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Allow using Warp Zone gray tileset in editor

Originally written by Info Teddy
This commit is contained in:
AllyTally 2020-06-17 17:40:58 -03:00 committed by Ethan Lee
parent fc265e3c75
commit d7dac6b9be

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@ -4343,6 +4343,10 @@ void editorinput()
{
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].tilecol>=8) ed.level[ed.levx+(ed.levy*ed.maxwidth)].tilecol=0;
}
else if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].tileset==3)
{
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].tilecol>=7) ed.level[ed.levx+(ed.levy*ed.maxwidth)].tilecol=0;
}
else
{
if(ed.level[ed.levx+(ed.levy*ed.maxwidth)].tilecol>=6) ed.level[ed.levx+(ed.levy*ed.maxwidth)].tilecol=0;