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https://github.com/TerryCavanagh/VVVVVV.git
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Abstract zip loading to FileSystemUtils
editor.cpp no longer calls PhysFS functions directly; its physfs.h include can now be dropped.
This commit is contained in:
parent
7316833f95
commit
d938a18504
3 changed files with 16 additions and 11 deletions
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@ -198,6 +198,20 @@ void FILESYSTEM_mount(const char *fname)
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}
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}
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}
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}
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void FILESYSTEM_loadZip(const char* filename)
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{
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PHYSFS_File* zip = PHYSFS_openRead(filename);
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if (!PHYSFS_mountHandle(zip, filename, "levels", 1))
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{
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printf(
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"Could not mount %s: %s\n",
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filename,
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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}
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}
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bool FILESYSTEM_assetsmounted = false;
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bool FILESYSTEM_assetsmounted = false;
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void FILESYSTEM_mountassets(const char* path)
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void FILESYSTEM_mountassets(const char* path)
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@ -13,6 +13,7 @@ char *FILESYSTEM_getUserSaveDirectory(void);
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char *FILESYSTEM_getUserLevelDirectory(void);
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char *FILESYSTEM_getUserLevelDirectory(void);
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void FILESYSTEM_mount(const char *fname);
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void FILESYSTEM_mount(const char *fname);
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void FILESYSTEM_loadZip(const char* filename);
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extern bool FILESYSTEM_assetsmounted;
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extern bool FILESYSTEM_assetsmounted;
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void FILESYSTEM_mountassets(const char *path);
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void FILESYSTEM_mountassets(const char *path);
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void FILESYSTEM_unmountassets(void);
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void FILESYSTEM_unmountassets(void);
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@ -4,7 +4,6 @@
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#include "editor.h"
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#include "editor.h"
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#include <algorithm>
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#include <algorithm>
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#include <physfs.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <string>
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#include <string>
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#include <tinyxml2.h>
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#include <tinyxml2.h>
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@ -82,16 +81,7 @@ static void levelZipCallback(const char* filename)
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{
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{
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if (endsWith(filename, ".zip"))
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if (endsWith(filename, ".zip"))
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{
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{
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PHYSFS_File* zip = PHYSFS_openRead(filename);
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FILESYSTEM_loadZip(filename);
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if (!PHYSFS_mountHandle(zip, filename, "levels", 1))
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{
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printf(
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"Could not mount %s: %s\n",
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filename,
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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}
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}
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}
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}
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}
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