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Merge pull request #682 from InfoTeddy/general-bug-fixes-4

Add finalmode check to drawfinalmap call
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Terry Cavanagh 2021-05-17 18:56:32 +10:30 committed by GitHub
commit d749e7e6e8
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@ -1560,7 +1560,7 @@ void gamerender(void)
{
ClearSurface(graphics.backBuffer);
}
if (map.final_colormode)
if ((map.finalmode || map.custommode) && map.final_colormode)
{
graphics.drawfinalmap();
}