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3 commits

Author SHA1 Message Date
Dav999-v
6cf63359d3 Add button glyph font files
They are not used yet in this commit - this just adds the graphics and
data for the glyphs. It also adds a <fallback> tag to font.fontmeta to
use buttons_8x8.

The icons themselves are made by Reese Rivers - see #859.
2023-02-20 17:00:06 -08:00
Dav999-v
9747843c18 Add menu for selecting the level font
By default, when you open the level editor to start a new level, the
level font will now match your VVVVVV language; so if you're, say,
Japanese, then you can make Japanese levels from the get-go. If you
want to make levels for a different target audience, you can change the
font via a new menu (map settings > change description > change font).
The game will remember this choice and it will become the new initial
level font.
2023-02-13 23:27:00 -08:00
Dav999-v
4675238fa8 Switch font.txt over to font.fontmeta
Since there's now a new XML-based font metadata file format to obsolete
the .txt file with all the glyphs, this commit switches the built-in
font to that new format.
2023-02-13 23:27:00 -08:00