mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 09:39:43 +01:00
commit
f4767ce18b
3 changed files with 11 additions and 8 deletions
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@ -2,7 +2,6 @@
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# Written by Ethan "flibitijibibo" Lee
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CMAKE_MINIMUM_REQUIRED(VERSION 2.8.12)
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PROJECT(VVVVVV)
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# Architecture Flags
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IF(APPLE)
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@ -11,7 +10,8 @@ IF(APPLE)
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IF(IS_DIRECTORY ${OSX_10_9_SDK_PATH})
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SET(CMAKE_OSX_SYSROOT ${OSX_10_9_SDK_PATH})
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ELSE()
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MESSAGE(WARNING "macOS 10.9 SDK not found, expect badness!")
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MESSAGE(WARNING "macOS 10.9 SDK not found - proceeding with the default SDK. This may cause issues!")
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SET(CMAKE_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk)
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ENDIF()
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MESSAGE(STATUS "Using macOS SDK at ${CMAKE_OSX_SYSROOT}")
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SET(CMAKE_OSX_DEPLOYMENT_TARGET 10.9)
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@ -19,6 +19,8 @@ IF(APPLE)
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ADD_COMPILE_OPTIONS(-Werror=partial-availability)
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ENDIF()
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PROJECT(VVVVVV)
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# Compiler Flags
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ADD_DEFINITIONS(-DPHYSFS_SUPPORTS_DEFAULT=0 -DPHYSFS_SUPPORTS_ZIP=1)
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@ -4,6 +4,7 @@ Contributors
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(Ordered alphabetically by last name.)
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* Christoph Böhmwalder (@chrboe)
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* Charlie Bruce (@charliebruce)
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* Brian Callahan (@ibara)
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* Daniel Lee (@ddm999)
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* Elliott Saltar (@eboyblue3)
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@ -105,15 +105,15 @@ Graphics::Graphics()
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// initialize everything else to zero
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backBuffer = nullptr;
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backboxrect = SDL_Rect{ 0, 0, 0, 0 };
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backboxrect.x = 0, backboxrect.y = 0, backboxrect.w = 0, backboxrect.h = 0;
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bcol = 0;
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bcol2 = 0;
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ct = colourTransform{ 0 };
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foot_rect = SDL_Rect{ 0, 0, 0, 0 };
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ct.colour = 0;
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foot_rect.x = 0, foot_rect.y = 0, foot_rect.w = 0, foot_rect.h = 0;
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foregrounddrawn = false;
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foregroundBuffer = nullptr;
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backgrounddrawn = false;
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images_rect = SDL_Rect{ 0, 0, 0, 0 };
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images_rect.x = 0, images_rect.y = 0, images_rect.w = 0, images_rect.h = 0;
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j = 0;
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k = 0;
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m = 0;
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@ -121,12 +121,12 @@ Graphics::Graphics()
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menubuffer = nullptr;
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screenbuffer = nullptr;
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tempBuffer = nullptr;
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tl = point{ 0, 0 };
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tl.x = 0, tl.y = 0;
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towerbuffer = nullptr;
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trinketr = 0;
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trinketg = 0;
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trinketb = 0;
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warprect = SDL_Rect{ 0, 0, 0, 0 };
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warprect.x = 0, warprect.y = 0, warprect.w = 0, warprect.h = 0;
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}
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Graphics::~Graphics()
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