
|
else if (pKey == "deathcounts")
|
|
{
|
|
deathcounts = atoi(pText);
|
|
}
|
|
else if (pKey == "totalflips")
|
|
{
|
|
totalflips = atoi(pText);
|
|
}
|
|
else if (pKey == "hardestroom")
|
|
{
|
|
hardestroom = pText;
|
|
}
|
|
else if (pKey == "hardestroomdeaths")
|
|
{
|
|
hardestroomdeaths = atoi(pText);
|
|
}
|
|
else if (pKey == "currentsong")
|
|
{
|
|
music.play(atoi(pText));
|
|
}
|
|
|
|
}
|
|
|
|
map.showteleporters = true;
|
|
if(obj.flags[12]) map.showtargets = true;
|
|
if (obj.flags[42]) map.showtrinkets = true;
|
|
}
|
|
|
|
std::string Game::unrescued()
|
|
{
|
|
//Randomly return the name of an unrescued crewmate
|
|
if (fRandom() * 100 > 50)
|
|
{
|
|
if (!crewstats[5]) return "Victoria";
|
|
if (!crewstats[2]) return "Vitellary";
|
|
if (!crewstats[4]) return "Verdigris";
|
|
if (!crewstats[3]) return "Vermilion";
|
|
}
|
|
else
|
|
{
|
|
if (fRandom() * 100 > 50)
|
|
{
|
|
if (!crewstats[2]) return "Vitellary";
|
|
if (!crewstats[4]) return "Verdigris";
|
|
if (!crewstats[3]) return "Vermilion";
|
|
if (!crewstats[5]) return "Victoria";
|
|
}
|
|
else
|
|
{
|
|
if (!crewstats[4]) return "Verdigris";
|
|
if (!crewstats[3]) return "Vermilion";
|
|
if (!crewstats[5]) return "Victoria";
|
|
if (!crewstats[2]) return "Vitellary";
|
|
}
|
|
}
|
|
return "you";
|
|
}
|
|
|
|
void Game::gameclock()
|
|
{
|
|
/*
|
|
test = true;
|
|
std::ostringstream os;
|
|
os << hours << ":" << minutes << ":" << seconds << ", " << frames;
|
|
teststring = os.str();
|
|
*/
|
|
frames++;
|
|
if (frames >= 30)
|
|
{
|
|
frames -= 30;
|
|
seconds++;
|
|
if (seconds >= 60)
|
|
{
|
|
seconds -= 60;
|
|
minutes++;
|
|
if (minutes >= 60)
|
|
{
|
|
minutes -= 60;
|
|
hours++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
std::string Game::giventimestring( int hrs, int min, int sec )
|
|
{
|
|
std::string tempstring = "";
|
|
if (hrs > 0)
|
|
{
|
|
tempstring += help.String(hrs) + ":";
|
|
}
|
|
tempstring += help.twodigits(min) + ":" + help.twodigits(sec);
|
|
return tempstring;
|
|
}
|
|
|
|
std::string Game::timestring()
|
|
{
|
|
std::string tempstring = "";
|
|
if (hours > 0)
|
|
{
|
|
tempstring += help.String(hours) + ":";
|
|
}
|
|
tempstring += help.twodigits(minutes) + ":" + help.twodigits(seconds);
|
|
return tempstring;
|
|
}
|
|
|
|
std::string Game::partimestring()
|
|
{
|
|
//given par time in seconds:
|
|
std::string tempstring = "";
|
|
if (timetrialpar >= 60)
|
|
{
|
|
tempstring = help.twodigits(int((timetrialpar - (timetrialpar % 60)) / 60)) + ":" + help.twodigits(timetrialpar % 60);
|
|
}
|
|
else
|
|
{
|
|
tempstring = "00:" + help.twodigits(timetrialpar);
|
|
}
|
|
return tempstring;
|
|
}
|
|
|
|
std::string Game::resulttimestring()
|
|
{
|
|
//given result time in seconds:
|
|
std::string tempstring = "";
|
|
if (timetrialresulttime > 60)
|
|
{
|
|
tempstring = help.twodigits(int((timetrialresulttime - (timetrialresulttime % 60)) / 60)) + ":"
|
|
+ help.twodigits(timetrialresulttime % 60);
|
|
}
|
|
else
|
|
{
|
|
tempstring = "00:" + help.twodigits(timetrialresulttime);
|
|
}
|
|
return tempstring;
|
|
}
|
|
|
|
