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CMake might get fussy about relative paths, just use C:\ for the example
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@ -18,10 +18,10 @@ current implementation has been tested with Steamworks SDK v1.46.
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To generate the projects on Windows:
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To generate the projects on Windows:
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```
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```
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# Put the SDL2/SDL2_mixer VC development libraries next to the VVVVVV folder!
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# Put your SDL2/SDL2_mixer folders somewhere nice!
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mkdir flibitBuild
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mkdir flibitBuild
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cd flibitBuild
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cd flibitBuild
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cmake -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="../../SDL2-2.0.10/include;../../SDL2_mixer-2.0.4/include" -DSDL2_LIBRARIES="../../SDL2-2.0.10/lib/x86/SDL2;../../SDL2-2.0.10/lib/x86/SDL2main;../../SDL2_mixer-2.0.4/lib/x86/SDL2_mixer"
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cmake -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.10\include;C:\SDL2_mixer-2.0.4\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.10\lib\x86\SDL2;C:\SDL2-2.0.10\lib\x86\SDL2main;C:\SDL2_mixer-2.0.4\lib\x86\SDL2_mixer"
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```
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```
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To generate everywhere else:
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To generate everywhere else:
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