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Remove temporary SDL fallthrough

We don't need a temporary fallback if we just start using SDL 2.0.18 or
later.
This commit is contained in:
Misa 2021-11-11 23:52:47 -08:00 committed by Ethan Lee
parent aa343bc334
commit e40f54f06b
2 changed files with 1 additions and 23 deletions

View file

@ -1,6 +1,7 @@
#define GRAPHICS_DEFINITION
#include "Graphics.h"
#include <SDL.h>
#include <utf8/unchecked.h>
#include "Constants.h"
@ -12,7 +13,6 @@
#include "Map.h"
#include "Music.h"
#include "Screen.h"
#include "TempSDLFallthrough.h"
#include "UtilityClass.h"
#include "Vlogging.h"

View file

@ -1,22 +0,0 @@
#ifndef TEMPSDLFALLTHROUGH_H
#define TEMPSDLFALLTHROUGH_H
/* FIXME: Delete this when SDL 2.0.18 releases! */
#include <SDL_stdinc.h>
#ifndef SDL_FALLTHROUGH
# ifndef __has_attribute
# define __has_attribute(x) 0
# endif
# if __has_attribute(__fallthrough__)
# define VVV_fallthrough __attribute__((__fallthrough__))
# else
# define VVV_fallthrough do { } while (false) /* fallthrough */
# endif
# define SDL_FALLTHROUGH VVV_fallthrough
#endif
#endif /* TEMPSDLFALLTHROUGH_H */