std::string Game::timetstring( int t )
|
|
{
|
|
//given par time in seconds:
|
|
std::string tempstring = "";
|
|
if (t >= 60)
|
|
{
|
|
tempstring = help.twodigits(int((t - (t % 60)) / 60)) + ":" + help.twodigits(t % 60);
|
|
}
|
|
else
|
|
{
|
|
tempstring = "00:" + help.twodigits(t);
|
|
}
|
|
return tempstring;
|
|
}
|
|
|
|
void Game::returnmenu()
|
|
{
|
|
if (menustack.empty())
|
|
{
|
|
puts("Error: returning to previous menu frame on empty stack!");
|
|
return;
|
|
}
|
|
|
|
MenuStackFrame& frame = menustack[menustack.size()-1];
|
|
|
|
//Store this in case createmenu() removes the stack frame
|
|
int previousoption = frame.option;
|
|
|
|
createmenu(frame.name, true);
|
|
currentmenuoption = previousoption;
|
|
|
|
//Remove the stackframe now, but createmenu() might have already gotten to it
|
|
//if we were returning to the main menu
|
|
if (!menustack.empty())
|
|
{
|
|
menustack.pop_back();
|
|
}
|
|
}
|
|
|
|
void Game::returntomenu(enum Menu::MenuName t)
|
|
{
|
|
if (currentmenuname == t)
|
|
{
|
|
//Re-create the menu
|
|
int keep_menu_option = currentmenuoption;
|
|
createmenu(t, true);
|
|
if (keep_menu_option < (int) menuoptions.size())
|
|
{
|
|
currentmenuoption = keep_menu_option;
|
|
}
|
|
return;
|
|
}
|
|
|
|
//Unwind the menu stack until we reach our desired menu
|
|
int i = menustack.size() - 1;
|
|
while (i >= 0)
|
|
{
|
|
//If we pop it off we can't reference it anymore, so check for it now
|
|
bool is_the_menu_we_want = menustack[i].name == t;
|
|
|
|
returnmenu();
|
|
|
|
if (is_the_menu_we_want)
|
|
{
|
|
break;
|
|
}
|
|
|
|
i--;
|
|
}
|
|
}
|
|
|
|
void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
|
|
{
|
|
if (t == Menu::mainmenu)
|
|
{
|
|
//Either we've just booted up the game or returned from gamemode
|
|
//Whichever it is, we shouldn't have a stack,
|
|
//and most likely don't have a current stackframe
|
|
menustack.clear();
|
|
}
|
|
else if (!samemenu)
|
|
{
|
|
MenuStackFrame frame;
|
|
frame.option = currentmenuoption;
|
|
frame.name = currentmenuname;
|
|
menustack.push_back(frame);
|
|
}
|
|
|
|
currentmenuoption = 0;
|
|
currentmenuname = t;
|
|
menuxoff = 0;
|
|
menuyoff = 0;
|
|
menucountdown = 0;
|
|
menuoptions.clear();
|
|
|
|
switch (t)
|
|
{
|
|
case Menu::mainmenu:
|
|
#if !defined(MAKEANDPLAY)
|
|
option("start game");
|
|
#endif
|
|
#if !defined(NO_CUSTOM_LEVELS)
|
|
option("player levels");
|
|
#endif
|
|
option("graphic options");
|
|
option("game options");
|
|
#if !defined(MAKEANDPLAY)
|
|
option("view credits");
|
|
#endif
|
|
option("quit game");
|
|
menuxoff = -16;
|
|
menuyoff = -10;
|
|
break;
|
|
#if !defined(NO_CUSTOM_LEVELS)
|
|
case Menu::playerworlds:
|
|
option("play a level");
|
|
#if !defined(NO_EDITOR)
|
|
option("level editor");
|
|
#endif
|
|
option("open level folder", FILESYSTEM_openDirectoryEnabled());
|
|
option("back to menu");
|
|
menuxoff = -30;
|
|
menuyoff = -40;
|
|
break;
|
|
case Menu::levellist:
|
|
if(ed.ListOfMetaData.size()==0)
|
|
{
|
|
option("ok");
|
|
menuxoff = 0;
|
|
menuyoff = -20;
|
|
}
|
|
else
|
|
{
|
|
