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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-18 10:38:31 +02:00
VVVVVV/desktop_version/src
Info Teddy 3273b4ab55 Re-comment out #define MAKEANDPLAY
Silly me forgot to remove it after testing the MAKEANDPLAY define.
2020-02-09 10:42:03 -05:00
..
BinaryBlob.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
BinaryBlob.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
BlockV.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
editor.cpp Fix undefined behavior while loading scripts 2020-02-07 23:30:49 -05:00
editor.h Reset warp directions when exiting playtesting 2020-01-30 22:15:45 -05:00
Ent.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Ent.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Entity.cpp Make tiles in tower mode behave consistently with tower tileset elsewhere 2020-02-05 22:08:48 +01:00
Entity.h Make obj accessible from everywhere 2020-01-31 15:53:29 -08:00
Enums.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
FileSystemUtils.cpp Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
FileSystemUtils.h Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
Finalclass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Finalclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Game.cpp Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
Game.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GOGNetwork.c Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Graphics.cpp Draw entities backwards in towermode like non-towermode entities 2020-02-06 10:12:44 -05:00
Graphics.h Add support for Unicode rendering (#47) 2020-01-31 13:25:37 -05:00
GraphicsResources.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsResources.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
GraphicsUtil.cpp Fix warnings raised by GCC 8 2020-01-11 08:53:32 -05:00
GraphicsUtil.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Input.cpp Reset warp directions when exiting playtesting 2020-01-30 22:15:45 -05:00
Input.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
KeyPoll.cpp Add support for Unicode rendering (#47) 2020-01-31 13:25:37 -05:00
KeyPoll.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Labclass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Labclass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Logic.cpp Fix Prize for the Reckless moving platform kludge happening in customs 2020-02-06 10:12:24 -05:00
Logic.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
main.cpp Add -basedir option to specify base user directory (#154) 2020-02-08 18:49:03 -05:00
MakeAndPlay.h Re-comment out #define MAKEANDPLAY 2020-02-09 10:42:03 -05:00
Map.cpp Make tiles in tower mode behave consistently with tower tileset elsewhere 2020-02-05 22:08:48 +01:00
Map.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Maths.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Music.cpp Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Music.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
Network.c int32_t > int 2020-01-13 11:27:16 -05:00
Network.h Add support for multiple Network backends, stub in GOGNetwork 2020-01-13 11:15:22 -05:00
Otherlevel.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Otherlevel.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
preloader.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.cpp Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Screen.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Script.cpp Account for height of textbox in flipme() 2020-02-02 20:41:41 -05:00
Script.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Scripts.cpp Fix undefined behavior when activating scripts 2020-02-08 00:10:56 -05:00
SoundSystem.cpp add myself to the contributors file, fix formatting 2020-01-10 15:07:29 -07:00
SoundSystem.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Spacestation2.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Spacestation2.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
SteamNetwork.c Untested Haiku port? 2020-01-13 23:31:14 -05:00
TerminalScripts.cpp Correct capitalization of song names 2020-01-15 22:05:37 -08:00
Textbox.cpp Add support for Unicode rendering (#47) 2020-01-31 13:25:37 -05:00
Textbox.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
titlerender.cpp Render screen shaking in towers 2020-02-06 16:34:43 -05:00
titlerender.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
Tower.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
Tower.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00
UtilityClass.cpp Abstract UtilityClass::number() to be more generic 2020-01-23 10:00:26 -05:00
UtilityClass.h Allow using help/graphics/music/game/key/map/obj everywhere 2020-01-29 07:58:23 -05:00
WarpClass.cpp Initialize level data with 0s in M&P 2020-02-08 23:54:20 -05:00
WarpClass.h Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00