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1dfc536b0f
This infinite loop would occur because once you pressed left or right, the game keeps searching through all the list of teleporters until it finds one that is unlocked. But if there's none that are unlocked, then the game goes into an infinite loop, which brings up the Not Responding dialog on Windows so you can kill it. Normally, you're not supposed to have no teleporters unlocked while being able to access a teleporter, but you can achieve this by going to Class Dismissed from a custom level (while making sure you don't start in 0,0, because there's a teleporter there that you would unlock). The solution is to make sure at least one teleporter is unlocked before doing any searching. |
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README.md |
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).