mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-16 16:09:42 +01:00
96fa932a8a
If you copy-paste a newline character where it's not interpreted, such as in a level title, the print function wouldn't treat it any special. font::print_wrap() would, but that's not used here. However, now that bidi is involved, the newline is passed straight to SheenBidi which interprets it as a new line (which would need a new SBLine to be created, or maybe even a new SBParagraph if there's two). All while we're still treating it as a single line. This means the text would just stop being displayed after the first newline. This is now fixed by treating all newlines as spaces.
552 lines
17 KiB
C++
552 lines
17 KiB
C++
#include "FontBidi.h"
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#include <SDL.h>
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#include "Alloc.h"
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#include "UTF8.h"
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extern "C"
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{
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#include <c-hashmap/map.h>
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#include <SheenBidi.h>
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}
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namespace font
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{
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struct ArabicLetter
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{
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uint32_t letter;
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uint32_t isolated;
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uint32_t initial;
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uint32_t medial;
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uint32_t final;
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};
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// Arabic reshaping lookup table from https://github.com/TerryCavanagh/hx_arabic_shaper
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static ArabicLetter arabic_letters[] = {
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// ARABIC LETTER HAMZA
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{0x0621, 0xFE80, 0, 0, 0},
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// ARABIC LETTER ALEF WITH MADDA ABOVE
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{0x0622, 0xFE81, 0, 0, 0xFE82},
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// ARABIC LETTER ALEF WITH HAMZA ABOVE
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{0x0623, 0xFE83, 0, 0, 0xFE84},
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// ARABIC LETTER WAW WITH HAMZA ABOVE
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{0x0624, 0xFE85, 0, 0, 0xFE86},
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// ARABIC LETTER ALEF WITH HAMZA BELOW
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{0x0625, 0xFE87, 0, 0, 0xFE88},
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// ARABIC LETTER YEH WITH HAMZA ABOVE
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{0x0626, 0xFE89, 0xFE8B, 0xFE8C, 0xFE8A},
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// ARABIC LETTER ALEF
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{0x0627, 0xFE8D, 0, 0, 0xFE8E},
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// ARABIC LETTER BEH
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{0x0628, 0xFE8F, 0xFE91, 0xFE92, 0xFE90},
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// ARABIC LETTER TEH MARBUTA
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{0x0629, 0xFE93, 0, 0, 0xFE94},
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// ARABIC LETTER TEH
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{0x062A, 0xFE95, 0xFE97, 0xFE98, 0xFE96},
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// ARABIC LETTER THEH
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{0x062B, 0xFE99, 0xFE9B, 0xFE9C, 0xFE9A},
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// ARABIC LETTER JEEM
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{0x062C, 0xFE9D, 0xFE9F, 0xFEA0, 0xFE9E},
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// ARABIC LETTER HAH
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{0x062D, 0xFEA1, 0xFEA3, 0xFEA4, 0xFEA2},
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// ARABIC LETTER KHAH
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{0x062E, 0xFEA5, 0xFEA7, 0xFEA8, 0xFEA6},
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// ARABIC LETTER DAL
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{0x062F, 0xFEA9, 0, 0, 0xFEAA},
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// ARABIC LETTER THAL
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{0x0630, 0xFEAB, 0, 0, 0xFEAC},
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// ARABIC LETTER REH
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{0x0631, 0xFEAD, 0, 0, 0xFEAE},
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// ARABIC LETTER ZAIN
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{0x0632, 0xFEAF, 0, 0, 0xFEB0},
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// ARABIC LETTER SEEN
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{0x0633, 0xFEB1, 0xFEB3, 0xFEB4, 0xFEB2},
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// ARABIC LETTER SHEEN
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{0x0634, 0xFEB5, 0xFEB7, 0xFEB8, 0xFEB6},
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// ARABIC LETTER SAD
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{0x0635, 0xFEB9, 0xFEBB, 0xFEBC, 0xFEBA},
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// ARABIC LETTER DAD
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{0x0636, 0xFEBD, 0xFEBF, 0xFEC0, 0xFEBE},
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// ARABIC LETTER TAH
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{0x0637, 0xFEC1, 0xFEC3, 0xFEC4, 0xFEC2},
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// ARABIC LETTER ZAH
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{0x0638, 0xFEC5, 0xFEC7, 0xFEC8, 0xFEC6},
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// ARABIC LETTER AIN
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{0x0639, 0xFEC9, 0xFECB, 0xFECC, 0xFECA},
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// ARABIC LETTER GHAIN
