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Remove unneeded play()s in intermission menu

For some reason these were here, but they don't do anything, because the
music here should be playing Presenting VVVVVV already.
This commit is contained in:
Misa 2023-05-23 17:57:29 -07:00
parent ef46dadb68
commit e9eeaa4186

View file

@ -1972,13 +1972,11 @@ static void menuactionpress(void)
{ {
case 0: case 0:
music.playef(11); music.playef(11);
music.play(6);
game.createmenu(Menu::playint1); game.createmenu(Menu::playint1);
map.nexttowercolour(); map.nexttowercolour();
break; break;
case 1: case 1:
music.playef(11); music.playef(11);
music.play(6);
game.createmenu(Menu::playint2); game.createmenu(Menu::playint2);
map.nexttowercolour(); map.nexttowercolour();
break; break;