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2.3-updates
2.4-updates
master
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2.2
2.3
2.3.1
2.3.2
2.3.3
2.3.4
2.3.5
2.3.6
2.4
2.4.1
2.4.2
-
298aa95259
Move onground/onroof/animateentities logic to start of gamelogic()
Misa
2020-04-28 16:25:03 -0700 -
57b643d22a
Use case-switch for para-check in entclass::setenemy()
Misa
2020-04-28 16:20:59 -0700 -
c6659ef656
Initialize oldxp/oldyp in createentity()
Misa
2020-04-28 16:17:10 -0700 -
4f4d400ce0
Add linear interpolation of rendered entities
Misa
2020-04-28 16:02:55 -0700 -
fd44098f38
Move render functions to outer deltatime loop
Misa
2020-04-28 15:02:37 -0700 -
c63036fcd3
Indent timestep loop
Misa
2020-04-28 14:44:53 -0700 -
e2fe2d4c2b
Replace SDL_Delay() with an accumulator
Misa
2020-04-28 14:37:58 -0700 -
bc06842535
Add inline directives to gameloop(), deltaloop(), fixedloop()
Misa
2020-06-15 12:54:08 -0700 -
eeebb44354
Add NO_CUSTOM_LEVELS guard around EDITORMODE in deltaloop()
Misa
2020-06-14 12:03:40 -0700 -
d38dba55b8
Move infocus and network updates to fixedloop()
Misa
2020-06-14 11:58:27 -0700 -
5a269b265f
Unindent fixedloop()
Misa
2020-06-14 11:57:57 -0700 -
e59631646e
Move fixed loop to its own function
Misa
2020-06-14 11:57:33 -0700 -
fa808c53d3
Unindent deltaloop()
Misa
2020-06-14 11:55:19 -0700 -
990bdf2d7b
Move delta loop to its own function
Misa
2020-06-14 11:53:41 -0700 -
3a84a38785
Unindent gameloop()
Misa
2020-06-14 11:49:23 -0700 -
209ccef360
Put the main game loop inside its own function
Misa
2020-06-14 11:45:36 -0700 -
78f3fc4032
Rename time to time_
Misa
2020-06-14 11:43:28 -0700 -
fbd83886f9
Fix editor ghost colors updating too fast
Misa
2020-06-12 17:34:19 -0700 -
73b6e90d88
Fix ed.currentghosts updating way too fast
Misa
2020-06-12 17:24:08 -0700 -
162cef31c3
Fix editor ghosts being added multiple times per frame
Misa
2020-06-12 17:20:37 -0700 -
f098ad29f1
Fix H/V warp BG not resetting when returning to editor (again)
Misa
2020-05-09 14:44:51 -0700 -
d26de8f110
Add 1 to fade-to-menu/lab delay
Misa
2020-05-08 09:54:38 -0700 -
20db11ce35
Set alpha to 1 in 30-FPS-only mode
Misa
2020-05-08 09:52:14 -0700 -
cef0065420
Add VSync graphics option, off by default
Misa
2020-05-04 13:19:47 -0700 -
b65e2283e1
Indent game loop yet again
Misa
2020-05-04 12:59:35 -0700 -
ee598ed975
Add being able to toggle over/fixed-30-FPS, off by default
Misa
2020-05-04 12:52:57 -0700 -
d82255cf8f
Fix animating entities' drawframes not being updated for 1 frame
Misa
2020-05-04 11:13:41 -0700 -
3477fce2e7
Move preloader update code to new function preloaderlogic()
Misa
2020-05-04 10:06:07 -0700 -
31c1209af3
Move analogue mode filter update logic to fixed-timestep loop
Misa
2020-05-02 20:27:47 -0700 -
7350f208c8
Fix 1-frame glitch when entering a room with plats in finalmode
Misa
2020-05-02 17:17:07 -0700 -
e38fcb6fcc
Fix 1 frame where sad crewmates' drawframes weren't updated
Misa
2020-05-02 16:48:43 -0700 -
bd8afd2a85
Remove duplicate -renderer option
Misa
2020-05-02 14:56:14 -0700 -
a772c7f0c9
Add v-sync hint
Misa
2020-05-02 14:53:43 -0700 -
1e94bd46a7
Refactor how "hidden names" work