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{0x063A, 0xFECD, 0xFECF, 0xFED0, 0xFECE},
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// ARABIC TATWEEL
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{0x0640, 0x0640, 0x0640, 0x0640, 0x0640},
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// ARABIC LETTER FEH
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{0x0641, 0xFED1, 0xFED3, 0xFED4, 0xFED2},
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// ARABIC LETTER QAF
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{0x0642, 0xFED5, 0xFED7, 0xFED8, 0xFED6},
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// ARABIC LETTER KAF
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{0x0643, 0xFED9, 0xFEDB, 0xFEDC, 0xFEDA},
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// ARABIC LETTER LAM
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{0x0644, 0xFEDD, 0xFEDF, 0xFEE0, 0xFEDE},
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// ARABIC LETTER MEEM
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{0x0645, 0xFEE1, 0xFEE3, 0xFEE4, 0xFEE2},
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// ARABIC LETTER NOON
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{0x0646, 0xFEE5, 0xFEE7, 0xFEE8, 0xFEE6},
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// ARABIC LETTER HEH
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{0x0647, 0xFEE9, 0xFEEB, 0xFEEC, 0xFEEA},
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// ARABIC LETTER WAW
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{0x0648, 0xFEED, 0, 0, 0xFEEE},
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// ARABIC LETTER [UIGHUR KAZAKH KIRGHIZ]? ALEF MAKSURA
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{0x0649, 0xFEEF, 0xFBE8, 0xFBE9, 0xFEF0},
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// ARABIC LETTER YEH
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{0x064A, 0xFEF1, 0xFEF3, 0xFEF4, 0xFEF2},
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// ARABIC LETTER ALEF WASLA
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{0x0671, 0xFB50, 0, 0, 0xFB51},
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// ARABIC LETTER U WITH HAMZA ABOVE
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{0x0677, 0xFBDD, 0, 0, 0},
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// ARABIC LETTER TTEH
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{0x0679, 0xFB66, 0xFB68, 0xFB69, 0xFB67},
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// ARABIC LETTER TTEHEH
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{0x067A, 0xFB5E, 0xFB60, 0xFB61, 0xFB5F},
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// ARABIC LETTER BEEH
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{0x067B, 0xFB52, 0xFB54, 0xFB55, 0xFB53},
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// ARABIC LETTER PEH
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{0x067E, 0xFB56, 0xFB58, 0xFB59, 0xFB57},
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// ARABIC LETTER TEHEH
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{0x067F, 0xFB62, 0xFB64, 0xFB65, 0xFB63},
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// ARABIC LETTER BEHEH
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{0x0680, 0xFB5A, 0xFB5C, 0xFB5D, 0xFB5B},
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// ARABIC LETTER NYEH
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{0x0683, 0xFB76, 0xFB78, 0xFB79, 0xFB77},
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// ARABIC LETTER DYEH
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{0x0684, 0xFB72, 0xFB74, 0xFB75, 0xFB73},
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// ARABIC LETTER TCHEH
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{0x0686, 0xFB7A, 0xFB7C, 0xFB7D, 0xFB7B},
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// ARABIC LETTER TCHEHEH
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{0x0687, 0xFB7E, 0xFB80, 0xFB81, 0xFB7F},
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// ARABIC LETTER DDAL
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{0x0688, 0xFB88, 0, 0, 0xFB89},
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// ARABIC LETTER DAHAL
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{0x068C, 0xFB84, 0, 0, 0xFB85},
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// ARABIC LETTER DDAHAL
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{0x068D, 0xFB82, 0, 0, 0xFB83},
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// ARABIC LETTER DUL
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{0x068E, 0xFB86, 0, 0, 0xFB87},
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// ARABIC LETTER RREH
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{0x0691, 0xFB8C, 0, 0, 0xFB8D},
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// ARABIC LETTER JEH
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{0x0698, 0xFB8A, 0, 0, 0xFB8B},
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// ARABIC LETTER VEH
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{0x06A4, 0xFB6A, 0xFB6C, 0xFB6D, 0xFB6B},
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// ARABIC LETTER PEHEH
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{0x06A6, 0xFB6E, 0xFB70, 0xFB71, 0xFB6F},
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// ARABIC LETTER KEHEH
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{0x06A9, 0xFB8E, 0xFB90, 0xFB91, 0xFB8F},
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// ARABIC LETTER NG
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{0x06AD, 0xFBD3, 0xFBD5, 0xFBD6, 0xFBD4},
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// ARABIC LETTER GAF
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{0x06AF, 0xFB92, 0xFB94, 0xFB95, 0xFB93},
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// ARABIC LETTER NGOEH
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{0x06B1, 0xFB9A, 0xFB9C, 0xFB9D, 0xFB9B},
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// ARABIC LETTER GUEH
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{0x06B3, 0xFB96, 0xFB98, 0xFB99, 0xFB97},
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// ARABIC LETTER NOON GHUNNA
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{0x06BA, 0xFB9E, 0, 0, 0xFB9F},
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// ARABIC LETTER RNOON
