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Remove outdated commented-out graphics options code
If we need it (which I don't think we will be anytime soon) we can always just get it back through source control. Otherwise, it simply gets in the way.
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1 changed files with 0 additions and 54 deletions
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@ -6679,60 +6679,6 @@ void Game::createmenu( std::string t )
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option("return");
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option("return");
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menuxoff = -50;
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menuxoff = -50;
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menuyoff = 8;
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menuyoff = 8;
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/* Old stuff, not used anymore
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if (advanced_mode)
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{
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if(fullscreen)
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{
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menuoptions[0] = "change to windowed mode";
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menuoptionsactive[0] = true;
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}
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else
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{
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menuoptions[0] = "change to fullscreen";
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menuoptionsactive[0] = true;
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}
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menuoptions[1] = "enable acceleration";
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menuoptionsactive[1] = true;
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menuoptions[2] = "change scaling mode";
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menuoptionsactive[2] = true;
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if (advanced_smoothing)
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{
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menuoptions[3] = "disable smoothing";
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menuoptionsactive[3] = true;
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}
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else
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{
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menuoptions[3] = "enable smoothing";
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menuoptionsactive[3] = true;
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}
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menuoptions[4] = "return";
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menuoptionsactive[4] = true;
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nummenuoptions = 5;
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menuxoff = -50;
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menuyoff = 16;
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}
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else
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{
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if(fullscreen)
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{
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menuoptions[0] = "change to windowed mode";
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menuoptionsactive[0] = true;
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}
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else
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{
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menuoptions[0] = "change to fullscreen";
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menuoptionsactive[0] = true;
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}
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menuoptions[1] = "disable acceleration";
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menuoptionsactive[1] = true;
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menuoptions[2] = "return";
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menuoptionsactive[2] = true;
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nummenuoptions = 3;
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menuxoff = -50;
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menuyoff = 16;
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}
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*/
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}
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}
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else if (t == "ed_settings")
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else if (t == "ed_settings")
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{
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{
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