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Add Discord Network support.

This commit is contained in:
Buggem's Fedora PC 2024-12-10 17:17:46 +11:00
parent d4e472db1b
commit eb21260221
10 changed files with 850 additions and 9 deletions

View file

@ -11,6 +11,7 @@ option(BUNDLE_DEPENDENCIES "Use bundled TinyXML-2, PhysicsFS, and FAudio (if dis
option(STEAM "Use the Steam API" OFF)
option(GOG "Use the GOG API" OFF)
option(DISCORD "Use the Discord API" OFF)
option(OFFICIAL_BUILD "Compile an official build of the game" OFF)
@ -19,6 +20,7 @@ option(MAKEANDPLAY "Compile a version of the game without the main campaign (pro
if(OFFICIAL_BUILD AND NOT MAKEANDPLAY)
set(STEAM ON)
set(GOG ON)
set(DISCORD ON)
endif()
option(REMOVE_ABSOLUTE_PATHS "If supported by the compiler, replace all absolute paths to source directories compiled into the binary (if any) with relative paths" ON)
@ -133,6 +135,9 @@ endif()
if(GOG)
list(APPEND VVV_C_SRC src/GOGNetwork.c)
endif()
if(DISCORD)
list(APPEND VVV_C_SRC src/DiscordNetwork.c)
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
list(APPEND VVV_C_SRC src/SDL_uikit_main.c)
endif()
@ -210,6 +215,9 @@ endif()
if(GOG)
target_compile_definitions(VVVVVV PRIVATE -DGOG_NETWORK)
endif()
if(DISCORD)
target_compile_definitions(VVVVVV PRIVATE -DDISCORD_NETWORK)
endif()
set(XML2_SRC
../third_party/tinyxml2/tinyxml2.cpp
@ -352,6 +360,10 @@ add_library(c-hashmap-static STATIC ${CHM_SRC})
add_library(sheenbidi-static STATIC ${SBIDI_SRC})
# Link after we did all of the other initialisation
if(DISCORD)
target_link_options(VVVVVV PRIVATE ../../third_party/libdiscord_game_sdk.so)
endif()
target_compile_definitions(sheenbidi-static PRIVATE
-DSB_CONFIG_UNITY
)

View file

@ -0,0 +1,85 @@
#include "MakeAndPlay.h"
#ifndef MAKEANDPLAY
#include <stdint.h>
#include <stdio.h>
#include <assert.h>
#ifdef _WIN32
#include <Windows.h>
#else
#include <unistd.h>
#include <string.h>
#endif
// Library includes
#include <SDL.h>
#include "discord_game_sdk.h" // DISCORD HEADERS REQUIRE LINKING AT RUNTIME!!!!!
#define DISCORD_REQUIRE(x) assert(x == DiscordResult_Ok)
struct Application {
struct IDiscordCore* core;
struct IDiscordActivityManager* activityMan;
};
struct DiscordActivity activity;
struct Application app;
int32_t DISCORD_init(void)
{
memset(&app, 0, sizeof(app));
struct DiscordCreateParams params;
params.client_id = 1315544357532729447;
params.flags = DiscordCreateFlags_Default;
if(!DiscordCreate(DISCORD_VERSION, &params, &app.core))
{
return 1;
}
strncpy(activity.state, "On the Main Menu", 128);
//strncpy(activity.details, "I'm Sorry", 128);
strncpy(activity.assets.large_image, "vvvvvv", 128);
strncpy(activity.assets.large_text, "Dimension VVVVVV", 128);
app.activityMan = app.core->get_activity_manager(app.core);
app.activityMan->update_activity(app.activityMan, &activity, NULL, NULL);
return 0;
}
void DISCORD_update(const char *level, const char *name)
{
if(app.activityMan == NULL)
{
app.activityMan = app.core->get_activity_manager(app.core);
}
strncpy(activity.state, name, 127);
strncpy(activity.assets.large_image, "vvvvvv", 127);
strncpy(activity.assets.large_text, level, 127);
activity.state[127] = '\0';
activity.assets.large_image[127] = '\0';
activity.assets.large_text[127] = '\0';
app.activityMan->update_activity(app.activityMan, &activity, NULL, NULL);
DISCORD_REQUIRE(app.core->run_callbacks(app.core));
}
void DISCORD_unlockAchievement(const char *name)
{
// No "achivements" in Discord
}
void DISCORD_shutdown(void)
{
// ???
}
#endif // MakeAndPlay

View file

@ -15,7 +15,7 @@ void GOG_shutdown(void)
{
}
void GOG_update(void)
void GOG_update(const char *level, const char *name)
{
}

