mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-08-22 02:56:29 +02:00
36 lines
3.9 KiB
Plaintext
36 lines
3.9 KiB
Plaintext
case rn(100,110):
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tmap = new Array();
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,484,644,644,644,644,644,644,644,485,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,484,644,644,644,644,645,7,7,7,7,7,7,7,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,605,7,7,7,7,7,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,643,644,485,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,484,644,644,644");
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tmap.push("644,644,644,644,644,645,0,0,0,0,0,0,0,0,0,0,0,0,7,7,603,483,483,483,483,483,483,483,483,483,483,483,483,483,484,644,645,7,7,7");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,643,644,644,644,644,485,483,483,483,483,483,483,484,644,645,7,7,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,565,0,0,0,7,7,7,7,7,603,483,483,483,483,483,483,605,7,7,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,643,645,0,0,0,0,0,0,0,0,643,644,644,644,644,644,644,645,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,563,565,0,0,0,0,0,0,0,0,0,563,565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,603,605,6,6,6,6,6,6,6,6,6,603,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,603,524,564,564,564,564,564,564,564,564,564,525,605,6,6,0,0,0,0,0,0,0,0,0,0,0,0,563,564,564");
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tmap.push("6,6,6,6,6,6,6,6,6,6,603,483,483,483,483,483,483,483,483,483,483,483,524,564,565,6,6,6,6,6,6,6,6,6,6,6,6,603,483,483");
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tmap.push("564,564,564,564,564,564,564,564,564,564,525,483,483,483,483,483,483,483,483,483,483,483,483,483,524,564,564,564,564,564,564,564,564,564,564,564,564,525,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
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obj.createentity(game, 224, 96, 10, 0, 111000); // (savepoint)
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break;
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