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Allow using F11 and (on macOS) RCmd+Enter/F to toggle fullscreen
This patch allows the use of pressing F11 to toggle fullscreen, as well as allowing the use of Right Command when using the Command+Enter/F shortcut on macOS. Apparently Alt+Enter isn't the only shortcut to toggle fullscreen, Alt+F also works, which I didn't know before. I'm adding F11 as a shortcut because it's a far more natural shortcut to toggle fullscreen than this Alt+Enter or Alt+F business, which seems to be a relic mimicking some other games and some Microsoft stuff? I'm also adding RCommand+Enter/F because I see no reason not to. If you can use RAlt on non-macOS, why can't you use RCommand on macOS, too? I also cleaned up the formatting relating to the shortcut code, and made sure the closing parenthesis was outside the ifdef so my text editor wouldn't highlight the parenthesis inside the non-macOS ifdef-branch as a dangling closing parenthesis, because it assumes the one in the branch above is the actual closing parenthesis and doesn't parse macros.
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1 changed files with 5 additions and 6 deletions
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@ -81,14 +81,13 @@ void KeyPoll::Poll()
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{
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pressedbackspace = true;
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}
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else if ( ( evt.key.keysym.sym == SDLK_RETURN ||
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evt.key.keysym.sym == SDLK_f ) &&
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#ifdef __APPLE__ /* OSX prefers the command key over the alt keys. -flibit */
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keymap[SDLK_LGUI] )
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else if (((evt.key.keysym.sym == SDLK_RETURN || evt.key.keysym.sym == SDLK_f) &&
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#ifdef __APPLE__ /* OSX prefers the command keys over the alt keys. -flibit */
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(keymap[SDLK_LGUI] || keymap[SDLK_RGUI])
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#else
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( keymap[SDLK_LALT] ||
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keymap[SDLK_RALT] ) )
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(keymap[SDLK_LALT] || keymap[SDLK_RALT])
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#endif
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) || evt.key.keysym.sym == SDLK_F11)
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{
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toggleFullscreen = true;
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}
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