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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-26 14:38:30 +02:00
VVVVVV/desktop_version/src
Info Teddy 4be6d58b82 Reset warp directions when exiting playtesting
This fixes a bug where if warpdir() was used during in-editor
playtesting, the changed warp direction would persist even when leaving
playtesting.

This would be very annoying to correct back every time you playtested
and warpdir() was used, so I've added some kludge to store the actual
warp direction of each room when entering playtesting, and then set the
warp directions back when leaving playtesting.
2020-01-30 22:15:45 -05:00
..
BinaryBlob.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
BinaryBlob.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
editor.cpp Reset warp directions when exiting playtesting 2020-01-30 22:15:45 -05:00
editor.h Reset warp directions when exiting playtesting 2020-01-30 22:15:45 -05:00
Ent.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Ent.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Entity.cpp Move skipblocks default setting to obj.init() 2020-01-24 20:28:15 -05:00
Entity.h Move skipblocks default setting to obj.init() 2020-01-24 20:28:15 -05:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Fix level editor not using LoadTiXmlDocument 2020-01-24 16:45:18 -05:00
FileSystemUtils.h Add a null terminator to loaded TinyXML files (#117) 2020-01-24 15:35:46 -05:00
Finalclass.cpp Remove from M&P the room data of Final Level/Lab/Overworld/Tower 2020-01-26 12:29:20 -05:00
Finalclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Game.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Game.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Graphics.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsResources.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsResources.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsUtil.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
GraphicsUtil.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Input.cpp Reset warp directions when exiting playtesting 2020-01-30 22:15:45 -05:00
Input.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
KeyPoll.cpp Fix frame-ordering backspacing empty line bug in script editor 2020-01-19 08:37:14 -05:00
KeyPoll.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Labclass.cpp Remove from M&P the room data of Final Level/Lab/Overworld/Tower 2020-01-26 12:29:20 -05:00
Labclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Logic.cpp Found another dumb comment, removed 2020-01-17 13:47:34 +01:00
Logic.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
main.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
MakeAndPlay.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Map.cpp Don't redraw H/V warp BG if gotorooming to same room in customs 2020-01-27 14:46:11 -08:00
Map.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Music.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Network.c int32_t > int 2020-01-13 11:27:16 -05:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Remove from M&P the room data of Final Level/Lab/Overworld/Tower 2020-01-26 12:29:20 -05:00
Otherlevel.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Script.cpp Reset warp directions when exiting playtesting 2020-01-30 22:15:45 -05:00
Script.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Scripts.cpp fix Victoria typo "scentists" in the Secret Lab 2020-01-10 22:41:15 -05:00
SoundSystem.cpp add myself to the contributors file, fix formatting 2020-01-10 15:07:29 -07:00
SoundSystem.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
SteamNetwork.c Untested Haiku port? 2020-01-13 23:31:14 -05:00
TerminalScripts.cpp Correct capitalization of song names 2020-01-15 22:05:37 -08:00
Textbox.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Textbox.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
titlerender.cpp Display menu text darker if mouse cursor is off 2020-01-29 07:55:50 -05:00
titlerender.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Tower.cpp Remove from M&P the room data of Final Level/Lab/Overworld/Tower 2020-01-26 12:29:20 -05:00
Tower.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
UtilityClass.cpp Abstract UtilityClass::number() to be more generic 2020-01-23 10:00:26 -05:00
UtilityClass.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
WarpClass.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
WarpClass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00