View file

@ -1,4 +1,5 @@
#include <stdint.h>
#include <stdio.h>
#include "MakeAndPlay.h"
#include "Unused.h"
@ -10,6 +11,9 @@
#ifdef GOG_NETWORK
#undef GOG_NETWORK
#endif
#ifdef DISCORD_NETWORK
#undef DISCORD_NETWORK
#endif
#endif
#ifdef STEAM_NETWORK
@ -22,12 +26,17 @@
#else
#define GOG_NUM 0
#endif
#ifdef DISCORD_NETWORK
#define DISCORD_NUM 1
#else
#define DISCORD_NUM 0
#endif
#define NUM_BACKENDS (STEAM_NUM+GOG_NUM)
#define NUM_BACKENDS (STEAM_NUM+GOG_NUM+DISCORD_NUM)
#define DECLARE_BACKEND(name) \
int32_t name##_init(void); \
void name##_shutdown(void); \
void name##_update(void); \
void name##_update(const char *level, const char *name); \
void name##_unlockAchievement(const char *name);
#ifdef STEAM_NETWORK
DECLARE_BACKEND(STEAM)
@ -35,6 +44,9 @@ DECLARE_BACKEND(STEAM)
#ifdef GOG_NETWORK
DECLARE_BACKEND(GOG)
#endif
#ifdef DISCORD_NETWORK
DECLARE_BACKEND(DISCORD)
#endif
#undef DECLARE_BACKEND
typedef struct NetworkBackend
@ -42,7 +54,7 @@ typedef struct NetworkBackend
int32_t IsInit;
int32_t (*Init)(void);
void (*Shutdown)(void);
void (*Update)(void);
void (*Update)(const char*, const char*);
void (*UnlockAchievement)(const char*);
} NetworkBackend;
@ -64,6 +76,9 @@ int NETWORK_init(void)
#ifdef GOG_NETWORK
ASSIGN_BACKEND(GOG, STEAM_NUM)
#endif
#ifdef DISCORD_NETWORK
ASSIGN_BACKEND(DISCORD, STEAM_NUM+GOG_NUM)
#endif
#undef ASSIGN_BACKEND
#if NUM_BACKENDS > 0
for (i = 0; i < NUM_BACKENDS; i += 1)
@ -89,14 +104,14 @@ void NETWORK_shutdown(void)
#endif
}
void NETWORK_update(void)
void NETWORK_update(const char *level, const char *name)
{
#if NUM_BACKENDS > 0
int32_t i;
for (i = 0; i < NUM_BACKENDS; i += 1)
if (backends[i].IsInit)
{
backends[i].Update();
backends[i].Update(level, name);
}
#endif
}

View file

@ -11,7 +11,7 @@ int32_t NETWORK_init(void);
void NETWORK_shutdown(void);
void NETWORK_update(void);
void NETWORK_update(const char *level, const char *name);
void NETWORK_unlockAchievement(const char *name);

View file

@ -234,7 +234,7 @@ void STEAM_shutdown(void)
}
}
void STEAM_update(void)
void STEAM_update(const char *level, const char *name)
{
if (!libHandle)
{

