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https://github.com/TerryCavanagh/VVVVVV.git
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Simplify initializations
This is similar to what was reverted in 3011911
but this time should use
syntax available even before C++11, tested on Clang with
`-std=c++98 -Wall -pedantic`.
This commit is contained in:
parent
ec23e4a540
commit
f1f5acc552
1 changed files with 9 additions and 15 deletions
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@ -88,32 +88,26 @@ Graphics::Graphics()
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resumegamemode = false;
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//Textboxes!
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for (int i = 0; i < 30; i++)
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{
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textboxclass t;
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textbox.push_back(t);
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}
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textbox.resize(30);
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ntextbox = 0;
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//Fading stuff
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for (int i = 0; i < 15; i++)
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{
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fadebars.push_back(0);
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}
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fadebars.resize(15);
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fadeamount = 0;
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fademode = 0;
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// initialize everything else to zero
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backBuffer = NULL;
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backboxrect.x = 0, backboxrect.y = 0, backboxrect.w = 0, backboxrect.h = 0;
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backboxrect = SDL_Rect();
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bcol = 0;
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bcol2 = 0;
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ct.colour = 0;
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foot_rect.x = 0, foot_rect.y = 0, foot_rect.w = 0, foot_rect.h = 0;
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ct = colourTransform();
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foot_rect = SDL_Rect();
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foregrounddrawn = false;
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foregroundBuffer = NULL;
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backgrounddrawn = false;
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images_rect.x = 0, images_rect.y = 0, images_rect.w = 0, images_rect.h = 0;
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images_rect = SDL_Rect();
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j = 0;
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k = 0;
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m = 0;
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@ -121,12 +115,12 @@ Graphics::Graphics()
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menubuffer = NULL;
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screenbuffer = NULL;
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tempBuffer = NULL;
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tl.x = 0, tl.y = 0;
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tl = point();
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towerbuffer = NULL;
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trinketr = 0;
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trinketg = 0;
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trinketb = 0;
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warprect.x = 0, warprect.y = 0, warprect.w = 0, warprect.h = 0;
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warprect = SDL_Rect();
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}
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Graphics::~Graphics()
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