for(int i=0; i<(int) ed.ListOfMetaData.size(); i++) // FIXME: int/size_t! -flibit
|
|
{
|
|
if(i>=levelpage*8 && i< (levelpage*8)+8)
|
|
{
|
|
//This is, er, suboptimal. Whatever, life optimisation and all that
|
|
int tvar=-1;
|
|
for(int j=0; j<numcustomlevelstats; j++)
|
|
{
|
|
if(ed.ListOfMetaData[i].filename.substr(7) == customlevelstats[j])
|
|
{
|
|
tvar=j;
|
|
j=numcustomlevelstats+1;
|
|
}
|
|
}
|
|
std::string text;
|
|
if(tvar>=0)
|
|
{
|
|
if(customlevelscore[tvar]==0)
|
|
{
|
|
text = " " + ed.ListOfMetaData[i].title;
|
|
}
|
|
else if(customlevelscore[tvar]==1)
|
|
{
|
|
text = " * " + ed.ListOfMetaData[i].title;
|
|
}
|
|
else if(customlevelscore[tvar]==3)
|
|
{
|
|
text = "** " + ed.ListOfMetaData[i].title;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
text = " " + ed.ListOfMetaData[i].title;
|
|
}
|
|
std::transform(text.begin(), text.end(), text.begin(), ::tolower);
|
|
option(text);
|
|
}
|
|
}
|
|
if((size_t) ((levelpage*8)+8) <ed.ListOfMetaData.size())
|
|
{
|
|
option("next page");
|
|
}
|
|
else
|
|
{
|
|
option("first page");
|
|
}
|
|
if (levelpage == 0)
|
|
{
|
|
option("last page");
|
|
}
|
|
else
|
|
{
|
|
option("previous page");
|
|
}
|
|
option("return to menu");
|
|
|
|
menuxoff = -90;
|
|
menuyoff = 70-(menuoptions.size()*10);
|
|
}
|
|
break;
|
|
#endif
|
|
case Menu::quickloadlevel:
|
|
option("continue from save");
|
|
option("start from beginning");
|
|
option("back to levels");
|
|
menuxoff = -40;
|
|
menuyoff = -30;
|
|
break;
|
|
case Menu::youwannaquit:
|
|
option("yes, quit");
|
|
option("no, return");
|
|
menuxoff = 0;
|
|
menuyoff = -20;
|
|
break;
|
|
case Menu::errornostart:
|
|
option("ok");
|
|
menuxoff = 0;
|
|
menuyoff = -20;
|
|
break;
|
|
case Menu::graphicoptions:
|
|
option("toggle fullscreen");
|
|
option("toggle letterbox");
|
|
option("toggle filter");
|
|
option("toggle analogue");
|
|
option("toggle mouse");
|
|
option("return");
|
|
menuxoff = -50;
|
|
menuyoff = 8;
|
|
break;
|
|
case Menu::ed_settings:
|
|
option("change description");
|
|
option("edit scripts");
|
|
option("change music");
|
|
option("load level");
|
|
option("save level");
|
|
option("quit to main menu");
|
|
|
|
menuxoff = -50;
|
|
menuyoff = -20;
|
|
break;
|
|
case Menu::ed_desc:
|
|
option("change name");
|
|
option("change author");
|
|
option("change description");
|
|
option("change website");
|
|
option("back to settings");
|
|
|
|
menuxoff = -40;
|
|
menuyoff = 6;
|
|
break;
|
|
case Menu::ed_music:
|
|
option("next song");
|
|
option("back");
|
|
menuxoff = -10;
|
|
menuyoff = 16;
|
|
break;
|
|
case Menu::ed_quit:
|
|
option("yes, save and quit");
|
|
option("no, quit without saving");
|
|
option("return to editor");
|
|
menuxoff = -50;
|
|
menuyoff = 8;
|
|
break;
|
|
case Menu::options:
|
|
option("accessibility options");
|
|
#if !defined(MAKEANDPLAY)
|
|
option("unlock play modes");
|
|
#endif
|
|
option("game pad options");
|
|
option("clear data");
|
|
//Add extra menu for mmmmmm mod
|
|
if(music.mmmmmm){
|
|
option("soundtrack");
|
|
}
|
|
|
|
option("return");
|
|
menuxoff = -40;
|
|
menuyoff = 0;
|
|
break;
|
|