View file

@ -0,0 +1,729 @@
#ifndef _DISCORD_GAME_SDK_H_
#define _DISCORD_GAME_SDK_H_
#ifdef _WIN32
#include <Windows.h>
#include <dxgi.h>
#endif
#ifdef _WIN32
# ifdef _WIN64
# define DISCORD_API
# else
# define DISCORD_API __stdcall
# endif
#else
# define DISCORD_API
#endif
#define DISCORD_CALLBACK DISCORD_API
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <string.h>
#ifndef __cplusplus
#include <stdbool.h>
#endif
#define DISCORD_VERSION 3
#define DISCORD_APPLICATION_MANAGER_VERSION 1
#define DISCORD_USER_MANAGER_VERSION 1
#define DISCORD_IMAGE_MANAGER_VERSION 1
#define DISCORD_ACTIVITY_MANAGER_VERSION 1
#define DISCORD_RELATIONSHIP_MANAGER_VERSION 1
#define DISCORD_LOBBY_MANAGER_VERSION 1
#define DISCORD_NETWORK_MANAGER_VERSION 1
#define DISCORD_OVERLAY_MANAGER_VERSION 2
#define DISCORD_STORAGE_MANAGER_VERSION 1
#define DISCORD_STORE_MANAGER_VERSION 1
#define DISCORD_VOICE_MANAGER_VERSION 1
#define DISCORD_ACHIEVEMENT_MANAGER_VERSION 1
enum EDiscordResult {
DiscordResult_Ok = 0,
DiscordResult_ServiceUnavailable = 1,
DiscordResult_InvalidVersion = 2,
DiscordResult_LockFailed = 3,
DiscordResult_InternalError = 4,
DiscordResult_InvalidPayload = 5,
DiscordResult_InvalidCommand = 6,
DiscordResult_InvalidPermissions = 7,
DiscordResult_NotFetched = 8,
DiscordResult_NotFound = 9,
DiscordResult_Conflict = 10,
DiscordResult_InvalidSecret = 11,
DiscordResult_InvalidJoinSecret = 12,
DiscordResult_NoEligibleActivity = 13,
DiscordResult_InvalidInvite = 14,
DiscordResult_NotAuthenticated = 15,
DiscordResult_InvalidAccessToken = 16,
DiscordResult_ApplicationMismatch = 17,
DiscordResult_InvalidDataUrl = 18,
DiscordResult_InvalidBase64 = 19,
DiscordResult_NotFiltered = 20,
DiscordResult_LobbyFull = 21,
DiscordResult_InvalidLobbySecret = 22,
DiscordResult_InvalidFilename = 23,
DiscordResult_InvalidFileSize = 24,
DiscordResult_InvalidEntitlement = 25,
DiscordResult_NotInstalled = 26,
DiscordResult_NotRunning = 27,
DiscordResult_InsufficientBuffer = 28,
DiscordResult_PurchaseCanceled = 29,
DiscordResult_InvalidGuild = 30,
DiscordResult_InvalidEvent = 31,
DiscordResult_InvalidChannel = 32,
DiscordResult_InvalidOrigin = 33,
DiscordResult_RateLimited = 34,
DiscordResult_OAuth2Error = 35,
DiscordResult_SelectChannelTimeout = 36,
DiscordResult_GetGuildTimeout = 37,
DiscordResult_SelectVoiceForceRequired = 38,
DiscordResult_CaptureShortcutAlreadyListening = 39,
DiscordResult_UnauthorizedForAchievement = 40,
DiscordResult_InvalidGiftCode = 41,
DiscordResult_PurchaseError = 42,
DiscordResult_TransactionAborted = 43,
DiscordResult_DrawingInitFailed = 44,
};
enum EDiscordCreateFlags {
DiscordCreateFlags_Default = 0,
DiscordCreateFlags_NoRequireDiscord = 1,
};
enum EDiscordLogLevel {
DiscordLogLevel_Error = 1,
DiscordLogLevel_Warn,
DiscordLogLevel_Info,
DiscordLogLevel_Debug,
};
enum EDiscordUserFlag {
DiscordUserFlag_Partner = 2,
DiscordUserFlag_HypeSquadEvents = 4,
DiscordUserFlag_HypeSquadHouse1 = 64,
DiscordUserFlag_HypeSquadHouse2 = 128,
DiscordUserFlag_HypeSquadHouse3 = 256,
};
enum EDiscordPremiumType {
DiscordPremiumType_None = 0,
DiscordPremiumType_Tier1 = 1,
DiscordPremiumType_Tier2 = 2,
};
enum EDiscordImageType {
DiscordImageType_User,
};
enum EDiscordActivityPartyPrivacy {
DiscordActivityPartyPrivacy_Private = 0,
DiscordActivityPartyPrivacy_Public = 1,
};
enum EDiscordActivityType {
DiscordActivityType_Playing,
DiscordActivityType_Streaming,
DiscordActivityType_Listening,
DiscordActivityType_Watching,
};
enum EDiscordActivityActionType {
DiscordActivityActionType_Join = 1,
DiscordActivityActionType_Spectate,
};
enum EDiscordActivitySupportedPlatformFlags {
DiscordActivitySupportedPlatformFlags_Desktop = 1,
DiscordActivitySupportedPlatformFlags_Android = 2,
DiscordActivitySupportedPlatformFlags_iOS = 4,
};
enum EDiscordActivityJoinRequestReply {
DiscordActivityJoinRequestReply_No,
DiscordActivityJoinRequestReply_Yes,
DiscordActivityJoinRequestReply_Ignore,
};
enum EDiscordStatus {
DiscordStatus_Offline = 0,
DiscordStatus_Online = 1,
DiscordStatus_Idle = 2,
DiscordStatus_DoNotDisturb = 3,
};
enum EDiscordRelationshipType {
DiscordRelationshipType_None,
DiscordRelationshipType_Friend,
DiscordRelationshipType_Blocked,
DiscordRelationshipType_PendingIncoming,
DiscordRelationshipType_PendingOutgoing,
DiscordRelationshipType_Implicit,
};
enum EDiscordLobbyType {
DiscordLobbyType_Private = 1,
DiscordLobbyType_Public,
};
enum EDiscordLobbySearchComparison {
DiscordLobbySearchComparison_LessThanOrEqual = -2,
DiscordLobbySearchComparison_LessThan,
DiscordLobbySearchComparison_Equal,
DiscordLobbySearchComparison_GreaterThan,
DiscordLobbySearchComparison_GreaterThanOrEqual,
DiscordLobbySearchComparison_NotEqual,
};
enum EDiscordLobbySearchCast {
DiscordLobbySearchCast_String = 1,
DiscordLobbySearchCast_Number,
};
enum EDiscordLobbySearchDistance {
DiscordLobbySearchDistance_Local,
DiscordLobbySearchDistance_Default,
DiscordLobbySearchDistance_Extended,
DiscordLobbySearchDistance_Global,
};
enum EDiscordKeyVariant {
DiscordKeyVariant_Normal,
DiscordKeyVariant_Right,
DiscordKeyVariant_Left,
};
enum EDiscordMouseButton {
DiscordMouseButton_Left,
DiscordMouseButton_Middle,
DiscordMouseButton_Right,
};
enum EDiscordEntitlementType {
DiscordEntitlementType_Purchase = 1,
DiscordEntitlementType_PremiumSubscription,
DiscordEntitlementType_DeveloperGift,
DiscordEntitlementType_TestModePurchase,
DiscordEntitlementType_FreePurchase,
DiscordEntitlementType_UserGift,
DiscordEntitlementType_PremiumPurchase,
};
enum EDiscordSkuType {
DiscordSkuType_Application = 1,
DiscordSkuType_DLC,
DiscordSkuType_Consumable,
DiscordSkuType_Bundle,
};
enum EDiscordInputModeType {
DiscordInputModeType_VoiceActivity = 0,
DiscordInputModeType_PushToTalk,
};
typedef int64_t DiscordClientId;
