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Don't set showtrinkets when loading custom quicksave

Otherwise trinkets could randomly show up on the minimap when levels
don't want them to.
This commit is contained in:
Misa 2020-06-30 13:22:39 -07:00 committed by Ethan Lee
parent 15e10af08e
commit db06b336b6

View File

@ -5817,7 +5817,6 @@ void Game::customloadquick(std::string savfile)
map.showteleporters = true;
if(obj.flags[12]) map.showtargets = true;
if (obj.flags[42]) map.showtrinkets = true;
}