case Menu::accessibility:
|
|
option("animated backgrounds");
|
|
option("screen effects");
|
|
option("text outline");
|
|
option("invincibility");
|
|
option("slowdown");
|
|
option("load screen");
|
|
option("room name bg");
|
|
option("return");
|
|
menuxoff = -85;
|
|
menuyoff = -10;
|
|
break;
|
|
case Menu::controller:
|
|
option("analog stick sensitivity");
|
|
option("bind flip");
|
|
option("bind enter");
|
|
option("bind menu");
|
|
option("return");
|
|
menuxoff = -40;
|
|
menuyoff = 10;
|
|
break;
|
|
case Menu::cleardatamenu:
|
|
option("no! don't delete");
|
|
option("yes, delete everything");
|
|
menuxoff = -30;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::setinvincibility:
|
|
option("no, return to options");
|
|
option("yes, enable");
|
|
menuxoff = -30;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::setslowdown:
|
|
option("normal speed");
|
|
option("80% speed");
|
|
option("60% speed");
|
|
option("40% speed");
|
|
menuxoff = -40;
|
|
menuyoff = 16;
|
|
break;
|
|
case Menu::unlockmenu:
|
|
option("unlock time trials");
|
|
option("unlock intermissions", !unlock[16]);
|
|
option("unlock no death mode", !unlock[17]);
|
|
option("unlock flip mode", !unlock[18]);
|
|
option("unlock ship jukebox", (stat_trinkets<20));
|
|
option("unlock secret lab", !unlock[8]);
|
|
option("return");
|
|
menuxoff = -70;
|
|
menuyoff = -20;
|
|
break;
|
|
case Menu::credits:
|
|
option("next page");
|
|
option("last page");
|
|
option("return");
|
|
menuxoff = 20;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::credits2:
|
|
option("next page");
|
|
option("previous page");
|
|
option("return");
|
|
menuxoff = 20;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::credits25:
|
|
option("next page");
|
|
option("previous page");
|
|
option("return");
|
|
menuxoff = 20;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::credits3:
|
|
option("next page");
|
|
option("previous page");
|
|
option("return");
|
|
menuxoff = 20;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::credits4:
|
|
option("next page");
|
|
option("previous page");
|
|
option("return");
|
|
menuxoff = 20;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::credits5:
|
|
option("next page");
|
|
option("previous page");
|
|
option("return");
|
|
menuxoff = 20;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::credits6:
|
|
option("first page");
|
|
option("previous page");
|
|
option("return");
|
|
menuxoff = 20;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::play:
|
|
{
|
|
//Ok, here's where the unlock stuff comes into it:
|
|
//First up, time trials:
|
|
int temp = 0;
|
|
if (unlock[0] && stat_trinkets >= 3 && !unlocknotify[9]) temp++;
|
|
if (unlock[1] && stat_trinkets >= 6 && !unlocknotify[10]) temp++;
|
|
if (unlock[2] && stat_trinkets >= 9 && !unlocknotify[11]) temp++;
|
|
if (unlock[3] && stat_trinkets >= 12 && !unlocknotify[12]) temp++;
|
|
if (unlock[4] && stat_trinkets >= 15 && !unlocknotify[13]) temp++;
|
|
if (unlock[5] && stat_trinkets >= 18 && !unlocknotify[14]) temp++;
|
|
if (temp > 0)
|
|
{
|
|
//you've unlocked a time trial!