Misa
2020-05-02 14:10:22 -0700 -
8a9e286200
Make slowdown only apply in GAMEMODE/MAPMODE/TELEPORTERMODE
Misa
2020-05-02 13:58:25 -0700 -
11a576a9ed
Make sure sprite colors in the editor don't update more than 30 FPS
Misa
2020-05-02 13:53:19 -0700 -
e1b1215fab
Fix red pill/mannequins/transmittor/radar dish being offset for 1 frame
Misa
2020-05-02 13:36:35 -0700 -
3ff93f11ae
Fix flickering when holding down ACTION in credits scroll
Misa
2020-05-02 13:21:42 -0700 -
9a9005bf30
Fix flickering on bottom/right of screen with H/V warp BGs
Misa
2020-05-02 13:11:36 -0700 -
0b7cd26d39
Fix overdraw bug in tower background
Misa
2020-05-02 12:32:20 -0700 -
ba08cc70e1
Fix roomname being continuously drawn on top of itself
Misa
2020-05-02 12:18:54 -0700 -
a884ba48f7
Fix overdraw at bottom/right screen edges with H/V warp BGs
Misa
2020-05-02 12:15:52 -0700 -
1693918db5
Fix off-by-one in interpolation of extending gravity line
Misa
2020-05-02 12:06:40 -0700 -
ab1c077e74
Make player not suddenly stop when screen transitioning
Misa
2020-05-02 11:03:02 -0700 -
50b2c74d90
Smoothly interpolate "[Press ENTER to return to editor]" fadeout
Misa
2020-05-02 10:49:41 -0700 -
72a2db7ab8
Move "return to editor" alpha timer update to logic functions
Misa
2020-05-02 10:45:35 -0700 -
819cad4399
Smoothly interpolate editor notedelay
Misa
2020-05-02 10:42:39 -0700 -
075d09993e
Move glitch roomname updating to logic functions
Misa
2020-05-02 10:31:48 -0700 -
211b9f7bc3
Interpolate end picture reveal scroll
Misa
2020-05-01 18:23:52 -0700 -
1eea354192
Interpolate gravitron top line extending
Misa
2020-05-01 17:57:07 -0700 -
ac69eaff9e
Fix ZZT centipedes (or ASCII snakes) zipping around
Misa
2020-05-01 17:40:14 -0700 -
e2f81665aa
Fix off-by-one in "- Press ENTER to Teleport -" interpolation
Misa
2020-05-01 16:53:50 -0700 -
72ac0a067f
Fix off-by-one in trophy text interpolation
Misa
2020-05-01 16:51:50 -0700 -
855d836b52
Fix off-by-one in activity zone prompt fading interpolation
Misa
2020-05-01 16:50:55 -0700 -
724c9848ae
Fix off-by-one in menuoffrender interpolation
Misa
2020-05-01 16:49:10 -0700 -
b06e2e5c8a
Fix colors updating too fast in TITLEMODE/MAPMODE/GAMECOMPLETEMODE
Misa
2020-05-01 16:40:35 -0700 -
afd94e75fa
Fix, for in-GAMEMODE sprites, their colors updating too fast
Misa
2020-04-30 17:34:37 -0700 -
8bc571b730
Move big chunky pixel colors to separate function
Misa
2020-04-30 14:57:21 -0700 -
b837955c34
Move setcol part of drawhuetile() to separate function
Misa
2020-04-30 14:42:08 -0700 -
9ddd0c724d
Interpolate spikeleveltop and spikelevelbottom
Misa
2020-04-30 12:58:08 -0700 -
a52d0258be
Reset spikeleveltop and spikelevelbottom in mapclass::loadlevel()
Misa
2020-04-30 12:50:45 -0700 -
3604a03fc4
Move finalstretch animation code to gamelogic()
Misa
2020-04-30 12:32:53 -0700 -
e4b11789b4
Set map.ypos when entering tower
Misa
2020-04-30 12:02:52 -0700 -
e9aed577db
Interpolate tower scrolling
Misa
2020-04-30 11:52:21 -0700 -
be8a76f274
Fix credits position being 1 frame off w/ BG when press/release ACTION
Misa
2020-04-30 11:13:02 -0700 -
721dabe17d
Interpolate credits position
Misa