typedef int32_t DiscordVersion;
typedef int64_t DiscordSnowflake;
typedef int64_t DiscordTimestamp;
typedef DiscordSnowflake DiscordUserId;
typedef char DiscordLocale[128];
typedef char DiscordBranch[4096];
typedef DiscordSnowflake DiscordLobbyId;
typedef char DiscordLobbySecret[128];
typedef char DiscordMetadataKey[256];
typedef char DiscordMetadataValue[4096];
typedef uint64_t DiscordNetworkPeerId;
typedef uint8_t DiscordNetworkChannelId;
#ifdef __APPLE__
typedef void IDXGISwapChain;
#endif
#ifdef __linux__
typedef void IDXGISwapChain;
#endif
#ifdef __APPLE__
typedef void MSG;
#endif
#ifdef __linux__
typedef void MSG;
#endif
typedef char DiscordPath[4096];
typedef char DiscordDateTime[64];
struct DiscordUser {
DiscordUserId id;
char username[256];
char discriminator[8];
char avatar[128];
bool bot;
};
struct DiscordOAuth2Token {
char access_token[128];
char scopes[1024];
DiscordTimestamp expires;
};
struct DiscordImageHandle {
enum EDiscordImageType type;
int64_t id;
uint32_t size;
};
struct DiscordImageDimensions {
uint32_t width;
uint32_t height;
};
struct DiscordActivityTimestamps {
DiscordTimestamp start;
DiscordTimestamp end;
};
struct DiscordActivityAssets {
char large_image[128];
char large_text[128];
char small_image[128];
char small_text[128];
};
struct DiscordPartySize {
int32_t current_size;
int32_t max_size;
};
struct DiscordActivityParty {
char id[128];
struct DiscordPartySize size;
enum EDiscordActivityPartyPrivacy privacy;
};
struct DiscordActivitySecrets {
char match[128];
char join[128];
char spectate[128];
};
struct DiscordActivity {
enum EDiscordActivityType type;
int64_t application_id;
char name[128];
char state[128];
char details[128];
struct DiscordActivityTimestamps timestamps;
struct DiscordActivityAssets assets;
struct DiscordActivityParty party;
struct DiscordActivitySecrets secrets;
bool instance;
uint32_t supported_platforms;
};
struct DiscordPresence {
enum EDiscordStatus status;
struct DiscordActivity activity;
};
struct DiscordRelationship {
enum EDiscordRelationshipType type;
struct DiscordUser user;
struct DiscordPresence presence;
};
struct DiscordLobby {
DiscordLobbyId id;
enum EDiscordLobbyType type;
DiscordUserId owner_id;
DiscordLobbySecret secret;
uint32_t capacity;
bool locked;
};
struct DiscordImeUnderline {
int32_t from;
int32_t to;
uint32_t color;
uint32_t background_color;
bool thick;
};
struct DiscordRect {
int32_t left;
int32_t top;
int32_t right;
int32_t bottom;
};
struct DiscordFileStat {
char filename[260];
uint64_t size;
uint64_t last_modified;
};
struct DiscordEntitlement {
DiscordSnowflake id;
enum EDiscordEntitlementType type;
DiscordSnowflake sku_id;
};
struct DiscordSkuPrice {
uint32_t amount;
char currency[16];
};
struct DiscordSku {
DiscordSnowflake id;
enum EDiscordSkuType type;
char name[256];
struct DiscordSkuPrice price;
};
struct DiscordInputMode {
enum EDiscordInputModeType type;
char shortcut[256];
};
struct DiscordUserAchievement {
DiscordSnowflake user_id;
DiscordSnowflake achievement_id;
uint8_t percent_complete;
DiscordDateTime unlocked_at;
};
struct IDiscordLobbyTransaction {
enum EDiscordResult (DISCORD_API *set_type)(struct IDiscordLobbyTransaction* lobby_transaction, enum EDiscordLobbyType type);
enum EDiscordResult (DISCORD_API *set_owner)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordUserId owner_id);
enum EDiscordResult (DISCORD_API *set_capacity)(struct IDiscordLobbyTransaction* lobby_transaction, uint32_t capacity);
enum EDiscordResult (DISCORD_API *set_metadata)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordMetadataKey key, DiscordMetadataValue value);
enum EDiscordResult (DISCORD_API *delete_metadata)(struct IDiscordLobbyTransaction* lobby_transaction, DiscordMetadataKey key);
enum EDiscordResult (DISCORD_API *set_locked)(struct IDiscordLobbyTransaction* lobby_transaction, bool locked);
};
struct IDiscordLobbyMemberTransaction {
enum EDiscordResult (DISCORD_API *set_metadata)(struct IDiscordLobbyMemberTransaction* lobby_member_transaction, DiscordMetadataKey key, DiscordMetadataValue value);
enum EDiscordResult (DISCORD_API *delete_metadata)(struct IDiscordLobbyMemberTransaction* lobby_member_transaction, DiscordMetadataKey key);
};
struct IDiscordLobbySearchQuery {
enum EDiscordResult (DISCORD_API *filter)(struct IDiscordLobbySearchQuery* lobby_search_query, DiscordMetadataKey key, enum EDiscordLobbySearchComparison comparison, enum EDiscordLobbySearchCast cast, DiscordMetadataValue value);
enum EDiscordResult (DISCORD_API *sort)(struct IDiscordLobbySearchQuery* lobby_search_query, DiscordMetadataKey key, enum EDiscordLobbySearchCast cast, DiscordMetadataValue value);
enum EDiscordResult (DISCORD_API *limit)(struct IDiscordLobbySearchQuery* lobby_search_query, uint32_t limit);
enum EDiscordResult (DISCORD_API *distance)(struct IDiscordLobbySearchQuery* lobby_search_query, enum EDiscordLobbySearchDistance distance);
};
typedef void* IDiscordApplicationEvents;
struct IDiscordApplicationManager {
void (DISCORD_API *validate_or_exit)(struct IDiscordApplicationManager* manager, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *get_current_locale)(struct IDiscordApplicationManager* manager, DiscordLocale* locale);
void (DISCORD_API *get_current_branch)(struct IDiscordApplicationManager* manager, DiscordBranch* branch);
void (DISCORD_API *get_oauth2_token)(struct IDiscordApplicationManager* manager, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, struct DiscordOAuth2Token* oauth2_token));
void (DISCORD_API *get_ticket)(struct IDiscordApplicationManager* manager, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, const char* data));
};
struct IDiscordUserEvents {
void (DISCORD_API *on_current_user_update)(void* event_data);
