VVVVVV/desktop_version/src/TowerBG.h

20 lines
247 B
C

#ifndef TOWERBG_H
#define TOWERBG_H
#include <SDL.h>
struct TowerBG
{
SDL_Texture* texture;
bool tdrawback;
int bypos;
int bscroll;
int colstate;
int scrolldir;
int r;
int g;
int b;
};
#endif /* TOWERBG_H */