|
|
if (unlock[0] && stat_trinkets >= 3)
|
|
{
|
|
unlocknotify[9] = true;
|
|
unlock[9] = true;
|
|
}
|
|
if (unlock[1] && stat_trinkets >= 6)
|
|
{
|
|
unlocknotify[10] = true;
|
|
unlock[10] = true;
|
|
}
|
|
if (unlock[2] && stat_trinkets >= 9)
|
|
{
|
|
unlocknotify[11] = true;
|
|
unlock[11] = true;
|
|
}
|
|
if (unlock[3] && stat_trinkets >= 12)
|
|
{
|
|
unlocknotify[12] = true;
|
|
unlock[12] = true;
|
|
}
|
|
if (unlock[4] && stat_trinkets >= 15)
|
|
{
|
|
unlocknotify[13] = true;
|
|
unlock[13] = true;
|
|
}
|
|
if (unlock[5] && stat_trinkets >= 18)
|
|
{
|
|
unlocknotify[14] = true;
|
|
unlock[14] = true;
|
|
}
|
|
|
|
if (temp == 1)
|
|
{
|
|
createmenu(Menu::unlocktimetrial);
|
|
savemystats = true;
|
|
}
|
|
else if (temp > 1)
|
|
{
|
|
createmenu(Menu::unlocktimetrials);
|
|
savemystats = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//Alright, we haven't unlocked any time trials. How about no death mode?
|
|
temp = 0;
|
|
if (bestrank[0] >= 2) temp++;
|
|
if (bestrank[1] >= 2) temp++;
|
|
if (bestrank[2] >= 2) temp++;
|
|
if (bestrank[3] >= 2) temp++;
|
|
if (bestrank[4] >= 2) temp++;
|
|
if (bestrank[5] >= 2) temp++;
|
|
if (temp >= 4 && !unlocknotify[17])
|
|
{
|
|
//Unlock No Death Mode
|
|
unlocknotify[17] = true;
|
|
unlock[17] = true;
|
|
createmenu(Menu::unlocknodeathmode);
|
|
savemystats = true;
|
|
}
|
|
//Alright then! Flip mode?
|
|
else if (unlock[5] && !unlocknotify[18])
|
|
{
|
|
unlock[18] = true;
|
|
unlocknotify[18] = true;
|
|
createmenu(Menu::unlockflipmode);
|
|
savemystats = true;
|
|
}
|
|
//What about the intermission levels?