};
struct IDiscordUserManager {
enum EDiscordResult (DISCORD_API *get_current_user)(struct IDiscordUserManager* manager, struct DiscordUser* current_user);
void (DISCORD_API *get_user)(struct IDiscordUserManager* manager, DiscordUserId user_id, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, struct DiscordUser* user));
enum EDiscordResult (DISCORD_API *get_current_user_premium_type)(struct IDiscordUserManager* manager, enum EDiscordPremiumType* premium_type);
enum EDiscordResult (DISCORD_API *current_user_has_flag)(struct IDiscordUserManager* manager, enum EDiscordUserFlag flag, bool* has_flag);
};
typedef void* IDiscordImageEvents;
struct IDiscordImageManager {
void (DISCORD_API *fetch)(struct IDiscordImageManager* manager, struct DiscordImageHandle handle, bool refresh, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, struct DiscordImageHandle handle_result));
enum EDiscordResult (DISCORD_API *get_dimensions)(struct IDiscordImageManager* manager, struct DiscordImageHandle handle, struct DiscordImageDimensions* dimensions);
enum EDiscordResult (DISCORD_API *get_data)(struct IDiscordImageManager* manager, struct DiscordImageHandle handle, uint8_t* data, uint32_t data_length);
};
struct IDiscordActivityEvents {
void (DISCORD_API *on_activity_join)(void* event_data, const char* secret);
void (DISCORD_API *on_activity_spectate)(void* event_data, const char* secret);
void (DISCORD_API *on_activity_join_request)(void* event_data, struct DiscordUser* user);
void (DISCORD_API *on_activity_invite)(void* event_data, enum EDiscordActivityActionType type, struct DiscordUser* user, struct DiscordActivity* activity);
};
struct IDiscordActivityManager {
enum EDiscordResult (DISCORD_API *register_command)(struct IDiscordActivityManager* manager, const char* command);
enum EDiscordResult (DISCORD_API *register_steam)(struct IDiscordActivityManager* manager, uint32_t steam_id);
void (DISCORD_API *update_activity)(struct IDiscordActivityManager* manager, struct DiscordActivity* activity, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *clear_activity)(struct IDiscordActivityManager* manager, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *send_request_reply)(struct IDiscordActivityManager* manager, DiscordUserId user_id, enum EDiscordActivityJoinRequestReply reply, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *send_invite)(struct IDiscordActivityManager* manager, DiscordUserId user_id, enum EDiscordActivityActionType type, const char* content, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *accept_invite)(struct IDiscordActivityManager* manager, DiscordUserId user_id, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
};
struct IDiscordRelationshipEvents {
void (DISCORD_API *on_refresh)(void* event_data);
void (DISCORD_API *on_relationship_update)(void* event_data, struct DiscordRelationship* relationship);
};
struct IDiscordRelationshipManager {
void (DISCORD_API *filter)(struct IDiscordRelationshipManager* manager, void* filter_data, bool (DISCORD_API *filter)(void* filter_data, struct DiscordRelationship* relationship));
enum EDiscordResult (DISCORD_API *count)(struct IDiscordRelationshipManager* manager, int32_t* count);
enum EDiscordResult (DISCORD_API *get)(struct IDiscordRelationshipManager* manager, DiscordUserId user_id, struct DiscordRelationship* relationship);
enum EDiscordResult (DISCORD_API *get_at)(struct IDiscordRelationshipManager* manager, uint32_t index, struct DiscordRelationship* relationship);
};
struct IDiscordLobbyEvents {
void (DISCORD_API *on_lobby_update)(void* event_data, int64_t lobby_id);
void (DISCORD_API *on_lobby_delete)(void* event_data, int64_t lobby_id, uint32_t reason);
void (DISCORD_API *on_member_connect)(void* event_data, int64_t lobby_id, int64_t user_id);
void (DISCORD_API *on_member_update)(void* event_data, int64_t lobby_id, int64_t user_id);
void (DISCORD_API *on_member_disconnect)(void* event_data, int64_t lobby_id, int64_t user_id);
void (DISCORD_API *on_lobby_message)(void* event_data, int64_t lobby_id, int64_t user_id, uint8_t* data, uint32_t data_length);
void (DISCORD_API *on_speaking)(void* event_data, int64_t lobby_id, int64_t user_id, bool speaking);
void (DISCORD_API *on_network_message)(void* event_data, int64_t lobby_id, int64_t user_id, uint8_t channel_id, uint8_t* data, uint32_t data_length);
};
struct IDiscordLobbyManager {
enum EDiscordResult (DISCORD_API *get_lobby_create_transaction)(struct IDiscordLobbyManager* manager, struct IDiscordLobbyTransaction** transaction);
enum EDiscordResult (DISCORD_API *get_lobby_update_transaction)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, struct IDiscordLobbyTransaction** transaction);
enum EDiscordResult (DISCORD_API *get_member_update_transaction)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, struct IDiscordLobbyMemberTransaction** transaction);
void (DISCORD_API *create_lobby)(struct IDiscordLobbyManager* manager, struct IDiscordLobbyTransaction* transaction, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby));
void (DISCORD_API *update_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, struct IDiscordLobbyTransaction* transaction, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *delete_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *connect_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordLobbySecret secret, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby));
void (DISCORD_API *connect_lobby_with_activity_secret)(struct IDiscordLobbyManager* manager, DiscordLobbySecret activity_secret, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, struct DiscordLobby* lobby));
void (DISCORD_API *disconnect_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (DISCORD_API *get_lobby)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, struct DiscordLobby* lobby);
