mirror of
https://github.com/TerryCavanagh/VVVVVV.git
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72d018ea04
The android version just got a much needed update to fix some resolution issues on devices with cutouts. It turns out the mobile source was actually pretty out of date, like 3 versions out of date! This commit brings it up to date. All the changes have just been about keeping the game running on modern devices, though. The biggest change was adding the Starling library to the project, which made the game GPU powered and sped the whole thing up.
23 lines
No EOL
664 B
ActionScript
23 lines
No EOL
664 B
ActionScript
package {
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public class edlevelclass{
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public function edlevelclass():void {
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clear();
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}
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public function clear():void {
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tileset = 0; tilecol = 0;
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roomname = "";
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warpdir = 0;
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platx1 = 0; platy1 = 0; platx2 = 320; platy2 = 240; platv = 4;
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enemyx1 = 0; enemyy1 = 0; enemyx2 = 320; enemyy2 = 240; enemytype = 0;
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directmode = 0;
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}
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public var tileset:int, tilecol:int;
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public var roomname:String;
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public var warpdir:int;
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public var platx1:int, platy1:int, platx2:int, platy2:int, platv:int;
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public var enemyx1:int, enemyy1:int, enemyx2:int, enemyy2:int, enemytype:int;
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public var directmode:int;
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}
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}; |