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Remove outdated commented-out graphics options code

If we need it (which I don't think we will be anytime soon) we can
always just get it back through source control. Otherwise, it simply
gets in the way.
This commit is contained in:
Misa 2020-04-14 23:29:58 -07:00 committed by Ethan Lee
parent 511de0c5c1
commit fe178f817b

View file

@ -6679,60 +6679,6 @@ void Game::createmenu( std::string t )
option("return"); option("return");
menuxoff = -50; menuxoff = -50;
menuyoff = 8; menuyoff = 8;
/* Old stuff, not used anymore
if (advanced_mode)
{
if(fullscreen)
{
menuoptions[0] = "change to windowed mode";
menuoptionsactive[0] = true;
}
else
{
menuoptions[0] = "change to fullscreen";
menuoptionsactive[0] = true;
}
menuoptions[1] = "enable acceleration";
menuoptionsactive[1] = true;
menuoptions[2] = "change scaling mode";
menuoptionsactive[2] = true;
if (advanced_smoothing)
{
menuoptions[3] = "disable smoothing";
menuoptionsactive[3] = true;
}
else
{
menuoptions[3] = "enable smoothing";
menuoptionsactive[3] = true;
}
menuoptions[4] = "return";
menuoptionsactive[4] = true;
nummenuoptions = 5;
menuxoff = -50;
menuyoff = 16;
}
else
{
if(fullscreen)
{
menuoptions[0] = "change to windowed mode";
menuoptionsactive[0] = true;
}
else
{
menuoptions[0] = "change to fullscreen";
menuoptionsactive[0] = true;
}
menuoptions[1] = "disable acceleration";
menuoptionsactive[1] = true;
menuoptions[2] = "return";
menuoptionsactive[2] = true;
nummenuoptions = 3;
menuxoff = -50;
menuyoff = 16;
}
*/
} }
else if (t == "ed_settings") else if (t == "ed_settings")
{ {