VVVVVV/desktop_version/src/Ent.h

61 lines
1.1 KiB
C++

#ifndef ENT_H
#define ENT_H
#include <SDL.h>
#define rn( rx, ry) ((rx) + ((ry) * 100))
class entclass
{
public:
entclass(void);
void clear(void);
bool outside(void);
void setenemy(int t);
void setenemyroom(int rx, int ry);
void settreadmillcolour(int rx, int ry);
void updatecolour(void);
bool ishumanoid(void);
public:
//Fundamentals
bool invis;
int type, size, tile, rule;
int state, statedelay;
int behave, animate;
float para;
int life, colour;
//Position and velocity
int oldxp, oldyp;
float ax, ay, vx, vy;
int cx, cy, w, h;
float newxp, newyp;
bool isplatform;
int x1,y1,x2,y2;
//Collision Rules
int onentity;
bool harmful;
int onwall, onxwall, onywall;
//Platforming specific
bool gravity;
int onground, onroof;
//Animation
int framedelay, drawframe, walkingframe, dir, actionframe;
int collisionframedelay, collisiondrawframe, collisionwalkingframe;
int visualonground, visualonroof;
int yp;int xp;
Uint32 realcol;
int lerpoldxp, lerpoldyp;
};
#endif /* ENT_H */