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{0x06BB, 0xFBA0, 0xFBA2, 0xFBA3, 0xFBA1},
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// ARABIC LETTER HEH DOACHASHMEE
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{0x06BE, 0xFBAA, 0xFBAC, 0xFBAD, 0xFBAB},
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// ARABIC LETTER HEH WITH YEH ABOVE
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{0x06C0, 0xFBA4, 0, 0, 0xFBA5},
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// ARABIC LETTER HEH GOAL
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{0x06C1, 0xFBA6, 0xFBA8, 0xFBA9, 0xFBA7},
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// ARABIC LETTER KIRGHIZ OE
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{0x06C5, 0xFBE0, 0, 0, 0xFBE1},
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// ARABIC LETTER OE
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{0x06C6, 0xFBD9, 0, 0, 0xFBDA},
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// ARABIC LETTER U
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{0x06C7, 0xFBD7, 0, 0, 0xFBD8},
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// ARABIC LETTER YU
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{0x06C8, 0xFBDB, 0, 0, 0xFBDC},
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// ARABIC LETTER KIRGHIZ YU
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{0x06C9, 0xFBE2, 0, 0, 0xFBE3},
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// ARABIC LETTER VE
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{0x06CB, 0xFBDE, 0, 0, 0xFBDF},
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// ARABIC LETTER FARSI YEH
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{0x06CC, 0xFBFC, 0xFBFE, 0xFBFF, 0xFBFD},
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// ARABIC LETTER E
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{0x06D0, 0xFBE4, 0xFBE6, 0xFBE7, 0xFBE5},
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// ARABIC LETTER YEH BARREE
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{0x06D2, 0xFBAE, 0, 0, 0xFBAF},
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// ARABIC LETTER YEH BARREE WITH HAMZA ABOVE
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{0x06D3, 0xFBB0, 0, 0, 0xFBB1},
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// ZWJ
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{0x200D, 0x200D, 0x200D, 0x200D, 0x200D},
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};
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// Our ligatures are all simple A+B -> C conversions
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struct ArabicLigature
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{
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uint32_t source[2];
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uint32_t target;
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bool mandatory;
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};
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static ArabicLigature arabic_ligatures[] = {
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{{0xFEDF, 0xFE8E}, 0xFEFB, true},
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{{0xFEDF, 0xFE82}, 0xFEF5, true},
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{{0xFEDF, 0xFE84}, 0xFEF7, true},
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{{0xFEDF, 0xFE88}, 0xFEF9, true},
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{{0xFEE0, 0xFE8E}, 0xFEFC, true},
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{{0xFEE0, 0xFE82}, 0xFEF6, true},
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{{0xFEE0, 0xFE84}, 0xFEF8, true},
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{{0xFEE0, 0xFE88}, 0xFEFA, true},
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{{0xFE8D, 0xFEDF}, 0xFBF0, false},
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{{0xFE8E, 0xFEDF}, 0xFBF0, false},
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{{0xFEDF, 0xFEDF}, 0xFBF1, false},
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{{0xFEE0, 0xFEDF}, 0xFBF1, false},
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{{0xFE8B, 0xFE8E}, 0xFBF2, false},
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{{0xFE8C, 0xFE8E}, 0xFBF2, false},
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{{0xFEE7, 0xFE8E}, 0xFBF3, false},
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{{0xFEE8, 0xFE8E}, 0xFBF3, false},
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{{0xFE91, 0xFE8E}, 0xFBF4, false},
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{{0xFE92, 0xFE8E}, 0xFBF4, false},
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{{0xFEF3, 0xFE8E}, 0xFBF5, false},
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{{0xFEF4, 0xFE8E}, 0xFBF5, false},
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{{0xFEAD, 0xFE8D}, 0xFBF6, false},
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{{0xFEAE, 0xFE8D}, 0xFBF6, false},
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{{0xFEAF, 0xFE8D}, 0xFBF7, false},
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{{0xFEB0, 0xFE8D}, 0xFBF7, false},
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{{0xFEAD, 0xFEDF}, 0xFBF8, false},
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{{0xFEAE, 0xFEDF}, 0xFBF8, false},
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{{0xFEAF, 0xFEDF}, 0xFBF9, false},
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{{0xFEB0, 0xFEDF}, 0xFBF9, false},
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{{0xFEDF, 0xFEE0}, 0xFBF1, false},
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{{0xFEE0, 0xFEE0}, 0xFBF1, false},
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};
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static hashmap* arabic_letters_map;
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static hashmap* arabic_ligatures_map;
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void bidi_init(void)
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{
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arabic_letters_map = hashmap_create();
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for (size_t i = 0; i < sizeof(arabic_letters)/sizeof(ArabicLetter); i++)
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{
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hashmap_set(
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arabic_letters_map,
