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VVVVVV/tools/editors/World Mapping Editor/maps/spacestation2/x50y50.txt

34 lines
4.2 KiB
Text

case rn(50,50):
tmap = new Array();
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,494,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,840,841,841,841,841,841,841,841,841,682,680,680,680,680,680,680,680,680,680,680,680,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("8,8,8,8,8,8,8,8,8,8,8,1120,6,6,6,6,6,680,680,680,680,680,680,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,574,680,680,680,680,680,680,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,680,680,680,680,680,680,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,493,653,654,680,680,680,680,680,680,652,653,494,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,493,653,654,680,680,680,680,680,680,680,680,680,680,652,653,494,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("653,653,653,653,653,653,653,653,653,653,653,653,654,680,680,680,680,680,680,680,680,680,680,680,680,680,680,652,653,653,653,653,653,653,653,653,653,653,653,653");
tmap.push("0,0,0,0,0,716,0,0,0,716,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,716,0,0,0,716,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,716,0,0,0,716,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,716,0,0,0,716,0,800,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,716,0,0,0,716,0,840,841,682,680,680,680,680,680,680,680,680,680,680,680,680,681,841,842,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,716,0,0,0,716,0,0,0,800,680,680,680,680,680,680,680,680,680,680,680,680,802,0,0,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,716,0,0,0,716,0,0,0,840,841,841,841,841,841,841,841,841,841,841,841,841,842,0,0,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,196,197,197,197,197,197,198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,276,277,277,277,277,277,278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,716,0,0,0,716,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,196,197,197,197,197,197,198,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,276,277,277,277,277,277,278,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
obj.createentity(game, 152, 40, 10, 0, 450500); // (savepoint)
break;