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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 10:09:43 +01:00
Outline all gravitron text
This includes all text from the Gravitron and Super Gravitron. This is to make the text more readable if they are placed in weird situations - for example, in custom levels, where the background these texts get placed on could be anything (custom level makers are crazy!).
This commit is contained in:
parent
6538d1e5dd
commit
ef091de23e
1 changed files with 30 additions and 30 deletions
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@ -1527,56 +1527,56 @@ void gamerender(void)
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if (game.swngame == 0)
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if (game.swngame == 0)
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{
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{
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std::string tempstring = help.timestring(game.swntimer);
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std::string tempstring = help.timestring(game.swntimer);
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graphics.bigprint( -1, 20, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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graphics.bigbprint( -1, 20, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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}
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}
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else if (game.swngame == 1)
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else if (game.swngame == 1)
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{
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{
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if (game.swnmessage == 0)
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if (game.swnmessage == 0)
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{
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{
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std::string tempstring = help.timestring(game.swntimer);
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std::string tempstring = help.timestring(game.swntimer);
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graphics.Print( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bprint( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bigprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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tempstring = help.timestring(game.swnrecord);
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tempstring = help.timestring(game.swnrecord);
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graphics.Print( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bprint( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bigrprint( 300, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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graphics.bigbrprint( 300, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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switch(game.swnbestrank)
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switch(game.swnbestrank)
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{
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{
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case 0:
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case 0:
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graphics.Print( -1, 204, "Next Trophy at 5 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bprint( -1, 204, "Next Trophy at 5 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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break;
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break;
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case 1:
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case 1:
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graphics.Print( -1, 204, "Next Trophy at 10 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bprint( -1, 204, "Next Trophy at 10 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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break;
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break;
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case 2:
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case 2:
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graphics.Print( -1, 204, "Next Trophy at 15 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bprint( -1, 204, "Next Trophy at 15 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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break;
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break;
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case 3:
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case 3:
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graphics.Print( -1, 204, "Next Trophy at 20 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bprint( -1, 204, "Next Trophy at 20 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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break;
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break;
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case 4:
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case 4:
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graphics.Print( -1, 204, "Next Trophy at 30 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bprint( -1, 204, "Next Trophy at 30 seconds", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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break;
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break;
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case 5:
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case 5:
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graphics.Print( -1, 204, "Next Trophy at 1 minute", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bprint( -1, 204, "Next Trophy at 1 minute", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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break;
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break;
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case 6:
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case 6:
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graphics.Print( -1, 204, "All Trophies collected!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bprint( -1, 204, "All Trophies collected!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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break;
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break;
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}
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}
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}
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}
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else if (game.swnmessage == 1)
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else if (game.swnmessage == 1)
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{
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{
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std::string tempstring = help.timestring(game.swntimer);
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std::string tempstring = help.timestring(game.swntimer);
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graphics.Print( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bprint( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bigprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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tempstring = help.timestring(game.swnrecord);
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tempstring = help.timestring(game.swnrecord);
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if (int(game.deathseq / 5) % 2 == 1)
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if (int(game.deathseq / 5) % 2 == 1)
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{
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{
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graphics.Print( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bprint( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bigrprint( 300, 24, tempstring, 128 - (help.glow), 220 - (help.glow), 128 - (help.glow / 2), false, 2);
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graphics.bigbrprint( 300, 24, tempstring, 128 - (help.glow), 220 - (help.glow), 128 - (help.glow / 2), false, 2);
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graphics.bigprint( -1, 200, "New Record!", 128 - (help.glow), 220 - (help.glow), 128 - (help.glow / 2), true, 2);
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graphics.bigbprint( -1, 200, "New Record!", 128 - (help.glow), 220 - (help.glow), 128 - (help.glow / 2), true, 2);
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}
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}
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}
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}
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else if (game.swnmessage >= 2)
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else if (game.swnmessage >= 2)
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@ -1584,19 +1584,19 @@ void gamerender(void)
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game.swnmessage--;
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game.swnmessage--;
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if (game.swnmessage == 2) game.swnmessage = 0;
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if (game.swnmessage == 2) game.swnmessage = 0;
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std::string tempstring = help.timestring(game.swntimer);
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std::string tempstring = help.timestring(game.swntimer);
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graphics.Print( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bprint( 10, 10, "Current Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bigprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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graphics.bigbprint( 25, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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tempstring = help.timestring(game.swnrecord);
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tempstring = help.timestring(game.swnrecord);
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graphics.Print( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bprint( 240, 10, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false);
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graphics.bigrprint( 300, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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graphics.bigbrprint( 300, 24, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), false, 2);
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if (int(game.swnmessage / 5) % 2 == 1)
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if (int(game.swnmessage / 5) % 2 == 1)
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{
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{
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graphics.bigprint( -1, 200, "New Trophy!", 220 - (help.glow), 128 - (help.glow), 128 - (help.glow / 2), true, 2);
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graphics.bigbprint( -1, 200, "New Trophy!", 220 - (help.glow), 128 - (help.glow), 128 - (help.glow / 2), true, 2);
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}
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}
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}
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}
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graphics.Print( 20, 228, "[Press ENTER to stop]", 160 - (help.glow/2), 160 - (help.glow/2), 160 - (help.glow/2), true);
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graphics.bprint( 20, 228, "[Press ENTER to stop]", 160 - (help.glow/2), 160 - (help.glow/2), 160 - (help.glow/2), true);
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}
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}
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else if(game.swngame==2)
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else if(game.swngame==2)
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{
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{
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@ -1614,24 +1614,24 @@ void gamerender(void)
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y1 = 10;
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y1 = 10;
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y2 = 30;
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y2 = 30;
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}
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}
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graphics.bigprint( -1, y1, "Survive for", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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graphics.bigbprint( -1, y1, "Survive for", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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graphics.bigprint( -1, y2, "60 seconds!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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graphics.bigbprint( -1, y2, "60 seconds!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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}
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}
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}
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}
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else if(game.swngame==7)
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else if(game.swngame==7)
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{
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{
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if (game.swndelay >= 60)
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if (game.swndelay >= 60)
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{
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{
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graphics.bigprint( -1, 20, "SUPER GRAVITRON", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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graphics.bigbprint( -1, 20, "SUPER GRAVITRON", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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std::string tempstring = help.timestring(game.swnrecord);
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std::string tempstring = help.timestring(game.swnrecord);
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graphics.Print( 240, 190, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bprint( 240, 190, "Best Time", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true);
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graphics.bigrprint( 300, 205, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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graphics.bigbrprint( 300, 205, tempstring, 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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}
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}
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else if (int(game.swndelay / 10) % 2 == 1)
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else if (int(game.swndelay / 10) % 2 == 1)
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{
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{
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graphics.bigprint( -1, 20, "SUPER GRAVITRON", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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graphics.bigbprint( -1, 20, "SUPER GRAVITRON", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 2);
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graphics.bigprint( -1, 200, "GO!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 3);
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graphics.bigbprint( -1, 200, "GO!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 3);
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}
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}
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}
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}
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}
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}
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