2020-04-30 10:56:27 -0700 -
e83a84fd68
Fix special text box images sometimes flashing
Misa
2020-04-29 23:46:50 -0700 -
a8d65a6723
Fix crewmates facing wrong way or not being flipped for <1 frame
Misa
2020-04-29 23:29:06 -0700 -
381657f355
Move crewframedelay to titlelogic() and maplogic()
Misa
2020-04-29 17:09:51 -0700 -
45e29f557c
Interpolate "- Press ENTER to Teleport -" prompt
Misa
2020-04-29 17:04:25 -0700 -
867d820a6e
Interpolate trophy text
Misa
2020-04-29 16:54:36 -0700 -
41326881c8
Interpolate all-sides warp BG
Misa
2020-04-29 15:44:07 -0700 -
6a29319826
Move all-sides warp background update code to logic functions
Misa
2020-04-29 15:37:39 -0700 -
7139d74212
Interpolate tower background
Misa
2020-04-29 15:28:06 -0700 -
9a23771544
Move tower background update code to logic functions
Misa
2020-04-29 15:25:01 -0700 -
4366145030
Interpolate vertical warp background
Misa
2020-04-29 11:09:07 -0700 -
ae222a8f2b
Move vertical warp background updating to Graphics::updatebackground()
Misa
2020-04-29 11:06:03 -0700 -
969c1b38a1
Interpolate horizontal warp BG
Misa
2020-04-29 11:03:17 -0700 -
ddcf46da6b
Move horizontal warp background to Graphics::updatebackground()
Misa
2020-04-29 10:37:56 -0700 -
a8640eea3a
Simplify "else if" braces and indentation in activity prompt rendering
Misa
2020-04-28 22:00:16 -0700 -
e3d68ab740
Interpolate activity zone prompt fading in and out
Misa
2020-04-28 21:58:19 -0700 -
0c6d8c8e2f
Interpolate text box alpha
Misa
2020-04-28 21:49:15 -0700 -
88a172a8c3
Move cursor delay update logic to maplogic()
Misa
2020-04-28 21:32:53 -0700 -
1932dd80fb
Move gravity line color updating to gamelogic()
Misa
2020-04-28 21:17:16 -0700 -
acabf15318
Move general oldxp/oldyp updating to just before gameinput()
Misa
2020-04-28 21:06:56 -0700 -
c6c37cd03a
Interpolate bringing up and down quit/pause/teleporter screen
Misa
2020-04-28 20:46:33 -0700 -
73a06539a5
Simplify menu-off rendering/logic code
Misa
2020-04-28 20:31:29 -0700 -
2d556e412a
Move menu offset logic to maplogic()
Misa
2020-04-28 20:28:41 -0700 -
f5f365093c
Move backboxrect off of Graphics
Misa
2020-04-28 19:54:53 -0700 -
6710f28334
Interpolate upwards-moving star BG
Misa
2020-04-28 19:52:59 -0700 -
96e50fb7d4
Move upwards-moving star BG to Graphics::updatebackground()
Misa
2020-04-28 19:50:03 -0700 -
88e4fe95b2
Put rainbow BG timer in Graphics::updatebackground()
Misa
2020-04-28 19:47:37 -0700 -
d16cca7b5e
Interpolate Lab backboxes
Misa
2020-04-28 19:45:18 -0700 -
3a5d750149
Move Lab backbox updates to Graphics::updatebackground()
Misa
2020-04-28 19:33:33 -0700 -
d8f0223274
Interpolate left-moving star background
Misa
2020-04-28 19:30:37 -0700 -
6ec401771d
Update left-moving star BG in fixed timestep loop
Misa
2020-04-28 19:28:16 -0700 -
f6a9c20c2b
Update text boxes in the inner fixed-timestep loop
Misa
2020-04-28 18:38:43 -0700 -
9e8e621aa3
Remove useless function Graphics::textboxcleanup()
Misa
2020-04-28 18:19:33 -0700 -
fcb14d6398
Update trophy text timer in fixed-timestep gamelogic()
Misa
2020-04-28 18:15:56 -0700 -
9f8c51cd30
Update activity prompt fade in fixed-timestep gamelogic()
Misa
2020-04-28 18:15:26 -0700