Explicitly initialize `SoundTrack::volume`
While this is not needed because it's a static variable, it doesn't hurt to be explicit, especially if it's going to be refactored in the future.
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@ -246,7 +246,7 @@ end:
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static float volume;
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};
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FAudioSourceVoice** SoundTrack::voices = NULL;
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float SoundTrack::volume;
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float SoundTrack::volume = 0.0f;
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class MusicTrack
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{
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