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https://github.com/TerryCavanagh/VVVVVV.git
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CTRL+, and CTRL+. to modify platv
`platv` is a room property that controls platform speed, and it has always worked (other than some weird storage issues due to a bug). However, the editor has no way to edit it currently, so people had to resort to editing the level file by hand, or with a third-party tool. This commit simply adds an easy way to modify platform speed.
This commit is contained in:
parent
d328be2a03
commit
f3cf771cc8
2 changed files with 32 additions and 2 deletions
desktop_version
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@ -630,6 +630,7 @@
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<string english="Now using {area} Tileset" translation="" explanation="level editor, user changed the tileset of the room to {area} (like Ship, Lab, etc)" max="38*3"/>
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<string english="Now using {area} Tileset" translation="" explanation="level editor, user changed the tileset of the room to {area} (like Ship, Lab, etc)" max="38*3"/>
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<string english="Tileset Colour Changed" translation="" explanation="level editor, user changed the tileset colour/variant of the room" max="38*3"/>
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<string english="Tileset Colour Changed" translation="" explanation="level editor, user changed the tileset colour/variant of the room" max="38*3"/>
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<string english="Enemy Type Changed" translation="" explanation="level editor, user changed enemy appearance for the room" max="38*3"/>
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<string english="Enemy Type Changed" translation="" explanation="level editor, user changed enemy appearance for the room" max="38*3"/>
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<string english="Platform speed is now {speed}" translation="" explanation="level editor, user changed speed of platforms for the room" max="38*3"/>
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<string english="Reloaded resources" translation="" explanation="level editor, reloaded graphics assets/resources, music and sound effects" max="38*3"/>
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<string english="Reloaded resources" translation="" explanation="level editor, reloaded graphics assets/resources, music and sound effects" max="38*3"/>
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<string english="ERROR: Invalid format" translation="" explanation="user was supposed to enter something like `12,12`, but entered `as@df`" max="38*3"/>
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<string english="ERROR: Invalid format" translation="" explanation="user was supposed to enter something like `12,12`, but entered `as@df`" max="38*3"/>
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<string english="Loaded map: {filename}.vvvvvv" translation="" explanation="successfully loaded level file" max="38*3"/>
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<string english="Loaded map: {filename}.vvvvvv" translation="" explanation="successfully loaded level file" max="38*3"/>
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@ -2771,17 +2771,46 @@ static void handle_draw_input()
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ed.x_modifier = key.keymap[SDLK_x];
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ed.x_modifier = key.keymap[SDLK_x];
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ed.z_modifier = key.keymap[SDLK_z];
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ed.z_modifier = key.keymap[SDLK_z];
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const int room = ed.levx + ed.levy * cl.maxwidth;
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const int plat_speed = cl.roomproperties[room].platv;
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if (key.keymap[SDLK_COMMA])
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if (key.keymap[SDLK_COMMA])
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{
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{
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ed.current_tool = (EditorTools) POS_MOD(ed.current_tool - 1, NUM_EditorTools);
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if (key.keymap[SDLK_LCTRL] || key.keymap[SDLK_RCTRL])
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{
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cl.roomproperties[room].platv = plat_speed - 1;
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}
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else
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{
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ed.current_tool = (EditorTools) POS_MOD(ed.current_tool - 1, NUM_EditorTools);
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}
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ed.keydelay = 6;
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ed.keydelay = 6;
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}
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}
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else if (key.keymap[SDLK_PERIOD])
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else if (key.keymap[SDLK_PERIOD])
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{
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{
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ed.current_tool = (EditorTools) POS_MOD(ed.current_tool + 1, NUM_EditorTools);
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if (key.keymap[SDLK_LCTRL] || key.keymap[SDLK_RCTRL])
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{
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cl.roomproperties[room].platv = plat_speed + 1;
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}
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else
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{
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ed.current_tool = (EditorTools) POS_MOD(ed.current_tool + 1, NUM_EditorTools);
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}
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ed.keydelay = 6;
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ed.keydelay = 6;
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}
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}
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if (plat_speed != cl.roomproperties[room].platv)
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{
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char buffer[3 * SCREEN_WIDTH_CHARS + 1];
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vformat_buf(
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buffer, sizeof(buffer),
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loc::gettext("Platform speed is now {speed}"),
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"speed:int",
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cl.roomproperties[room].platv
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);
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ed.show_note(buffer);
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}
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if (key.keymap[SDLK_SPACE])
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if (key.keymap[SDLK_SPACE])
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{
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{
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ed.toolbox_open = !ed.toolbox_open;
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ed.toolbox_open = !ed.toolbox_open;
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