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3f8333400f
Stuff like centertext="1" and padtowidth="264" in cutscene translations looked wrong in RTL mode, both with Arabic and English text. For Arabic text, I could easily fix the problem by not counting the number of codepoints (and assuming they all have the same glyph width), but by instead taking the width of the string as reported for the font, and dividing it by the glyph width. This leaves English text still looking weird in RTL mode. But this shouldn't be a problem either: the Arabic translations will probably be in Arabic (where the problem doesn't happen), and I can get English text to show up fine by wrapping it in U+2066 LEFT-TO-RIGHT ISOLATE and U+2069 POP DIRECTIONAL ISOLATE. So it looks like an inherent quirk of bidi, that translators familiar with bidi can easily grasp and fix. This is main-game only functionality, so it shouldn't break existing custom levels. We should just make sure textboxes in other languages aren't broken, but from my testing, it's completely fine - in fact, it should've improved if it was broken. |
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README.md |
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3