mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-09-28 17:27:23 +02:00
c64fd89325
YOLO. This is a repeat of #642. As before, I just did rg -l '\t' | xargs -n 1 sed -i -e 's/\t/ /g' inside the desktop_version/ folder.
60 lines
1.1 KiB
C++
60 lines
1.1 KiB
C++
#ifndef ENT_H
|
|
#define ENT_H
|
|
|
|
#include <SDL.h>
|
|
|
|
#define rn( rx, ry) ((rx) + ((ry) * 100))
|
|
|
|
class entclass
|
|
{
|
|
public:
|
|
entclass(void);
|
|
void clear(void);
|
|
|
|
bool outside(void);
|
|
|
|
void setenemy(int t);
|
|
|
|
void setenemyroom(int rx, int ry);
|
|
|
|
void settreadmillcolour(int rx, int ry);
|
|
|
|
void updatecolour(void);
|
|
|
|
bool ishumanoid(void);
|
|
|
|
public:
|
|
//Fundamentals
|
|
bool invis;
|
|
int type, size, tile, rule;
|
|
int state, statedelay;
|
|
int behave, animate;
|
|
float para;
|
|
int life, colour;
|
|
|
|
//Position and velocity
|
|
int oldxp, oldyp;
|
|
float ax, ay, vx, vy;
|
|
int cx, cy, w, h;
|
|
float newxp, newyp;
|
|
bool isplatform;
|
|
int x1,y1,x2,y2;
|
|
//Collision Rules
|
|
int onentity;
|
|
bool harmful;
|
|
int onwall, onxwall, onywall;
|
|
|
|
//Platforming specific
|
|
bool gravity;
|
|
int onground, onroof;
|
|
//Animation
|
|
int framedelay, drawframe, walkingframe, dir, actionframe;
|
|
int collisionframedelay, collisiondrawframe, collisionwalkingframe;
|
|
int visualonground, visualonroof;
|
|
int yp;int xp;
|
|
|
|
Uint32 realcol;
|
|
int lerpoldxp, lerpoldyp;
|
|
};
|
|
|
|
#endif /* ENT_H */
|