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VVVVVV/desktop_version/lang/ar/meta.xml
Dav999 0603a60fba Add Arabic language files
Here are all the language files for Arabic!
Thanks to Montassar and Seif for their hard work to localize the
entire game in such a short timespan.
2024-01-10 05:14:59 +01:00

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1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<langmeta>
<active>1</active>
<!-- should be lowercase because menu style, and should be in the language itself -->
<nativename>العربية</nativename>
<!-- English translation by X -->
<credit>Eternal Dream Arabization</credit>
<!-- On the language screen, hard limit 40 8x8 characters. Space/Z/V sets this as the language -->
<action_hint>اضغط مسافة، زر Z، أو زر V للاختيار</action_hint>
<!-- Same as above, but for a gamepad button (hard limit 40 8x8 characters) -->
<gamepad_hint>اضغط {button} للاختيار</gamepad_hint>
<!-- Enable automatic word wrapping instead of having to manually insert newlines -->
<autowordwrap>1</autowordwrap>
<!-- Enable automatic full-caps display of selected menu options ([SELECTED] not selected) -->
<toupper>1</toupper>
<!-- When automatically uppercasing, map i to İ (for Turkish) -->
<toupper_i_dot>0</toupper_i_dot>
<!-- When automatically uppercasing, allow ~ to be used to stop the next letter from being uppercased (for Irish) -->
<toupper_lower_escape_char>0</toupper_lower_escape_char>
<!-- Enable for RTL languages like Arabic or Hebrew -->
<rtl>1</rtl>
<!-- The indication that a certain menu option or button is selected -->
<menu_select>[ {label} ]</menu_select>
<menu_select_tight>[{label}]</menu_select_tight>
<!-- The filename of the font to use. For example, "font_cn" means font_cn.png and font_cn.fontmeta. -->
<font>font_ar</font>
</langmeta>