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&arabic_letters[i].letter,
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sizeof(uint32_t),
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(uintptr_t) &arabic_letters[i]
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);
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}
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arabic_ligatures_map = hashmap_create();
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for (size_t i = 0; i < sizeof(arabic_ligatures)/sizeof(ArabicLigature); i++)
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{
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hashmap_set(
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arabic_ligatures_map,
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&arabic_ligatures[i].source,
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sizeof(uint32_t) * 2,
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(uintptr_t) &arabic_ligatures[i]
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);
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}
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}
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void bidi_destroy(void)
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{
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VVV_freefunc(hashmap_free, arabic_ligatures_map);
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VVV_freefunc(hashmap_free, arabic_letters_map);
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}
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bool is_directional_character(const uint32_t codepoint)
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{
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// LEFT-TO-RIGHT MARK and RIGHT-TO-LEFT MARK
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if (codepoint == 0x200E || codepoint == 0x200F) return true;
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// Some other directional formatting: LRE, RLE, PDF, RLO, LRO
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if (codepoint >= 0x202A && codepoint <= 0x202E) return true;
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// The more recent isolates: LRI, RLI, FSI, PDI
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if (codepoint >= 0x2066 && codepoint <= 0x2069) return true;
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return false;
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}
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bool is_joiner(const uint32_t codepoint)
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{
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return codepoint == 0x200C || codepoint == 0x200D;
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}
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bool bidi_should_transform(const bool rtl, const char* text)
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{
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/* Just as an optimization, only run the whole bidi machinery if the
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* language is actually an RTL one, _or_ if an RTL character is found. */
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if (rtl)
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{
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return true;
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}
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const char* text_ptr = text;
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uint32_t ch;
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while ((ch = UTF8_next(&text_ptr)))
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{
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// The standard Hebrew and Arabic blocks
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if (ch >= 0x590 && ch <= 0x77F) return true;
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// Extended Arabic B and A
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if (ch >= 0x870 && ch <= 0x8FF) return true;
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// Any directional control character
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if (is_directional_character(ch)) return true;
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// Hebrew presentation forms
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if (ch >= 0xFB1D && ch <= 0xFB4F) return true;
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// Arabic presentation forms A
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if (ch >= 0xFB50 && ch <= 0xFDFF) return true;
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// Arabic presentation forms B
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if (ch >= 0xFE70 && ch <= 0xFEFE) return true;
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}
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return false;
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}
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const char* bidi_transform(const bool rtl, const char* text)
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{
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uint32_t utf32_in[1024];
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int n_codepoints = 0;
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const char* text_ptr = text;
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uint32_t codepoint;
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while ((codepoint = UTF8_next(&text_ptr)))
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{
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if (codepoint == '\r' || codepoint == '\n')
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{
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// Don't treat newlines in font::print differently in bidi
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codepoint = ' ';
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}
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utf32_in[n_codepoints++] = codepoint;
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if (n_codepoints >= 1023)
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{
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break;
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}
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}
