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If you push a button to set a controller binding, you may either hear one Viridian squeak, two Viridian squeaks (a louder one), or Viridian doesn't stop squeaking until you let go of the button. While you hear the continuous squeaking, your save file is also repeatedly saved. There are two small bugs at play here: - the squeak is actually played in two different places at the same time (both in titleinput() whenever a button is pressed, and in updatebuttonmappings() when a mapping is succesfully changed) - titleinput() doesn't register that a button is held down and applies the button (and saves to file) every frame for as long as the button is held This commit fixes both these issues. Now a single button press always causes one squeak, and only if the bindings actually changed. Your save file is also no longer saved repeatedly from holding down the button. |
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README.md |
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3