enum EDiscordResult (DISCORD_API *get_lobby_activity_secret)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordLobbySecret* secret);
enum EDiscordResult (DISCORD_API *get_lobby_metadata_value)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordMetadataKey key, DiscordMetadataValue* value);
enum EDiscordResult (DISCORD_API *get_lobby_metadata_key)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, int32_t index, DiscordMetadataKey* key);
enum EDiscordResult (DISCORD_API *lobby_metadata_count)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, int32_t* count);
enum EDiscordResult (DISCORD_API *member_count)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, int32_t* count);
enum EDiscordResult (DISCORD_API *get_member_user_id)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, int32_t index, DiscordUserId* user_id);
enum EDiscordResult (DISCORD_API *get_member_user)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, struct DiscordUser* user);
enum EDiscordResult (DISCORD_API *get_member_metadata_value)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, DiscordMetadataKey key, DiscordMetadataValue* value);
enum EDiscordResult (DISCORD_API *get_member_metadata_key)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, int32_t index, DiscordMetadataKey* key);
enum EDiscordResult (DISCORD_API *member_metadata_count)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, int32_t* count);
void (DISCORD_API *update_member)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, struct IDiscordLobbyMemberTransaction* transaction, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *send_lobby_message)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, uint8_t* data, uint32_t data_length, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (DISCORD_API *get_search_query)(struct IDiscordLobbyManager* manager, struct IDiscordLobbySearchQuery** query);
void (DISCORD_API *search)(struct IDiscordLobbyManager* manager, struct IDiscordLobbySearchQuery* query, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *lobby_count)(struct IDiscordLobbyManager* manager, int32_t* count);
enum EDiscordResult (DISCORD_API *get_lobby_id)(struct IDiscordLobbyManager* manager, int32_t index, DiscordLobbyId* lobby_id);
void (DISCORD_API *connect_voice)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *disconnect_voice)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (DISCORD_API *connect_network)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id);
enum EDiscordResult (DISCORD_API *disconnect_network)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id);
enum EDiscordResult (DISCORD_API *flush_network)(struct IDiscordLobbyManager* manager);
enum EDiscordResult (DISCORD_API *open_network_channel)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, uint8_t channel_id, bool reliable);
enum EDiscordResult (DISCORD_API *send_network_message)(struct IDiscordLobbyManager* manager, DiscordLobbyId lobby_id, DiscordUserId user_id, uint8_t channel_id, uint8_t* data, uint32_t data_length);
};
struct IDiscordNetworkEvents {
void (DISCORD_API *on_message)(void* event_data, DiscordNetworkPeerId peer_id, DiscordNetworkChannelId channel_id, uint8_t* data, uint32_t data_length);
void (DISCORD_API *on_route_update)(void* event_data, const char* route_data);
};
struct IDiscordNetworkManager {
/**
* Get the local peer ID for this process.
*/
void (DISCORD_API *get_peer_id)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId* peer_id);
/**
* Send pending network messages.
*/
enum EDiscordResult (DISCORD_API *flush)(struct IDiscordNetworkManager* manager);
/**
* Open a connection to a remote peer.
*/
enum EDiscordResult (DISCORD_API *open_peer)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, const char* route_data);
/**
* Update the route data for a connected peer.
*/
enum EDiscordResult (DISCORD_API *update_peer)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, const char* route_data);
/**
* Close the connection to a remote peer.
*/
enum EDiscordResult (DISCORD_API *close_peer)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id);
/**
* Open a message channel to a connected peer.
*/
enum EDiscordResult (DISCORD_API *open_channel)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, DiscordNetworkChannelId channel_id, bool reliable);
/**
* Close a message channel to a connected peer.
*/
enum EDiscordResult (DISCORD_API *close_channel)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, DiscordNetworkChannelId channel_id);
/**
* Send a message to a connected peer over an opened message channel.
*/
enum EDiscordResult (DISCORD_API *send_message)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId peer_id, DiscordNetworkChannelId channel_id, uint8_t* data, uint32_t data_length);
};
struct IDiscordOverlayEvents {
void (DISCORD_API *on_toggle)(void* event_data, bool locked);
};
struct IDiscordOverlayManager {
void (DISCORD_API *is_enabled)(struct IDiscordOverlayManager* manager, bool* enabled);
void (DISCORD_API *is_locked)(struct IDiscordOverlayManager* manager, bool* locked);
void (DISCORD_API *set_locked)(struct IDiscordOverlayManager* manager, bool locked, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *open_activity_invite)(struct IDiscordOverlayManager* manager, enum EDiscordActivityActionType type, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *open_guild_invite)(struct IDiscordOverlayManager* manager, const char* code, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *open_voice_settings)(struct IDiscordOverlayManager* manager, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (DISCORD_API *init_drawing_dxgi)(struct IDiscordOverlayManager* manager, IDXGISwapChain* swapchain, bool use_message_forwarding);