|
|
else if (unlock[7] && !unlocknotify[16])
|
|
{
|
|
unlock[16] = true;
|
|
unlocknotify[16] = true;
|
|
createmenu(Menu::unlockintermission);
|
|
savemystats = true;
|
|
}
|
|
else
|
|
{
|
|
if (save_exists())
|
|
{
|
|
option("continue");
|
|
}
|
|
else
|
|
{
|
|
option("new game");
|
|
}
|
|
//ok, secret lab! no notification, but test:
|
|
if (unlock[8])
|
|
{
|
|
option("secret lab", !map.invincibility && slowdown == 30);
|
|
}
|
|
option("play modes");
|
|
if (save_exists())
|
|
{
|
|
option("new game");
|
|
}
|
|
option("return");
|
|
if (unlock[8])
|
|
{
|
|
menuxoff = -40;
|
|
menuyoff = -30;
|
|
}
|
|
else
|
|
{
|
|
menuxoff = -20;
|
|
menuyoff = -40;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case Menu::unlocktimetrial:
|
|
case Menu::unlocktimetrials:
|
|
case Menu::unlocknodeathmode:
|
|
case Menu::unlockintermission:
|
|
case Menu::unlockflipmode:
|
|
option("continue");
|
|
menuxoff = 20;
|
|
menuyoff = 70;
|
|
break;
|
|
case Menu::newgamewarning:
|
|
option("start new game");
|
|
option("return to menu");
|
|
menuxoff = -30;
|
|
menuyoff = 64;
|
|
break;
|
|
case Menu::playmodes:
|
|
option("time trials", !map.invincibility && slowdown == 30);
|
|
option("intermissions", unlock[16]);
|
|
option("no death mode", unlock[17] && !map.invincibility && slowdown == 30);
|
|
option("flip mode", unlock[18]);
|
|
option("return to play menu");
|
|
menuxoff = -70;
|
|
menuyoff = 8;
|
|
break;
|
|
case Menu::intermissionmenu:
|
|
option("play intermission 1");
|
|
option("play intermission 2");
|
|
option("return to play menu");
|
|
menuxoff = -50;
|
|
menuyoff = -35;
|
|
break;
|
|
case Menu::playint1:
|
|
option("Vitellary");
|
|
option("Vermilion");
|
|
option("Verdigris");
|
|
option("Victoria");
|
|
option("return");
|
|
menuxoff = -60;
|
|
menuyoff = 10;
|
|
break;
|
|
case Menu::playint2:
|
|
option("Vitellary");
|
|
option("Vermilion");
|
|
option("Verdigris");
|
|
option("Victoria");
|
|
option("return");
|
|
menuxoff = -60;
|
|
menuyoff = 10;
|
|
break;
|
|
case Menu::continuemenu:
|
|
map.settowercolour(3);
|
|
option("continue from teleporter");
|
|
option("continue from quicksave");
|
|
option("return to play menu");
|
|
menuxoff = -60;
|
|
menuyoff = 20;
|
|
break;
|
|
case Menu::startnodeathmode:
|
|
option("disable cutscenes");
|
|
option("enable cutscenes");
|
|
option("return to play menu");
|
|
menuxoff = -60;
|
|
menuyoff = 40;
|
|
break;
|
|
case Menu::gameover:
|
|
menucountdown = 120;
|
|
menudest=Menu::gameover2;
|
|
break;
|
|
case Menu::gameover2:
|
|
option("return to play menu");
|
|
menuxoff = -25;
|
|
menuyoff = 80;
|
|
break;
|
|
case Menu::unlockmenutrials:
|
|
option("space station 1", !unlock[9]);
|
|
option("the laboratory", !unlock[10]);
|
|
option("the tower", !unlock[11]);
|
|
option("space station 2", !unlock[12]);
|
|
option("the warp zone", !unlock[13]);
|
|
option("the final level", !unlock[14]);
|
|
|
|
option("return to unlock menu");
|
|
menuxoff = -80;
|
|
menuyoff = 0;
|
|
break;
|
|
case Menu::timetrials:
|
|
option(unlock[9] ? "space station 1" : "???", unlock[9]);
|
|
option(unlock[10] ? "the laboratory" : "???", unlock[10]);
|
|
