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208 commits

Author SHA1 Message Date
Info Teddy
10ed0058fd Fix the flipgravity() internal command (#78)
There are two main problems with flipgravity():
 1. It doesn't work for an already-flipped crewmate.
 2. It doesn't work on the player.

This commit addresses both of those issues.
2020-01-14 08:51:33 -05:00
Allison Fleischer
0de8a9bdc7 Fix a stray "seperate"
tbh this word is very easy to misspell
2020-01-13 00:54:38 -08:00
Info Teddy
5419e822d8 Stop the game from freezing if we play a song during a fadeout (#61) 2020-01-12 22:33:58 -05:00
Marvin Scholz
64fd50be6f Simplify std::vector initializations
Resizing the vector does the same thing that the loops did, it changes
the size for the vector and initializes it with default-constructed
elements (or 0 or its equivalent for POD types).

Where a specific value is needed, it is set with the second
parameter of resize().
2020-01-12 10:29:17 -05:00
Ethan Lee
f85622b7e9 Fix warning emitted by GCC 4.8 2020-01-12 03:56:39 -05:00
Info Teddy
441955de5f Fix hardreset() not resetting all 100 slots in (custom)collect (#36) 2020-01-11 02:14:39 -05:00
viri
5829007bed fix uninitialized member vars everywhere
also fix a spelling error of 'forground' in the graphics class buffer
2020-01-10 21:06:59 -05:00
Ethan Lee
f7c0321b71 Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00