Fix "Thanks for playing!" reversed in Flip Mode

For localization, the "Thanks for playing!" text was split into two
lines, when it was originally one line. Unfortunately, it was not
updated to account for Flip Mode, so in Flip Mode, it looked like
"playing! Thanks for".

This has been fixed.
This commit is contained in:
Misa 2024-03-31 22:46:56 -07:00
parent ff785aaa8a
commit f7e80f56ce
1 changed files with 14 additions and 2 deletions

View File

@ -2135,9 +2135,21 @@ void gamecompleterender(void)
creditOffset += 140;
if (graphics.onscreen(creditOffset + position))
{
font::print(PR_2X | PR_CEN | PR_CJK_HIGH, -1, creditOffset + position, loc::gettext("Thanks for"), tr, tg, tb);
const char* line1;
const char* line2;
if (graphics.flipmode)
{
line1 = loc::gettext("playing!");
line2 = loc::gettext("Thanks for");
}
else
{
line1 = loc::gettext("Thanks for");
line2 = loc::gettext("playing!");
}
font::print(PR_2X | PR_CEN | PR_CJK_HIGH, -1, creditOffset + position, line1, tr, tg, tb);
creditOffset += 20;
font::print(PR_2X | PR_CEN | PR_CJK_LOW, -1, creditOffset + position, loc::gettext("playing!"), tr, tg, tb);
font::print(PR_2X | PR_CEN | PR_CJK_LOW, -1, creditOffset + position, line2, tr, tg, tb);
}
draw_skip_message();