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Update README.md
general cleanup, added a link to Misa's very helpful guide on the vsix wiki
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@ -29,46 +29,23 @@ in `MakeAndPlay.h`.
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To generate the projects on Windows:
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```
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# Put your SDL2 folders somewhere nice!
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mkdir flibitBuild
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cd flibitBuild
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mkdir build
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cd build
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.24.0\include" -DSDL2_LIBRARIES="C:\SDL2-2.24.0\lib\x86\SDL2;C:\SDL2-2.24.0\lib\x86\SDL2main"
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```
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Note that on some systems, the `SDL2_LIBRARIES` list on Windows may need
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SDL2/SDL2main to have `.lib` at the end of them. The reason for this
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inconsistency is unknown.
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Also note that if you're using a Visual Studio later than 2010, you will need to
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change the `-G` string accordingly; otherwise you will get a weird cryptic
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error. Refer to the list below:
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- VS 2012: `"Visual Studio 11 2012"`
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- VS 2013: `"Visual Studio 12 2013"`
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- VS 2015: `"Visual Studio 14 2015"`
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- VS 2017: `"Visual Studio 15 2017"`
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- VS 2019: `"Visual Studio 16 2019"`
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- VS 2022: `"Visual Studio 17 2022"`
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For more detailed information and troubleshooting, see the [Compiling VVVVVV Guide](https://vsix.dev/wiki/Guide:Compiling_VVVVVV_on_Windows_with_Visual_Studio) on the vsix wiki.
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To generate everywhere else:
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```
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mkdir flibitBuild
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cd flibitBuild
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mkdir build
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cd build
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cmake ..
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```
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macOS may be fussy about the SDK version. How to fix this is up to the whims of
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however Apple wants to make CMAKE_OSX_SYSROOT annoying to configure and retain
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each time Xcode updates.
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Including data.zip
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------------
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You'll need the data.zip file from VVVVVV to actually run the game! You can grab
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it from your copy of the game, or you can download it for free from the [Make
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it from your copy of the game, or you can just download it for free from the [Make
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and Play](https://thelettervsixtim.es/makeandplay/) page. Put this file next to
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your executable and the game should run.
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This is intended for personal use only - our license doesn't allow you to
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actually distribute this data.zip file with your own forks without getting
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permission from us first. See [LICENSE.md](../LICENSE.md) for more details. (If
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you've got a project in mind that requires distributing this
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file, [get in touch](http://distractionware.com/email/)!)
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