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utf32_in[n_codepoints] = 0;
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if (n_codepoints == 0)
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{
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return text;
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}
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static char utf8_out[1024];
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size_t utf8_out_cur = 0;
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SBCodepointSequence codepoint_sequence = {SBStringEncodingUTF32, (void*) utf32_in, (SBUInteger) n_codepoints};
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SBAlgorithmRef algorithm = SBAlgorithmCreate(&codepoint_sequence);
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if (algorithm == NULL)
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{
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return text;
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}
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SBParagraphRef paragraph = SBAlgorithmCreateParagraph(
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algorithm,
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0,
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INT32_MAX,
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rtl ? SBLevelDefaultRTL : SBLevelDefaultLTR
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);
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SDL_assert(paragraph != NULL);
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SBUInteger paragraph_len = SBParagraphGetLength(paragraph);
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SBLineRef paragraph_line = SBParagraphCreateLine(paragraph, 0, paragraph_len);
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SDL_assert(paragraph_line != NULL);
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// Make sure )brackets( are mirrored correctly...
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SBMirrorLocatorRef mirror_locator = SBMirrorLocatorCreate();
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if (mirror_locator != NULL)
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{
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SBMirrorLocatorLoadLine(mirror_locator, paragraph_line, (void*) utf32_in);
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const SBMirrorAgent *mirror_agent = SBMirrorLocatorGetAgent(mirror_locator);
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while (SBMirrorLocatorMoveNext(mirror_locator))
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{
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utf32_in[mirror_agent->index] = mirror_agent->mirror;
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}
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VVV_freefunc(SBMirrorLocatorRelease, mirror_locator);
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}
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SBUInteger n_runs = SBLineGetRunCount(paragraph_line);
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const SBRun *runs = SBLineGetRunsPtr(paragraph_line);
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for (SBUInteger i = 0; i < n_runs; i++)
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{
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bool is_ltr = runs[i].level % 2 == 0;
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if (!is_ltr)
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{
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// Time for reshaping!
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enum arabic_form { NONE, ISOLATED, INITIAL, MEDIAL, FINAL };
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arabic_form forms[1024];
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uint32_t replacements[1024];
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const ArabicLetter* letter;
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const ArabicLetter* previous_letter = NULL;
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arabic_form previous_form = NONE;
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for (size_t c = 0; c < runs[i].length; c++)
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{
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uintptr_t letter_ptr;
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bool found = hashmap_get(arabic_letters_map, &utf32_in[runs[i].offset + c], sizeof(uint32_t), &letter_ptr);
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if (!found)
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{
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forms[c] = NONE;
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replacements[c] = 0;
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previous_form = NONE;
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|
previous_letter = NULL;
|
|
continue;
|
|
}
|
|
letter = (const ArabicLetter*) letter_ptr;
|
|
|
|
if (previous_form == NONE)
|
|
{
|
|
// Maybe the first letter, or the one after an unknown one
|
|
forms[c] = ISOLATED;
|
|
replacements[c] = letter->isolated;
|
|
}
|
|
else if (letter->final == 0 && letter->medial == 0)
|
|
{
|
|
// letter doesn't connect with the one before
|
|
forms[c] = ISOLATED;
|
|
replacements[c] = letter->isolated;
|
|
}
|
|
else if (previous_letter->initial == 0 && previous_letter->medial == 0)
|
|
{
|
|
// previous_letter doesn't connect with the one after
|
|
forms[c] = ISOLATED;
|
|
replacements[c] = letter->isolated;
|
|
}
|
|
else if (previous_form == FINAL && previous_letter->medial == 0)
|
|
{
|
|
// previous_letter doesn't connect with the ones before and after
|
|
forms[c] = ISOLATED;
|
|
replacements[c] = letter->isolated;
|
|
}
|
|
else if (previous_form == ISOLATED)
|
|
{
|
|
forms[c-1] = INITIAL;
|
|
forms[c] = FINAL;
|
|
replacements[c-1] = previous_letter->initial;
|
|
replacements[c] = letter->final;
|
|
}
|
|
else
|
|
{
|
|
/* Otherwise, we will change the previous letter
|
|
* to connect to the current letter */
|
|
forms[c-1] = MEDIAL;
|
|
forms[c] = FINAL;
|
|
replacements[c-1] = previous_letter->medial;
|
|
replacements[c] = letter->final;
|
|
}
|
|
|
|
previous_form = forms[c];
|
|
previous_letter = (const ArabicLetter*) letter;
|
|
}
|
|
|
|
// Now that we have all the forms, time to change the codepoints!