option(unlock[11] ? "the tower" : "???", unlock[11]);
|
|
option(unlock[12] ? "space station 2" : "???", unlock[12]);
|
|
option(unlock[13] ? "the warp zone" : "???", unlock[13]);
|
|
option(unlock[14] ? "the final level" : "???", unlock[14]);
|
|
|
|
option("return to play menu");
|
|
menuxoff = -80;
|
|
menuyoff = 0;
|
|
break;
|
|
case Menu::nodeathmodecomplete:
|
|
menucountdown = 90;
|
|
menudest = Menu::nodeathmodecomplete2;
|
|
break;
|
|
case Menu::nodeathmodecomplete2:
|
|
option("return to play menu");
|
|
menuxoff = -25;
|
|
menuyoff = 70;
|
|
break;
|
|
case Menu::timetrialcomplete:
|
|
menucountdown = 90;
|
|
menudest=Menu::timetrialcomplete2;
|
|
break;
|
|
case Menu::timetrialcomplete2:
|
|
menucountdown = 60;
|
|
menudest=Menu::timetrialcomplete3;
|
|
break;
|
|
case Menu::timetrialcomplete3:
|
|
option("return to play menu");
|
|
option("try again");
|
|
menuxoff = -25;
|
|
menuyoff = 70;
|
|
break;
|
|
case Menu::gamecompletecontinue:
|
|
option("return to play menu");
|
|
menuxoff = -25;
|
|
menuyoff = 70;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Game::deletequick()
|
|
{
|
|
if( !FILESYSTEM_delete( "saves/qsave.vvv" ) )
|
|
puts("Error deleting saves/qsave.vvv");
|
|
else
|
|
quicksummary = "";
|
|
}
|
|
|
|
void Game::deletetele()
|
|
{
|
|
if( !FILESYSTEM_delete( "saves/tsave.vvv" ) )
|
|
puts("Error deleting saves/tsave.vvv");
|
|
else
|
|
telesummary = "";
|
|
}
|
|
|
|
void Game::swnpenalty()
|
|
{
|
|
//set the SWN clock back to the closest 5 second interval
|
|
if (swntimer <= 150)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 150) swntimer = 150;
|
|
}
|
|
else if (swntimer <= 300)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 300) swntimer = 300;
|
|
}
|
|
else if (swntimer <= 450)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 450) swntimer = 450;
|
|
}
|
|
else if (swntimer <= 600)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 600) swntimer = 600;
|
|
}
|
|
else if (swntimer <= 750)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 750) swntimer = 750;
|
|
}
|
|
else if (swntimer <= 900)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 900) swntimer = 900;
|
|
}
|
|
else if (swntimer <= 1050)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 1050) swntimer = 1050;
|
|
}
|
|
else if (swntimer <= 1200)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 1200) swntimer = 1200;
|
|
}
|
|
else if (swntimer <= 1350)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 1350) swntimer = 1350;
|
|
}
|
|
else if (swntimer <= 1500)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 1500) swntimer = 1500;
|
|
}
|
|
else if (swntimer <= 1650)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 1650) swntimer = 1650;
|
|
}
|
|
else if (swntimer <= 1800)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 1800) swntimer = 1800;
|
|
}
|
|
else if (swntimer <= 2100)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 2100) swntimer = 2100;
|
|
}
|
|
else if (swntimer <= 2400)
|
|
{
|
|
swntimer += 8;
|
|
if (swntimer > 2400) swntimer = 2400;
|
|
}
|
|
}
|
|
|
|
int Game::crewrescued()
|
|
{
|
|
int temp = 0;
|
|
for (size_t i = 0; i < crewstats.size(); i++)