void (DISCORD_API *on_present)(struct IDiscordOverlayManager* manager);
void (DISCORD_API *forward_message)(struct IDiscordOverlayManager* manager, MSG* message);
void (DISCORD_API *key_event)(struct IDiscordOverlayManager* manager, bool down, const char* key_code, enum EDiscordKeyVariant variant);
void (DISCORD_API *char_event)(struct IDiscordOverlayManager* manager, const char* character);
void (DISCORD_API *mouse_button_event)(struct IDiscordOverlayManager* manager, uint8_t down, int32_t click_count, enum EDiscordMouseButton which, int32_t x, int32_t y);
void (DISCORD_API *mouse_motion_event)(struct IDiscordOverlayManager* manager, int32_t x, int32_t y);
void (DISCORD_API *ime_commit_text)(struct IDiscordOverlayManager* manager, const char* text);
void (DISCORD_API *ime_set_composition)(struct IDiscordOverlayManager* manager, const char* text, struct DiscordImeUnderline* underlines, uint32_t underlines_length, int32_t from, int32_t to);
void (DISCORD_API *ime_cancel_composition)(struct IDiscordOverlayManager* manager);
void (DISCORD_API *set_ime_composition_range_callback)(struct IDiscordOverlayManager* manager, void* on_ime_composition_range_changed_data, void (DISCORD_API *on_ime_composition_range_changed)(void* on_ime_composition_range_changed_data, int32_t from, int32_t to, struct DiscordRect* bounds, uint32_t bounds_length));
void (DISCORD_API *set_ime_selection_bounds_callback)(struct IDiscordOverlayManager* manager, void* on_ime_selection_bounds_changed_data, void (DISCORD_API *on_ime_selection_bounds_changed)(void* on_ime_selection_bounds_changed_data, struct DiscordRect anchor, struct DiscordRect focus, bool is_anchor_first));
bool (DISCORD_API *is_point_inside_click_zone)(struct IDiscordOverlayManager* manager, int32_t x, int32_t y);
};
typedef void* IDiscordStorageEvents;
struct IDiscordStorageManager {
enum EDiscordResult (DISCORD_API *read)(struct IDiscordStorageManager* manager, const char* name, uint8_t* data, uint32_t data_length, uint32_t* read);
void (DISCORD_API *read_async)(struct IDiscordStorageManager* manager, const char* name, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, uint8_t* data, uint32_t data_length));
void (DISCORD_API *read_async_partial)(struct IDiscordStorageManager* manager, const char* name, uint64_t offset, uint64_t length, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result, uint8_t* data, uint32_t data_length));
enum EDiscordResult (DISCORD_API *write)(struct IDiscordStorageManager* manager, const char* name, uint8_t* data, uint32_t data_length);
void (DISCORD_API *write_async)(struct IDiscordStorageManager* manager, const char* name, uint8_t* data, uint32_t data_length, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (DISCORD_API *delete_)(struct IDiscordStorageManager* manager, const char* name);
enum EDiscordResult (DISCORD_API *exists)(struct IDiscordStorageManager* manager, const char* name, bool* exists);
void (DISCORD_API *count)(struct IDiscordStorageManager* manager, int32_t* count);
enum EDiscordResult (DISCORD_API *stat)(struct IDiscordStorageManager* manager, const char* name, struct DiscordFileStat* stat);
enum EDiscordResult (DISCORD_API *stat_at)(struct IDiscordStorageManager* manager, int32_t index, struct DiscordFileStat* stat);
enum EDiscordResult (DISCORD_API *get_path)(struct IDiscordStorageManager* manager, DiscordPath* path);
};
struct IDiscordStoreEvents {
void (DISCORD_API *on_entitlement_create)(void* event_data, struct DiscordEntitlement* entitlement);
void (DISCORD_API *on_entitlement_delete)(void* event_data, struct DiscordEntitlement* entitlement);
};
struct IDiscordStoreManager {
void (DISCORD_API *fetch_skus)(struct IDiscordStoreManager* manager, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *count_skus)(struct IDiscordStoreManager* manager, int32_t* count);
enum EDiscordResult (DISCORD_API *get_sku)(struct IDiscordStoreManager* manager, DiscordSnowflake sku_id, struct DiscordSku* sku);
enum EDiscordResult (DISCORD_API *get_sku_at)(struct IDiscordStoreManager* manager, int32_t index, struct DiscordSku* sku);
void (DISCORD_API *fetch_entitlements)(struct IDiscordStoreManager* manager, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *count_entitlements)(struct IDiscordStoreManager* manager, int32_t* count);
enum EDiscordResult (DISCORD_API *get_entitlement)(struct IDiscordStoreManager* manager, DiscordSnowflake entitlement_id, struct DiscordEntitlement* entitlement);
enum EDiscordResult (DISCORD_API *get_entitlement_at)(struct IDiscordStoreManager* manager, int32_t index, struct DiscordEntitlement* entitlement);
enum EDiscordResult (DISCORD_API *has_sku_entitlement)(struct IDiscordStoreManager* manager, DiscordSnowflake sku_id, bool* has_entitlement);
void (DISCORD_API *start_purchase)(struct IDiscordStoreManager* manager, DiscordSnowflake sku_id, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
};
struct IDiscordVoiceEvents {
void (DISCORD_API *on_settings_update)(void* event_data);
};
struct IDiscordVoiceManager {
enum EDiscordResult (DISCORD_API *get_input_mode)(struct IDiscordVoiceManager* manager, struct DiscordInputMode* input_mode);
void (DISCORD_API *set_input_mode)(struct IDiscordVoiceManager* manager, struct DiscordInputMode input_mode, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
enum EDiscordResult (DISCORD_API *is_self_mute)(struct IDiscordVoiceManager* manager, bool* mute);
enum EDiscordResult (DISCORD_API *set_self_mute)(struct IDiscordVoiceManager* manager, bool mute);
enum EDiscordResult (DISCORD_API *is_self_deaf)(struct IDiscordVoiceManager* manager, bool* deaf);
