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Fix copy-paste bug in command-line playtesting code
Found this because when I compiled with Clang, -Wself-assign-field was enabled.
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1 changed files with 1 additions and 1 deletions
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@ -5196,7 +5196,7 @@ void Game::customloadquick(std::string savfile)
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{
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{
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if (cliplaytest) {
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if (cliplaytest) {
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savex = playx;
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savex = playx;
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savey = savey;
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savey = playy;
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saverx = playrx;
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saverx = playrx;
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savery = playry;
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savery = playry;
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savegc = playgc;
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savegc = playgc;
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