|
|
{
|
|
if (crewstats[i])
|
|
{
|
|
temp++;
|
|
}
|
|
}
|
|
return temp;
|
|
}
|
|
|
|
void Game::resetgameclock()
|
|
{
|
|
frames = 0;
|
|
seconds = 0;
|
|
minutes = 0;
|
|
hours = 0;
|
|
}
|
|
|
|
int Game::trinkets()
|
|
{
|
|
int temp = 0;
|
|
for (size_t i = 0; i < obj.collect.size(); i++)
|
|
{
|
|
if (obj.collect[i])
|
|
{
|
|
temp++;
|
|
}
|
|
}
|
|
return temp;
|
|
}
|
|
|
|
int Game::crewmates()
|
|
{
|
|
int temp = 0;
|
|
for (size_t i = 0; i < obj.customcollect.size(); i++)
|
|
{
|
|
if (obj.customcollect[i])
|
|
{
|
|
temp++;
|
|
}
|
|
}
|
|
return temp;
|
|
}
|
|
|
|
bool Game::anything_unlocked()
|
|
{
|
|
for (size_t i = 0; i < unlock.size(); i++)
|
|
{
|
|
if (unlock[i] &&
|
|
(i == 8 // Secret Lab
|
|
|| i >= 9 || i <= 14 // any Time Trial
|
|
|| i == 16 // Intermission replays
|
|
|| i == 17 // No Death Mode
|
|
|| i == 18)) // Flip Mode
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Game::save_exists()
|
|
{
|
|
return telesummary != "" || quicksummary != "";
|
|
}
|
|
|
|
void Game::quittomenu()
|
|
{
|
|
gamestate = TITLEMODE;
|
|
graphics.fademode = 4;
|
|
music.play(6);
|
|
graphics.backgrounddrawn = false;
|
|
map.tdrawback = true;
|
|
graphics.flipmode = false;
|
|
//Don't be stuck on the summary screen,
|
|
//or "who do you want to play the level with?"
|
|
//or "do you want cutscenes?"
|
|
//or the confirm-load-quicksave menu
|
|
if (intimetrial)
|
|
{
|
|
returntomenu(Menu::timetrials);
|
|
}
|
|
else if (inintermission)
|
|
{
|
|
returntomenu(Menu::intermissionmenu);
|
|
}
|
|
else if (nodeathmode)
|
|
{
|
|
returntomenu(Menu::playmodes);
|
|
}
|
|
else if (map.custommode)
|
|
{
|
|
returntomenu(Menu::levellist);
|
|
}
|
|
else if (save_exists() || anything_unlocked())
|
|
{
|
|
returntomenu(Menu::play);
|
|
if (!insecretlab)
|
|
{
|
|
//Select "continue"
|
|
currentmenuoption = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
createmenu(Menu::mainmenu);
|
|
}
|
|
script.hardreset();
|
|
}
|
|
|
|
void Game::returntolab()
|
|
{
|
|
gamestate = GAMEMODE;
|
|
graphics.fademode = 4;
|
|
map.gotoroom(119, 107);
|
|
int player = obj.getplayer();
|
|
if (player > -1)
|
|
{
|
|
obj.entities[player].xp = 132;
|
|
obj.entities[player].yp = 137;
|
|
}
|
|
gravitycontrol = 0;
|
|
|
|
savepoint = 0;
|
|
saverx = 119;
|
|
savery = 107;
|
|
savex = 132;
|
|
savey = 137;
|
|
savegc = 0;
|
|
if (player > -1)
|
|
{
|
|
savedir = obj.entities[player].dir;
|
|
}
|
|
|
|
music.play(11);
|
|
}
|
|
|
|
#if !defined(NO_CUSTOM_LEVELS)
|
|
void Game::returntoeditor()
|
|
{
|
|
game.gamestate = EDITORMODE;
|
|
|
|
graphics.textboxremove();
|
|
game.hascontrol = true;
|
|
game.advancetext = false;
|
|
game.completestop = false;
|
|
game.state = 0;
|
|
graphics.showcutscenebars = false;
|
|
graphics.fademode = 0;
|
|
|
|
graphics.backgrounddrawn=false;
|
|
music.fadeout();
|
|
//If warpdir() is used during playtesting, we need to set it back after!
|
|
for (int j = 0; j < ed.maxheight; j++)
|
|
{
|
|
for (int i = 0; i < ed.maxwidth; i++)
|
|
{
|
|
ed.level[i+(j*ed.maxwidth)].warpdir=ed.kludgewarpdir[i+(j*ed.maxwidth)];
|
|
}
|
|
}
|
|
map.scrolldir = 0;
|
|
}
|
|
#endif
|