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Don't export FILESYSTEM_directoryExists()

This function is never used outside of FileSystemUtils.cpp, so there's
no reason to export it.
This commit is contained in:
Misa 2021-02-26 18:07:39 -08:00 committed by Ethan Lee
parent c27bbaaecc
commit f372c22ce2
2 changed files with 1 additions and 2 deletions

View file

@ -164,7 +164,7 @@ char *FILESYSTEM_getUserLevelDirectory(void)
return levelDir; return levelDir;
} }
bool FILESYSTEM_directoryExists(const char *fname) static bool FILESYSTEM_directoryExists(const char *fname)
{ {
return PHYSFS_exists(fname); return PHYSFS_exists(fname);
} }

View file

@ -12,7 +12,6 @@ void FILESYSTEM_deinit(void);
char *FILESYSTEM_getUserSaveDirectory(void); char *FILESYSTEM_getUserSaveDirectory(void);
char *FILESYSTEM_getUserLevelDirectory(void); char *FILESYSTEM_getUserLevelDirectory(void);
bool FILESYSTEM_directoryExists(const char *fname);
void FILESYSTEM_mount(const char *fname); void FILESYSTEM_mount(const char *fname);
extern bool FILESYSTEM_assetsmounted; extern bool FILESYSTEM_assetsmounted;
void FILESYSTEM_mountassets(const char *path); void FILESYSTEM_mountassets(const char *path);