|
|
for (size_t c = 0; c < runs[i].length; c++)
|
|
{
|
|
if (replacements[c] != 0)
|
|
{
|
|
utf32_in[runs[i].offset + c] = replacements[c];
|
|
}
|
|
}
|
|
|
|
/* Ligature time! We have to do these after the reshaping process, that is, now!
|
|
* Again, all our ligatures are just A+B -> C, so we can just do a single pass,
|
|
* up until the second-to-last character (because the last character can't form
|
|
* a ligature with the character after).
|
|
* Actually, did I say single pass... The mandatory ligatures must be prioritized
|
|
* over the optional ones... */
|
|
for (char pass = 0; pass < 2; pass++)
|
|
{
|
|
for (size_t c = 0; c < runs[i].length - 1; c++)
|
|
{
|
|
if (pass == 1 && utf32_in[runs[i].offset + c + 1] == 0xFFFFFFFF)
|
|
{
|
|
c++;
|
|
continue;
|
|
}
|
|
|
|
uintptr_t ligature_ptr;
|
|
bool found = hashmap_get(arabic_ligatures_map, &utf32_in[runs[i].offset + c], sizeof(uint32_t)*2, &ligature_ptr);
|
|
if (!found)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
const ArabicLigature* ligature = (const ArabicLigature*) ligature_ptr;
|
|
if (pass == 0 && !ligature->mandatory)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
/* We have a match, that means [c]+[c+1] needs to be replaced!
|
|
* We'll use 0xFFFFFFFF as a special tombstone character,
|
|
* otherwise we'd have to keep shifting the array contents... */
|
|
utf32_in[runs[i].offset + c] = ligature->target;
|
|
utf32_in[runs[i].offset + c + 1] = 0xFFFFFFFF;
|
|
|
|
// Don't bother comparing the tombstone with the next letter
|
|
c++;
|
|
}
|
|
}
|
|
}
|
|
for (size_t c = 0; c < runs[i].length; c++)
|
|
{
|
|
size_t ix;
|
|
if (is_ltr)
|
|
{
|
|
ix = runs[i].offset + c;
|
|
}
|
|
else
|
|
{
|
|
ix = runs[i].offset + runs[i].length - 1 - c;
|
|
}
|
|
|
|
if (utf32_in[ix] == 0xFFFFFFFF)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
int out_room_left = sizeof(utf8_out) - 1 - utf8_out_cur;
|
|
if (out_room_left <= 0)
|
|
{
|
|
goto no_more_runs;
|
|
}
|
|
|
|
UTF8_encoding enc = UTF8_encode(utf32_in[ix]);
|
|
size_t n_copy = SDL_min(enc.nbytes, (size_t) out_room_left);
|
|
SDL_memcpy(
|
|
&utf8_out[utf8_out_cur],
|
|
enc.bytes,
|
|
n_copy
|
|
);
|
|
|
|
utf8_out_cur += n_copy;
|
|
}
|
|
}
|
|
no_more_runs:
|
|
utf8_out[utf8_out_cur] = '\0';
|
|
|
|
VVV_freefunc(SBLineRelease, paragraph_line);
|
|
VVV_freefunc(SBParagraphRelease, paragraph);
|
|
VVV_freefunc(SBAlgorithmRelease, algorithm);
|
|
|
|
return utf8_out;
|
|
}
|
|
|
|
} // namespace font
|