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https://github.com/TerryCavanagh/VVVVVV.git
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Remove outdated comments from Music.h and Music.cpp
Lots of stuff from the Flash version, especially in Music.h.
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2 changed files with 0 additions and 64 deletions
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@ -233,15 +233,6 @@ void musicclass::play(int t)
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Mix_VolumeMusic(128);
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if (currentsong !=t)
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{
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if (currentsong != -1)
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{
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// Stop the old song first
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// musicchannel.stop();
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if (currentsong != 0)
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{
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// musicchannel.removeEventListener(Event.SOUND_COMPLETE, loopmusic);
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}
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}
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if (t != -1)
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{
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// musicfade = 0;
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@ -249,8 +240,6 @@ void musicclass::play(int t)
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if (currentsong == 0 || currentsong == 7 || currentsong == 16 || currentsong == 23)
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{
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// Level Complete theme, no fade in or repeat
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// musicchannel = musicchan[currentsong].play(0);
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// musicchannel.soundTransform = new SoundTransform(1.0);
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if(Mix_FadeInMusic(musicTracks[t].m_music, 0, 0)==-1)
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{
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printf("Mix_PlayMusic: %s\n", Mix_GetError());
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@ -258,10 +247,6 @@ void musicclass::play(int t)
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}
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else
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{
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// musicfadein = 90;
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// musicchannel = musicchan[currentsong].play(0);
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// musicchannel.soundTransform = new SoundTransform(0);
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// musicchannel.addEventListener(Event.SOUND_COMPLETE, loopmusic);
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if (Mix_FadingMusic() == MIX_FADING_OUT) {
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// We're already fading out
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fadeoutqueuesong = t;
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@ -295,26 +280,18 @@ void musicclass::loopmusic()
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void musicclass::stopmusic()
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{
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// musicchannel.removeEventListener(Event.SOUND_COMPLETE, stopmusic);
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// musicchannel.stop();
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Mix_HaltMusic();
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currentsong = -1;
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}
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void musicclass::haltdasmusik()
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{
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// musicchannel.removeEventListener(Event.SOUND_COMPLETE, stopmusic);
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// musicchannel.stop();
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// resumesong = currentsong;
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Mix_HaltMusic();
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currentsong = -1;
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}
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void musicclass::silencedasmusik()
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{
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//if(currentsong>-1){
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// musicchannel.soundTransform = new SoundTransform(0);
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//}
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Mix_VolumeMusic(0) ;
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musicVolume = 0;
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}
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@ -327,13 +304,6 @@ void musicclass::fadeMusicVolumeIn(int ms)
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void musicclass::fadeout()
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{
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//if(currentsong>-1){
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// if (musicfade == 0) {
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// musicchannel.removeEventListener(Event.SOUND_COMPLETE, stopmusic);
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// musicfade = 61;
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// }
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//}
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Mix_FadeOutMusic(2000);
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currentsong = -1;
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}
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@ -366,9 +336,6 @@ void musicclass::processmusic()
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return;
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}
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//if (musicfade > 0) processmusicfade();
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//if (musicfadein > 0) processmusicfadein();
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if (fadeoutqueuesong != -1 && Mix_PlayingMusic() == 0) {
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play(fadeoutqueuesong);
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fadeoutqueuesong = -1;
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@ -384,28 +351,6 @@ void musicclass::processmusic()
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{
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processmusicfadein();
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}
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//musicstopother--;
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//if (musicstopother == 1) {
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// musicstopother = 0;
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// if (currentmusicchan == 0) musicchannel2.stop();
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// if (currentmusicchan == 1) musicchannel.stop();
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//}
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//if (musicstopother < 0) musicstopother = 0;
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//musicchancur--;
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//if (musicchancur <= 0 && currentsong > -1 && musicchanlen > 0) {
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// musicchancur = musicchanlen;
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// if (currentmusicchan == 0) {
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// musicchannel2 = musicchan[currentsong].play();
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// musicstopother = 3;
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// currentmusicchan = 1;
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// }else {
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// musicchannel = musicchan[currentsong].play();
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// musicstopother = 3;
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// currentmusicchan = 0;
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// }
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//}
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}
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@ -462,9 +407,6 @@ void musicclass::changemusicarea(int x, int y)
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void musicclass::playef(int t)
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{
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// efchannel[currentefchan] = efchan[t].play(offset);
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// currentefchan++;
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// if (currentefchan > 15) currentefchan -= 16;
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int channel;
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channel = Mix_PlayChannel(-1, soundTracks[t].sound, 0);
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@ -26,15 +26,9 @@ public:
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void changemusicarea(int x, int y);
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// public var musicchan:Array = new Array();
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// public var musicchannel:SoundChannel, musicchannel2:SoundChannel;
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// public var currentmusicchan:int, musicchanlen:int, musicchancur:int, musicstopother:int, resumesong:int;
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// public var currentsong:int, musicfade:int, musicfadein:int;
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int currentsong, musicfade, musicfadein;
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int resumesong;
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//public var nicefade:int, nicechange:int;
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void playef(int t);
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std::vector<SoundTrack> soundTracks;
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