enum EDiscordResult (DISCORD_API *set_self_deaf)(struct IDiscordVoiceManager* manager, bool deaf);
enum EDiscordResult (DISCORD_API *is_local_mute)(struct IDiscordVoiceManager* manager, DiscordSnowflake user_id, bool* mute);
enum EDiscordResult (DISCORD_API *set_local_mute)(struct IDiscordVoiceManager* manager, DiscordSnowflake user_id, bool mute);
enum EDiscordResult (DISCORD_API *get_local_volume)(struct IDiscordVoiceManager* manager, DiscordSnowflake user_id, uint8_t* volume);
enum EDiscordResult (DISCORD_API *set_local_volume)(struct IDiscordVoiceManager* manager, DiscordSnowflake user_id, uint8_t volume);
};
struct IDiscordAchievementEvents {
void (DISCORD_API *on_user_achievement_update)(void* event_data, struct DiscordUserAchievement* user_achievement);
};
struct IDiscordAchievementManager {
void (DISCORD_API *set_user_achievement)(struct IDiscordAchievementManager* manager, DiscordSnowflake achievement_id, uint8_t percent_complete, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *fetch_user_achievements)(struct IDiscordAchievementManager* manager, void* callback_data, void (DISCORD_API *callback)(void* callback_data, enum EDiscordResult result));
void (DISCORD_API *count_user_achievements)(struct IDiscordAchievementManager* manager, int32_t* count);
enum EDiscordResult (DISCORD_API *get_user_achievement)(struct IDiscordAchievementManager* manager, DiscordSnowflake user_achievement_id, struct DiscordUserAchievement* user_achievement);
enum EDiscordResult (DISCORD_API *get_user_achievement_at)(struct IDiscordAchievementManager* manager, int32_t index, struct DiscordUserAchievement* user_achievement);
};
typedef void* IDiscordCoreEvents;
struct IDiscordCore {
void (DISCORD_API *destroy)(struct IDiscordCore* core);
enum EDiscordResult (DISCORD_API *run_callbacks)(struct IDiscordCore* core);
void (DISCORD_API *set_log_hook)(struct IDiscordCore* core, enum EDiscordLogLevel min_level, void* hook_data, void (DISCORD_API *hook)(void* hook_data, enum EDiscordLogLevel level, const char* message));
struct IDiscordApplicationManager* (DISCORD_API *get_application_manager)(struct IDiscordCore* core);
struct IDiscordUserManager* (DISCORD_API *get_user_manager)(struct IDiscordCore* core);
struct IDiscordImageManager* (DISCORD_API *get_image_manager)(struct IDiscordCore* core);
struct IDiscordActivityManager* (DISCORD_API *get_activity_manager)(struct IDiscordCore* core);
struct IDiscordRelationshipManager* (DISCORD_API *get_relationship_manager)(struct IDiscordCore* core);
struct IDiscordLobbyManager* (DISCORD_API *get_lobby_manager)(struct IDiscordCore* core);
struct IDiscordNetworkManager* (DISCORD_API *get_network_manager)(struct IDiscordCore* core);
struct IDiscordOverlayManager* (DISCORD_API *get_overlay_manager)(struct IDiscordCore* core);
struct IDiscordStorageManager* (DISCORD_API *get_storage_manager)(struct IDiscordCore* core);
struct IDiscordStoreManager* (DISCORD_API *get_store_manager)(struct IDiscordCore* core);
struct IDiscordVoiceManager* (DISCORD_API *get_voice_manager)(struct IDiscordCore* core);
struct IDiscordAchievementManager* (DISCORD_API *get_achievement_manager)(struct IDiscordCore* core);
};
struct DiscordCreateParams {
DiscordClientId client_id;
uint64_t flags;
IDiscordCoreEvents* events;
void* event_data;
IDiscordApplicationEvents* application_events;
DiscordVersion application_version;
struct IDiscordUserEvents* user_events;
DiscordVersion user_version;
IDiscordImageEvents* image_events;
DiscordVersion image_version;
struct IDiscordActivityEvents* activity_events;
DiscordVersion activity_version;
struct IDiscordRelationshipEvents* relationship_events;
DiscordVersion relationship_version;
struct IDiscordLobbyEvents* lobby_events;
DiscordVersion lobby_version;
struct IDiscordNetworkEvents* network_events;
DiscordVersion network_version;
struct IDiscordOverlayEvents* overlay_events;
DiscordVersion overlay_version;
IDiscordStorageEvents* storage_events;
DiscordVersion storage_version;
struct IDiscordStoreEvents* store_events;
DiscordVersion store_version;
struct IDiscordVoiceEvents* voice_events;
DiscordVersion voice_version;
struct IDiscordAchievementEvents* achievement_events;
DiscordVersion achievement_version;
};
#ifdef __cplusplus
inline
#else
static
#endif
void DiscordCreateParamsSetDefault(struct DiscordCreateParams* params)
{
memset(params, 0, sizeof(struct DiscordCreateParams));
params->application_version = DISCORD_APPLICATION_MANAGER_VERSION;
params->user_version = DISCORD_USER_MANAGER_VERSION;
params->image_version = DISCORD_IMAGE_MANAGER_VERSION;
params->activity_version = DISCORD_ACTIVITY_MANAGER_VERSION;
params->relationship_version = DISCORD_RELATIONSHIP_MANAGER_VERSION;
params->lobby_version = DISCORD_LOBBY_MANAGER_VERSION;
params->network_version = DISCORD_NETWORK_MANAGER_VERSION;
params->overlay_version = DISCORD_OVERLAY_MANAGER_VERSION;
params->storage_version = DISCORD_STORAGE_MANAGER_VERSION;
params->store_version = DISCORD_STORE_MANAGER_VERSION;
params->voice_version = DISCORD_VOICE_MANAGER_VERSION;
params->achievement_version = DISCORD_ACHIEVEMENT_MANAGER_VERSION;
}
enum EDiscordResult DISCORD_API DiscordCreate(DiscordVersion version, struct DiscordCreateParams* params, struct IDiscordCore** result);
#ifdef __cplusplus
}
#endif
#endif

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@ -979,7 +979,7 @@ static enum LoopCode loop_begin(void)
}
// Update network per frame.
NETWORK_update();
NETWORK_update(map.currentarea(game.roomx, game.roomy), loc::gettext_roomname(map.custommode, game.roomx, game.roomy, map.roomname, map.roomname_special));
return Loop_continue;
}

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third_party/libdiscord_game_sdk.so vendored Normal file

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