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7a0d3046a5
We are no longer copy-pasting LodePNG source files directly. As we can't rename lodepng.cpp to lodepng.c in the submodule itself, we need to make a wrapper file, lodepng_wrapper.c, that #includes lodepng.cpp, but gets compiled as C.
2 lines
118 B
C
2 lines
118 B
C
/* Workaround for being unable to rename lodepng.cpp to lodepng.c */
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#include "../../third_party/lodepng/lodepng.cpp"
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