mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
No description
3c4ed36418
The hardest room used to be stored as a room name in whatever language it was in when you last died enough times to break the record (before localization, that was always English). Even after localization became a thing we could get away with this since we only had a single font, but now we might have actual question marks appearing when the new font doesn't support characters from the old language. Therefore, this commit adds more info about the hardest room to save files - everything that is needed to know in order to do the translation at display time. These are hardestroom_x and hardestroom_y for the room coordinates, as well as hardestroom_specialname to mark special names, in addition to changing the stored room name back to English. I've also added hardestroom_finalstretch in case we later decide to drop the English name as a key and rely on just the coordinates (even though I think that change itself would be more complicated than any simplification it would accomplish, and I don't think it's necessary, but better to have it if we do need it later) |
||
---|---|---|
.github | ||
desktop_version | ||
mobile_version | ||
third_party | ||
tools | ||
.gitattributes | ||
.gitmodules | ||
License exceptions.md | ||
LICENSE.md | ||
README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).